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Fire Emblem on the Forums: Deceitful Turnabout [IC]


Aurorix

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"I....she's....could it really be?" Words failed him, and so he said nothing more as the others left them be. He took a halting step forward towards the mare, her plumage white as virgin snow. And just as white as he'd remembered it. The moment she heard his voice... she turned. And he saw it...the scar on her left flank just behind the shoulder blade, the one on her leg as well. 

     Wings beat on the air, the mare wasted no time as she let out a joyous neigh. Before he could even blink, there she was, practically knocking him over and nuzzling his face with a quiet nicker.

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"I'm.... glad to see you too, old gal. I was almost certain they'd.... no, nevermind. You're still safe.... I still have someone left" 

     The mare locked eyes with the knight, then drifted her gaze to the group who'd accompanied him. Then to the door. Then back to him. He said nothing at first, but the look in his eyes, the storm of muddled emotions she could practically feel radiating off of him.... it was all she needed to realize what had happened.

Spoiler

 

Her previous jubilance faded like quick as a candle in the rain, as she consoled him with another nudge. It was all he could do to reach up and stroke her snout, hands trembling even now.

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"They're....gone, Lenneth. We're the last two left."

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"I was powerless to do anything but watch...I told them we'd get out of this, yet all I did was fail them, time and time again."

Quote

"No! N-no! Mercadier, listen to me! This..... this....wasn't.... your....fault. There are.... hands... who bear our blood on them. But yours... yours are not....among.... them..."

He paused. For just the briefest of moments, he was at the healer's side again. The air stank with blood and decay. Just as they did now, his hands trembled- not from causes his own, but rather the withered palm he held in those final moments. Cold, weak, mouth stained with his own blood. And yet with his final breaths, of all the things he could've said, of all the different ways he could have damned him for what had befallen them... he had chosen that instead. 

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"Do you still think that is true, Keiser? Do you still think I am blameless in all this?"

 

He looked into the dying man's face, expecting an answer. Keiser's lips, weak, chapped, bloodied as they were, mustered the last of their strength.... and just as he was about to answer-

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"huh!? what, wha-....tch" Another nudge, this one so forceful it made him step back in reflex. Lenneth's neigh finally righted present from past, the mare's eyes looking him up and down in worry "I...I suppose I....nodded off, for just a second. Yes, yes, that must've been it"

 

He knew from just a look into those eyes, she didn't buy it. But for now, she let it slide, turning her attention to.... new group. They looked like an even more motely band of misfits, from her reckoning. What really drew her attention was the rogue though- as cloaked and shady as she remembered. With a nigh skeptical tone, she snorted at them before turning back to her rider.

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"I....don't know what to think of him either, Lenneth. But well, so far as shifty as he seems, there may yet be some actual good in him...." the girl's unconscious body left only injured rather than killed came to mind. It was almost ironic really, had their situations been different and it was mercadier striking the final blow.... there was little chance she would've gotten such mercy. Perhaps it bespoke of some basic decency in the rogue.

      Or perhaps it was simply a sign of Zantillin's old attachments. Why.... hell, that girl, she'd been shouting about being a retainer afterall, her name was what? Alinda Freja? Alendra Freyja? eh, something like that. It didn't ring a bell for him, but he'd not be surprised if the rogue knew her from... before all this. Infact, given what Mercadier overheard him saying to her afterwards, he was nigh certain....

...

...

...

He shrugged. Whatever. Lenneth was safe, saddled, and in.... much better condition than he could've ever hoped. At this point, he couldn't care less if the rogue and freya girl had been old lovers. And in all fairness, shifty as the little bastard initially seemed, there were other things mercadier had noticed as well.... such as his response earlier. He supposed, it wouldn't hurt to let up on the scrutiny, just a little.... ever so insignificantly slightly...

 

For now. 

 

With their reunion finished, the knight lead Lenneth back to the others, staying silent when he found them in the middle of some banter. No point interupting, he figured, they weren't out of this hell quite yet. It may well be the last chance they got...

 

Not that he'd any intention of going down. Yet. There was a debt to repay afterall, and only one way to collect.

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"Hmph.... perhaps your blood may not be on my hands, keiser... but rest assured, there will be blood on these hands soon. I only wonder how long until it lies on my heart."

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With the introductions over, Vivianne's curiosity came first over any plans or reunions. She approached Viola, enthusiastically disespecting her personal space by getting only a few centimeter away from her. "So now I want to know about you! You are a magician as well yes? Show me your tricks! Show me your craft! What is your thesis on the true nature of magic, how have you shaped it! Tell me, no! Show me!"

