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Commander

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Reborn Development Blog

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Everything posted by Commander

  1. So some of you probably know what this is fixing but there's a certain glitch that makes a few gifts unobtainable from the: I can't promise this will 100% work but it seemed to from all the test runs I had. Just download the file and replace it with the map file in the data folder found in the game folder or basically here: And Here's the file all you peeps are looking for: Map753.rxdata
  2. I mean he asked a question and I answered it but okay
  3. First day and someone already noticed that glitch. This is gonna be a long month for E18. A long month.

    1. Dreamy

      Dreamy

      Which glitch is this?

    2. Tacos

      Tacos

      I mean you noticed it much sooner so...

  4. Eviolite is found in the underwater houses from E16. Not really a spoiler but I can't remember which one had it.
  5. So for those wondering everything we got...I'll just let you guys know what I didn't find and you can work from there where XXX is from and find it...or prove me wrong. I'm not going to include any of the Legendary stuff or megas since we know they aren't in the game yet. This is merely to help collectors with their checklists. Missing TMs Megastones Z Crystals Missing Pokegear Notes
  6. Looking at the banner made me realize....

     

     

     

    Gardevoir has hands

    1. Dreamy

      Dreamy

      They're weak compared to Lugia's hands though

    2. J-Awesome_One

      J-Awesome_One

      Ahh! Jesus you're right! It's like they combined the end of Yveltal's wings to Gardevoirs… fingers? Do they even have fingers? Or hands for that matter?

