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Tomas Elliot

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Everything posted by Tomas Elliot

  1. Politoed. The rain inducer Politoed. With a Fire-type Pokemon and a Pokemon with the ability Solar Power in the same team. This is NOT going to work, I am afraid...
  2. The Ghastly thing is great indeed, good details make a great game! Personally, I beat Garchomp via Struggle: I kept on switching in and out Staraptor, Gyarados and Luxray, dropping its attack to -6... Then I sent out Quagsire, which resists both coverage moves and has enough defense to take the STAB moves without any particular problem, and then I just kept using Super Potions (I had 50 of those)! Soon Garchomp struggled and eventually suicided...
  3. Oh God another bot... How comes that so many of those can bypass our security?

    1. Show previous comments  5 more
    2. Linux

      Linux

      Because the security is weak and additional steps can and should be taken to prevent or minimize them.

    3. Nyrias

      Nyrias

      They're not that big of a deal. You all make spam bots seem like they're the end of the world. We don't have an auto security system because it was tedious for people who actually wanted to join our forums. We take care of them, you don't worry about them.

    4. Mashew

      Mashew

      We've had security steps to not allow bots to get in but that would also cause new people to not be allowed in and the auth going through 300 names to approve or deny membership an hour

  4. Gimme one day and I'll grab a Swirlix to get this trade done... What are the IVs of the Fletchling you are offering? And what are your requests for the IVs of the Swirlix you want? Also do you want Swirlix to come equipped with the item that will cause its evolution? If so, it will take a little longer...
  5. Sigh, I cannot reply to the "If you were a Pokemon" topicbecause there are too many Pokemon I love...

    1. Show previous comments  2 more
    2. Requieon

      Requieon

      Sounds like you want to be a Ditto.

    3. Maelstrom

      Maelstrom

      Imposter ditto cuz not really a ditto.

    4. Code: PIRULUK

      Code: PIRULUK

      Zoroark copying ditto.

