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seki108

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Everything posted by seki108

  1. Well, it's your birthday in my time zone now, so now I can give my well wishes to the birthday man himself.  Take my birthday energy so you can distribute it to others!

     

    Anyway, thanks for being a positive everyday sight here.  Hopefully today will bring good things.

     

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    I honestly get impressed when people make cards that play their own things:

     

     

    Also, two other pictures I was considering before finding the video

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    Birthday wishes from THE STRONGESTNEj1Z9d.jpg

     

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    And a Nuclear Birb

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    You've gotten One-Piece stuff already, so I'll just stick to being the Touhou fanatic for now                    I'll be original by staying the same.  If this was last year, it might have been a Kemono Friends pic

     

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    even though this image is only a month old........

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    wonder when I will try to live up the Mecha part of my title:

    1. LykosHand

      LykosHand

      Oh i see ^^, hahaha ok very well i will do it ;). Thanks a lot for your nice words Seki, they mean a lot to me :D and yeah i hope so :)

       

      Wow that video is really good and also the song is really nice :D

       

      Also those pics are really amazing seki :), i really appreciate your gifts, they are really amazing :D

  2. @Maqqy No prob. Hopefully it will be something cool. Gen 7 let me down twice with two potential dark-Panthers (Inceneroar and A-Persian), though at least Inceneroar was decent; it may have been higher on my list if I actually liked professional wrestling, with its forced face vs heel dynamic.
  3. 8/10 Solid picture of Hanzo Edit: @ArcherEric Flying in this case
  4. Turns out Hard-standard mode is definitely a step up from the Hard mode of the past three games, especially getting used to bosses casting spirit commands.

     

    Unrelated, but I do wonder why the FMW team decided to give the start of Tenshi's theme a remix of the opening segment of SRW Z's resident edgelord

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    Also, Hisoutensoku!   or at least the lame hot-air balloon version

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    At least they give a potential reason why it's a fully playable, autonomous unit later on

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  5. Depends on the leaker, since past leaks are sometimes proven real. Only time will tell. I like the grass one. I assume you mean a fire starter with 4 legs.......in which case I have to point out that that ship sailed long ago for the first stage mons. If it manages to stay on it's feet all the way through, then it will break the trend meme.
  6. In case you get back on today.  I somehow got this in my suggested video feed from a Touhou video....not going to question that too much after one of Bib's creations showed up while I was looking for Touhou pics.   

     

    Anyway haven't watched all of it, but it's an animation colab based on Season 0 I believe.  Somewhere between adaptation and parody so far.

     

     

    1. seki108

      seki108

      It seems you got back on as I was typing it.........

       

      Edit:  Or maybe you won't check back

  7. Congrants on moving up in the world and helping clean up future messes Alistar. Someone already gave you a cake but take this one too: Also, a very big thank you to Njab, for being the one to save my entire Reborn playthrough since I probably wouldn't have had the patience to do it again at the time. You keeping my Reborn save still uploaded for a few weeks after you fixed it was the only thing that saved it from my hard drive crash last January. Even though you thwarted us number counters from reaching the Alolan numbers, you will be missed as a mod. Enjoy your retirement.
  8. Finally almost caught up with RWBY volume 5.  On episode 10 now.

     

    Random thing I remembered/was reminded of when watching Yang's character trailer (the flashback when she's trying to teach Ruby hand-to-hand).  If it wasn't drawn during season 4, I would say the artist was trying to make a reference; instead it's just cool in hindsight.  You might like it @Wolfox

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    Qrow And Tai

     

     

    1. Show previous comments  5 more
    2. seki108

      seki108

      We can only hope.  Or father-daughter tag team

    3. Wolfox

      Wolfox

      it gets better than 11

    4. seki108

      seki108

      The ending of that one certainly would have been a hell of a cliffhanger.

       

      Now I just have the post-credit scene to get to.  I didn't quite expect so much to get done.......

  9. Finished the first stage of FMW 4 (56th stage overall).  Overall just a starting stage to catch up some of your falling behind units, featuring Team 9 playing a prank and dragging a new character alonge; though Rumia and Mystia are surprisingly difficult bosses because of their fields.

     

     

    They added a few new features from more modern SRW games, such as the Sub-Order system (Z2--2011)  to further help catch up lagging units  and  Full-Power mode, which simulates the Maximum Break function (2nd OG--2012, though it works more like the system from Z3--2014).

     

    There is also new difficulty slider added, which adds sub-options to the already existing Easy, Normal, and Hard difficulties.   The new sub-sections (Basic, Standard and Challenger) can be changed in the intermission menu, allowing existing carryover saves (which are locked to one difficulty) to have some change.  I think Hard-Standard is the base Hard diffulty, which adds in Bosses regularly using spirits (SP) that the player normally uses;  this has been a feature in Lunatic since the beginning.    Lunatic difficulty apparently isn't affected by this slider, but I'm not touching that difficulty with a 10-and-a-half foot pole.

