-
Content Count
14 -
Joined
-
Last visited
Community Reputation
1 NeutralAbout Evan20000
-
Rank
Paige
Recent Profile Visitors
465 profile views
-
Pokemon Reborn Redux [Mod][E18.71 Version Released]
Evan20000 replied to Commander's topic in The Mod Market
Cain is somewhere in the wasteland grotto iirc? -
Pokemon Reborn Redux [Mod][E18.71 Version Released]
Evan20000 replied to Commander's topic in The Mod Market
Tab is probably fine. But yeah, if it's possible to make it mappable, that'd be ideal. Also earlier in this thread it said that the Mega/Z-Ring would be pushed back a bit, but on my recent hardcore run I ended up getting a Mega Z Ring from Arclight. Did that end up changing or did something catastrophically break? Edit: As an aside, have you found it possible to do the Pokemon Refugees fight (the second one. First is easy with Moldbreaker) for the Aggronite without either Chesnaught or Kommo-O? I tried doing it without them for the challenge and it feels pretty impossib -
Pokemon Reborn Redux [Mod][E18.71 Version Released]
Evan20000 replied to Commander's topic in The Mod Market
Is the "true route" the Reshiram route (alluding to truth) or is there a third path? If so, how do you access it? Also I'm sure you know/have already fixed it, but the battle music doesn't play on a lot of the master mode fights. -
So, despite all of its issues and Saki simply existing being a crime against humanity, this section was a step in the right direction plotwise for me. So far Rejuv's story has been a bunch of seemingly unrelated mini-arcs culminating in a gym battle with maybe a single character from each popping up now and again to remind you that they still exist. The crew you meet in Blacksteeple end up staying relevant for quite some time, so some of them have time to develop as characters and you grow increasingly familiar or invested with them in spite of their annoyances or flaws. I guess from here on o
-
Evan20000 changed their profile photo
-
I guess the biggest issue I have with this section is that you don't really have any reason to care aside from potentially Venam (if you're invested in her at all....). You're working for the sake of several characters' lives, but you literally meet them 15 minutes ago. There's no sense of investment in them yet. I think the issue with it being perceived as boring is that it's A. completely outside the context of the rest of the story we have so far, meaning none of the events here have any immediate payoff aside from the gate to Goldenleaf opening and B. little investment in Marianette due to
-
I appreciate the reference. Yeah, Keta seems to have been gutted a bit in terms of difficulty, but it doesn't solve my biggest overall problem with his fight in general. I still stand by that a hyper-offense team doesn't fit him character-wise, but I also realize that Fighting only has so many tools that are not only appropriate at this point of the game, but within legal level restrictions. Most fighting leaders in games, (official or fan) are usually gung-ho people (if memory serves) that usually dabble in philosophy. Kiki being the exception since she was significantly more rese
-
I had a lot of trouble with Keta on my hardmode playthrough. He not only starts with a brutal mon (Hawlucha), he just doesn't let up. While I guess it's fitting for a fighting leader, given Keta's character it seemed somewhat out of place for him to have a fast-brutal-inyourface fighting style. I'm curious to see how you fare against him and what your thoughts are.