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Cervys

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  1. Pokemon Desolation - R.E.M. Edition Since I'm a big fan of Desolation, I wanted to make a mod that adds more content and offers a few twists to the way a regular Desolation playthrough would go. You might recognize me from masterpieces such as Jarredesolation. Unfortunately, this mod is not quite as ambitious as that. Instead, it simply offers the following features: - Over 20 Pokemon have received Ayrithian forms - regional variants that change their typing, moveset, stats, abilities, and, of course, looks. Some of them even have completely new abilities! - 2 new sidequests featuring new characters that will pop up occasionally in your playthrough. These sidequests reward you with useful items, Pokemon you wouldn't be able to get otherwise, and access to completely new locations! - A new battle mechanic: Use Dream Surge to transform the battle field to your advantage! Comes in four useful flavours - The Repel Charm: A new item that works like a regular repel, but lasts indefinitely until you turn it off Due to some of the modifications, REMsolation uses different save files than regular Desolation. Download: REMsolation (Update 31.01.2021: Fixed an issue with the Spheal line's movement, Villager in the Wildlands Cave no longer crashes the game. If you already downloaded the full version already, you can simply use this download link to get the Data folder to replace the one in your game folder so you don't have to download the whole thing again) Big thanks to Talrasha for catching a whole ton of bugs that wouldve made it in otherwise! List of Ayrithian Forms: List of Sidequest locations:
  2. Have you ever wanted to play a version of Desolation in which everyone is Jarred? Of course you have. If you want to know which things are Jarred, here's a list: Things that are Jarred: - You - Everyone else - Your starter - The gym leader's ace Pokemon - Some other things Things that are not Jarred: - Irrelevant I recommend starting a new game for the Full Jarred Experience. (also lets you access the debug menu i guess? forgot to take that out before uploading) Anyway heres the Download: Download Here's how it looks: Have a nice Jarred
  3. Hey folks, development is pretty slow at the moment and probably will be for a while, but I do have something I can show off, namely the Rainbow Pokémon you will be facing in Arc 3! (and maybe even catch one day...) Raibow Dusknoir Rainbow Weavile Rainbow Breloom Ability: Rainbow Siphon Ability: Rainbow Hunter Ability: Rainbow Stimulant Drains a bit of the opponent's Its attacks hit opponents before In Double Battles, boosts HP at the end of each turn (like they can switch out (like Pursuit). its partner's physical Attack Leech Seed). and Defense.
  4. Thank you so much for your feedback, I'm glad you're enjoying it! All the errors that I could figure out immediately are fixed. Your suggestions are very helpful, and I'm probably going to implement most of them. Some more specific replies:
  5. Ah, I'm sorry, I fixed that for the ghost battle before, but apparently I forgot it for the Mauve battle. If you send me your save file, I can bring you out of there.
  6. Thanks again! This one has nothing to do with an obedience, actually! You may not have noticed it with the starters, but Rainbow Pokémon need to get used to you before they trust you enough to follow commands (Meaning they need to be above a certain level of friendship before they start obeying you).
  7. Thanks for letting me know, should be fixed in the next version.
  8. Thank you very much! I would definitely not call myself a great sprite artist either, so I'm hoping to eventually find someone who can improve upon the stuff I made. I've been working on it on and off for quite a while, so I'm not really at risk of overworking at the moment, even if it's mostly just me for now.
  9. Story: Instructed by a voice you don't know and cast out into an unfamiliar world, it is up to you to explore the vibrant Prisma Region, collect the seven Arcs and maybe even foil one or two plans of the mysterious Team Spectrum along the way. Traverse dense forests, strange caves and even the ocean floor as you make friends with special Rainbow Pokémon and a (literally) colorful cast of characters! Features: - Three playable Arcs with over 10 hours of content - Gen 8 Pokémon, moves and abilities are all available! - Certain Pokémon have Rainbow forms with unique, powerful abilities and Rainbow typing! - Quality of Life features like a portable box system and a machine that makes eggs hatch instantly! - Tons of sidequests and hidden places that let you explore the Prisma Region as deeply as you wish! - The Prisma Region does not have gym leaders. Instead, the equivalent are seven Arc Angels, which have teams focusing on a color instead of a type! - HMs are no longer necessary! Instead, an assortment of other moves or abilities can be used to make your way through the region. - Over 30 custom abilities for Rainbow Pokémon! - its kinda gay Download: Arc 4 has been released! This download contains everything you need to play the new version. Mediafire Credits: https://pastebin.com/FaJpuhxb Discord: If you have questions or bugs to report, I recommend joining the Discord Server: https://discord.gg/u9aGZPM That's where I'll be most active! Update: Patch 22/06/2022: Fixes Storytime rewards, Golurk forms, certain Rainbow abilities as well as a variety of other stuff
  10. J̸͖̼͈͎̣̃̃͜a̷̢̨̠͐͒̂̌̚r̴͙̣͍͔̖͓̄r̸̺̆͆͑͋ȩ̶̡̝̼̝͚̑̿d̵̢͇̘̜̃͂̾͝
  11. the circled tiles are not passable, making it impossible to go into the next room
  12. Ah right, specifying Hidden Power type does not currently work with the importer. I'll add a note for that in the description, sorry.