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"Uhh. . ." Viola responded eloquently. 

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"I'm not really a grand sage or anything like that. I've used more magic in the last few hours than I have in the rest of my life. I don't have, um, a grand thesis or anything, I was just trying to study so I could eventually go learn from the best."

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"But do you have no flair?!" Vvi clicked her tongue and threw her hands up in the air creating short flashes of flame with tiny little pops. "I don't care about combat application, magic isn't a weapon to be thrown about! It's not it's intended purpose! What I care is how you can inspire awe in others with your abilities, what you can create! If I with no tome can create fireworks, what can you do?! Speak not with your words, but with your magic! Your winds! Show me your true self!... Excuse me, what was your name again I don't think I ever asked it."

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"It's Viola. Viola Sonnen." She frowned. "And I just said I haven't actually used a lot of magic at all, whether it's for fighting or not. I didn't get to study it for very long until they brought me to this terrible place, and my dad always wanted me to focus on the practical stuff anyway. He's an old soldier, he's just like that."

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"Tsk, shame. I had hoped to discuss magic with you." Vivi sighed. "I on the other hand, was offered the chance to study magic, and mostly ignored it! My mother was a magic teacher see, but the type of magic she taught is not the type I want. What I want can only be found through a journey, and adventure, countless trials and hardships! Is that what you seek too?" 

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"I don't know. I wasn't really looking for any hardships, the hardships just kinda showed up on their own. I just wanted to be a good enough student that the Archsages would teach me."

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"We can still compare notes though! I always wanted to learn as much as possible."

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"Pfft, the arcsages. That shouldn't be your goal, but I won't judge. I am willing to compare notes! We can embark on this journey of magic together and discover truths! Or we could even be rivals of the magical arts, and compete to see who arrives at their destination first!"

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Tekeshi himself stayed off to the side of the stables, doing his best to patch up his newly acquired wound in his shoulder. Wasn't really sure what he was expecting, trying to take on a clearly skilled retainer in his state, but he had done so anyway, and because of that, nearly got himself killed for... What was the count at now? Third time since leaving that cell? Yeesh, it hasn't even been that long since he got out and yet he felt like it's been months. Probably from the fact that he had spent a good amount of time with his face on the floor.

 

... Damn, he really was getting rusty now.

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"Alright everyone, I think that's enough break time. We're still within the lion's den after all." Zentilin spoke bringing everyone's attention back to him.  "Now, the final challenge in our escape is to get into the forest. That may sound easy, however this place is surrounded by mountains and the only other way out is through the main gate. Unless Mercadier wants to ferry each one of us individually across the peaks. By now they've probably have some sort of fortifications around said gate but if we're quick about it we should be able to escape before they call in back up. Oh and before I forget, if the prince's retainer was set to guard the barracks that means he must be at aware of our end goal. Hell, I wouldn't be surprised if the man is guarding the main gate himself. My point is, if he sees you he will charge in and strike. If it gets to that point let ME handle him. That is just a personal request though, do not hesitate to defend yourself... and... do what you must." He was hesitant to say those last words, and it pained him to do so. With his shtick taken care of the group heads out of the stables and towards the main gate.

 

Map Start!

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Map Theme



 

 

 

 

 

Objective: Escape into the woods

 

Failure: All Characters die


Optional Task 1: Escort the prisoners to the forrest.

Optional Task 2: Have Zentilin talk to Xemnir.

 

Cheat Sheet:


Enemies: Health, Location, Weapon
Archer A: (21/21) (O20) Training Bow (35/35) Vulnerary (3/3) (Dropable)
Archer B: (21/21) (U12) Training Bow (35/35)
Archer C: (21/21) (J15) Training Bow (35/35)
Journeyman A: (25/25) (B9) Hatchet (35/35)
Journeyman B: (25/25) (F18) Iron Axe (45/45) (Dropable)
Journeyman C: (25/25) (N5) Hatchet (35/35) 
Journeyman D: (25/25) (G12) Hatchet (35/35) 
Initiate A: (21/21) (C7) Slim Sword (35/35)
Initiate B: (21/21) (Q17) Iron Sword (45/45) (Dropable)
Initiate C: (21/21) (K4) Slim Sword (35/35) 
Initiate D: (21/21) (T10) Slim Sword (35/35)
Initiate E: (21/21) (O12) Slim Sword (35/35)
Pupil A: (22/22) (B12) Fire (40/40)
Pupil B: (22/22) (I20) Fire (40/40) Iron Dagger (45/45) (Dropable)
Pupil C: (22/22) (S15) Wind (40/40) 
Pupil D: (22/22) (Q8) Wind (40/40) 
Recruit A: (23/23) (D15) Slim Lance (35/35)
Recruit B: (23/23) (L19) Iron Lance (45/45) (Dropable)
Recruit C: (23/23) (P7) Slim Lance (35/35)
Recruit D: (23/23) (F10) Slim Lance (35/35) 
Recruit E: (23/23) (G10) Slim Lance (35/35)
Recruit F: (23/23) (I13) Slim Lance (35/35)
Recruit G: (23/23) (I14) Slim Lance (35/35)
Recruit H: (23/23) (M13) Slim Lance (35/35)
Recruit I: (23/23) (M14) Slim Lance (35/35)
Recruit J: (23/23) (Q13) Slim Lance (35/35)
Recruit K: (23/23) (Q14) Slim Lance (35/35)
Thief A: (19/19) (S20) Iron Dagger (45/45) 6,000 Gold (Dropable)
Xemnir Nox: (24/24) (V14) Dragon’s Fang (40/40)E Iron Javelin (45/45) Vulnerary (3/3)

