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Vince&Sylveon

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Vince&Sylveon

  1. Just a heads up that I might use Jirachi in this playthrough as it also knows Moonblast. However, that’s from a Jirachi event in Japan (2014 Tanabata Shiny Jirachi), which is the only opportunity to get a shiny Jirachi with Moonblast. That event is long gone. I’ve been having trouble against some of the natural weaknesses that Fairies can’t handle, and Jirachi resists both Steel and Poison, so I might be replacing one of the team members. Spoilers on episode 7 since I recorded it just after I uploaded episode 6: I didn’t get a badge and my team is under leveled, even wi
  2. I got to implement Lime's sprites (since I recently made a back sprite of her), which I would showcase eventually. Oh, and dialogue change of Lime just for this adventure! Psssst, she knows how many times I played this game!
  3. I realize that the pictures that I've posted won't last forever because I may delete most of my attachments to save up space from the attachment quota, which is 4.88 MB. But don't fret if they're gone because I got most of them in the Spork Enhancements folder. Anyways, with another chapter in mind (that I haven't started yet), I took the time to make Little Lime's back sprite. I had to use some references so that her back sprite is on par with other back sprites (Meda's back sprite was the perfect example, thanks Steffi & Palletite!). There will be a time where the player will
  4. I’ve got a chapter idea, but I’ll just leave with the quotes: ”LIME: Are you sure they are locking the door just to get some sleep, or are they sheltering for defense against a tremor?” ”H-how did you know what’s about to eventually happen?!” ”LIME: Snorunt, this is very important. Please tell me exactly the source of an upset Pokémon.” ”I-I can’t tell you. The village will collapse! The device around me will know that I broke their promise.” ”LIME: I’m not letting a device intimidate us. It’s a Ranger’s job to subdue and calm them do
  5. Nicknames are changed to give shout outs to those who invest time and contributed to Spork!
  6. -Encounters are finally implemented. -Added Room of Archives in Eevee Adobe (which you must collect every single gift Pokémon in this side story). If you already made progress into this adventure, you can send me your save and I'll set the variable to 28 on Archives (speaking of archives, no pun intended, if you don't post anything for five months in a specific topic, then that topic is automatically archived and you can't post or edit comments anymore). -Changed the intro screen to reflect a warning pertaining flashes. -Ultra Balls are added in Poke Marts. -Theme team is f
  7. This is recorded before reuploading the game and before the nickname change. I had to actually record this twice because the first recording didn’t have audio.
  8. Spent two evening days testing around Aliora City (four hours today and two hours yesterday) putting in 17 trainers made of Lasses for battling purposes. Some are double battles while other are single battles. You can’t avoid them at all because I placed rocks there, forcing you to go to the intended path. Some teams carry a combination of mythical, legendary, and/or mega evolutions, pushing trainers to the limit. I also have to test the ultra beast battles again since I raised their levels to 60. My entire team were at level 50 before battling 17 trainers, in the end,
  9. Episode 2! Ashley's Gym makes me question my dancing capabilities...………...and it's not looking so good.
  10. Not sure if I would call it a graphical update. It’s mostly drawing custom made battlebacks from scratch via Paint and save under the same file name for those battlebacks.
  11. No new chapter ATM. (Though at this point is not so much of forest related stuff since the Celebi arc is already over with). -Fixed an eventing issue where Lime couldn't be found in Tinder Village shortly after having a conversation with Pandora in Research Institute of Norall City. When I was remodeling Tinder Village and it's surroundings, that crucial event that I've previously made...didn't get carried over. And if you just barely started your adventure, you would have ended with the "barrier" still blocking the player because Lime wasn't there at all. I added her back in, so y
  12. Episode 1. I'm so happy with the back sprites and some of the battlebacks, it runs pretty smoothly!
  13. After reading comments regarding Saphira, it makes me want to eventually create a trainer battle in Never After with the Dragon’s Den field effect (we’ve never battled her once during the adventure). I just gotta find out what her team was 5-7 years ago since I’ve seen a few Reborn Online League videos.