     

     

     

    Really, I just wanted to make this post to comment about the final layer of polish they added: 

     

    --From the into screen showing a panning shot of several major canon areas (the Human village, Starlet Devil Mansion, the Shrines, ect) and what appears to be a non-canon one (the scarred landscape from the last mission) 

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    --Adding more variations to character portraits to those who hadn't already gotten some added (ei Reimu).  Also a good reaction image to this change

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    --Adding these NEW tabs to everything new post-mission in the intermission menu (and even a tab to separate returning characters)

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    1. seki108

      seki108

      @Wolfox now that I've gotten a taste of the next game, I'll probably spend the rest of my free time  today binging Season 5 finally.  Two character trailers and 14 episodes.

    2. seki108

      seki108

      Have to get used to no English patch though...........

  10. At least the last game starts off strong, with the Crossbone Gundam theme  Murasa's theme playing before the stage even begins:

     

     

  11. I wonder if it will be Chibi season again this summer?    

     

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    COLLECT THEM ALL!

     

     

    Now that even RT has posted the RWBY finale on their main channel, I have to hurry and play catch up.  Now that I've finished FMW 3, I don't have that excuse-----even going into to the new game.

    1. Wolfox

      Wolfox

      I think they will. It seems like they Enjoy making them and that the VA's have fun with their lines. So I see no reason why they wouldn't. We might also see a new season of RvB but I'm not sure about that.

    2. Dreamy

      Dreamy

      I hope so, though I think it's possible that there will only be a chibi season every second season gap

  12. It's hard to choose here, since I dislike using Psudeos on-principle, and I don't like that they were immediate candidates for getting megas. Heal Goodra, Hurt Salamence Dragonite: 16 Tyranitar: 21 Salamence: 15 Metagross: 19 Garchomp: 22 Hydreigon: 20 Goodra: 18 Kommo-o: 21
  13. So much for the whole 'not voting again' thing. At least my 3 favorites ended up in the top 3, and I guess at least Ice won here. Zarc's bullshiting over the past day aside, this was a pretty good one.
  14. I'm content with the final 3. Hurt Chespin, Heal Piplup Totodile: 9 Piplup: 13 Chespin: 11
  15. 7/10 Hard to tell much, especially not knowing the character, though I guess that's the point. Can't tell whether it's supposed to be as edgy as it's coming off as (and your title kind of adds to it). Edit: @Zarc Ah, I've heard of that one, but haven't really looked into it. These three just put in a ton of work in my new 'hardest boss fight in a turn based strategy/RPG', so I figured I would give them the spot (at least for now). I had to get rid of the Okuu avatar since that stage has thoroughly drained my desire to see that character for now. Also trying to decide a new primary title
  16. FINALLY!!!!!!   Skill point for Stage 55 of Fantasy Maiden Wars 3 earned.   After two-three days of slow progression and restarts, it's finally over.  Seeing her death animation is so cathartic (and it honestly looks good with it's imitation of a Supernova).  If it was like this one Hard, I can't imagine anyone doing it on Lunatic difficulty, unless they only spent all their money on two or three characters.

     

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    Point get:

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    This definitely kicked the final stage FMW 2 and even both of Moonbitch's stages from this one off their 'most difficult stage' pedestal.  The sheer amount of batshit insanity in all the stages was astounding, especially when I finally got to the end, only to be stonewalled completely when her field took affect again.  At least I started making regular mid-stage backups back in FMW 2, or I may have been having a fit during my first attempt at the stage.   Dealing with 3 MAP attacks (two with infinite range) was Hell, with just as much fire.

     

     

    According to this, on my last complete attempt, I soft reset 266 times (not counting all the times I reloaded a backup to try to re-perform a segment).  I honestly feel like this is 2 or 3 times higher if you count everything over the past few days. 

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    i9bekht.png

     

     

    I might have been able to perform a bit better with the Prismriver sisters (best overall unit in the game probably), but they don't have the survivability of the Fairies of Light-----which was vital for living through this stage-----.  Also, I wanted them to land the final blow, but circumstances would not let them deal enough damage. Sorry that I could not represent Faries quite as brightly @Wolfox, though they remained dealing damage till the last turn and still survived.

     

     

    Okuu even managed to snag Moonbitch's record of most damage dealt to me, getting at least double that, for a total of 42120..............

     

     

    As fed up as I am with the stage, at least it had great backgrounds and it managed to capture a sense of danger/urgency that the canon situation failed to do.

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    1. seki108

      seki108

      In the end, I somehow only managed to lose 4 units (not counting the 3 dolls).  Also, changing my avatar ASAP since I've had enough of looking at Okuu for quite a while.

       

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    2. seki108

      seki108

      Well, at least until she joins in the next game (fairly early on too).

  17. I don't want to hurt my second favorite Eeveelution, but I'm not risking it. It's been 18 hours and a day change, so I'm just doing it early. Probably won't matter, since it's so close to being over. Heal Sylveon, Hurt Espeon Espeon: 0 Glaceon: 5 Sylveon: 5
  18. Well, this happened while I wasn't paying attention: @Jess Any clues for me? @walpurgis That's impressive to do after the site update
  19. I always liked these when they happened, so I'm completely onboard. Maybe two weeks from now would be a good amount of time?
  20. >helped club seal to death >calls me monster for doing the same to meme mon >me using meme arrows on a Pokemon forum nice b8 m8
  21. 5th complete restart of stage 55...............at least I'm somewhat gotten the unit spacing figured out enough where Okuu won't be in a position to literally nuke a portion of my forces as on the second turn she moves (turn 5 in total).

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