  13. Your game folder should look more or less like this (at least if you have 18.3).
  14. The only thing I can imagine for this error is that you put the file in the wrong place or made a typo in the name. Did you put the import.txt into the main folder of the game?
  15. Turns out one of the newer fixes broke how Alolan forms work, the current download should now import them properly again. Unfortunately I can't tell much from that screenshot alone, could you give me the file you're trying to import?
  16. Thanks for finding these bugs, I'll look into it tomorrow. Currently, all IVs are set to 31 by default, or set to 0 if they are specified, nothing in between.
  17. You will receive them just like any other gifted Pokemon, which means you get the choice to either put them into your party or deposit them in the PC and also get the opportunity to give them a nickname if you haven't done so already in your import file. Also, thanks for catching the cut-off sentence. It's fixed now.
  18. So, I've been doing a fair bit of online battling in Reborn, and at some point, it became too tedious for me to debug in every individual Pokemon for all those teams. Which is why I made this mod for lazy people which makes it possible to port over teams from the Pokemon Showdown team builder more or less directly into your Reborn game. The mod should be compatible with both the Game and Game-z versions of Reborn. Download: ShowdownImport.rb How it works: - Put the file into your Mods folder. If you don't have a Mods folder yet, go into the Data folder of your game, and create a new folder called "Mods". - Make a team on Showdown, then click the Import / Export button to get the team in text form. - Create a new text file, paste your team into it and save it in your Reborn folder as "import.txt" - Open your pause menu and select the "Import Team" option. You will now receive all the Pokemon your text file defines. However, since the way Showdown and Reborn handle some aspects of Pokemon are pretty different, there's a few things you have to keep in mind when creating your team. If you don't follow these restrictions, your game is most likely going to crash without importing the team, so try to avoid them. What not to do: - These are the things your Pokemon needs to have to be accepted by the Importer: An item, an ability, a nature, EVs and four moves. Everything else is optional but will still be accepted (Level, Gender, Shininess etc.). - If your Pokemon has a changeable form (Mega evolution, Silvally forms, Rotom forms), do not put the specific form into your team, but rather the base form. (Silvally-Psychic becomes Silvally, Alakazam-Mega becomes Alakazam, etc.). Alolan forms however work fine, and the same thing applies to unchangeable forms that have a notable effect on the Pokemon (which is just Lycanroc so far). These can be kept in their alternate form without issue. - Specifying a type for Hidden Power does not work at the moment. Just leave it on automatic type and set the IVs for the Hidden Power you want. - Certain items exist in Showdown but not in Reborn and vice versa. You can still keep them in your team, but they will be changed upon importing: - Electric Seed becomes Synthetic Seed - Grassy Seed becomes Telluric Seed - Misty Seed becomes Magical Seed - Psychic Seed becomes Elemental Seed - Terrain Extender becomes Amplifield Rock Some other quirks of the Importer: - Happiness is set to max automatically. - Importing Z-Crystals will not give you an error, but the imported Z-Crystal will not work. Instead, you need to apply them from the bag like usual. If you get an error message while importing your team, make sure that your text file follows the rules above. If it doesn't, you can send me the error message and text file you were trying to import and I can try and figure out what went wrong. Also, this mod is most likely not going to interact well with other mods that modify the pause menu, so if the "Import Team" option doesn't show up at all, make sure you don't have another mod in the folder that changes the pause menu screen in some way. Update: Alolan forms should work again, High Jump Kick can now be imported properly.
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