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NECRONOMICOMICON [Trespassers DC Subplot]


DragonRage

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A letter arrives on the bus:

 

“Dear Dimensional Troubleshooters,

 

An mutual acquaintance of ours has suggested you might be able to deal with a little spot of trouble that’s come up in my home universe.  You see, an amateur necromancer has gotten himself some actual magic.  It’s not a big problem as of yet, but if left unattended it could become so.  Unfortunately, I find myself occupied dealing with an incursion by the Dread Dormammu and his Hoary Hosts of Hoggoth.  I hear you have a specialist in such matters?  Any assistance you might render would be greatly appreciated.  I have it on good authority he will be attending the horror convention Necronomicomicon this year in New York City, and I have arranged with our mutual friend, Doctor Ebon, for some reinforcements to arrive at about the same time as you.  The amulet enclosed should teleport you to the outskirts of the convention area, in a relatively low profile place.

 

Yours,

Doctor Stephan Strange, Sorcerer Supreme of Earth 42”

 

Freya, of course, leaps onto the chance to help sway a novice necromancer from the path of evil.  Aquila tags along to protect Freya, and possibly to smack some zombies around if it comes to that.  Alan…  Well, it’s been a while since he attended a con, and there should be plenty of chances to stock up on electronics in a modern city.  The three get dropped into what Alan comfortably recognizes as a city alleyway along with his van, presumably in the Big Apple.  A mix of people dressed in casual, modern clothes and people in elaborate costumes throng the streets, which are free of cars.  A lot of people are dressed as some kind of undead creature or other horrifying monster, and a fair number more as other sorts of fantastical or medieval folk. 

 

However, thanks to Freya’s knowledge, it’s not hard to tell that there aren’t any actual undead out there.  And as outlandish as the group appears, even with Alan’s drones, the group will fit right in, though the Sectopod and van might be a bit much.  On the street outside, there’s a wide variety of stores, the highlights of which are a JC Penny’s, a Radioshack, an Apple Store, a Dick’s Sporting Goods, an Official Marvel Comics Bookstand, and the entrance to an expansive-looking mall.  Over the mall entrance, a banner is hung, letters painted to be dripping green ooze: “Welcome to NECRONOMICOMICON!”

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Thunderlord and Scout find themselves in a different alley on the same street, having each been given a copy of a somewhat different letter.

 

“Dear Thunderlord/Scout Skipper,

 

You may not have heard of me, but I’ve heard very good things about you.  My name is Doctor Stephen Strange, Sorcerer Supreme of this universe, and I have been placed in a very difficult situation.  You see, there is a novice sorcerer in this area, and he will get up to some rather irreversible mischief to himself and others unless he is dealt with.  And I cannot deal with it myself, as the Dread Dormammu is attempting to breach this plane, and while I might be a master of the mystic arts, I haven’t figured out how to be in two places at once yet.  I apologize for the rude method of conveyance, but time is of the essence and I don’t believe you would refuse.

 

You aren’t alone here; I have arranged for some allies to arrive at about the same time as yourself.  Look for a witch, an armored knight, and a man in a clown mask.

 

Sincerely, and with apologies,

Doctor Stephan Strange, Sorcerer Supreme of Earth 42”

 

As the pair finishes reading, a young woman peeks down the alley.  She’s tall and slender, of Native American descent, with dark hair, dark eyes, and well-tanned skin.  She’s wearing weathered blue jeans, a T-shirt of the classic Creature from the Black Lagoon movie poster, and a belt with a chunky buckle displaying an X inside of a circle.  A lanyard with a convention pass hangs around her neck, and a hawk feather sticks out of her hair, over her left ear.

 

“Hello in there?  Pardon me for saying it, but you two seem lost.  A bit out of place, even for a big, cosplay-heavy con like this one,”  She steps into the alley and strides over to the pair, before continuing in a quieter voice, “I’ve seen dimensional travelers before, and you’ve both got the classic signs.  Hey, you can trust me, I’m a superhero.  Or I will be once I turn eighteen.  Also an empath, so I know you won’t rat me out.  Danielle Moonstar.  Pleased to meet you.”

