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Progress is being made! Here is a preview: (Reference) Happy Pride!2 points
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↓↓ English version below ↓↓ Bonjour et bienvenue sur ce topic dédié à la traduction en français du jeu Pokémon Rejuvenation ! Celui-ci a pour but de documenter l'avancée de ce projet de grande ampleur et également de recruter des gens motivés pour participer à la traduction/vérifier la traduction/jouer à la traduction (et faire remonter d'éventuels bugs). Si ce projet vous intéresse, n'hésitez pas à rejoindre le Discord : Rejoindre le serveur Discord pour en savoir plus. À savoir : Pokémon Rejuvenation en est actuellement à sa version 13.5 et n'est pas terminé. Le but de ce serveur est d'avancer sur la traduction du jeu pendant son développement. Avancement de la traduction (dernière mise à jour le 07/06/2026) : Traduction des bases de données (Objets, Capacités, Pokémon, Talents, Lieux, Classes de Dresseurs, Champs/Terrains, Quêtes...) : 100% Traduction des scripts : 100% Traduction des dialogues : 13% Traduction des images : 0% ↑↑ French version above ↑↑ Hello and welcome to this topic about the French translation of Pokémon Rejuvenation! This topic aims to keep track of the progress of this big project and also to recruit motivated people to help with the translation/check the translation/play the translation (and report bugs). If you're interested in this project, don't hesitate to join the Discord Server: Join the Discord server to know more. Things to know: The current version of Pokémon Rejuvenation is version 13.5 and the game is not yet complete. The purpose of this server is to progress on the game's translation while it's still in development. Current status of the translation (last updated on 07/06/2026 [DD/MM/YYYY]): Translation of databases (Items, Moves, Pokémon, Abilities, Locations, Trainer Classes, Fields, Quests...): 100% Translation of scripts: 100% Translation of messages: 13% Translation of graphics: 0%2 points
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Reuploaded Spork UPDATES: -new custom shinies: custom shiny Nidoran lines (both male and female); Nidoran made by Punkeev and the rest made by me custom shiny Klink line made by me custom shiny Carnivine made by me custom shiny Quaxly line; collaboration between me and Punkeev custom shiny Mareanie line made by me (the canon ones are still in the game as well) seven custom shiny Carbink made by me -added a Secret Base for Isaac in Veyle -new Dreamer Musharna VS sprite made by Punkeev -new Couragi overworld sprite made by Punkeev -Punkeev updated shading for the Virima Hotel battle background -Mega Raichu X & Y now have their canon abilities (Electric Surge and No Guard respectively) -Sparkle and Sparxie, Nova's two Zoroark, appear at Silk Studio disguised as Nova when you're getting the elevator keys -team changes: Mulder's Nidoking is now shiny Belladonna's Arbok changed to shiny Nidoqueen (nickname Gallium) Portal Agent Rosanna now has both canon and custom shiny Mareanie/Toxapex Portal Agent Jasmine's Klink/Klinklang is now shiny Portal Agent Yoshi: Wailord -> shiny Carnivine -added a customshinies notepad file; they were already listed in evomethodsandotherchanges, but I figured they should get a notepad file of their own too -added a Nevermind option to Pokemon in Shiny Scouting in case of misclicks BUG FIXES: -choosing Relicanth as your starter no longer allows you to do the Glastrier and Spectrier quest immediately; Professor Mangrove's event page now checks for if you've become Champion before it checks for if you have a Relic Crown Before getting into the content of the reupload, I have a moving schedule update. The moving process will continue in late June and go into July. When that happens, I don't know when I'll next be able to work on Spork, so I'd like to do one more reupload before I become unavailable during that time. It will likely be a smaller reupload since that's just 2 1/2-3 weeks from now, and since I might want to take it easy for a couple days. Onto the reupload, first, here's some information on the new shinies! Nidoran lines: these are the Pride Month shinies I mentioned in April! The male Nidoran line has the gay male pride flag colors, and the female Nidoran line has the lesbian pride flag colors! The white line in the middle of the flags is represented as a stripe for the first two stages, and for Nidoking and Nidoqueen, the stripe expands to resemble an eye mask! Thanks to Enigma for the eye mask idea! Klink line: They're based on Time Gears from Mystery Dungeon Explorers of Time/Darkness/Sky. The outer ring on Klinklang is green like the energy that surrounds the Time Gears. Carnivine: Similar to how Reborn's shiny Carnivine is based on Piranha Plants from Mario, Spork's shiny Carnivine resembles a Golden Piranha Plant! Quaxly line: Quaxly is Mario, Quaxwell is Luigi, and Quaquaval is Wario! Punkeev came up with the idea and added the moustache and mouth to Quaxly! We started working on these last reupload, but they got postponed to this one because I hesitated a bit with Quaquaval Wario. I hope it looks okay. It was a little bit of a challenge because in addition to Quaquaval having a pretty detailed design, there