  7. I do want to add to something Taco said about spoilers as it's merely just good etiquette. So I won't beat around the bush saying that some people are just going to straight up open the game through RPGmaker to find all the information. It's happened for the past I dunno like 10 or so episodes and we all know about it. I'm not going to say what you can and can't do but here's an example of what you shouldn't do: OP: Hey, I can't find Scyther. Can somebody please give me a hint where to start? DatOneGai: Oh, Scyther is easy. First you go to [Redacted] and [Redacted] before [Redacted] and [Redacted] then go to [Redacted] for the [Redacted] then [Redacted] in order to go find [Redacted] and you'll get your Scyther. Enjoy. OP:...Thanks, I guess. Please don't be DatOneGai and ruin someone's fun. Edit: Ame, why couldn't you have posted that earlier?
  8. I haven't fully read the whole conversation but I do want to say one thing that kind of got overlooked. I feel like a few users had an, dare I say it, elitist mindset in which what people may not find a fault means that it isn't a fault when it really could be. The OP was clearly frustrated which isn't a bad thing in a video game (if everything was easy or a cakewalk it'd be boring) and how people handle it always varies. When I give feedback to Reborn, I have to take a good hour or so after I do everything to get my own thoughts straight. It happens. I just want to clear that up so that when people see this again they don't gang up on a guy. We do want to welcome and not drive people away. And...I read it and nobody really explained what the level disobedience system is: The level caps aren't really meant so much as a barrier but more of an indicator of around what levels you should be. So long as your Pokemon fall within about 5 levels below the cap you are usually fine. Sometimes the recommended level is more like 2-3 levels (some you can do 10 levels below theirs) but never do you need your levels really close to that cap. If a Pokemon is falling behind you should focus on catching that Pokemon up. Usually the balance is fine, but it certainly isn't faultless. Just work on a team and then make adjustments as you progress. I do understand your point of feeling like you are wasting experience due to using common candies which you are but if you really need that Pokemon in the battle, then it's better to lose some of that experience over having deadweight as the lost experience will balance itself out later. It happens. Also as a nice little note is that in later parts of the game you can find some really high leveled wild Pokemon to substitute in if you are having trouble against certain leaders with little to no grinding needed for them. Now I do want to talk about the story a bit. I actually recommend reading it as there is quite a bit of charm to the main story. Sure it might feel a little boring at the start but it really picks up shortly after where you are. I also believe that the mechanics are explained in the readme (don't quote me on that) because the game kind of does need a manual to refer to with all the changes. If you are merely only interested in the challenge, that's fine too but you may need to ask for help from time to time. A lot of people around here are willing to give a hand or advice whenever you really need it. Believe me, we've all been there. We've all got mad at the level cap (cough *Poison Gym *cough) and had those roadblock moments.
  9. I mean I don't think this is wrong but it kind of was a lazily built system to prevent power grinding since all it requires was removing a small snippet of code. As for the whole level limiter concept from Rejuv...which was the thing I did first, that isn't a solution I'm happy with but it is a great band aid fix for the mod I was/am working on. Honestly the ideal system is in between that and the disobedience system. And don't worry as the level cap issue will be less of a hassle as time goes on.
  10. This is kind of like the Pinsir and Heracross event in which you have to choose one over the other. Eventually, you will be able to get both. If it's not E18, then it'll be in E19 probably in the wild.
  11. In words so that even the common man can understand: dat mod shit be broke if ya use it in E18
  12. Every episode release the script files get changed quite a bit to the point a modder would have an easier time moving and adjusting their work over trying to add all the changes back into their modded script file. Of course that would only take about 20 minutes to do if you label your code changes.
  13. Repetition is not a bad thing and often it can be used and done well. Shadow of the Colossus is a good example if not one of the best as while I'm not the biggest fan, the entire game is a symbolism of repetition. Basically from the very beginning you know what you are doing is wrong, but the main character is doing it to save his wife. The voice even warns him that it would be a deep price to do this deed. It's not an element I can really teach too well since there is no standard (and English teaches it as a good thing). I guess I would use the rule of 3: once before any of the event comes to be, once at the start, and once moments before. The first one has or feels like it has zero relevance and could even be as simple as a character showing up on screen. Seeing this character alone plants seeds of doubt in your mind. The second one would most likely be an oral version like some news of