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Pokemon Reborn Development Blog
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Everything posted by Vince&Sylveon
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Two parts to this episode. This gauntlet was recorded before the level increase as I felt it was still too easy. The next reupload is gonna have Tinder Village and it’s surroundings remodeled based on what I saw in the recent Spork reupload. Because of that, Tinder Connection was added as a path between the city and the mountain. I did have to remove the mountain tile from the top right corner of Tinder Village, however, but the mountain is intact, albeit on another map. I just have to finalize the five trainers and add rematches of major characters and it’ll be finally- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Oh, yes. The Oddish line actually learned Moonblast via Level up since Sun & Moon. As for the new Tinder Village that I saw, I removed the mountain part from the top right corner and added even more trees. Also made another area called Tinder Connection, which is between Tinder Mountain and Tinder Village. It’s also where the player’s house and the small Ranger Base is at. Well done on those tile sets! The only cost is that the mansion is replaced with a cabin. And the player’s room is on the basement instead of upstairs. And I haven’t figured out how to implement Dark Candy.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Episode 5 - Venting Heat recording. Different save because I’m banking my entire adventure without using Lucky Egg, which I did in my previous file, which threw off the difficulty. I also might start another adventure (would be my 4th one) of Pokémon Spork due to map revamps, making it pretty new for me to explore. However, the theme team I’ll use for this new adventure is Pokemon using only the move Moonblast. I would probably call this adventure “Moonblast only run”. Zacian/Zamazenta (not available yet, and even if it were, their Special Attack stat is not good enough- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Pretty much only one PSA, and that is to not step into a certain time before you go inside Team Portal HQ. ICSW actually posted a picture on the second page of this topic. There are other passability tiles but other than that...you’re good to go! Episode 6 - Fact or Fiction has several battles that take place inside the HQ: Eight simulators, the mysterious duo, and a four battle gauntlet. 1. VS ICSW & Ceolis 2. VS Lime 3. VS Felicia & Delicia 4. VS Bonnie & Vince Your team will be healed between battles, and the only thing that ma- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Ok, now I spot my error. There’s only one of two things I can do: 1. I could edit to fix the variable and do a reupload, or 2. let players know not to go to that particular tile. If players went into that cutscene first without exploring the entire Team Portal HQ, their team will be underleveled because the next set of trainers have a team of level 50s.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
There’s several passability issues that I don’t think I’ll be able to fix, one that is “this building” in Mt. Steam and walking on Yellow Sea shortly after you exit Party City. Also, I don’t recall triggering that conversation before entering the building, so I might have to double check on that event as it was supposed to happen after you defeat the 4-battle gauntlet. I’m pretty sure the variable is “gauntletbeaten” 1 or above, but I’ll double check once I get home from work. Is there any way you didn’t save the game so that you can avoid that particular tile outside Party City (o- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Episode 6 is now out.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
“Episode 6 - Fact or Fiction” is going to take a while because of playtesting. I had to restart my adventure from scratch because my other file had some of my Pokémon benefitting from Lucky Eggs which messed up the level difficulty of what’s been intended, so my other file that I’m currently in now opted not to use Lucky Egg. My anxiety is slightly rising on the gauntlet that I’ve created because I’m not sure if I put in enough trainers to give you EXP (still working on it, though). Four consecutive battles without saving in between, so the first two Pokémon that you’ll send out will matter fo- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Oops, I didn’t spot that part even after I placed rocks to cover that other area. I’ll do that on the next upload. Thanks! Also, I’m thinking very hard about how there’s 111 Pokémon. Maybe AI trainers count as entry? Also, your revamped Norall City is far beautiful with the help of additional tiles from another fan game. Nice work!- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Procrastinated for more than one week due to being tired every night between Christmas to New Years, but I do have the energy to continue wrapping up this episode. "After dealing with Kyogre, the player and Lime were ready to set sail to Party City, except there's another one of those titanic Pokémon that governs the land and interfere with our progress once more. Can they subdue it just like they did with Kyogre? The only way to find out is going through a rematch, 6 more thematic trainers, and another legendary battle who got it's own team of six including itself. Two more gift P- 129 replies
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“HP bars move faster” Thats interesting! That reminds me of the days between the release of Episode 11 to Episode 15 when I watched Shofu’s playthrough. Anyways, I’ll go ahead and download E18.2. Thanks for the update!