Players: Health, Location, Weapon
Chance: (21/21) (F3) Heal (22/30)E Vulnerary (2/3)
Doran Kearn: (23/23) (G3) Hatchet (20/35) Vulnerary (3/3) 
Mercadier: (19/19) (G4) Slim Lance (25/35) Vulnerary (1/3)
Tekeshi: (19/19) (F5) Slim Sword (27/35) 
Viola Sonnen: (20/20) (F4) Fire (33/40) Wind (30/40)E Vulnerary (2/3)
Vivianne: (16/16) (E4)

Allies: Health, Location, Weapon
Zentilin: (20/20) (G5) Bolo Knife (21/40) Flux (34/40)E Vulnerary (1/3) Lockpick (14/15)

Prisoners: Health, Location, Weapon
Prisoner A Oliver: (10/10) (D3)
Prisoner B Kiran: (10/10) (D4)

EXP:
24/100 


 

~~~

Meanwhile, with the prince...

 

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"Alright men, these lot intend to make a mockery of us. They ruin our progress in hopes to escape. They prolong the suffering of everyone here and murder so they may further their own selfish endeavors. The people they have killed may have been one of your close friends and I shall not let them through. If they do somehow manage to make it this far show them no mercy. Dead or alive, we shall make them an example of just what happens when you impede and destroy the fruits of everyone's hard labor. Heathenous villains such as these should and will be put to death for their actions!" Xemnir speaks high in the sky mounted atop his wyvern rallying his guardsmen. It seemed to work, though whether it was through his speech or the guardsmen's fear no one knows. He then soars down to the gate and keeps vigilant. 

 

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"Heathenous villains huh... Am I really excluded from such a title..."

 

~~~

Meanwhile, hidden within the forest...

 

"Ha! Escaping was all too easy. Better yet I was able to raid their coffers. I'll just wait till Jr. King there leaves from the front gate then freedom is as good as mine. Imagine all the booze this gold can get me! Heh heh heh, I won't be sober for months." The ruffian says to himself gleefully, hiding away in the corner while holding onto a large sack of coin.

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Tekeshi

 

bF7MQmNoemAJNGoiyz3MQWYI8G5n6uF9tgLyC15CbrBUnlFrDw_s4HGRIT1dYo_VR_QqF3qH3HQaSUJ00Kg_tOttrZ7Wv_khXEGq4LAu8g6cFKOQsbiZOhx6j8_YzrhZc-kCshSu

"I'll remember that for later" Tekeshi replied to Zent's instructions before running off to attack, gunning for the nearest swordsman. He wasn't really keen on taking on another retainer so soon after getting his ass kicked by one.

 

Tekeshi tries to be useful and runs to C6, attacking Initiate A.

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Tekeshi

Attack: 10

Hit: 101

Crit: 7

Sol: 11

 

Initiate A

Attack: 7

Hit: 96

Crit: 5

 

Tekeshi attacks: 96 Hit! (54) [9 Sol Activation]

Initiate A takes 10 damage!

Tekeshi Heals 5 HP!

 

Initiate A counters: 42 Hit! (61)

Tekeshi takes 7 damage!

Tekeshi's sword glimmers as he strikes the swordsman. However he is met with foes blade as well and they both take damage.