a fire which your character would be surprised anyone could do something like that. The third and final one would be something like a few corpses in a clearing leading towards the next map or area. It's a pretty subconscious format when designing plot since it's a simple, yet effective format. Funny enough, Jan had all the parts, but delivered them in a not very effective order causing a repeat. And now for the chapter 1 finale: ------------------------------------------------------------------------------------------------------------------------------------------------- Episode 5: But I wanted to name the Egg (How I feel starting a new chapter) (That...actually is my motto) To be honest, I don't have a lot of bad days, but I don't have a lot of days I'd call great. I just live the day expecting nothing and enjoy the surprises. I'm not depressed or anything but I just have a routine I've gotten into which can be a bit dull. Though any day I can game is a good day. (Guess Gelica was tired of my...whining) (You wouldn't believe me even if I told you) (That...didn't answer the question) (But I'm standing) Gonna say a couple things in a second (Uhhh....hope you like concrete) So little bit of writing tip is to make the connection clear. Kevin just kind of responded to Taelia, but didn't acknowledge she asked a question. Why? I think the answer is that he was deep in thought but there is no indication. While a simple "Huh?' works like a charm, I prefer making them mumble something like "damn haunted mansion. now I need to change...oh! Hi, Taelia. I didn't notice you there. How's it going?" I'm a little tired since it's late and I have a load of schoolwork still left to do so I'm not going to put a lot of effort into the dialogue. Another option is to have a moment of "..." with him not responding. Lot of options. Also as an old school RPG trick, benches imply a character is sitting. Helps indicate the idea better due to limited options and art (similar to how VAs focus on slides and facial expressions). Technology awareness is very crucial when building a game. It's hard to tell if Kenneth...did I call him Kevin? Anyways, it's hard to tell when small sprites are sitting or standing. (Currently trying to discover the meaning of life. I've got nothing so far) (I hear sidewalks are a common napping area for drunks. I don't think I'm drunk. Am I drunk? Kevin, answer me) (Something tells me this is going to turn into a romance scene) (Maybe being a lazy bum ain't so bad) (Oh look a bird...no that's just a pig) (Love the little detail on the face there) Oh, that reminds me of another thing. I hate day/night cycles in RPGs. Not a single one of my 10 favorite games/RPGs uses them other than Xenoblade which...really was not something I praised about the game, but it definitely worked for it due to the ability to freely change it. It's simply due to the weird concept of time in a plot. Characters generally sleep at night unless something is bothering them which builds scenes like this. Why do I get the feeling everyone will no every little thing I like/dislike about games by the end of the Rejuv run? (Kenneth has a lot on his mind) (And you take what you get and turn it into honesty) (See when you quit your job, this is why you have a backup plan) Seriously, I have three backup plans just in case. Doubt I'll have to use two of them but you never know. (Also don't expect haggling with you boss to work. It rarely ever works and usually ends up with you doing more work) (You can't help the homeless without homes though) (Keta isn't the brightest of minds...though he's far above the average future Aeviumite) (Keta also learned that people are so easily replaceable) I'm sure you've heard the saying "Shoot for the stars so that you can land on the moon" but I know I butchered that quote. The point is that people aren't really that special making them replaceable. I'm very easily replaceable. That's just the broad view of the world. It's when you break things down and look at all the small scale stuff when it gets important. It takes a long time to make it big which is why you always treat every person you meet with respect especially in entertainment. Hardcore I think hit at least 1k downloads which is a lot, but for months it was only about 4 downloads. Working your way up is hard and Kenneth kind of wanted instant results. It's a nice touch to reflect upon this concept which I don't think really goes anywhere. (At least his still has a goal and purpose in mind) (And one day...I will become president. Believe it!) (That's just a side goal. Kenneth's real dream is to become a magazine publisher) (Well we took a dive into the subjective field quickly) (Do we actually ever get to meet Kenneth's dad?) (...Of course he's dead) Well here's an interesting little fact for you: having one dead parent in a game is pretty common, but it's honestly pointless to have. I really don't know why both parents couldn't be kept alive in most RPGs. Now let me explain here. So the reason why one parent is usually dead is to give either a motivation or conflict due to a loss, but it never really is built on ever again. You can do that with quite a lot of things even simple ones like falling off the roof. That is much different than the lifestyle of living without a one of your parents. I don't speak on experience myself, but things really do change and I think people adapt to what would be considered an abnormal lifestyle. But the most important