wasn't enough space below the beak to add the mouth. I kept Quaquaval's wavy patterns on the purple overalls because I figured they could be like Ws for Wario. Mareanie line: They're based on black treasure trees from the animated series Hanazuki: Full of Treasures, because of how similar they look to Mareanie! I also kept the canon shiny Mareanie and Toxapex because I like them a lot. Most of the shinies we've done so far have been for Pokemon whose shinies are extremely similar to the regular Pokemon, but Mareanie and Toxapex do have very distinct shinies, and I didn't want to remove them, so you can get both! Carbink: The Carbink from the Crystal Caverns puzzles are now available as shinies! I've been thinking about making them for a while, and Pride Month seems like a fitting time since there are seven of them and seven colors in a rainbow! Enigma made the original Carbink in the Crystal Caverns puzzles using a hue effect in RPG Maker. Punkeev had brought up the idea for a Secret Base for Isaac a few months ago, and Enigma suggested Veyle as the location. You can find Halves in front of a tree in the top left of the first Veyle map, and can follow Halves in to the Secret Base. I had a lot of fun making it! There are no quests or other big events tied to it, it's just a place to have fun little interactions with the furniture and Pokemon. In the distant future when the Serenity Seaside postgame house character interactions I mentioned in 2024 are finished (I've been working on them little by little across reuploads), this will be where you go to hang out with Isaac. The Couragi overworld sprite is based on a custom emote Punkeev commissioned a few years ago! Couragi has a corgi hoodie and I think it looks very cute! Happy Pride Month!2 points
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Reuploaded: -Delicia's Return to Dreamland now has a title screen! Made by Punkeev -the Easter Eggs at the scavenger hunt now have their own graphics (made by Punkeev) -new Couragi overworld sprite made by Punkeev -custom shiny Nidoran (both male and female) lines (Nidoran made by Punkeev; the rest made by me) -Mulder's Nidoking is now shiny -Belladonna's Arbok changed to shiny Nidoqueen (nickname Gallium) The title screen is based on a Lickilicky card from the TCG (in the Lost Origin set). Thanks to Punkeev for the title screen and Easter eggs!2 points
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greetings, i have played your mod and have some mixed feedback. i really liked all the QOL additions! i liked how the pool of pokemon that can be obtained is very varying and big. i have sadly quit the mod, this is not because of the level of difficulty, but of how you make the difficulty. its not very fun when the opponent has a beneficial field (not changeable in certain fights?) broken custom 3 or 4 active abilities, broken custom moves and high power variants. impossible pokemon evolutions to fight at certain levels. all the while the player has a nerfed moveset, very limited access to tms or move learners. high difficulty is fun if you actually give the players the tools to be able to beat that difficulty...2 points
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In order to view the #emotional-support channel on our community discord, users will need to have the Trusted role on the server. In order to get the trusted role, users must be verified, have less than 3 active warning points, and must read the following:2 points
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Re-upload! -Latest batch added for Stages 26-50 of the Liael rescue mission arc! -Mega Raichu X/Y's abilities changed from placeholders to official ones: Mega Raichu X has Electric Terrain while Mega Raichu Y has No Guard -Drew some battle backgrounds to have the day, evening, and night backgrounds. It's been around 3 months since the last upload, and that's due to a combination of burnout trying to overwork concentrating on making dungeon maps and eventing and IRL stuff that makes me put some stuff on hold. But I'm satisfied on getting some things done for this upload. In terms of this entire arc...it's halfway done; I still have 50 stages left to make. Enjoy~!1 point
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Ooough nowhere near finished with all my refs, but I finished another one. Arrow! My Ari-based oc. They are a drummer and often seen as a big sibling to many! Colors:1 point
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The first one is normal, I think it's meant to show the game is not finished just yet. The second one is for the actual progression you have yet to do, once you are done with the content thats left, it should dissapear1 point
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Everyone has this, I remember it from the last playthrough of the game so it isn't just you.1 point
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Pride icon ft my new sona Sunslime! I'm not gonna have a lot of time this month to draw, but I at least wanted to make one small thing.1 point
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If you want to do a nuzlocke of Reborn, then yes, turn it off. Reborn is already extremly difficult to nuzlock, you shouldn't make the info available to you unreliable1 point
