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seki108

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Everything posted by seki108

  1. Not sure whether to post on your feed (because traps) or @Clownpiece's (because Earth-chan)

     

    DVTqb7UUQAA7AyC.jpg

    1. Show previous comments  3 more
    2. Nyaagisa The Maid

      Nyaagisa The Maid

      Oh wait, I just googled Lushsux… he's on knowyourmeme.

    3. seki108

      seki108

      So that's why the name sounded familiar

    4. Shamitako

      Shamitako

      Astolfo Earth-chan. K internet.

       

      Also 100% true, traps are the future. Save the planet.

  2. Today's video features Mokou, somewhat of her history. This one seems more focused on the song; the animation is decently detailed, going for a straight-up anime style (I think), with slightly less fluid animations. Not really sure what to say about this one, but I've always liked it. Reminds me of an extended anime opening. Probably a more lighthearted entry tomorrow.
  3. seki108

    Eevee

    No problem. Enjoy and turn her into a powerhouse.
  4. Someone on Wonder Trade REALLY wants Azurill

     

    Screenshot_535.png.9104f1b2cad735bf5b30980546dc93e8.png

    1. Wolfox

      Wolfox

      that level 4 rattata says he doesn't want it enough

  5. seki108

    Eevee

    I was connected after you accepted the request. However, your side was completely blank. This is a very common problem. We just have to both log out and do it again.
  6. seki108

    Eevee

    Sent request. Mine is seki108 Edit: @Damien Well, we got desynced, so I will send it again in a minute
  7. seki108

    Eevee

    I can trade you one, though I don't need the shiny Noibat.
  8. I've been a fan of characters, story/lore, and overall setting for years, even though I've only recently really got back into the series fully by playing Fantasy Maiden Wars*. I've watched most of the games (both main story and side stories like GFW and the fighting games) through playthroughs (or at least read the script) and have read a good bit of the print works that have been translated----to say nothing of the large amount of fanworks . I wouldn't have started this club if I didn't love the series. While not playing the games might not let me fully appreciate some aspects, I don't really think it's necessary. When I played EoSD years ago, I found out I might not be that great at Bullet Hells, though I might have just not been enjoying the genre enough to care. I do want to try it again sometime to see if that's still he case today. *Fangame series that turns the stories of 6-12----with bits from 4 and 5, some print works, and the side and fighting games----turned into a Turn Based Strategy game based on the Super Robot Wars series. Told in different/intersecting order with characters from various game coming together to solve the incidents. I might check that one out if I try Bullet Hells again. I was planning on re-starting with either PCB or IN, since I heard they were two of the easiest. Yomu's good, but she's no Marisa or Mouku. I have to admit, going by my votes in the 14th popularity poll, I'm definitely biased toward the SDM crew. Both Meiling and Patchi got my votes there. Zun bring Mima back. Well, you've got 7 more main games and a few side games left to go. Good luck if you decide you want to be 'Four-of-a-Kind''d again.
  9. 10/10 Just the right amount of Despair.
  10. This one is a look at Byakuren and how she became Youkai Jesus. A good mix of canon and non-canon (even if it does leave out her less than altruistic start), with a very emotional atmosphere, unique animation style, and an on-point song to set the mood. I know there was an english version subbed version at one point, because a ) I watched it and b ) there is still a link to the video on a redit thread though the video is taken down.
  11. Welcome! I'm not sure how I missed this when you first posted. I swear one day I will actually sit down and complete a real Touhou game. One time I got to Stage 5 (or maybe just near the end of stage 4) before my eyes started hurting. It's been years and I have better glasses (and maybe more patience).
  12. Since @Clownpiece-sempai decided to create a thread to post Touhou music remixes daily, I decided maybe creating a similar style thread for (mostly music) videos of Touhou would be a good idea ,which only goes to show my lack of creativity. I did want to create a list of some of my favorites at some point, but this format seems easier without the constant need to edit the first post with new stuff and I don't have to spend an hour or more finding and deciding which are my favorites. Of course, I won't mind if other people post their own picks. I know only one or two people will probably follow this thread however... Since I couldn't decide which one I wanted to give the first day's spot to, I'm compromising and posting both. And this has been another rendition of "Seki still can't create a thread that doesn't look like garbage" Probably my favorite by a small margin, if for nothing else the subject matter: Mecha or the closest thing Touhou has to mecha. I love everything about this animation. It has: my favorite vocal rendition of "Our HisouTensoku" (which sounds straight out of the opening of an 70's/80's mecha anime), quality animation for a fanwork (especially movement imo), a fight between Mazinger Z and Big Zam expies, and (probably) a funny look into Sanae's imagination. Plus Yukkuri=Reimu missiles Marisa as a reluctant sidekick and labcoat Okuu only seal the deal Second is this animation. I don't know the name of the song, but it always went well the animation (featuring the casts of Touhou 6-12). A lighthearted piece overall that is fairly nostalgic now, since I first saw this back when it was released in 2010. Edit: Found a subbed version of the second
  13. How it happened?:

    Spoiler
    RWBY Chibi 2

     

     

    1. Wolfox

      Wolfox

      damnit, Ruby... remind your GF to bring her wallet

  14. I just remembered about a spirit command that has been virtually useless the past game, which would come in real handy with this timed stage (with danmaku fields packing huge movement penalties.  I wish I had remembered about it the first time I tried it, though.  Pressure, don't fail me now:

     

    Screenshot_529.thumb.png.873e6332c180fb704f9f78668788fbaf.png

     

  15. @HUEnd Despite what the thing says, I didn't get any shinies this time (except for some random Chuboo). I've noticed before when I thought someone got something I sent out, but they didn't get it. The messages are weird. I did get a good bit of Pincers, and put some back after much pulling of teeth (aka getting my own stuff back). I'll put out all the extra Salandits, pincers and cutieflies sometime when I'm not fighting an uphill battle just to keep my own mons from coming back.
  16. Here is the still accurate sticker guide---since nothing has been added on this front: http://www.rebornevo.com/forum/index.php?/topic/9720-new-sticker-guide-episode-14/ I don't know about the other two, since there are only like one or two things added. Mostly, the episode 16 guide can still be used. Here are all the pokemon changes, sorted by generation: http://www.rebornevo.com/forum/index.php?/topic/30614-e17-full-list-of-changed-pokemon-availability-locations-spoilers/&page=0#comment-712051
  17. New translated stage for FMW 4 is out.......yes!   I do wonder if Something Awful changed their policies, since I can consistently access the thread for the translation LP now. 

     

    It's been like this since December, but I'm definitely not complaining.  I haven't tried to access any other threads though, for fear of whatever miracle disappearing.

     

    Well, time to read.

    1. seki108

      seki108

      They actually hung the lampshade

      Screenshot_528.png.98d0207273265990d26e9caa0ae3ae8d.png

  18. Here is the sticker guide:
  19. @Hooligan Well, this is a giveaway of mons, so it's not problem flooding some. I just kept so many because I was rotating between getting Cutieflies, Sandlits, and my owns mons for a bit there. Couldn't fight the wave,
  20. @Hooligan I did get a new box: It matches @HUEnd's I will put some of both back on WT later when there are less
  21. @David0895There's already a guide specifically for Episode 17 and the availabilty changes it brought
  22. It's funny how Super Robot Wars has so many mission's skill point be time based and most of them are simple enough (usually with a good turn or two of leeway unless you drag your feet---or are doing a 'no upgrade' run), but FMW makes the few stages where the skill point is on a timer complete hell.

     

     

    First the stage with Letty in the second game (so far the only Skill point I've failed to get because I got frustrated after 3 time restarting back then), then the boss rush stage and the second Moonbitch stage in the third game, and now just the second mission in the forth game..........   Mixing a partial water stage (complete with "we're awesome in water" mooks) with other mooks that are deploying fields that absolutely kill movement is not making this fun.  

    Spoiler

    IUZ66PM.png

     

    Why can't my Kappa be anywhere near as useful as the generic mook ones???  Dammit Nitori, power creep already doomed you by the time you appeared in the second game.

    Spoiler

    vsFZ2OH.png

     

     

    I've already taken it out of Hard-standard mode, since the time I tried it the boss outright killed two of my best units with the help of spirit commands (spells) before they could do any damage.  I completely don't know how to deal with bosses using yet, though I might try Hard-standard difficulty again on a less rage-inducing stage. SRW games might be more challenging if they actually let bosses use spirit commands freely on higher difficulties (instead of making them tied to events or a "cast every turn variety).  Might be too much of a spike though............

  23. Welcome back, though it's sad to hear about the circumstances behind your hiatus.
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