thing about losing a loved one is that the people affected experience 3 emotions: sadness, hatred, and happiness. There's no specific order and reasoning but all three are always there. And it does affect the character and even can form a connection. It's such a useful element but usually I see it as something maybe touched on once and never again. I'm going to leave it at that since this is a topic I could go on for a few hours honestly. (At least he died doing what he loved....just like Grape-kun) (...I totally didn't know the next image was going to say that) On an honest note, I've been working on this part with weeks inbetween. Sometimes scenarios like this happen. (The only thing funny here is...uhhh....Kenneth's owl neck) (That's...one way to word it) ...I don't really get the empathetic feeling from Kenneth to be honest. I think Iroh from Avatar the Last Airbender is a great example of how to do something right. I know his clip from tales of Ba Sin Sae (I know I butchered that) just show him being a really nice guy and helping, but the bandit is honestly one of my favorite scenes in the series. Instead of beating the bandit up, he ends up helping the guy not only fight better but get out of his troubles. It's honestly hard not to like Iroh due to his nature. (I believe most people are good...) (And cue the slow music) (I dream that this run is done and completed...but that will never come to pass) (It's sports car. Gotta be a sports car) (...That reminds me, I really should see how the orphanage is doing...in the future) (I wouldn't want to be in a house full of kids...a day at my mom's preschool was torture enough) (Oh joy tragic backstories here we come) (If I had a nickle for every game protag with dead parents) Eh, not really worth ranting about the dead parents thing again. Sometimes you need it to make a character work. I mean one set of characters I wrote up was where one character had to work with another character who murdered her whole family. You can probably imagine what kind of conversations would come out of that. (Probably better that way) (I uhh...don't know how orphanages operate tbh) (Hahahaha! I don't think Kenneth is the sharpest tool in the shed) (...I totally knew it was a joke) (Speaking of models, did you guys see the new lego Harry Potter sets?) (I want to say something but can't...for reasons) (Hopefully the response time isn't like welfare long. Those food stamps take years to get) (Find a new career and goal. We've all done it, honey) (Am I the only one who pictures Kenneth with a farm boy accent) I'm pretty sure there's people out there who'd want me to livestream the voices of the characters in the impressions I give them in the run. Oh god Frenchera would be so hard to do on the fly. (And if you look closely you can see her blushing) (And if you look closely, you can see Kenneth blushing) (The burrito I ate is taking its vengeance) (Eh, you can deal with the pain) So interesting fact: I used to when I had a boatload of work only eat once in the day around 9pm. Your stomach does hurt a little bit afterwards and one time the place I eat closed early so I had to wait until morning to eat. That was a very long night. I can't really do it as well as I did since I actually like the food around here compared to campus food. If food tastes disgusting, you can restrain yourself much easier. Your stomach does growl though. Two days though is tough. (...Why didn't he bring snacks on the boat?) (I'd never turn a woman's orders down if it involves food) (I'd even be a dog for her) (Oh Kenneth, this won't be the worst thing you break into) (At least they have a nice couch here) (When I said anything...I didn't consider Glubbernaut being a thirsty...slime thing) (Sigh...the things I do for food) (Looks like a lava cake) (Glubbernaut is still uncomfortably close to me) (She can cook. She's a keeper, Kenneth) (...You dug in too far to back out now, buddy) (Shut up and eat is two directions I can follow...now I really want some food) (Some coffee joints serve good food. I don't know any though) (How do you have a business if you don't have food...I think Starbucks even has food) (Points to the sink with dishes in the background) So some of you may or may not know this but many part time job work places do provide plates you can use so long as you wash them. I usually just brought paper plates with my lunches. My break rooms were never that clean looking though. Nor did we have a couch. (She...likes really big lunches) For the sake of my own sanity, I'm just going to skip the rest of the conversation since it's merely more of the same. It's not bad but screencapping it is a wee bit tiresome and I think we'd all rather get to something more interesting. Pretty much Tesla saying that it's his going away gift or something. You get the idea. (Anything tastes delicious after not eating for two days) (Hey, I could go to sleep on that chair if I really wanted) (As long as you don't have purple hair, you are fine in my book) (I'm pretty sure you told her that...or something) (Or by logical deduction) (Nope, we're living that hobo life) (Did intelligence degrade in the future because the average IQ here is much higher) (Sweet, we get to stay at a girl's place) (I swear Kenneth is from the south) (Oh good, I get directions to a very hard to get lost location) (Surprised Jan didn't make it 2B instead) (I have. Nicer even, but good for you, Kenneth) (And cue the chapter wrap-up dialogue) Normally