  6. INTRO Welcome everyone to my first RMT for Gen 6! This is not the first team I make for this generation actually, however the other one I made is a standard stall team which revolves around wearing down opponents and then finishing them off with Talonflame. Pretty straightforward uh? Instead, tonight I bring you a team that still needs a lot of improvement, but is based on a concept that, if correctly polished, has the potential to dominate the meta in the upcoming generation... I am talking about Volt-Turn! The only top tier strategy of Generation 5 that was not nerfed or revolutioned by the new mechanics introduced in X/Y, Volt-Turn has now a huge chance to shine: it is up to us, the players, to make sure it makes the most of this chance! AT A GLANCE Here is the team as of now: Forre is the lead of choice as it is both a spinner and a hazard setter, which also happens to be able to keep the momentum going with Volt Switch: from there, the other guys take turns in throwing everything they've got at the opposition, in what often turns into a old-school beatdown. Very few Pokemon can resist this strategy if you predict correctly, however the few counters out there are hard ones, and sometimes getting things to work your way may be tricky...Hence why this topic exists: maybe we can all figure out how to improve this, many minds work better than just one! IN-DEPTH ANALYSIS @ Leftovers Ability: Sturdy EVs: 252 HP / 252 Def / 4 SAtk Bold Nature - Rapid Spin - Toxic Spikes - Stealth Rock - Volt Switch Well, this guy is pretty straightforward: physical tank which happens to be able to Volt Switch, all while setting Rocks and Toxic Spikes (preferred to Spikes because originally Greninja was the spiker of the team, but now I've changed the latter's set and thus I might put Spikes here...) and spinning when needed...This generation Forretress could actually be unable to fully exploit the potential we all know and love (what with all those popular Ghost-types around), but well, as the only spinner capable of learning Volt Switch I immediately thought of it when making the team... @ Life Orb Ability: Protean EVs: 252 Spd / 252 SAtk / 4 HP Timid Nature - U-turn - Grass Knot - Surf - Ice Beam Originally this guy was supposed to be the spiker of the team, but then I realized that I wasn't using Spikes in most matches anyway (my priority is always to U-turn to scout and keep the momentum going) and then I needed a way to hit those pesky Water-types which kept switching in, so Grass Knot replaced Spikes. Still Grass Knot misses many important kills (namely Rotom-W) so it is not THAT important in the end... I am really unsure about this spot in the moveset! The other 3 moves are staples: U-turn to keep the momentum going, Surf and Ice Beam have nice coverage and hit hard many key threats... However, talking about STAB is kinda pointless in Greninja's case (with Protean EVERYTHING is STAB), so yeah, given that Ice Beam is vital to kill those dancing dragons (which are still around, Fairy type and all) I might actually replace Surf with a move that provides better coverage, if you guys can think about one... @ Choice Band Ability: Huge Power EVs: 252 HP / 252 Atk / 4 Spd Adamant Nature - Earthquake - Return - U-turn - Stone Edge I learned that Diggersby could get Huge Power and U-turn in a RMT topic made by Dusk Taker, and I decided to try it out. And I was actually astonished: this guy is surprisingly good. With this set, the huge rabbit can take many neutral hits and fire off powerful physical moves in return, while at the same time countering Aegilash (the most popular set for the latter having no Speed investiments, thus Diggersby can still grab the OHKO with EQ before they attempt Sacred Sword...) and being a solid check to stuff like Tyrannitar and, to a lesser extent, Talonflame (whose versatility however can get the better of Diggersby). Oh, it also completely shuts down Klefki. Nothing to say, this guy is fantastic! @ Choice Specs Ability: Infiltrator EVs: 252 Spd / 252 SAtk Timid Nature - Air Slash - Draco Meteor - U-turn - Flamethrower Noivern is great at taking advantage from the great paradox of Gen 6: a lot of Pokemon with high base Speed are seen around, more than ever before, however weather abusing speed boosts have been nerfed to the point that you rarely see those around at all. As a result, the meta has actually slowed down despite more and more fast Pokemon seeing the light, because nobody is capable of hitting the insane peaks that were granted by Sand Rush, Swift Swim and Clorophyl. In such an environment Noivern shines: its great Speed allows it to run Specs instead of Scarf, thus dealing insane amounts of damage while still outspeeding most Pokemon out there. I find Specs to be superior to Scarf, because it grabs important kills, for example it guarantees to kill even the most specially bulky Skarmory after SR with Flamethrower, however Scarf allows to outspeed +1 Salamence and kill it with Draco Meteor, so it has its advantages. The moves are pretty much self-explainatory: there is nothing more to be said, this is a very good Pokemon and I can predict it will be a staple in any Volt-Turn team. @ Choice Specs Ability: Levitate EVs: 252 SAtk / 252 HP / 4 Spd Modest Nature - Trick - Volt Switch - Hydro Pump - Will-O-Wisp Ah, Specs Rotom-W. The stuff it kills, the damage it racks up upon Volt switching to keep the momentum going, the walls it cripples with Trick, the physical set-up sweepers it ruins with WoW. This guy is great, has great bulk and great typing, and it really shines with Specs, because it can cripple a wider range of enemies with Trick (Tricking Choice Specs to a physical sweeper will hinder it, while tricking a Scarf to the same Pokemon might give it a chance to sweep...). You need to be careful to keep it alive as long as you possibly can, because it is the only member of this team capable of taking special hits, but it repays you with great performances... @ Scizorite Ability: Technician EVs: 252 Atk / 252 HP / 4 Spd Adamant Nature - Swords Dance - U-turn - Bullet Punch - Roost I am unsure about this guy. On one hand, upon mega evolving it becomes bulkier, after dancing once it is deadly, and the fact that it is not bound to a choice item means it can easily get the upper hand when facing stall-oriented teams, courtesy of Roost. On the other hand, without Choice Band Scizor misses crucial kills in one-on-one situations, if it hasn't been able to use Swords Dance (for example if it is coming in after getting the tag from a companion), the most important being Mega Gengar, which is never killed by +0 Mega Scizor with Bullet Punch, not even after SR AND damage from Forretess' or even Rotom's Volt Switch. So yeah, reliability is nice and all, but sometimes you just need the muscles... I don't know what to do to be honest! THE THREATS Bulky Fighting-types, Mega Lucario and Mega Gengar are hard to deal with, at least with these members/sets. Gengar is particularly problematic because it outspeeds most of my team, which has some problems killing it anyway. A possible solution could maybe be giving a Choice Scarf to Greninja, tagging it in a the opposition switches to Gengar, and then grab the kill with Dark Pulse, which SHOULD be a OHKO... Talonflame gets U-turn, and given how good that Pokemon is I had considered it, however I am not sure about the set to run in order to properly exploit U-turn, also I wouldn't know who to remove. Going without Hazards and giving Defog to Scizor might be an idea, however Dragonite is still out there, so I am not so sure about going without SR... Gliscor gets SR and U-turn, and has a great offensive presence while being a physical wall at the same time, it could maybe replace Diggersby as the team's counter to the likes of Tyrannitar and Aegilash (not to mention it would still shut down Klefki), however in some one-on-one situations I'd be missing Diggersby's sheer power... These are all options to consider! And there are many more for sure! CONCLUSIONS This is the team. Rate, love, hate, comment, do whatever you want. Please always keep in mind that what I am researching here is a way of creating th perfect PURE Volt-Turn team. I cannot stress the word PURE enough: Volt-Turn here isn't just a thing a couple of Pokemon do as part of the core of the team, it is the main strategy, and as a result the team has a very fragile balance to mantain. Before suggesting any change, please consider the impact your suggestion would have on the overall balance, and pleae suggest also the changes the other members of the team would need to be able to include what you are suggesting (for example, removing Forretress would require Defog to be put on Scizor, or Spikes to be put on Greninja, or both). If you keep an eye on the overall balance of the team while posting, I am positive we will soon figure out the best way to improve it and turn it into what it has the potential to be: the dominant strategy of Gen 6 meta!
  7. "Lol Diggersby, this is the first time I see someon using that thing lol"...