 

Cheat Sheet:


Enemies: Health, Location, Weapon
Archer A: (21/21) (O20) Training Bow (35/35) Iron Blade (3/3) (Dropable)
Archer B: (21/21) (U12) Training Bow (35/35)
Archer C: (21/21) (J15) Training Bow (35/35)
Journeyman A: (25/25) (B9) Hatchet (35/35)
Journeyman B: (25/25) (F18) Iron Axe (45/45) (Dropable)
Journeyman C: (25/25) (N5) Hatchet (35/35) 
Journeyman D: (25/25) (G12) Hatchet (35/35) 
Initiate A: (11/21) (C7) Slim Sword (34/35)
Initiate B: (21/21) (Q17) Iron Sword (45/45) (Dropable)
Initiate C: (21/21) (K4) Slim Sword (35/35) 
Initiate D: (21/21) (T10) Slim Sword (35/35)
Initiate E: (21/21) (O12) Slim Sword (35/35)
Pupil A: (22/22) (B12) Fire (40/40)
Pupil B: (22/22) (I20) Fire (40/40) Iron Dagger (45/45) (Dropable)
Pupil C: (22/22) (S15) Wind (40/40) 
Pupil D: (22/22) (Q8) Wind (40/40) 
Recruit A: (23/23) (D15) Slim Lance (35/35)
Recruit B: (23/23) (L19) Iron Lance (45/45) (Dropable)
Recruit C: (23/23) (P7) Slim Lance (35/35)
Recruit D: (23/23) (F10) Slim Lance (35/35) 
Recruit E: (23/23) (G10) Slim Lance (35/35)
Recruit F: (23/23) (I13) Slim Lance (35/35)
Recruit G: (23/23) (I14) Slim Lance (35/35)
Recruit H: (23/23) (M13) Slim Lance (35/35)
Recruit I: (23/23) (M14) Slim Lance (35/35)
Recruit J: (23/23) (Q13) Slim Lance (35/35)
Recruit K: (23/23) (Q14) Slim Lance (35/35)
Thief A: (19/19) (S20) Iron Dagger (45/45) 6,000 Gold (Dropable)
Xemnir Nox: (24/24) (V14) Dragon’s Fang (40/40) Iron Javelin (45/45) Vulnerary (3/3)

Players: Health, Location, Weapon
Chance: (21/21) (F3) Heal (22/30)E Vulnerary (2/3)
Doran Kearn: (23/23) (G3) Hatchet (20/35) Vulnerary (3/3) 
Mercadier: (19/19) (G4) Slim Lance (25/35) Vulnerary (1/3)
Tekeshi: (12/19) (C6) Slim Sword (26/35) 
Viola Sonnen: (20/20) (F4) Fire (33/40) Wind (30/40)E Vulnerary (2/3)
Vivianne: (16/16) (E4)

Allies: Health, Location, Weapon
Zentilin: (20/20) (G5) Bolo Knife (21/40) Flux (34/40)E Vulnerary (1/3) Lockpick (14/15)

Prisoners: Health, Location, Weapon
Prisoner A Oliver: (10/10) (D3)
Prisoner B Kiran: (10/10) (D4)

EXP:
26/100 

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Viola

Attack: 11

Hit: 102

Crit: 1

 

Recruit D

Attack: ---

Hit: ---

Crit: ---

 

Viola attacks: 86 Hit! (31)

Recruit D takes 11 damage!

Viola blasts the soldier with her wind magic and it does some noticeable damage.

 

Cheat Sheet:


Enemies: Health, Location, Weapon
Archer A: (21/21) (O20) Training Bow (35/35) Iron Blade (3/3) (Dropable)
Archer B: (21/21) (U12) Training Bow (35/35)
Archer C: (21/21) (J15) Training Bow (35/35)
Journeyman A: (25/25) (B9) Hatchet (35/35)
Journeyman B: (25/25) (F18) Iron Axe (45/45) (Dropable)
Journeyman C: (25/25) (N5) Hatchet (35/35) 
Journeyman D: (25/25) (G12) Hatchet (35/35) 
Initiate A: (11/21) (C7) Slim Sword (34/35)
Initiate B: (21/21) (Q17) Iron Sword (45/45) (Dropable)
Initiate C: (21/21) (K4) Slim Sword (35/35) 
Initiate D: (21/21) (T10) Slim Sword (35/35)
Initiate E: (21/21) (O12) Slim Sword (35/35)
Pupil A: (22/22) (B12) Fire (40/40)
Pupil B: (22/22) (I20) Fire (40/40) Iron Dagger (45/45) (Dropable)
Pupil C: (22/22) (S15) Wind (40/40) 
Pupil D: (22/22) (Q8) Wind (40/40) 
Recruit A: (23/23) (D15) Slim Lance (35/35)
Recruit B: (23/23) (L19) Iron Lance (45/45) (Dropable)
Recruit C: (23/23) (P7) Slim Lance (35/35)
Recruit D: (12/23) (F10) Slim Lance (35/35) 
Recruit E: (23/23) (G10) Slim Lance (35/35)
Recruit F: (23/23) (I13) Slim Lance (35/35)
Recruit G: (23/23) (I14) Slim Lance (35/35)
Recruit H: (23/23) (M13) Slim Lance (35/35)
Recruit I: (23/23) (M14) Slim Lance (35/35)
Recruit J: (23/23) (Q13) Slim Lance (35/35)
Recruit K: (23/23) (Q14) Slim Lance (35/35)
Thief A: (19/19) (S20) Iron Dagger (45/45) 6,000 Gold (Dropable)
Xemnir Nox: (24/24) (V14) Dragon’s Fang (40/40) Iron Javelin (45/45) Vulnerary (3/3)