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This is not an official translation for Pokémon Reborn. It is fan-made. Reborn: 19.5.42 Rejuvenation: 13.5 Updating the translation week, so there might be a new link every week. Last Updated 29th March ---> Rejuvenation Link: https://www.mediafire.com/file/wk9jq09ewz1j5qr/Nothung_to_see%283%29.zip/file1 point
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The whole gauntlet-to-the-throne idea is pretty interesting, gives it a different feel from the usual gym progression1 point
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This is not an official translation for Pokémon Reborn. It is fan-made. Big Improvements: • Natural German phrasing instead of literal translation • Proper localization instead of word-for-word translation • Game-appropriate tone and style for dialogue • Consistent character voice and personality in German • Adapted humor and wordplay so it works naturally in German • Translated some UIs, fixed Natures Updating it every week to make it better, so check the post weekly. NOTE: The translation is still in progress and may contain errors. In Pokémon Reborn, switching to German does not update already caught Pokémon names. They remain in English, while only new catches use German names. I can't edit the old link; therefore, the new updated link will always be here: Reborn: 19.5.42 Translation: Not done. Ongoing. Last updated 20th May https://www.mediafire.com/file/wk9jq09ewz1j5qr/Nothung_to_see%283%29.zip/file1 point
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Very, very late to the "fan games / roms" scene, just kind of randomly got interest a few weeks ago, but Rejuvenation came highly recommended to me and I'm thoroughly enjoying the experience. The team did a great job and set the bar awfully high for me; I'm not even sure I'll want to explore many other options to get the ol' pokemon fix. There's a difficulty built in to the game that makes it much more enjoyable to me and drags the "early game" out a lot longer. Not as many revives to spam, no early legendaries, the level cap, etc. Story line has been very fun so far (I just beat the Thunder Warrior in a hilariously easy first-try, unlike Rift Chandelure that bullied me for a bunch of tries). I do think I need to do a harder run in the renegade route but I don't know if I'm ready for a nuzlocke run. Anyway, I just wanted to extend big thanks to the folks that made Rejuvenation. Love went into it and you can tell. And thank you for the expansive list of starters and the ability to easily restart in-client so I can reroll for shinies. I'm an old gen 3 player and never played anything newer so experimenting with a load of new pokemon I've never seen before has been wonderful. Still, my starter's hard carried me in every difficult fight so far. This little girl is going in my personal hall of fame for sure.1 point
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This multiplayer modification for rejuvenation is still under beta, and things might be changed soon Also beware to not save your progress in Entra Link map, you might got your game corrupted Features: Online Server Online Trading Online Battle Supports Pokémon Followers mod Instructions: Be sure to make copy of your game or use native rejuv without mods Unzip this archive and replace required files Enjoy Note: That mod might work with any other mods but it will only works in your client not others Beta v0.6 Rejuv Download Deso Download if you have any issues let me know.1 point
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We have a Discord server now! Join here: https://discord.gg/69pSkRFKH7 Submit your teams Here Overseer Files Story Expansion & Community Battles Mod Welcome, Interceptors. You have been invited to the Pinnacle. A realm built deep within the confines of the Core. Here, you will have the opportunity to meet other Interceptors from across space, and time. Explore the Pinnacle, take on excursions, battle other Interceptors, and unlock the secrets of the Overseer Files. _______________________________________________________________________________________________________________________________________________________________________________ About the Mod Hello! Thank you for taking interest in our story expansion project. What started out as a simple Rejuv-gen meme, quickly got out of hand, and turned into the full development of a fan made story telling project. Additionally, the mod heavily involves you, the community. 