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Aquila tugs on his various swords and flail, making sure they're safely secured on his body. You don't want your weapon falling off mid battle after all. Looking around he makes a sound of contentment. Nice to see that he wasn't the only person from his time around. After his check of the area he turns to the others. "I think I've located the "Necrocomiccon"."

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Alan gently idles the van's engines to activate the various electronic systems inside of it, before he jacks into his computer and attempts to gather information about the con itself, it's layout, download any local maps to hook up to his commlinks/vans map systems, trustworthy GPS systems, and the world's recent history/any strictly enforced laws that would prevent hin from just sending out his camera drones to survey the area and provide a backup cell system in case of emergencies. 

 

He also searches for any channels he could potentially hack into to send out an emergency message in case an outbreak actually happens.

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The Light works in strange ways, but I will not let this slow me down. Not that she had much context for what was strange and what was not, but she had sense enough to know that being teleported between worlds abruptly was. . . unusual. "You are correct, Moonstar." She eyed her for a moment. Empathy; likely not the generic term. The power to read and manipulate emotion. Classically, not something that affected inorganic beings; she could not safely make that assumption, but she did not feel that this would be an issue regardless. The girl glanced downward at the rather sizable firearm resting in her arms, the occasional spark of restrained energy occasionally skittering along its frame. She could hear the sounds of the city around her; the girl wasn't certain if the area would be used to people with heavy weaponry operating in the area, and she wasn't keen on trying to pin down assailants in a crowd. "There are civilians in the area; will my armaments be an issue?"

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Freya

 

For Freya, it was a bit harder for her to really settle down on a reaction to the sights she was seeing. It had been a long time since she was in an actual city, since she normally traveled to villages and the like, and it was obvious that this was one of them. Then there was the sight of everyone in elaborate outfits, which took her a second to realize that they were just for show... Which visibly made her deflate a bit, especially when it turned out all of the zombies and monsters walking around were just normal people. It would've been nice to see those things be able to walk around without causing problems.

 

Shortly afterwards, Freya straightened, turning her head to Aquila while she pointed at the banner above the more eccentric building's entrance, "Actually, it's Necronomicomicon" she said, letting out a small 'bleh' afterwards, thanks to how long of a word it was, before dropping her hand with a shake of her head, "Anyway, let's go check it out, that guy should be here is Mr 'Strange' was right" Freya added, before beginning her speeded up walk towards the Necronomicomicon, taking in the sights as she approached.

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Alan attempts to hook up to the local internet.  He immediately runs into problems.  The OS used by pretty much everything he can connect with is orders of magnitude more advanced than expected from the 2000s United States, and doesn't seem to share much if any software architecture with the Apple and Microsoft-based programs he's used to.  It's going to take a fair bit of work for him to code an interface program that won't get him nailed as a virus, or tell every government agency even vaguely paying attention exactly where he is and what's on his deck.

 

Freya, meanwhile, steps out onto the street and (strength check 5 v 18 do you even lift bro?) is immediately swept up among the moving crowd with a squeak of surprise.  Freya is forced to begin moving left, engulfed by the swarm of costumed nerds, towards the JC Penny's and the Marvel Bookstand.

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"Well, for one thing, this girl's emotions are coming from her gun, rather than her body.  That's a pretty big flag that you aren't from around here," Danielle observes, "What did you say your name was again?  Also, is that a real gun?  That could be a problem.  New York City has pretty strict gun laws, especially for places that are packed with people, and especially machine guns.  Uh, just keep the safety on and pretend it's a prop?  If you can't make it disappear in such a way that the metal detectors won't find it, uh, we'll figure something out?  They, er, don't exactly cover smuggling very large and dangerous guns through a crowded convention in class.  I think we're usually supposed to stop people who try that."

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Aquila, after having a moment to laugh to himself about Freya's predicament, pushes out into the crowd. He offers only quick shouted warnings to those in his way as he pushes through the crowd of nerds (not that he likely needs to do much of that given his size and current noise level) towards the small necromancer.