    1. Show previous comments  1 more
    2. Joker

      Joker

      Diggersby is pro.

    3. Maelstrom

      Maelstrom

      With what set?

    4. Tomas Elliot

      Tomas Elliot

      Choice Band, as part of a Volt-Turn team... I made a topic about that team! You can see it in the RMT ection of this forum!

  8. Made a Volt-turn team and hell, is it great... No kidding, this gen Volt-turn can really be the unexpected dominant strategy!

    1. Fezzdog

      Fezzdog

      Defog3strong

    2. Summer

      Summer

      volt turn will forever be meta

  9. Oh ok, I wasn't aware of that... Still, it can switch into Gengar, but cannot hurt it back (but maybe now we are going a little off topic...). About Blaziken: to gain coverage with Shadow Claw or Night Slash while retaining power, you could drop Protect instead of Swords Dance... Blaziken can force switches and use Swords Dance on the switch... Or maybe Hone Claws, so that you don't suicide with a random HJK miss...
  10. How does a Grass/Fighting type wall a Ghost/Poison type? O.o
  11. You want a Rpid Spinner that laughs at each and every ghost in existance? Mega Blastoise. Not only is it bulky enough to take any hit from Mega Gengar, it also get Mega Launcher AND Dark Pulse, guaranteeing a KO on Gengar even with no EVs invested in SpAtk. Screw Mega Blaziken, the broken chicken deals more damage in its normal form, with a Life Orb equipped... And yes, get Roar back on Heatran. Aside from that, nice team. I am a Talonflame guy, so yeah, you could be my nemesis EDIT: and if you want to keep Starmie, for the love of God give it an ability that has an effect in battle... Natural Cure to turn it into a status absorber or Analytic to hit hard on switches! Illuminate does absolutely nothing...
  12. Hasn't anybody noticed that this Pokemon gets Compound Eyes AND Hurricane? A super powerful STAB that doesn't miss even outside rain: that's what made Galvantula succesful! Then again, Galvantula doesn't have a 4x weakness to SR...
    1. NeoDarklight

      NeoDarklight

      lol. I didn't even know that site existed. Thanks for sharing it!