70% of the NPCs in this mod, or as we will be calling them, cNPCs (Community NPCs), are designed and submitted by the community. We're giving everyone the opportunity to design their own characters, and submit it into the mod. Additionally, each character added will have their own battle, which will also be designed by you, and thrown into a Battle Pavilion-style format. The goal is to have a custom trainer for each field (Although multiple trainers on the same field are allowed), as well as having custom made maps for each field. About the Story On top of all this, the writing team has made a custom, non-canon story line for this mod, which we project will be around the length of a full chapter, showing our ideas, designs, and other neat things that was brainstormed. The story will bring the player to a place called the Zeight Pinnacle. A hub built for Interceptors from failed, or completed timelines. Upon entry, you will immediately meet two of our new characters, who will show you around, and get you familiar with how things work in the Pinnacle. We will be revealing them later once character art is done. Additionally, the mod will have alternate story routes for both Paragon, and Renegade, each being unique, and offering a different ending to the story. _______________________________________________________________________________________________________________________________________________________________________________ New Forms The Overseer Files will introduce brand new Aevian Forms, Almost every form introduced in this mod will be obtainable at some point. Each form has their own unique move pools, and stats. Below, you will find just a few of the Aevian forms that are fully designed, and ready to be shared. And yes, it has the Scizor I've been teasing for ages. _______________________________________________________________________________________________________________________________________________________________________________ Dev Team Finally, I will introduce the dev team for this mod! Each and every person listed has played a key role in getting this mod working, from art and sprite design, writing the story, to mapping and eventing. Some Developers have chosen to remain anonymous at this time. Please respect this, and do not harass any other devs to find out who they are. Lead Devs Dred IronicOmens Anonymous Spriters / Artists Halcy Nym Chrysanthemum MoonPaw Scripters jz (Special thanks to Soulja, Ace_Stryfe, and Lab102 for additional sprites used in this mod). Interested in joining the team? Shoot me a message on Discord @Dred1125, with your skills, and reference. _______________________________________________________________________________________________________________________________________________________________________________ As of the current moment, we are still in early/mid development, and have no estimated time of release, however, we hope that we can release the mod before the release of Version 14. (Ps: Jan, please don't release v14 tomorrow.)1 point
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Just a few notes;1.The last 2 (back sprites for shadow mewtwo & shadow mewtwo x were some of my 1st recolors so they aren't 100% pixel perfect; although I think the mega x one is a little better in that regard) 2.Some of the sprites I haven't yet made back sprites for 3.The gardevoir one is a back sprite I made for the "Angel of death gardevoir" from pokemon rejuvenation. 4. The rapidash shiny was originally made by Mr.Fahzy I just added & colored the wings too it so any credit would go to him since he did (by far) most of the work on it. Anyways I just wanted too share my work with anyone who is interested in using them or leaving any feedback. (Made a few adjustments to shadow mega mewtwo x's back sprite to make it look more accurate & did some work on regular shadow mewtwo's back sprite to fix the quality (Since it was my 1st sprite recolor it's not as pixel perfect as the rest of my work but this new & improved one is I think & I also added a green glow too it).1 point
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Progress update for E3.2: Documentation (trainers.txt, et al): 100% ######################### Mapping: 100% ######################### Eventing: 100% ######################### Edit: Although the progress bar is 100%, I still have to playtest and make some finishing touches before I release the latest upload. Thanks again for waiting!1 point
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Pokemon Reborn has one-thousand, one-hundred, and seventy-nine battles. Now, while a few of these are only available through illegitimate means – such as Tham the Tench Engine and Mr. Meow Mix – and many more are random trainers with no distinguishing features whatsoever, knowing your enemy and knowing yourself can carry you to victory through all of them. About three weeks ago, I decided to start a mono-Bug run, and – inspired by watching Run and Bun videos – wanted to go for as few faints as possible with clear, clean lines. As such, I would need to understand the AI's behavior. However, while the basic information about the AI – it works based off scores for each action it can take – I couldn't find a full document detailing how these scores were calculated anywhere (for good reason), so I (someone with poor reason) decided to make it myself. Anyway, here's a 125 page document detailing the 12676 lines of code that make up the Battle_AI.rb file in the Pokemon Reborn code as of v19.5.26. It's broadly organized into 3 parts: Item AI, switching AI, and move AI, with the vast majority of the doc taken up by move score calculations. I hope it's understandable, please tell me if anything is not, and I damn hope this document helps at least one other person. (Feel free to port this to Google Docs or something, I'm just a "torture myself with Microsoft Office" type of girl). Pokemon Reborn AI.docx1 point