Players: Health, Location, Weapon
Chance: (21/21) (F3) Heal (22/30)E Vulnerary (2/3)
Doran Kearn: (23/23) (G3) Hatchet (20/35) Vulnerary (3/3) 
Mercadier: (19/19) (G4) Slim Lance (25/35) Vulnerary (1/3)
Tekeshi: (12/19) (C6) Slim Sword (26/35) 
Viola Sonnen: (20/20) (F8) Fire (33/40) Wind (29/40)E Vulnerary (2/3)
Vivianne: (16/16) (E4)

Allies: Health, Location, Weapon
Zentilin: (20/20) (G5) Bolo Knife (21/40) Flux (34/40)E Vulnerary (1/3) Lockpick (14/15)

Prisoners: Health, Location, Weapon
Prisoner A Oliver: (10/10) (D3)
Prisoner B Kiran: (10/10) (D4)

EXP:
28/100 


 
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"Just like old times, isn't it Lenneth?" his grip on the lance tightened, as the winged steed neighed in defiance. Her eyes practically bore into the swordsman in the distance. Mercadier nodded, with an ever so breif smirk. 

 

The old gal wanted to get out of this hell hole just as much as he did. And she was going to be just as vicious in making it happen...

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"Hmph, eager for a fight as ever I see... good, good. Glad to know your spirit's still strong."

Like burning embers, crimson flashed when he next opened his eyes.

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"But enough talk. Let's repay a few debts now, shall we?"

J4, Autohit the Initiate, Canto back to G4

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Mercadier is rebellious

 

Mercadier

Attack: 12

Hit: 111

Crit: 7

 

Initiate C

Attack: 4

Hit: 74

Crit: 6

 

Mercadier attacks: 97 Hit! (87)

Initiate C takes 12 damage!

 

Initiate C counters: 50 Hit! (28)

Mercadier takes 4 damage!

Mercdier swoops down and pierces the swordsman with his lance but the swordsman is still able to strike the pegasus rider on his way back up.

 

Cheat Sheet:



Enemies: Health, Location, Weapon

Archer A: (21/21) (O20) Training Bow (35/35) Iron Blade (3/3) (Dropable)

Archer B: (21/21) (U12) Training Bow (35/35)

Archer C: (21/21) (J15) Training Bow (35/35)

Journeyman A: (25/25) (B9) Hatchet (35/35)

Journeyman B: (25/25) (F18) Iron Axe (45/45) (Dropable)

Journeyman C: (25/25) (N5) Hatchet (35/35)

Journeyman D: (25/25) (G12) Hatchet (35/35)

Initiate A: (11/21) (C7) Slim Sword (34/35)

Initiate B: (21/21) (Q17) Iron Sword (45/45) (Dropable)

Initiate C: (9/21) (K4) Slim Sword (34/35)

Initiate D: (21/21) (T10) Slim Sword (35/35)

Initiate E: (21/21) (O12) Slim Sword (35/35)

Pupil A: (22/22) (B12) Fire (40/40)

Pupil B: (22/22) (I20) Fire (40/40) Iron Dagger (45/45) (Dropable)

Pupil C: (22/22) (S15) Wind (40/40)

Pupil D: (22/22) (Q8) Wind (40/40)

Recruit A: (23/23) (D15) Slim Lance (35/35)

Recruit B: (23/23) (L19) Iron Lance (45/45) (Dropable)

Recruit C: (23/23) (P7) Slim Lance (35/35)

Recruit D: (12/23) (F10) Slim Lance (35/35)

Recruit E: (23/23) (G10) Slim Lance (35/35)

Recruit F: (23/23) (I13) Slim Lance (35/35)

Recruit G: (23/23) (I14) Slim Lance (35/35)

Recruit H: (23/23) (M13) Slim Lance (35/35)