  13. Can't we just wait and see? There are clearly placeholders for future events in the games, and it appears that we'll be getting Gen 3 remakes as well (what with all this attention on Hoenn guys), so yeah, we are bound to eventually obtain all this stuff, if it does exist within the code of the game...
  14. I need a clarification on that: I am stuck becuse two members of my squad haven't posted yet, what do I do? Do I wait for them to be eliminated, or do I post anyway to avoid getting eliminated myself?
  15. I use basically the same set as Fezz's, with one major difference... Rapid Spin! By dropping a coverage move (either Aura Sphere or D-Pulse) Mega Blastoise becomes the best Rapid Spinner of the modern era, with its respectable bulk (which can be exploited to keep the guy alive with Wish support) and its Dark Pulse that laughs at each and every Ghost in existance, thus preventing Spinblocking... I used to have Starmie as offensive Rapid Spinner in my Gen 6 OU test team on Showdown, but recently I swapped to Mega Blastoise and it is seriously amazing... I personally run Ice Beam to hit Grass-types on the switch, Dark Pulse for the aforementioned anti-spinblock purposes, and Water Pulse as a STAB!
  16. Yeah, kill off members of the various teams who haven't posted since the attack on the respective building initiated... Which includes Colors from Squad 1, and I like Colors, but eh...
  17. I am quite the average guy, to be honest. I am at university right now, and I am average at studies. I have an interest in japanese stuff (with Pokemon on top of that), but I am not a great expert, I like writing but I am no Shakespeare, I have a girlfriend who lives quite far away from me (we meet whenever my university duties give me a break) and she finds me to be very handsome, but truth be told she is the only one who ever said that to me, aside from my mother. I am also a decent guitarist, but my occasion to turn that into a chance at success has long come and passed, and so have my chances with basketball and soccer (which both I never took very seriously anyway). The one thing I stand out at is creating storylines for professional wrestling shows: I have a solid background of booking virtual shows for wrestling e-feds all around the world, and I am currently the boss of my own virtual federation named GWF (I'd link you guys to that, but sadly it is in italian...). For those who don't know, a e-fed is a wrestling federation that doesn't actually exist: people go to a dedicated website, create their wrestlers like in a roleplay, and then proceed to post insights on their fighting style, allignment and so on. Bookers like me than proceed to make up storylines involving them, and write the report of the show, which subsequently airs on the site for everyone to see. I am actually pretty good at that, to the point that I have started trying my chances at building relationships within real wrestling federations (minor ones ofc, like the Hoodslam mentioned everywhere in my avatar/signature) in the hope of being hired at least for a part-time job, because yeah, my dream is still being an engineer but I really enjoy creating storylines for wrestling shows. What else? Oh yeah, I am an Amethyst wannabe: for my entire life (and I am nearly 23 yo) I have been dreaming of creating something even remotely comparable to Reborn, attempting in several occasions and always failing miserably, mostly because I am as bad at scripting as I am good at creating storylines; a very ambitious project I started on PO beta forum, named "Pokemon Gaia", died after we finished creating the plot and planning the stream of in-game events, exactly because of that... Any chances that you have a friend who is as skilled as you, Ame? So yeah, I am an average guy with a lot of dreams in his head and nothing interesting outside it: now that I started talking about me I don't really know how to end this post in a decent way, so I'll just throw there a full stop.
  18. DO EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET!!!!!!!!!!!!!!!!!!!!!!!!!!!11!!!!!!!!!11!!!!!!!
  19. I WAS WRONG ALL ALONG   Charizard @ Charizardite Y Trait: Blaze EVs: 252 SPAtk / 4 HP / 252 Spd Timid or Modest Nature -Fire Blast -Solar Beam -Air Slash -Roost   Remember when I said "Mega Charizard X is going to be far stronger than Mega Charizard Y"? Well, I was wrong. Charizard has always been a great Special Attacker to use in sun, but it has always ha two problems: the need for something to set up the sun for it and the lack of a reliable coverage move to kill them Rock-type Pokemon which have always been its nemesis. We all know how painful it can be to be forced to rely on Focus Blast which will miss half the time. However, Mega Charizard Y gets Drought. Which means no more need for a companion to set up Sun. Which also need that, in the turn you switch this guy in, you are guaranteed to have sun up, which in turn means you can use the far more reliable Solar Beam to hit them Rock types. Did I mention it also gets an enormous boost in Special Attack (hitting something like 159 base SpAtk)?   Since it retains its infamous 4x weakness to SR (which btw is NOT solved by Mega Charizard X because, upon switching in, a Mega Pokemon is still threated as its regular counterpart, and transforms only after hitting the field) I put there 3 attacking moves and Roost: with sun-boosted Fire Blast able to roast anything that doesn't resist it, Air Slash as a reliable secondary STAB with the added bonus of flinch hax, and Solar Beam to kill Rock types that are all, without exceptions, slower that Charizard (but watch out for Ttar as it will negate your sun), this guy can really force switches, and thus it can exploit the free turn to roost off the damage taken from SR... You can toss in Dragon Pulse instead, but I don't really think it will benefit the overall coverage at all (no dragon can switch into Air Slash anyway, Careful Goodra is 2KOed after entry hazards and is slower...)
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