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Green Bean 501

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Everything posted by Green Bean 501

  1. I like to use Weezing against bosses. It's usually tanky enough to live an attack then I can lower the boss's offenses with Memento. Neutralizing Gas lets it bypass the immunity to stat drops Gardevoir normally gets from its ability
  2. He has connections to Cassandra so my guess is that he's talking about the Xenpurgis
  3. Pidgeot can learn Razor Wind as well, so it could also work for Heather if she uses a Mega Pidgeot
  4. The V13 sidequests are big enough to be added in a seperate update so I wouldn't be surprised if one of them gives out another stamp
  5. I think the Gengar and clefable lines shinies are based on the theory that Gengar is Clefable's shadow
  6. You get relationship points but other than that I don't think there's anything you can do with this for now
  7. I imagine there was some Garufan magic involved. Maybe the Black Box was some device that was left behind after their extinction
  8. Is the Rejuvination pack gonna be updated for V13?
  9. Green Bean 501

    ...

    I honestly kinda doubt that would happen since gorilla tactics isn't that great for doubles and her field weakens fire moves. Eiscue on the other hand would be a pain in the ass without special moves and definitely something I see her using
  10. Green Bean 501

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    It's the scorbunny line's hidden ability, it basically changes its type to match whatever move its using
  11. Green Bean 501

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    Thank you Zumi, very cool
  12. If it's like V12 there should be field effect updates marked in the changeelog
  13. Found a hidden message using inspect element on the page
  14. Looks like an alien you would see in Star Wars. What are the devs trying to say?
  15. I doubt it has anything to do with release date since the dev blogs constantly state that it's undetermined
  16. That would make sense, I think Jan confirmed that we'll get the mega ring in V13 through story events, and there are already a few mega stones available in sidequests
  17. Yeah it's here, I couldn't really make sense of much tho
  18. She was pretty easy for me thanks to the Psychic Terrain. I had my Simple Swoobat use calm mind for +4/+4 and just swept everything with stored power. To get around the trick room I just put it on my Sableye and kept using trick room until her Aromatisse fainted
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