we would continue the plot but there was apparently something we need to do first... (And we hot a worthless box...yay!) (Watch it be an important plot device...or something) Also (I BELIEVE I CAN FLY! ACROSS THE SKY!) I love messing with glitchy tiles. (Missed opportunity, Jan. Missed opportunity) I probably would have done something funny with the doors. Oh well. Moving on. (And behind door number 2 is...) (Oh for the love of...just go in already) (Oh good emphasis. How original) (I'm not really sure how old Kenneth is but this can't be good) (Kenneth, there's the saying "keep it in your pants") (You're a hobo. There's no chance in hell you'd get that lucky for a one-night stand) (Or from pity. Probably pity.) (Maybe you should considering your state of mind) (Anime: the only time people don't walk through doors normally) (I think the mansion fried Kenneth's brain a tad bit) (And Kenneth is going to do something he'll regret for the rest of his life in 3..2..1...) (Why is it dark? Is this a surprise party?) (OH HI JENNER! LONG TIME NO SEE!) (Does that man on the right have a beard? I feel we could be good friends if you do) (What is Tesla doing behind that couch?) (....If that were me, that's the worst thing you could do) Seriously, I'm actually awkwardly quiet around a group of people I don't recognize. Unless it's like a nerd's convention then I'm usually fine. No I am not the asshole who points out every issue I see in things irl. Actually, it's really only Rejuv I'm like this. Which is odd? Part of me actually wishes I could praise the game more but it's just like not in my blood or something. Weird. (No, it's totally not) (So I'm guessing Jenner's base, Chasity is Vocals, and uhhh...Mark? is on Base. He's now called Mark) (I haven't played that game in a while) I just want to say nice touch there, Jan. I actually thought "Is that chutes and ladders?" when relooking at this pic. Doing that kind of detail is very difficulty with tiny sprites. (I'll pick the tiny dog) (Something tells me he can't say no to Tesla...for more reasons than one) (Shut up, Mark! I'm busy here) (Jenner Dark's aching blood is rising) (I just imagine Tesla giving him a puppy dog face there) (You can never make a precious cinnamon roll sad. Rule 1 of the guide to gentlemanhood) (This freeze frame is amazing...wait...MARK DOESN'T HAVE A BEARD! You lied to me) (Chasity is a sore loser...if you couldn't tell) (Bored games are like the OG Mario Kart...except it takes longer. I guess that means you can preserve your friendship longer) (Because I totally don't have people who care about me in the future because I'm a grouchy, depressed old man) (Except pizza. That's a food that's eternal and never goes out of style) (Ouch! They all live by sleeping on the couch) So I'm going to tell you from experience that sleeping on a couch for a month is possible but it really kills your back past that...especially if it smells like weed and has the hardest arm ever. That was so awkward to figure out. Really though, that's gotta be very uncomfortable and back killing after a while no matter how high quality it is. Yes, you can sleep and live on them but...I don't see why a company would ever do that. Oh well! Minor nitpicks again. (...More like a few months, but it probably feels like a day to Kenneth) (Kenneth, whatever you do, don't say "you're the best thing that's happened to me on this island." You'll never be able to leave) (Phew. Good save.) (Guess he totally missed the point...) (And, here it comes) (I wouldn't want that job back) (He...probably doesn't get it) (Yep. It totally went over his head) (And now we cue the flashback) We're gonna skip the entire flashback...because it literally happened probably about 10 minutes ago for most people. I can't really explain flashbacks all that well other than they basically are made solely to inform the player. We know what is going through Kenneth's mind right now so it really wasn't needed. Which is why we're skipping it. Also, Tesla totally has a crush on Kenneth and he doesn't even see it. Typical anime cliche stuff. (Dang that's a really big Delibird Egg) (I'm not sure following a crazy dream is the best of ideas...especially alone. Well he does have Gelica) (You could say...it was the girl of his dreams...I'll see myself out) (Probably not a good idea you're going out to find the girl of your dreams either) (...at least it's cleaner than Terra's) (Isn't the a village or something? It's been a while since I've seen the plot) (Well at least I'll get my wood in the morning) (You are talking to Captain Miss Aevium and Future President Kenneth Sparrow) (Ah the stowaway life) (In times of trouble, turn to me!) (I am the Mask of...) Ah that skit from Tales of Graces never gets old. (Oh thank god we're almost done) (Sadly, that's kind of relevant but I'll save that message for later) (Seems like we've been with these guys for a lifetime) (I...should make sure I know what a conformist is) I know what it is...just not the urban dictionary version...yep, they are the same. (Shut up, Mark) (Yeah, yeah, we're best buddies. Now pipe up so I can be done-o) (That or you just finished the third Layton game...the feels man. The feels) (Yeah...men don't cry) (Whatever did happen to Chas...please tell me that's not Crescent) (Oh god if it is. That's a mistake. That's a mistake to say) (Yeah, free food) (Yeah, free fo...oh wait I like Vulpix. I'm gonna call you uhhh...find out in a year) (I'll definitely accept it. You're going onto the front lines, little gal) (Tesla is my new favorite girl. She gave me a Vulpix. 