Recruit I: (23/23) (M14) Slim Lance (35/35)

Recruit J: (23/23) (Q13) Slim Lance (35/35)

Recruit K: (23/23) (Q14) Slim Lance (35/35)

Thief A: (19/19) (S20) Iron Dagger (45/45) 6,000 Gold (Dropable)

Xemnir Nox: (24/24) (V14) Dragon’s Fang (40/40) Iron Javelin (45/45) Vulnerary (3/3)

 

Players: Health, Location, Weapon

Chance: (21/21) (F3) Heal (22/30)E Vulnerary (2/3)

Doran Kearn: (23/23) (G3) Hatchet (20/35) Vulnerary (3/3)

Mercadier: (15/19) (G4) Slim Lance (24/35) Vulnerary (1/3)

Tekeshi: (12/19) (C6) Slim Sword (26/35)

Viola Sonnen: (20/20) (F8) Fire (33/40) Wind (29/40)E Vulnerary (2/3)

Vivianne: (16/16) (E4)

 

Allies: Health, Location, Weapon

Zentilin: (20/20) (G5) Bolo Knife (21/40) Flux (34/40)E Vulnerary (1/3) Lockpick (14/15)

 

Prisoners: Health, Location, Weapon

Prisoner A Oliver: (10/10) (D3)

Prisoner B Kiran: (10/10) (D4)

 

EXP:

30/100

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Mercadier is rebellious 

 

Mercadier

Attack: 12

Hit: 111

Crit: 7

 

Initiate C

Attack: 4

Hit: 74

Crit: 6

 

Mercadier attacks: 49 Hit! [75]

Initate C is defeated with 12 damage

Mercadier finishes off the swordsman with one final strike from his lance.

 

Cheat Sheet:


Enemies: Health, Location, Weapon
Archer A: (21/21) (O20) Training Bow (35/35) Iron Blade (3/3) (Dropable)
Archer B: (21/21) (U12) Training Bow (35/35)
Archer C: (21/21) (J15) Training Bow (35/35)
Journeyman A: (25/25) (B9) Hatchet (35/35)
Journeyman B: (25/25) (F18) Iron Axe (45/45) (Dropable)
Journeyman C: (25/25) (N5) Hatchet (35/35) 
Journeyman D: (25/25) (G12) Hatchet (35/35) 
Initiate A: (11/21) (C7) Slim Sword (34/35)
Initiate B: (21/21) (Q17) Iron Sword (45/45) (Dropable)
Initiate C: (0/21) (K4) Slim Sword (34/35) 
Initiate D: (21/21) (T10) Slim Sword (35/35)
Initiate E: (21/21) (O12) Slim Sword (35/35)
Pupil A: (22/22) (B12) Fire (40/40)
Pupil B: (22/22) (I20) Fire (40/40) Iron Dagger (45/45) (Dropable)
Pupil C: (22/22) (S15) Wind (40/40) 
Pupil D: (22/22) (Q8) Wind (40/40) 
Recruit A: (23/23) (D15) Slim Lance (35/35)
Recruit B: (23/23) (L19) Iron Lance (45/45) (Dropable)
Recruit C: (23/23) (P7) Slim Lance (35/35)
Recruit D: (12/23) (F10) Slim Lance (35/35) 
Recruit E: (23/23) (G10) Slim Lance (35/35)
Recruit F: (23/23) (I13) Slim Lance (35/35)
Recruit G: (23/23) (I14) Slim Lance (35/35)
Recruit H: (23/23) (M13) Slim Lance (35/35)
Recruit I: (23/23) (M14) Slim Lance (35/35)
Recruit J: (23/23) (Q13) Slim Lance (35/35)
Recruit K: (23/23) (Q14) Slim Lance (35/35)
Thief A: (19/19) (S20) Iron Dagger (45/45) 6,000 Gold (Dropable)
Xemnir Nox: (24/24) (V14) Dragon’s Fang (40/40) Iron Javelin (45/45) Vulnerary (3/3)

Players: Health, Location, Weapon
Chance: (21/21) (F3) Heal (22/30)E Vulnerary (2/3)
Doran Kearn: (23/23) (G3) Hatchet (20/35) Vulnerary (3/3) 
Mercadier: (15/19) (G4) Slim Lance (23/35) Vulnerary (1/3)
Tekeshi: (12/19) (C6) Slim Sword (26/35) 
Viola Sonnen: (20/20) (F8) Fire (33/40) Wind (29/40)E Vulnerary (2/3)
Vivianne: (16/16) (E4)

Allies: Health, Location, Weapon
Zentilin: (20/20) (G5) Bolo Knife (21/40) Flux (34/40)E Vulnerary (1/3) Lockpick (14/15)

Prisoners: Health, Location, Weapon
Prisoner A Oliver: (10/10) (D3)
Prisoner B Kiran: (10/10) (D4)

EXP:
35/100 

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[Enemy Phase]

 

Journeyman A moves to B7 and attacks Tekeshi



Journeyman A

Attack: 8

Hit: 63

Crit: 5

 

Tekeshi

Attack: ---

Hit: ---

Crit: ---

 

Journeyman A attacks: 76 Miss!