  14. It has been quite a delay, but I had to take care of what I had in my mind and I finally let it all out...at least for now so that I can concentrate on something else. So the team I have seemed unusual, but if you looked at the list of Pokémon that can learn Moonblast by leveling up, tutor moves, or egg moves, those six that I'm about to use are capable of learning that move. So obviously, Moonblast will be the only attacking move of choice, and the other three moves can be used for setting up. Stuff like inflicting status conditions, raising stats during battle, or even healing. On a side not
  15. Not a forest guardian related post still, but I've made more backgrounds, this time with three 3D Forest/Field/water surfaces for day, evening, and night as well as Spade back sprite finally done. Forest of Feeling...
  16. And there's the recorded epilogue. This is one of the very few battles which I've struggled, but it worked out in the end. Going up against a full team of Ultra Beasts needs some careful thinking, though I couldn't control the ally. U.Necrozma’s base stats are 250/250/250/250/250/250.
  17. Upon seeing Jan's various 3D and detailed battlebacks for several forest scenery, I decided to make a battleback that is another variation of Indoors for Spork 8 (yeah, yeah, no forest guardian stuff still). Behold! This battleback is called Residential and it resembles many rooms inside Virima Hotel! Granted, the existing Inverse Field did have some sort of 3D stuff while the rest is 2D. Since the dimension size for battlebacks are 512x288, if you don't want to interfere with the oval base, then I believe that the most you can do in the background can be up t
  18. There will be a re-upload to add, fix, or correct certain things. -I'll add a situation where you must find Lime before you go to the meadow. I realize that players can still go to the forest first before talking to Lime, creating timeline issues. -PokeMart in Aliora City will have X items that boost a stat by six stages. -I've made two of the player back sprites similar to other fan games. I still gotta work on Spade next, but my wrist needs to be refreshed as I spent a long session in Paint software.
  19. Not Forest Guardian, but Spork 8! Extended to have custom Elite Four rooms to appropriately match the setting based on trainer's type preference plus the Champion room to be more serene. Cyberse Sylveon is NOT in Spork 8, however. I just added data to the existing file (number 855 on Pokémon.txt, front/back/icon sprite). I still don't get Golisopod's Emergency Exit. It used two first impressions in one turn to KO my Staraptor back in Forest Guardian (one from Golisopod and one from Escavalier).
  20. This recording happened BEFORE the sprite edits. As such, GlitchHop's sprite is still there. But maybe when I record more stuff, it's gonna have the new sprite. By the way, I haven't updated the Pokémon Mart in Aliora City, so you still might see Poke Balls. That will eventually be changed to other items and TMs. Also, I noticed that on the icons folder, I saw the entire Galar sprites, so the created Sylveon would be moved to around number 890+ and so is Ultra Necrozma after that. But for the most part, I am ready for another adventure. Or I would be; I stil
  21. Rushed epilogue. There would be several passibility errors in the Meadow and being unable to surf in Aliora City and Aliora Meadow (not that it matters much), but other than that, I've only got two double battles on this section. Also, I no longer rely on GlitchHop's sprites as I finally took the time to recreate my ideal sprite, which will supersede previous sprites.
  22. I believe taking out the “Exit Event Procesing” lime would allow you to continue even if you lose. It worked on Emily at the beginning. I realized that both Charizards had the same nickname. I guess one way to put it is that I bred another Charmander and gave it to him. I’m also surprised that I nailed on Spade’s personality. Xe (trying time remember how non-binary Adrienne is called) really is a Psychic! I thought that tile would block Water. Looks like I’ve gotta put rocks in for future. Anyhow, it’s been a awesome ride of doing a project, and you
  23. Episode 7 - The Peak of Excellence is finished. Before you update, do not save in various areas with Tinder in it's name due to area remodeling. Perhaps the safest place to save is inside Pokémon Center. Areas you should NOT save at: Tinder Village Tinder Forest Tinder Woods Tinder Mountain (E4 rooms) Tullborn City (due to 2x2 green trees replaced with 3x3 pink trees) Only five trainers left to battle. If you chose/grind your Pokémon wisely throughout this entire adventure, then it shouldn’t be too hard to defeat......or is it?
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