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Vince&Sylveon

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Everything posted by Vince&Sylveon

  1. I wonder if there are any more secrets hidden in Amethyst Grotto. 14 badges but still only 2 out of 5 pedestals uncovered.
  2. Also, I forgot to mention that both Rift Hippowdons had built-in Stockpile, making them super bulky, and it can heal as well. Had to eventually Destiny Bond those two.
  3. Rift Hippowdon is pretty hard for me, even in casual mode. Their base stats are insane, even if they’re 5 levels below me.
  4. For Waterfall, you need a Pokémon in your party that can learn the Waterfall HM in order to scale up the waterfall. The terrain tag is set in a way where you need a HM move.
  5. I would probably save at Grand Dream City residential area since that’s where V12 ended just in case. I would also have to prepare grinding up some of my Pokémon despite playing casual mode while I wait. Not sure what surprises await, but I’ll find out eventually when it’s out.
  6. A few days ago, I downloaded Pokémon Daybreak because after watching the first episode of some YouTubers getting Eevee as a starter and can potentially evolve into Sylveon, I just got excited. Though with IRL schedule I don’t know if I have the energy to be on the computer every night after work is over.

     

    Even though I haven’t extracted this folder, There’s also another side of me trying to soft reset this game frantically trying to get the ideal Nature and IV (I tried not to, but I guess that’s one reason why I didn’t enjoy playing Pokémon as much; 2013-14 has completely changed how I play the game due to XY) but otherwise would have been a totally blind playthrough because I haven’t watched them all, so it might take a while to get used to the plot.

  7. So, I haven’t been posting a lot on this forums due to several factors, but I still occasionally surf around Reborn forums to see what’s new. Based on the scoreboard, Rejuvenation is almost done, so I gotta prepare to pull an all-nighter recording as much as I can when the time comes. My playthrough is still under casual difficulty and my team is still sub-par, so I may find myself stuck in some areas.

     

    Certain factors that led to being inactive is due to IRL stuff and the ongoing project of Spork Adventure, which is still not under public release at the moment. The player base for the side story is pretty small, with maybe around 5 players playing this atrociously hard game (myself, ScaldBurner14, and at least three others). The reason why this game is made to be very hard is that I made the trainers utilize STABmons movesets.

     

    That’s about it. Just wanted to stop by and give a status update on my inactivity.

