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stibarsen

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  1. This is a neat narrative so far! Just posting to say that the reason Fern's Sandile doesn't have Bite is that Plates of Arceus uses gen 8 level-up movesets (where it learns Bite at level 15) instead of gen 7 ones where possible, and Fern's Sandile has its default level-up moveset at this point. This doesn't normally come up in a Plates of Arceus playthrough because Fern's Sandile is replaced by an altform one that's water type (and thus can actually do things against lunatone/solrock), but since you're playing with the altforms turned off... yeah. Same thing with the Scraggies (Scraggys?) not having low kick (they actually learn it too early to still know it at these levels), but there's no altform-related excuse there.
  2. Thanks so much for giving us a sneak peek! Super hyped to see the code in action in e19 -- and also to borrow it for my fangame haha (I'm in the extremely early stages of design, and kind of ragequit on trying to mess with battle logic after having to deal with infinity bugs around prankster copycat)
  3. I would guess (and hope) that mold breaker bypasses the weakness-neutering effect of Multiscale too (since it bypasses Filter and Solid Rock), in which case something like Mega Ampharos or Druddigon under Trick Room, or Haxorus with speed support, would be a pretty good counter
  4. In math we have a super advanced technique called "ignoring all the floor and ceiling functions for the sake of simplicity." Doing that, and also ignoring the +5 because it's insignificant in most cases at high levels, we're just looking at how much we need to increase [IV] to multiply (2*[Base] + [IV] + [EV]/4) by 1.1. For example, if we want to ask the question, "at what value of the base stat does beneficial nature + 16 IVs become better than neutral nature and 31 IVs," assuming max EVs in that stat, you just do (2*[Base] + 16 + 63) * 1.1 = (2*[Base] + 31 + 63), which yields [Base] = 35.5. So, basically everything except certain stats on chanseys, blisseys, shuckles, and so forth. Also yes what R.B said about nature being easily mutable in this game while IVs are by default fixed for life (though that'll probably change with the postgame).
  5. I'm pretty sure Taka's the one whose dad hired someone to have him, not Luna? And Taka's not a person in real life (unfortunately :( well, fortunately I guess in one sense). I remember reading that the Radomus/El custody battle over Luna was real, though as usual I'm not sure how much to trust what the RPers claim is real in cases like this. Also uhhh... It's... maybe concerning that someone using unusual pronouns is a reason for you to want to kill them? The bit about what pronouns Adrienn wanted used for xemself wasn't even directed at your character; it was directed at Cain, who'd explicitly asked what pronouns he should address xem with. (And Adrienn did follow that up with "I think we've got more pressing concerns right now.") Adrienn doesn't even strike me as the kind of person who'd be particularly upset if you (unknowingly) used the wrong pronouns. The other reasons you give are valid though, at least for disliking someone, though I find killing someone for that / some suspicions pretty extreme.
  6. Yeah the wiki has the wrong info for a lot of trainers' nature/IV/EV spreads (I think random nature 10 IVs no EVs is the default if no info is added or something), but you can see the correct info on Fern's own wiki page in this case, at least: https://pokemon-reborn.fandom.com/wiki/Fern
  7. Someone on Reddit has gone through most of the game with just a naganadel (though with some trading to get TMs like thunderbolt and tutor moves like DM on it early at certain points) You can read their runlog here, though it's... not written very legibly: https://www.reddit.com/user/UrayneAlex/submitted/
  8. Hmm, I don't think I'd ever downloaded an older version of the game, but I'm not entirely sure. Good to know it doesn't break anything else though! I'll post here if I get more of an idea of what caused the problem.
  9. I don't think what reborn expects really factors into whether something is a self-imposed challenge. Something is a self-imposed challenge if it 1) introduces a restriction not required by the game, and 2) makes some of the content harder than it would be without that restriction. If one's faves are all ghost types, for example, then "playing only with one's faves" is a strictly (unless all ghost types are one's faves) more restrictive and challenging condition than a ghost monotype run. Of course, flexibility in teambuilding is a very good feature, but I think more in the sense of "you can make a lot of different Pokemon and team compositions work" than in the sense of "literally any Pokemon you like can be made to shine in any battle" -- the latter just hinders the design of challenging opponents way too much.
  10. Hi! Really enjoying the story and details in this game so far. I'm not sure if this is a bug, but the hide and seek location in skating rink seems to be inaccessible (it's in a pillar that you can't stop at in the ice sliding puzzle). Maybe I'm missing something? I did go get the umbreon zodiac reward just to make sure I was looking at the right pillar. EDIT: Also, something weird just happened: I flew back to Premoggin Softlands after just getting to Liliech city, and the battle mall opening cutscene happened again... along with the barker battle afterwards. I reset before I went any further, but hopefully this doesn't break anything important?
  11. stibarsen

    weaselslash

    well aktually you wouldn't be able to burn all of them; in reborn half of the buizels will have water veil, which prevents them from being burned
  12. Hi folks! Made an account just to say that this is an amazing game so far. A few minor questions: 1) Is an ice stone (or some means of evolving Alolan Sandshrew) currently available? If so, where can I find one? Feel like I've checked every rock on Silver Rise for hidden items, haha. 2) Is there documentation for the new field effects that don't appear in Reborn, like the cloud field? I got caught by surprise when my stealth rocks didn't work in Aderyn's gym; managed to beat it by brute force / some paralysis luck, but it'd be neat to know how to exploit the field myself (e.g. how to turn it into a different field, what moves get boosts) if something like it comes up again. Thanks!
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