The guardsman runs up and throws his axe at Tekeshi, however, the swordsman deftly jumps out of the way.

 

Initiate A attacks Tekeshi



Initiate A

Attack: 7

Hit: 96

Crit: 5

 

Tekeshi

Attack: 10

Hit: 101

Crit: 7

Sol: 11

 

Initiate A attacks: 75 Hit! (36)

Tekeshi takes 7 damage!

 

Tekeshi counters: 85 Hit! (14) [32]

Initiate A takes 10 damage!

Tekeshi returns to his duel with the other swordsman, they trade blows and both look ready to fall at any moment.

 

Recruit D moves to F9 and attacks Viola



Recruit D

Attack: 9

Hit: 81

Crit: 5

 

Viola

Attack: 11

Hit: 102

Crit: 1

 

Recruit D attacks: 25 Hit! (86)

Viola takes 9 damage!

 

Viola counters: 14 Hit! (67)

Recruit D takes 11 damage!

The recruit doesn't like how Viola was attacking from range. So he goes forward to attack the mage and they trade blows.

 

Recruit E moves to G8 and attacks Viola



Recruit E

Attack: 9

Hit: 81

Crit: 5

 

Viola

Attack: 11

Hit: 102

Crit: 1

 

Recruit E attacks: 84 Miss!

Recuit E leaves himself wide open! (Viola +10 Crit!)

 

Viola counters: 23 Hit! (100)

Recruit E takes 11 damage!

The other lancer tries to assist his friend but misses horribly, taking a blast of wind magic to the face.

 

Journeyman D moves to G9 and attacks Viola



Journeyman E

Attack: 10

Hit: 85

Crit: 6

 

Viola

Attack: 11

Hit: 100

Crit: 1

 

Journeyman D attacks: 18 Hit! (72)

Viola takes 10 damage!

 

Viola counters: 6 Hit! (23)

Journeyman D takes 11 damage!

Finally the axeman decides to pitch in  and attacks the mage bringing hurt to the brink of collapse. She still pushes forward, however, and blasts him with wind to the face.

 

[Ally Phase]

 

Zentilin moves to G7 and attacks Journeyman D with the Bolo Knife



Zentilin is stepping in shadows

 

Zentilin

Attack: 12

Hit: 90

Crit: 3

Cancel: 16

 

Journeyman D

Attack: 8

Hit: 57

Crit: 1

 

Zentilin attacks: 55 Hit! (58) [5 Cancel Activation!]

Journeyman D takes 12 damage!

Journeyman D is poisoned!

 

Zentilin finishes: 60 Hit! (96) [60]

Journeyman D is defeated with 12 damage!

Noticing Viola's situation, Zentilin rushes forward to assist. Before the axeman could even react a set of knives pieces him, one in the gut and one in the forehead. He then falls to the ground.

 

Prisoners Hold

 

Turn 2

[Player Phase]

hP7VaKM.png

Viola regains 3 HP

 

Cheat Sheet:


Enemies: Health, Location, Weapon
Archer A: (21/21) (O20) Training Bow (35/35) Iron Blade (3/3) (Dropable)
Archer B: (21/21) (U12) Training Bow (35/35)
Archer C: (21/21) (J15) Training Bow (35/35)
Journeyman A: (25/25) (B7) Hatchet (35/35)
Journeyman B: (25/25) (F18) Iron Axe (45/45) (Dropable)
Journeyman C: (25/25) (N5) Hatchet (35/35) 
Journeyman D: (0/25) (G9) Hatchet (34/35) Poison (2/2)
Initiate A: (1/21) (C7) Slim Sword (34/35)
Initiate B: (21/21) (Q17) Iron Sword (45/45) (Dropable)
Initiate C: (0/21) (K4) Slim Sword (34/35) 
Initiate D: (21/21) (T10) Slim Sword (35/35)
Initiate E: (21/21) (O12) Slim Sword (35/35)
Pupil A: (22/22) (B12) Fire (40/40)
Pupil B: (22/22) (I20) Fire (40/40) Iron Dagger (45/45) (Dropable)
Pupil C: (22/22) (S15) Wind (40/40) 
Pupil D: (22/22) (Q8) Wind (40/40) 
Recruit A: (23/23) (D15) Slim Lance (35/35)
Recruit B: (23/23) (L19) Iron Lance (45/45) (Dropable)
Recruit C: (23/23) (P7) Slim Lance (35/35)
Recruit D: (1/23) (F9) Slim Lance (34/35) 
Recruit E: (12/23) (G8) Slim Lance (35/35)
Recruit F: (23/23) (I13) Slim Lance (35/35)
Recruit G: (23/23) (I14) Slim Lance (35/35)
Recruit H: (23/23) (M13) Slim Lance (35/35)
Recruit I: (23/23) (M14) Slim Lance (35/35)
Recruit J: (23/23) (Q13) Slim Lance (35/35)
Recruit K: (23/23) (Q14) Slim Lance (35/35)
Thief A: (19/19) (S20) Iron Dagger (45/45) 6,000 Gold (Dropable)
Xemnir Nox: (24/24) (V14) Dragon’s Fang (40/40) Iron Javelin (45/45) Vulnerary (3/3)

Players: Health, Location, Weapon
Chance: (21/21) (F3) Heal (22/30)E Vulnerary (2/3)
Doran Kearn: (23/23) (G3) Hatchet (20/35) Vulnerary (3/3) 
Mercadier: (15/19) (G4) Slim Lance (23/35) Vulnerary (1/3)
Tekeshi: (5/19) (C6) Slim Sword (25/35) 
Viola Sonnen: (4/20) (F8) Fire (33/40) Wind (26/40)E Vulnerary (2/3)
Vivianne: (16/16) (E4)

Allies: Health, Location, Weapon
Zentilin: (20/20) (G5) Bolo Knife (19/40)E Flux (34/40) Vulnerary (1/3) Lockpick (14/15)

Prisoners: Health, Location, Weapon
Prisoner A Oliver: (10/10) (D3)
Prisoner B Kiran: (10/10) (D4)

EXP:
49/100 

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The rider kept his eyes on the situation to the north, weary as he sighed. Yet again, it seemed like the swordsman had bitten off more than he could chew- the fool looked ready to fall over at any moment. And once he did... there'd be nothing to stop those lapdogs from tearing into Oliver and Kiran. Gripping his lance tightly, all he had to do was shift forward, and Lenneth was already taking flight. He flew over the other's heads, calling out to the boy with the axe as he passed...

jSgGsTJ.png

"You there, Doran, yes? I do beleive our friend has bitten off more than he can chew... and once he chokes, it won't be pretty for those two-" he gestured to the two non-combatants still standing near the door "help me shore up that northern front, would you?"

     And without waiting for an answer, he'd turned to the former prisoners "As for you two, start heading south towards the others. Try and keep yourselves close to the center of our group if you can, makes it much easier to keep these dogs off you."

 

 

Give orders to Oliver and Kiran, then head to D7, Autokill the Initiate

 

With that said, he flew off again. The sound of furiously beating wings, and the yet more furious neighing of a steed was the only preamble to their arrival Tekeshi and his sparring buddy got. No sooner, a shadow descended upon both of them, and the head of a lance lashed out at the enemy swordsman with all the force of a diving Pegasus behind it, reducing the man to little more than a skewered corpse. Nigh immediately his sights were on Tekeshi as he pushed the body off.

7YQyExq.png

"You certainly have a knack for getting into trouble like this, don't you? I admit, it's almost impressive that you're not on the ground right now, given your track record... but this stunt was reckless regardless. Last thing we need is someone rushing off alone trying to be some sort of hero. Regroup with the others before you fall over from those wounds. "

 

 

 

 

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Tekeshi himself... Really wasn't doing good himself. He could be feeling a lot worse, but he was also not doing quite well, as he was now taking on another swordsman in addition to another axeman, all while feeling ready to drop if he was about to get hit again. Seemed like the odds were stacked against him here... At least, before Mercaider came in and finished him off.

 

bF7MQmNoemAJNGoiyz3MQWYI8G5n6uF9tgLyC15CbrBUnlFrDw_s4HGRIT1dYo_VR_QqF3qH3HQaSUJ00Kg_tOttrZ7Wv_khXEGq4LAu8g6cFKOQsbiZOhx6j8_YzrhZc-kCshSu

"Yeah, I was beginning to think the same thing myself. Wasn't planning on sticking around here anyway" he replied, sheathing his sword before running off.

Tekeshi gets the hell out of dodge and moves to G6.

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