  8. This is probably something I’ve used to enjoy back in the days of Emerald or Platinum: taking on battle facilities and hope to get the symbol/prints. Though, my in-game team lacked the stats and moves to handle against those facilities, so getting the reward is harder than I thought. Now, with some of my Pokémon from Reborn that has good to great IVs, I’m ready to handle anything!
  9. This is probably something I’ve used to enjoy back in the days of Emerald or Platinum: taking on battle facilities and hope to get the symbol/prints. Though, my in-game team lacked the stats and moves to handle against those facilities, so getting the reward is harder than I thought. Now, with some of my Pokémon from Reborn that has good to great IVs, I’m ready to handle anything!
  10. Is this the revamped dungeon you’re taking about? In this case, you have to pick the correct door to progress. It’s similar to FireRed/Leafgreen’s Lost Cave. This will take several guesses.....well, not that many; there’s only two of those maps in Dark Dungeon to guess.
  11. Looks like this isn’t the first time I get to control a different character other than the player. Hopefully I can manage in Casual difficulty.
  12. I think the new content will have more impact than looking at previous one, so I chose “new”. And the new is now at 67%!
  13. Well, looks like I gotta try...just one. Sylveon Crest: Pokemon that are of the opposite gender gets infatuated immediately (without spending a turn and saves moveslot using attract). The chance it makes the opponent fail to attack would be just like Attract (50%). I guess the effect somewhat is of theme of some Pokédex entries. Don’t know if that’s a game-breaking effect.
  14. Not sure if this is a bug or mistake, but in 17:26, when Delicia’s Guzzlord tries to use Belch, it actually gave the +2 Attack & +2 Special Attack to the player instead of damaging them and consuming the berry.
  15. As of this post, I will be locking this thread because I no longer have any motivation to finish this “Moonblast Only Run” series. Due to major changes that occurred in Spork 8, any and all such saves that I have will have major confusion as to what I already did (control switches). Ranging something like Emily still being at Virima hotel to being unable to exit the Pokémon League even after I already went to the Hall of Fame. It’s a huge mess from there. Even though this series are gonna be discontinued, I could actually start my adventure again (which would be my 5th recording if I did) but this time I get to experience battling with and against Generation VIII Pokemon. That probably makes up for not owning a Nintendo Switch (which I still don’t have, I don’t have much time on consoles nowadays), let alone playing Sword & Shield. So the only twist to playing my fifth adventure is to only select Generation VIII Pokemon from Litwick’s selection room. Sorry for any delay or outright putting some things aside, but there are some things that I don’t feel like going back to doing, and I hope you understand.
  16. Since the recent re-upload of Spork 8 was available last Sunday, I've taken the time to test out each and every functions that Debug Mode has to offer. However, there are some features that can crash the game (and consequently close the game). 1. Switches: Don't Crash (I guess this is something to not be tampered with unless you have RPG Maker to view the events that involve those control switches.) 2. Variables: Don't Crash (I guess this is something to not be tampered with unless you have RPG Maker to view the events that involve those variables.) 3. Refresh Map: Don't Crash 4. Warp to Map: Don't Crash (though you might be positioned in a way that make you stuck in certain areas). 5. Heal Party: Don't Crash 6. Add Item: Don't Crash 7. Fill Bag: Don't Crash 8. Empty Bag: Don't Crash 9. Add Pokemon: Don't Crash 10. Fill Storage Boxes: Will Crash the Game! (No specific reason why, but it happened a few seconds after I selected this) 11. Clear Storage Boxes: Don't Crash (This will wipe out ALL of your Pokemon in the PC, so don't click this feature unless you know what you're doing!) 12. Use PC: Don't Crash 13. Set Player Character: Don't Crash 14. Rename Player: Don't Crash 15. Randomise Player ID: Don't Crash 16. Change Player Outfit: Don't Crash 17. Set Money: Don't Crash 18. Set Coins: Don't Crash 19. Set Badges: Don't Crash 20. Give Demo Party: Don't Crash (However, the moment you select this option will override your current party, so you better put some Pokemon in your PC before you do that. Unfortunately, one of your Pokemon will be overwritten regardless. Do not save your game if it happens.) 21. Toggle Running Shoes Ownership: Don't Crash 22. Toggle Pokegear Ownership: Don't Crash 23. Toggle Pokedex Ownership: Don't Crash 24. Dex List Accessibility: Don't Crash 25. Ready Phone Rematches: Don't Crash 26. Manage Mystery Gift: Don't Crash 27. Day Care Options: Don't Crash 28. Quick Hatch: Don't Crash 29. Roaming Pokemon Status: Don't Crash 30. Advance Roaming: Don't Crash 31. Set Encounters: Will Crash the Game! (Without Encounters.txt your edits won't go through. Regardless, pressing X to exit from editing that feature will crash the game, regardless if it was edited or not.) 32. Set Metadata: Will Crash the Game! (Without Metadata.txt your edits won't go through. Regardless, pressing X to exit from editing that feature will crash the game, regardless if it was edited or not.) 33. Set Terrain Tags: Don't Crash (Though editing some of the terrain tags might keep you from progressing the game. I.E. if you change the Waterfall tag, you might not be able to scale waterfalls.) 34. Edit Trainer Types: Will Crash the Game! (Without Trainertypes.txt your edits won't go through. Regardless, pressing X to exit from editing that feature will crash the game, regardless if it was edited or not.) 35. Reset Trainers: Don't Crash 36. Test Wild Battle: Don't Crash 37. Test Double Wild Battles: Don't Crash 38. Test Trainer Battles: Don't Crash 39. Test Double Trainer Battles: Don't Crash 40. Relic Stone: Don't Crash 41. Purity Chamber: Don't Crash 42. Extract Text: Don't Crash 43. Compile Text: Don't Crash 44. Compile Data: Will Crash the Game! (Mostly because the entire PBS files aren't present) 45. Map Connections: Don't Crash* (Even though trying to move around the map connections will cause the error message to pop up, it doesn't close the game) 46. Animation Editor: Don't Crash 47. Debug Console: Don't Crash 48. Toggle Battle Logging: Don't Crash Out of 48 features, 5 of them will crash and close the game. That is because certain files are missing, and it won't process your edits. For other features that don't crash your game, it may generate things that might be detrimental to your adventure. Now that you are armed with this information, you'll know what to do to not accidently close the game, undoing some of your progress. (On another note, Rillaboom has Base 85 Speed, not 86...)
  17. Those battlebacks are beautiful! I don’t think I can come close to that utilizing Paint software.
  18. Not sure, but Sheridan Village has the move relearner that could possibly let you learn egg moves as well if you enable some mods...
  19. Wait, playing Spork 8 is possible on iPhone?! What app did you use to play this?
  20. Or, alternatively if you still have the zipped Spork 8 folder, try extracting the entire folder. But before you do that you delete the previous Spork 8 folder first, otherwise the screen will ask you if you want to replace 13,000+ files from that folder.
  21. After loading all 380 maps it should say: ”One or more fonts used in this game do not exist on the system. The game will be played, but the look of the game’s text will not be optional. To install the necessary fonts, copy the files in this game’s Fonts folder to the Fonts folder in control panel.” Then you’ll be on the load save screen.
  22. When you load up Spork 8, due to enabling debug mode, you have to wait a couple seconds to process all 380+ maps and then the the loading save will pop up.
  23. Do you have a screenshot of what the error screen says?
  24. That’s fine for me. Take all the time that you need. Rejuvenation is awesome as always! Had a similar de-motivation and/or burnout on Project Spork, but I am determined to continue.
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