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Pokemon Desolation - R.E.M. Edition Since I'm a big fan of Desolation, I wanted to make a mod that adds more content and offers a few twists to the way a regular Desolation playthrough would go. You might recognize me from masterpieces such as Jarredesolation. Unfortunately, this mod is not quite as ambitious as that. Instead, it simply offers the following features: - Over 20 Pokemon have received Ayrithian forms - regional variants that change their typing, moveset, stats, abilities, and, of course, looks. Some of them even have completely new abilities! - 2 new sidequests featuring new characters that will pop up occasionally in your playthrough. These sidequests reward you with useful items, Pokemon you wouldn't be able to get otherwise, and access to completely new locations! - A new battle mechanic: Use Dream Surge to transform the battle field to your advantage! Comes in four useful flavours - The Repel Charm: A new item that works like a regular repel, but lasts indefinitely until you turn it off Due to some of the modifications, REMsolation uses different save files than regular Desolation. Download: REMsolation (Update 31.01.2021: Fixed an issue with the Spheal line's movement, Villager in the Wildlands Cave no longer crashes the game. If you already downloaded the full version already, you can simply use this download link to get the Data folder to replace the one in your game folder so you don't have to download the whole thing again) Big thanks to Talrasha for catching a whole ton of bugs that wouldve made it in otherwise! List of Ayrithian Forms: List of Sidequest locations:1 point
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Mega Zoroark from Pokemon floral tempus but with rejuvenation shiny colors front + back sprite & mega Dusknoir from the same game back sprites & slightly altered front sprites (I had to alter the front sprites a little bit so I could efficiently make the back sprites) & mega Cofagrigus from Pokemon soulstones but with rejuvenation shiny colors front + back sprites.1 point
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I made some back sprites for rift Aelita & dufaux from rejuvenation but they are kind of beta like (As in there is definitely room for improvement) But I did the best I could do if anyone wants to work on them & make them better feel free; I'm not the most talented sprite maker so.. I will add the front sprites with them upon anyone requesting them I just don't want to get in any trouble since I didn't make the front sprites1 point
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Some of the shinnies I made on this list are just slight modifications (or edits) too ones made by others (like the garchomp; the beedrill; the rapidash & the bisharp which is from a game called daybreak "king's bisharp") the rest I just used an already existing sprite (original sprite I think they are called) & changed the colors. Anyways here is one I forgot in my original post; I'll share some more once I make them too.1 point
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Like any relatively public-facing community, we have to ask you guys to keep things appropriate. Historically this has meant a focus on prohibiting overtly sexual content, but recently we have expanded the rule to cover other aspects as well. This includes over-sharing, being 'horny on main', bathroom humor, gore and other gross topics. This may be the internet, but let us at least try to pretend to be polite company, no? What qualifies as "overtly" sexual content is something scientists have debated for centuries, but in general we ask people to use their best judgment as to when things are no longer appropriate. As people are compelled to be increasingly creative in their sexual metaphors, is infeasible to outline a specific list of where each innuendo falls in terms of overtness, and so as a staff team, we have to execute similar discretion. In general, a passing innuendo should be okay, but topics should not linger on inappropriate humor enduringly. Let it come and go. Such jokes should also never come at the expense of making someone else uncomfortable. Clearly explicit sexual jokes and memes are prohibited. Clearly pornographic material is extremely prohibited. We typically determine if images qualify as that based on if they show The Bits but even other images may be inappropriate if they are clearly suggestive or fall into the 'horny on main' category. An exception to this rule is made if users are discussing these topics in mature depth. As a community, we believe it's important that people can talk about, share and learn from each other even when it comes to heavy topics, and we are welcome to be a place to do so. However, these conversations need to stay mature, and stay in the appropriate environments and contexts as dictated by the moderation team (such as the Atrium on Discord). Please respect the staff's decision if you're asked to move the discussion elsewhere or to a private setting. We will stress again that no comments should be made at the expense of others users. Any form of sexual harassments will be taken very seriously. If you're making others feel unsafe, you will be asked to stop or leave. There is no tolerance for this. As always, if you have questions, please feel free to contact the staff team.1 point