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"I am. . . not comfortable parting with my weapon. Unwanted discharge is unlikely outside of deliberate interference." She couldn't say with certainty what would happen if she were parted with it; the gun contained a nontrivial amount of processing power, though theoretically she should be able to operate independently of it from what she knew of her own technical specifications. This was not a situation she had expected to encounter and be required to deal with, though. "I will operate without it if absolutely necessary, however." She then turned herself to the girl's first question. Her name? She hadn't properly existed until very recently; it would be odd to try and fish around for one to adopt from the ghosts of memories that remained in her frame. A different process told her that androids of her nature were often referred to simply by the weapons they used.

 

 "Thunderlord." It would suffice. Somewhat belatedly, she realized she had not actually specified what the term referred to. "That is my. . . name." With that out of the way, she turned quickly to the next order of business. "Scout, what method do you use to carry gear?" She would need to know if she was going to be subjecting her weapon to it; it had to be something somewhat advanced or arcane, barring the slim chance he had some sort of lead-lined compartment underneath that mass of cloak. The wrong method could play. . .poorly with the exotics in the gun.

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They pause.  What's a diplomatic way to utterly lie about it?

 

"I store things by..."

 

Turning them into data?  Technically correct, but also a bit too on the nose.

 

Technology?  No, they might ask too many questions...

 

Magic?  No, they might demand he prove that he can do magic stuff.

 

Having noticed he's paused for WAY too long thinking about what to say, he blurts out

 

"...Magic."

 

Shit, no.

 

"Space Magic."

 

stop blurting out stupid shit scout

 

"It's perfectly safe."

 

why would you claim that, you have no idea if it's entirely safe, and it just SOUNDS stupid to make a statement like that.

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Thunderlord fixed Scout with a gaze of a blue that was far too bright to be completely natural. She stared at him for several moments, thoughts inscrutable. Truthfully, she assessed and largely dismissed his statement in the first moment; no space magic she knew of could be described as "perfectly safe," though she supposed it wasn't entirely impossible he was from a different world. Regardless, his pause did not exactly inspire confidence. The rest of the long silence was spent considering what she was going to do. She'd need a method of finding this sorcerer, as well as competent allies in the case that she was more threatening than the letter might have indicated. Then, check the world for other threats; if a place was of interest to one foe, it was often of interest to others. The seemingly frozen scene was thawed when she abruptly turned and started to walk towards the exit of the alley. "We should move."

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Freya

 

This was a mistake.

 

That was the first, and only thought, to come into Freya’s head as soon as she met with the crowd, finding herself being pushed around, away from where she wanted to go, and other… Less interesting places.

 

Needless to say, Freya tried her best to squeeze through the crowd, giving out small “excuse me”s and “coming through”s as she attempted to resist the flow of people. But thanks to her small size and lack of ability to force her way around, she wasn’t even able to keep a steady pace against it, being forced further and further towards the accursed JC Penny’s.

 

Thankfully for Aquila, it likely wouldn’t have been too hard to find Freya in the crowd, thanks to the fact that, despite her own height, her hat was likely very noticeable, thanks to its size How it was managing to stay on despite the situation was astounding.

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"Wait a sec!  Thunderlord!"  Moonstar calls out after the mechanical girl, "You've still gotta hide that thing!"

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Strength check 23 v 16 success!  Intelligence check 14 v 2 success!  Aquila is able to easily shoulder his way through the crowd and get a grip on Freya's shoulder, anchoring her against the tide of nerds.

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"There you are. You should have given me more warning before you just dove into a crowd like that. Now then, which way?" Aquila pulls Freya a bit closer so as to not have her get caught up in the crowd as easily. That's what those in the biz like to call "A bad thing".

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The girl paused, still not having made it out of the alleyway. She turned, her cloak fluttering slightly. "Do you mean my. . . prop?" She thought for a moment before continuing. "This place has very strict laws about guns like this around large masses of people. It would be implausible for someone to carry a squad automatic weapon in without attempting to conceal it at all." It was hard to tell, but the corner of her mouth quirked up ever so slightly for a moment before returning to stony seriousness. "And we have no secure methods of concealment otherwise, unless you are in possession of one."