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Hi everyone, hope you had a good Christmas holiday. I’ve been thinking a lot about not only episode 5 but also the entire project. For the most part, it me mentioning that there will be NO wild Pokémon at all. The reason for that is that any player can simply KO wild Pokémon for EXP, and the entire team will be at maximum level of 50 and stampede the entire game. However, a player may intentionally lose a trainer battle to just get EXP; simply defeat 5 of the 6 Pokémon and intentionally use a non attacking move and wait for your opponent to eventually finish your entire team off.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
I removed the link because I found a couple more mistakes that I didn't anticipate. One of the warp panels was supposed to be unusable (stepping on the warp panel takes you to Tullborn city and you can't return to either one of those two areas), and one of the control variables was accidently duplicated. Meaning the intended double battle of ICSW and Ceolis was completely skipped and waterfall wouldn't be obtained. I am currently playtesting at the moment to check for errors and to determine if those Pokémon battles are too hard or not. Sorry for the sudden deletion. It's finally r- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Maybe they did it, or the legendary Pokémon might have been in a random water area after a hard fought battle against its nemesis (which I will include on the next episode). While I might eventually run out of theme team ideas at the moment, there would at least be a moment where I might be able to come up with something (I thought of four so far, including that nemesis). I might have to watch some of Pimpnite’s theme team in WiFi battles. Note: I noticed that Dragon Ascent is Special when it’s supposed to be a Physical Attack. No wonder why my hypothetical Aerodactyl did far less- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Episode 4 add-ons: Detour Cool Cave with ice skating and battling several AI’s theme teams. Remodeled Tullborn City and one legendary battle! Expanded Ranger Base to go between three existing areas. Tinder Mountain open house (no trainers yet on this area, though four entries with a team of Level 50s in trainers.txt might give you a clue).- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
I’ll look for that. If I see it then I’ll delete it immediately. Update: I don’t see the editor.exe program. And neither program is in your Spork 8 or my forest guardian side.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
I have not. That’s something that I didn’t tamper with. Wait a minute! Is the editor.exe part of debug mode? Because if it is, I mean, the debug stuff that I did so far was setting metadata and testing trainer battles.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
The glowing gems are mostly for cosmetics as opposed to walking in a zigzag pattern. Dive is partially fixed due to changing from the surfing sprite to walking sprite underwater to get around the crash. Also, for mysterious reasons, my EV distribution has vanished on the trainers.txt (it just ends like example...,Modest,31) (the ,,,,,0,0,0,0,0,0 part vanished), so I redid it. Luckily I didn’t have too much to fill in. But now I seem to be a bit paranoid of my computer, so I’ll have to duplicate Trainer.txt files. Must have something to do with Notepad itself, as they rarely delete- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Here's my adventure of episode 3. Some battles aren't that easy, even with Pokémon that I thought can carry through alone. Those three starters are about to reach their Stage 2 forms soon.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
I’m gonna download Spork again to see the new Tinder Village! And I’m also looking forward to using Gen 8 Pokémon since I still haven’t play Sword & Shield. Episode 3 add-ons Ranger Base Tinder League (under construction) dive partially fixed added gift Pokemon: Eeveelutions EV Pokemon breeders get several more color palettes!- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
I’ve been pretty tired over the past couple days because of work related stuff. However, I do have some of my text saved on a notepad for PBS and evening purposes. I had created some theme teams to fill up trainers in Norall mountain and I even made the Elite Four and champion roster in advance (though you won’t be able to access Tinder league due to me intentionally blocking the path with rocks). I’m not too far from the goal, but there’s still a lot of work to put in, and I’m taking it steadily. The only Pokémon I decided to change the stats so far is Greninja. It will change fro- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
The meeting with Pandora inside a Research Institute in Norall City (text may subject to change, this is typed from notepad from an iPhone). Pandora: Well, what do we have here? It’s been a long while. Lime: It is a long while, and unfortunately we have a problem in our hands. Pandora: Judging by your serious expression, I imagine that would be the case. Probably even more serious that what I’ve done before. Lime: Oh yeah, even serious than yours! Pandora: I have nothing to do currently, so I’ll hear your story. Lime: Well, while I was patrolling Tinder Vil- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
You don't have to replace any of the existing TMs. You could go beyond 100 TMs and even make them unlimited usage. Based on Pokémon Rejuvenation, the TM count can go as high as TM114 Magma Drift. And these are good color scheme sprites for Pokémon Breeders. Kinda reminds me of Smash Bros characters having several different color palette! But I'm not ready to use them yet.- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
Here's my recording of myself self-testing my adventure. I have not heard any inquiries regarding difficulties inside Branching Cave, so looks like it's a reasonable obstacle to pass. I also edited Staraptor's level up moveset to include Close Combat at Level 1 (1,CLOSECOMBAT,...) since I didn't see that move when using the move relearner. You'll definitely need a Fighting type move against some things! And also, something I found is that if you lose to Lime, you're transported to where you last healed instead of being in the shrine, but the text still keeps going (you still can progress Tinde- 129 replies
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Side Project: Spork Adventure
Vince&Sylveon replied to Vince&Sylveon's topic in Pokemon Spork's Topics
I might have to do a major revamping on Sylveon’s Level Up moveset. My mind is blown when it can learn Mystical Fire and Magical Leaf via TM in Sword/Shield. I’m eventually going to replace two of Sylveon’s Level Up moves. Sylveon was already having 4MSS with calm mind, hyper voice, Shadow Ball, and Psyshock. But now, two more coverage moves are here.- 129 replies
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