10/10 right there) (And I'll never forget you for it) (It'll be treasured forever) (And now to introduce our other newest member) (Demasque of Lapr...wait Tessie. That's a stupid name) (Really? We're giving nicknames now. None of the other ones get nicknames) (...Then why is it named Tessia...You know what, I'm still gonna call it Demasque) (Oh joy, flirting. While you're at it, can we get a nickname over here) (And we're leaving...finally) (Believe me, we have. Though you only became besties a few seconds ago...then lost it with Tessie...stop stealing my job) (If you don't come back, I'm pretty sure Tesla will burn you alive...literally) (Guess she's gonna stand there waiting for her...no. I'm not stooping to Saki levels. Nope!) (And Granpa's magazines taught me everything I need to know to survive) Damn, I missed a good joke with that for the hotel room. Oh well. Wasn't like this part of the run was that funny anyways. I just have no material to work with. Or at least stuff I'm good with working with. (He's now Captain Kenneth of the USS M'dick Tessie.) (My mama would slap me and call me a dumbass) (Deagan seems to be the smart one in the family) (Well they aren't mutually exclusive so yes, it could be both) (You are like this ocean, Kenneth. Empty and full of water) (But...he didn't even do anything) So fun little fact: I have some segments of chapter 2 uploaded because the scene doesn't end there. We are going to end here. I'm not sure when I'll pick the run back up but it probably won't be for a little bit since I do want to get further in Rejuv...and I feel more people enjoy the Rejuv run a lot more for various reasons. Now before I say anything else, I did actually enjoy playing this part but going through again...I just didn't see much else as I saw when first going through which is much better for like a video series or something. It's a very skeletal side story which is what I'd say is a good idea for something like this. That also gives me less material to talk about. So a lot of this is going to be a mix of on me along with talking about my issues. Now if you are asking me what I expect from a game or at least the bare minimum, this would be it. You don't need to be as dialogue heavy but this is generally the level I expect when going into something. Characters are characters with drives and development. If you are at this situation, don't worry about correcting anything. Yeah there are mistakes and things I wouldn't do like the flashback, but that's not something I'd put down the game or really would say harm my experience. This should come to no surprise, but the thing I didn't really feel was the "wow!" factor. The best way to describe it is that its an experience from the game that left a big impression on me. Without that, the experience is just kind of average and usually that means kind of forgettable. Humorous stuff like Jenner does make the ride entertaining but that really shouldn't be the selling point. I actually think Jan picked the wrong moment to try and make and impact and memorable which was the couch scene of Kenneth talking to himself and what he had to do. Best scene to really go all out was when Kenneth and Tesla were sitting on the sidewalk. I can't really remember the conversation too well, but that was the perfect moment to go all out. Instead, it was kind of glazed over with small talk to give backstory on Tesla's character. The focus really should have been more on Kenneth in my honest opinion since he really had nothing left and was in a terrible state. Would have probably made me talk about it instead of lulling it over. The other thing is that I feel Jan is doing a style that is really a bit too different from his own. Rejuv kind of has this wacky melodramatic feel too it. I'm not against going for a more serious route, but it just doesn't swing as well as the beginning of Rejuv did. I think if Jan finds his center and starts building around it from everything he learned and gained we'll have something rather interesting. This is a good base foundation and really does show what Jan has learned. There's just a lot of room for improvement and I think Jan needs to figure out what kind of route he wants to take over someone like me telling him. It's really just experience from this point forth. Though I do kind of hate that I can't really give too many pointers or advice. It took me a long while to find my center and nobody could really tell me where it was or what to do in that regard. And that's it. We'll be jumping back onto the Rejuv train...after it's been like forever for me. I think March was the last time I picked up the game. I am thinking about doing a little mini-series for Reborn because it'll give me something to do while replaying Reborn. Redux is still being worked on but production will still be slow. I do think an E18 release will come within a year or so. I did finalize everything I'm going to do for the final version, but that's a long term plan. There's also this COGA sitting on my screen that needs like one more paragraph before being complete. So I am not twiddling my thumbs doing nothing. Though that does mean this run is probably going to be shelved for a long, long while since I'd rather invest my time getting the Rejuv run done first...and Redux. Halfway there on that. Halfway there.
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