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Alan smiles to no one in particular as he finishes up a quick and dirty emulator system, and proceeds to try and gather as much usable information about the con itself and the surrounding area into his deck as humanly possible, to try and get a working map and points of interests system up and running.

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Freya

 

"I mean, fair, but I didn't expect to get swept up like that" Freya replied, thankful that Aquila had managed to at least find her. She really was not the best for dealing with these types of crowds. However, with his own question, Freya stood up on the tip of her toes, trying to glance above the crowd with... Less than satisfactory results, "Uhm... That way. That's where I was trying to get to" she said, pointing at the entrance to the mall.

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  • 2 weeks later...

"Alright.  Just make sure the safety's securely on.  We wouldn't want some grabby kid or poor security guard vaporizing someone else by mistake," Danielle sighs, trailing after them, "So why are you guys here, anyway?  I assume you don't just hop between worlds to visit horror movie conventions, however good they might be."

 

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(Strength check 16 v 9 success!)  Aquila is able to lead Freya towards the convention center entrance, but it's going to take him a while simply because there's a *lot* of people between them and it.

 

----------------------------------------------------

Encounter Start!
Alan rigs his emulator, enters the system, and immediately runs straight into a rather vigorous anti-virus/counter-intrusion software that seems to have flagged him as enemy action!  It introduces itself to him via a video pop-up starring a middle-aged guy with a goatee.

 

"Sorry, Doomy-pants," The guy in the video snarks at Alan, "You're not getting into our network this time.  Maybe you should go back to waving your magic wand at people- Oh wait, you're not as good as some of the Avengers at that either!  Sucks to suck."

 

The antivirus software appears to be attempting to lock Alan's IP out of the wifi network, and also to alert organizations or possibly locations called SHIELD, the NYPD, and Avengers Tower to Alan's location and activities.

 

Status

Spoiler

Alan:  In perfect condition, DOOM EMULATOR

FRIDAY:  In perfect condition, Home Field Advantage

 

Initiative

Spoiler

10: FRIDAY

5: Alan

5: FRIDAY

 

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Freya

 

If Freya was feeling down about being unable to navigate the crowd on her own, instead having to be led through, she didn't show it. If anything, she just seemed to be getting pumped up to begin exploring the Necronomicon, and not entirely just to find the rogue necromancer, "I can't see well over all these people, how close are we to the entrance?" Freya asked, looking at Aquila as she talked. If she was still, she could've at least stood on her tip toes in order to see, but it was a bit difficult to do that when they were pushing through the crowd.

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Aquila sighs at the question, his gaze on the entrance to the event rather than directly at the see of people. "It's going to be a while, there's a lot of people heading there. I figure it must be some sort of large festival, like the ones at harvest time or the winter feasts. So at least this should be interesting."

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Thunderlord didn't respond to the first comment. The safety was already on, of course; it had gone on as soon as she knew they were near civilians. As for vaporization, it would be rather difficult to do with a gun that fired mundane bullets, regardless of their unusual quantity and velocity, but perhaps it was best that her exact strengths remained an unknown factor. "A man calling himself Strange requested my help in a letter and sent me here." She thought back to his instructions. "He informed me that I should be looking for a knight, a witch, and a clown. . ." The way she trailed off and glanced at the crowd said everything else that was needed about the feasibility of her task. There was a great many people in the area that might fit that description, though she could at least try to look for a group of people who all matched it. "Evidently there is a dangerous sorcerer in the area."

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Loadout



Distrupt: Alan orders his Drones to attack several key areas of a single target by calmly typing something in the general direction of his target, causing them to have their Dexterity or the stat that is used the most in their actions to be reduced by Alan's Intelligence for one round. Once per round.
Level 2: The amount reduced is now Int+1d4
 

Heavily Modified Sony CTY-360: Alan's cyberdeck is based off of a heavily modified Sony CTY-360 chassis that had gotten all of its original parts gingerly taken out of it at some point and replaced with an eccletic mixture of parts of increasingly high quality and of dubious source. When attempting to perform an action that has the "Hacking" tag applied to it, the user has the option to use the cyberdeck as his computer of choice. Boosting Alan's Intelligence by 10% for the action's effect while he is using the cyberdeck. This effect can only be activated once per round, and it takes a free action to activate
Level 2: Int boost for hacking abilities increased to 20%
Level 3: The integration of an extremely malleable cloud golem core and a super platinum golem core to Alan's Cyberdeck has allowed it to detect and manipulate raw mana. If Alan suffers a corruptive effect, the Deck suffers the same effect.
Level 4 :Alan's Cyberdeck can now attempt to scan a spell, storing it in memory. The spell must either be deleted, or offloaded into a large grounded computer installation, before a new spell can be recorded.

