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bobirobi20

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Everything posted by bobirobi20

  1. If your Mightyena has Intimidate you could try dropping its attack into oblivion. Your Noivern can help with outspeeding using Tailwind. You can also go for scummy luck with Sand Attack. Or try putting it to sleep, and using a bit of rock smash, cause it gets very strong on this field. Also after this go back to the move relearner, and get some proper fighting STAB on your Blaziken (High Jump Kick or Sky Uppercut), cause Double Kick's power isn't gonna cut it at this point.
  2. The best solution for the bosses is Perish Song, Prankster Murkrow anyway, so you can have other answers to them. If your Salamence has Intimidate for example, it can completely invalidate physical attackers with enough switch-ins. You could reconsider your team, to have a different support, and use Mega-Houndoom also because it would fill your mega slot.
  3. Your team lacks any supportive options(TW, burning, sticky web), so that Chandelure, and its will-o-wisp and pain split, should be more helpful for you.
  4. Well this is done on PBS levels, which means that you need access to RPG Maker XP, and downloaded PBS files(they are in the extras). RPG Maker XP has a trial full functionality version for a month, which requires you to give an email so... u know...
  5. And to answer your question, I guess you are out of LUCK (okay I'm just gonna leave now)
  6. Well you can complete the Pokedex and get all the other Crystals and TMs. While the first one sounds hard, it's doable, and the rewards are ABSOLUTELY worth it(The final reward can fill in the blank spot).
  7. From my personal experience, Bisharp is too slow to do anything before it gets murdered, better get Aegislash.
  8. You can still fight the kid, he's in front of a bookshelf inside.
  9. Besides if you went for Trick Room,,Mega Ampharos would be even better(The stone is in the grand hall employee area).
  10. Trick Room is a pretty nasty strategy here, you can use a Mimikyu as a setter, and Grass Rotom can clear a lot.
  11. I see you are planning to use Dragon Dance, so I assume it's supposed to be a sweeper, that can take hits with Multiscale(also assuming you're going to evolve it) 1. Dragon Dance - useful speed and attack setup 2.Outrage/Dragon Claw - Outrage has higher power, but you can't choose the target in doubles. You could also go for Dragon Rush, but its accuracy makes it unreliable. 3.Iron Head/Fire Punch- covers the fairy immunity, as well as all super effective enemy types/hits all dragon resists for at least effective damage 4.Brick Break(Earthquake is not available)/Superpower/Roost/Thunder Wave/Tailwind/Extreme Speed - For steels without stat drops/For steels with stat drops/If you allow yourself to use items it's pointless, but if you don't it heals you, and allows you to be even tankier with Multiscale/If something important dies, you can switch in and have at least one turn to paralyze the opponent/Some team speed support/In case of not being fast enough, helpful since you're not always able to set up Also, I don't know if you're aware, but you can change the natures of your mons on 7th street.
  12. Gengar isn't very bulky, so stalling your opponents with hypnosis and Nightmare doesn't sound like the best idea, but then again, if you outspeed enough, wouldn't you just prefer to go for the instant KO, instead of risking the result of the battle, on Hypnosis's accuracy. In short, get rid of Nightmare, but if I were you, I would reconsider the entire set. (Just noticed, good nickname BTW, I don't think it's that known)
  13. If you joined the Aqua Gang, you can simply catch it. If you joined the Magma Gang you need to first do the raid on Craudburry's house(above the bike shop if I recall correctly), and then do the raid on Aqua Gang's alley.
  14. I would probably pick Rotom. Its forms allow you a lot of flexibility, and WRotom saved me countless times. You can also invest both into bulk, and attack with him. My favourite set it WRotom with Will O Wisp to cripple all those Garchomps, Gyardoses, and whatever else the game throws at you.
  15. Here you go. I used debug mode to give it to you. Game.rxdata
  16. bobirobi20

    hi again

    Great that you are coming back, now I can go back to compulsively checking this website every day. While I loved the bars, your health is way more important so good luck!
  17. You could try something with only 2 Pokémon (would have said 1 but it's impossible to enter doubles without at least 2). They may be unavailable legendaries, or they may be a pair of Magikarps, whatever you decide.
  18. Okay so what mons do you want?Be aware that i will be unavailable till the end of the next month Thursday onwards, so you'll have to tell me quickly.
  19. While I lost it during a computer clean-up, I can help you by making a save with the mons you had debugged in. Would you want something like that?
  20. Seems awesome! Hopefully it will make all of your lives easier, since the mapping is usually a pain.
  21. Just found this topic and it seems fun so: Disaster Sense Type:Dark PP:5 Status Move The user uses its abilities, to sense any super effective and self-destructive moves of the opponent. Afterwards sharply boosts attack, or special attack, depending on which of the enemy's defensive stats is lower Users: A signature move of Absol.
  22. Actually the final floor is already in the game, just unavailable. I was looking through debug mode, and then I stumbled into it and accidentally obtained something from there. If you really want, I can do it in a spoiler tag, unless the devs really want us to not know this.
  23. Hi there fellow Eastern European. I'm from Poland too, and to answer your question before you even ask, I've been playing Reborn since about 2017/2018, but I started following the forums seriously after the release of Ep18.
  24. I think the devs said that UBs would be random encounters in the new legendary areas. Other than that, i think that we will go back to Terra's computer for Mewtwo. It's already in there, and it would be a waste of nostalgia. Considering other legendaries, wouldn't it be more fun to think of the areas ourselves. It leaves more room for imagination, and stuff like Keldeo(which the devs completely didn't forget about), or the Tapus don't really fit anywhere.For the element of familiarity, we might want to think from where would the area branch off.
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