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Amethyst

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  1. Let's talk about the categories in the Status Update block, since some of them have changed a bit from before. Gen VII Updates: (we didn't even have a dev blog last time there was a generation update!) Sprites We can't use the Smogon set, so we've gotta scrounge up our own. Fortunately many pixel artists list theirs as free use and so I've been able to gather a solid chunk. We'll polish them and make the rest. This progress bar also includes Shiny and Egg spriting. Scripting Marcello is a peach and this will be almost (if not) entirely his domain. It includes updates to old battle stuff, most of which have already been done as of this writing, and the implementation of all moves and abilities. It is a long road! Data This is basically everything in the PBS files, such as data, movesets and TM availability, plus details on the new items/moves/abilities. Marcello is actually a peach and a half and is fronting most of this work as well. Field Updates Although I had hoped we would be done with them before, Psychic Terrain will be added. This section will also include adding new attributes to all field for any relevant moves and abilities. Gameplay The most generic name possible. This is a catch-all for adding new Pokemon into events/encounters and trainer battles, and distributing new items. Tbh this is the fun part. New Content: Misc Updates So I lied and this isn't actually new content at all but whatever. In the past we had separate categories for graphic/event/etc updates but there's few enough this time that I'm lumping them all in here. AI Updates A planned renovation to get down and dirty with the AI. Right now most moves have little or no AI coding specifically for them. I won't get through all the moves this episode, but I'll spend some quality time with a good chunk of them. Graphics/Maps Previously these were separate but I put them together since the graphics in question are usually tilesets for new areas, and I prefer to tailor tiles to their maps. There are 7 new areas to make this episode, so this will be the bulk of the content work! Eventing Teleport events, area puzzles, encounters, items and special Pokemon. This is sort of a catch-all for everything that is not mapping, but also not part of the main story. Story All story events. This episode will have a branched story, so it will take a little longer.
  2. FF13 is the only FF game I've really gotten into, and that is largely because Vanille is best pony. I like Vanille alotalot. and no one can stop me from shipping Fang with her. like that scene on the airship when they meet up was. a lot to take in in a few seconds.
  3. maybe soon. maybe not. who knows? thank you for the praise~ actually it's closer to 1/3rd that are done but the spriting % also factors in the need for shiny spriting and egg sprites after those. yeah vulpix is one of the ones i already had set! if you wanna help out with the back sprites too though i'm not opposed, just shoot me a message and i can tell you which need doing. (it is still very cute tho.. i want them all...)
  4. o-only b-because i wanted t-to be convinced... b-baka!!
  5. naturally! yeah something like that, rather i was having difficulty without that department
  6. You guys know where the new dev blog is, right? 

    http://www.rebornevo.com/index.php?/pr/development/

    1. Show previous comments  7 more
    2. 5hift
    3. Busti

      Busti

      Will there by an explanation of the various progress bar topics?

    4. Amethyst

      Amethyst

      yes!
      at some point. soon probs.

  7. Remember that time I said Gen VII content wouldn't be implemented until the last episode? Well it turns out I'm kind of impulsive and I want my Ninetales. even if it's already too late for me ...among other reasons. So yeah Gen VII coming to a Reborn near you featuring all the bells and Wishi's. Those of you who were around for the Gen VI update (or who know that I didn't even finish Mega sprites until much more recently) will probably know that spriting is the major hurdle here. Fortunately, I've already gotten quite the jump on that during community release, and with the help of Jan, Zumi and previous animator Koyo, we are fast tearing through them. Our plan is to release a Gen 7 sprite pack for all fan games to use. But until then, there's a lot of work to be done, especially on the back sprites. Have a few of the finished fronts in the mean time.
  8. PR online server should be fixed now!

  9. It's here: http://www.rebornevo.com/index.php?/pr/pickup/ Also from the top menu on any page here Pokemon Reborn > Extras > Pickup Table
  10. ....is that my test account? why would i post on that? i mean i'm here cuz i was summoned but... does that even count as a win??? idk. what do you think lugruf
  11. There's an option in the Options menu. It's something like "Battle scene"
  12. our forecast: gentle snowfall to guide us through the new year

    1. pbood2

      pbood2

      ugh snow lol. :P

    2. Churrasco

      Churrasco

      here in south America we are burning in 37°C

  13. I try to pick a fairly average number, and many players won't thoroughly grind or explore, especially when not between episodes. They're just there for later. Don't expect too much of them. Yes, please do! There are multiple bug fixes for many a thing. Also you need the latest version to play online.
  14. Yes, it is, assuming you update! You will always need to be on the latest version to play online! We had to take it down to update and to fix a small issue with speed ties but it should be all set by now. (ps: dig the name. nico robin was the best character in that show. ^^)
  15. sorry dear, slight typo; should be fixed. and it tried to be a thing, but didn't do it very well.
  16. At long last, I am free. This episode's banner art comes courtesy of Sleppu! Episode 16 is now officially out for everyone to download! There are a few things to be aware of, as mentioned on the download page... Also, as of the public release we have implemented a name filter for the new online system! If your name is deemed inappropriate you will be asked to change it-- but it is possible that some innocent names might be caught up in it. If that happens, please tell us about it in the Online Errors forum! That said, here is the episode's change-list, with Field-specific changes being in the Readme: As for your download links, please find them from this page! Thank you all for being patient, and enjoy! View full article
  17. you guysssss are really great and i appreciate you all! i I have some really amazing patrons that take me incredibly far... there's so much I could say about that, but I'll try not to gush too much here. I am incredibly humbled though but what Tartar says about not being discouraged if you can't give a lot is completely true! Although I totally understand life/financial situations not being conducive, even if a quarter of the people this site pledged a dollar, I'd be just fine! that said i am getting some streams going for my 3's and up, and with E17 on the horizon I intend to get some personal time in for my higher levels too so there is actually a lot to get in on here. i'm super excited to be able to do all of this for everyone!
  18. @hashtag no it seems like you have the issue where the game freezes trying to loop the music? this is a mac specific error and there might be some discussion on it in the troubleshooting or fatal forums but i'm not yet clear on a solution @loudmouth this seems different. firstly, the double animation thing sounds like the Fast-forward option is on; it can be toggled with the alt key, but I am not sure why you are getting so much lag unless your computer is especially old. It might be worth making an inquiry in the troubleshooting forum. As for the download links, the Community Release links have been removed. ... because I am putting up the public release! Stay tuned for that! Oh, but as such, this topic will be locked.
  19. Not in the current release, but goodness gracious. I will see what we can do in the future, though too many can bring its own problems.
  20. That's actually not quite accurate. The X-League was still part of Reborn's League. The Excessum League was a member-run/organized league based on Reborn's with original characters and such. Anyway, post-game difficulty is probably going to be fluffed up regardless, but we'll see what happens. I don't want to leave legendaries at single room events though, that much is definitely very disappointing.
  21. It also is a little knackered in the community release But for the public release it has been fixed. Weather now comes in 5 day cycles and updates every 8 hours, also changing based on region. for instance if it's raining in the city, it's probably snowing in ametrine there's also stuff like a chance of sandstorm in apophyll, though it will never snow there even if it is in the city. weather also can become stronger or weaker as it moves through the cycle, which is only a visual change but i think it's pretty neat. as for how to manipulate it, i can't help you with that, but there's the basics at least.
  22. this is gonna be my new reaction image when people ask me spoilery things. (unless you mind?)
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