 

Rigger Command Console: A wrist mounted electronic device Alan built from the various electronic parts he could obtain from the Avenger's engineering bay. While it does in fact look cool it is a bit too heavy to be fully comfortable. Level 1: Grants Alan two additional action slots that he can only use to equip drones.

Level 2: Grants Alan a total of three action slots that he can only use to equip drones.

Merit Level 3: Grants Alan a total of four action slots that he can only use to equip drones.
Merit Level 4: Grants Alan a total of five action slots that he can only use to equip drones.

Drone Mastery: Alan is better than most at directing drones to do his bidding. Deal with it.
Level 1:  1 free action for an equipped drone, 1 round cooldown.
(Perk) Level 2:  1 free action for an equipped drone each round.
 Merit Level 3:  2 free actions for equipped drones, 1 round cooldown

Merit Level 4:  2 free actions for equipped drones each round
Merit Level 5: 3 free actions for equipped drones, 1 round cooldown
Merit Level 6: 3 free actions for equipped drones each round

 

(Perk backed) Assuming Direct Control!:  Alan makes a 1d20+Int v 1d20+Int check against a mechanical and hackable enemy, allowing him to try and assume direct control over up to two enemies per world on a permanent basis. Although the action can also be used to disable a mechanical and hackable enemy without controlling it which prevents it from using its moves to do anything other than making an opposed 1d20+Int v Alan's initial roll check that takes an entire move to perform. This action has no cooldown.
Level 2: Alan can now choose to not keep a Drone he is controlling on a permanent basis at the end of the encounter where he took control over it.
 

Highly Experimental Shield Generator "H.E.S.G." (Somebody really needs to work on that acronym): +3 to Resistance due to Alan gradually starting to understand how to refine the damned thing/Learning how to use what he already has better)
Merit Level 2: This item is now bound and it also provides and additional +2 to Resistance due to Alan's tendency to tinker with things whenever it is appropriate to do so finally paying off.
Trick Level 3: Res boost increased by +2. Also gains the [Drone/Autogear] tag.

 

Combat Hacking: Alan uses his years of experience and the fact that his cyberdeck is technically a quantum computer to attempt to hack into any electronic device. Make an opposed Intelligence check to disable a single target's action that depends on something that falls under the previous requirements for one round. One round cooldown.

Merit Level 2: Reduce the cooldown to once per round

 

Drones:

(2 action slots)
Alan's Sectopod:
An intact Sectopod that Alan somehow managed to hack, the lucky bastard.
Alan’s Sectopod Perks:
Heavy Armor: In order for the Sectopod to take damage, enemies must deal more damage than its Res.
Machine Core: As a machine full machine, the Sectopod does not have a Con stat. Instead, it has 70 hp that can be upgraded with the right material.
Flaw: ADVENT Programming: Despite being under Alan’s control, the Sectopod’s natural programming makes it extremely resistant to his commands in combat. The Sectopod can only act every other turn, and can only have a maximum of one move for those turns.

