Okay so E18 Redux is going to be taking a very, very long time to make as I've finalized the draft of my approach. I had to draw a plan and solutions that I can do without overworking myself and I think I found it. I'm going to estimate a year from now for a release. Could be sooner. Could be longer, but there'd still be a long wait for the E19 version. I just want to say that while people wonder why I've gone dead silent on the Redux project. It's now shifted back to my main focus after a hiatus.
As for help, I got a list of tedious things someone can do. There is one project I'd like help with because it requires reading and editing what I think is an array within an array. I have ideas on how to edit it, but that's actually quite a bit complicated for anyone willing to take the challenge. Like probably the hardest thing to do with HC (even though if it works like I think it does it should be quite easy). The other is a simple backsprite which if I don't have I just don't have it and it'll just be a missing thing from the final product. May as well give 99% instead of like 50% for a single reason.
And...for the certain news. When I said I wasn't going to build in support for SMW or whatever the pack is called, I didn't expect the official release to have it installed as well. I'm not really all that fond of the idea, but E18 Redux versions will be compatible with those mods...I think. I am not supporting the use of the mods in any way nor removing this feature. What that basically means is if you use a mod and something happens, that's completely on you. It's not Waynolt's responsibility to make his mod compatible with mine nor is it my decision to spend time making it more compatible with Redux. It's also thanks to this I predict a lot of crashes due to me modifying the scripts already all because people won't listen and then I got to spend 20 minutes fixing a bug that isn't a bug all because someone used a mod. Please don't make me go through this or I will remove that compatibility.
And with that, I'll be silent for a while. Once I get to testing, I'll post teaser screenshots. That won't be for a while because my primary focus is getting a draft of all the fights done.