HP: 70 Essence: 8 Strength: 15 Dexterity: 7 Intelligence: 8 Resistance: 10 Synergy: 14

Actions:
Heavy Magnetic Gun: The Sectopod’s main turret, capable of shredding most heavy tank armor.
Deals 3d6+Syn damage to two enemies.
Electric Field: A strong, electrical pulse that emanates from the Sectopod’s legs. Automatically activates when an enemy gets into melee range against it, and deals 2d6+Syn damage, free action, two round cooldown.
Trump: Wrath Cannon: Deals (6d6+Syn)*2 Damage against up to three enemies, but requires a full turn to charge. The charge is not interfered ADVENT Programming. Once per encounter.
(Merit Level) Cyberspace Adaptation: Alan has uploaded a program to this drone to grant it access to the cyberspace, for better or worse (Probably worse)

Wiped Doombot Squad:  Alan has reprogrammed and repurposed several robots into forming the one thing every self respecting Rigger has on his person whenever possible, a squad of decently well armed drones to do all of his fighting for him. Taking several thin humanoid robots and an extremely buff DOOMBOT he obtained from the man himself and modifying the hell out of all of them until they formed the makings of a halfway competent group that's just missing a few bits of programming and a few rounds of upgrades before they could feasibly threaten most extradimensional threats. 

 

The most noticeable members of this squad are the blackbox that contains the heavily modified Codex Brain that governs their tactical actions and the various camera drones Alan has, a giant of a humanoid drone built into an ADVENT MEC's chassis that carries a shield that will eventually block projectiles heading the squad's way, and a DOOMBOT that is too heavily enchanted for him to turn into anything else.

The DOOMBOT has the following stats:
Merit: 0
HP: 90/90

Moves: 0/Average dex (Minimum of 1 one move per battle)
Essence: 0
Strength: 15

Dexterity: 0
Intelligence: 0

Resistance: 3+2

Synergy: 0
Maximum amount of moves per round: 1

The DOOMBOT squad has the following modifications:
Control Rig compatibility: Alan has managed to modify the DOOMBOT's operating system in a way that would allow him to send it commands through his cyberdeck. And he can now assume direct control over its systems using his control rig.
Programmed Firearms proficiency: The DOOMBOT now knows enough about firearms in general to wield and reload pretty much any type of firearm with a passable amount of skill.

Self Preservation Sense V0.5: The DOOMBOT now knows that it should use cover semi intelligently in the event of a firefight as it is in fact not bulletproof.


Jury Rigged Alien Alloy Fortification V0.8: Alan has managed to fortify the DOOMBOT's frame and armor plating with the slap dash use of 5 Alien Alloys, granting it an additional 3 points of Resistance.

(Merit Level) Cyberspace Adaptation: Alan has uploaded a program to this drone to grant it access to the cyberspace, for better or worse (Probably worse)
The DOOMBOT has the following equipment:

Assault Rifle Drones: Alan has seen fit to grant each and every single drone in this squad a reproduction of an assault rifle he 'obtained' from Fate/Overwatch, but unfortunately he has yet to see fit to actually teach them to aim properly.    2d6 + dex damage

 

Squad Shield Drone: Alan's largest drone carries with it a massive shield that he has yet to power for some reason.  Blocks the first essence/2 projectiles fired at you or two target allies chosen at the start of your turn.  Can only be equipped if you have a gun that occupies at least 2 slots.

Crappy armor plating: Unfortunately while it is not literally crappy (thank God for that), it is still pretty damn useless for protecting it from an actual attack. +2 RES when equipped.

Very Heavy Minigun (Level 2): A minigun looted from the defeated Talon troopers, claimed by Alan, and then upgraded by Nader, firing obscenely large 45mm rounds at 800 rpn. Thanks to the addition of a gas motor, it no longer needs time to spin up before fire, but happens to be in the neighborhood of fifty pounds now. 4d6 + strength damage, occupies 3 slots.

 

Orb of Tranquility (Level 3, Drone Mod):  This item appears to be a mechanical ball that despite having no ports can interface with a drone, increasing its action slots requirement by 1 while so equipped.  The equipped drone can use an action to heal or repair a target for 2d4 + Alan's intelligence HP.

"Yes well, I have no idea who you are too goateeman, but you're in my way, and I don't have the time for this.."

Alan uses Distrupt to try and reduce the stat most used by Friday's actions by 1d4+his Intelligence stat for one round.


He also uses his Drone mastery to order his summoned DOOMBOT squad to fire it's Very Heavy Minigun at Friday, hopefully dealing 4d6+Strength damage to it if it hits, and tasks his Summoned Sectopod with firing it's heavy magnetic gun at Friday, dealing 3d6+Syn damage to it if it hits.

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