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Edo

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Everything posted by Edo

  1. You could teach Sylveon Shadow Ball or Psyshock instead of Moonblast or Hyper Voice. Hyper Voice becomes stronger thanks to Pixilate, and in Misty terrain both are around the same strength, so no need for two almost identical moves. Also an Assault Vest on Deciduye or Arcanine would be neat.
  2. Update #3 I'll be writing a little more about the story, like a short summary, from here on to make reading this a little bit more enjoyable for you guys, hope you like it.
  3. Dai Laughing made a video with the locations for items and pokemon accessible with Rock Climb for E17 and some of E18, not sure what or if something's missing.
  4. Yeah I planned so, even have Shade recorded already, just need to write the next update now. Edit: I just realized I should have written down the BSTs for all pokemon I'm using, cause people reading this might want to know and shouldn't have to look it up themselves. So here are the BSTs for every pokemon from the previous two updates: Charmeleon: 405 Charizard: 534 Kricketune: 384 Pachirisu: 405 Goldeen: 320 Seaking: 450 Burmy: 224 Wormadam: 424 Gulpin: 302 Swalot: 467 Slugma: 250 Magcargo: 430 Klink: 300 Klang: 440 Klinklang: 520 Venonat: 305 Venomoth: 450 Azumarill: 420 Graveler: 390 Golem: 495 Dugtrio: 425 Sandslash: 450 Persian: 440 Red numbers are obviously too high, so I can only use the pre evolution.
  5. Wow, it's impressive how thorough you are with perfecting everything. The AI is pretty good already, yet that's not enough for you. Thanks for this nice update
  6. The best thing I could think of is to teach it Shock Wave from one of the Move Tutors. Are there no Rocks left in Celestine Mountain? Alternatively, if you don't mind clearing this game with outside help, if you trade it over to me I could teach it Thunderbolt for you.
  7. Update #2 On time for Christmas, the next update:
  8. Most popular advice I've read so far was to use Rain Dance. Not only do her Fire attacks get weakened, the field will also not change to Burning field. Other people also suggested to use Rock type pokemon like Rhydon which you can catch on Route 3, though I don't know how well that will work.
  9. There's a breeder above the Pokemon Center in Kakori Village whom you can fight repeatedly for training.
  10. The save file is called "Game.rxdata". Search your PC for that name, then upload that file.
  11. Update #1 First Update is finally ready. As I said, early game will look pretty much like a normal run, so I won't go much into detail until Shelly, because that's the point where several pokemon would've already reached their final form and be too strong for me to use. Since I won't be using my starter for long, it doesn't really matter which one I choose. I decided to go with Charmander, because with Dragon Rage I can quickly beat the normal trainers and don't need to waste my time resetting for good IVs or for EV training. The mons I caught before Julia: (Actually I caught some more which I thought of using for the Run, but later decided not to, so I won't write about unnecessary stuff.) - fetched the Kricketot - went to Seacrest's garden to catch a Burmy. (Also got a shiny Caterpie! Evolved it into Butterfree, only to then decide I wouldn't use it after all, haha) - got Pachirisu on the bridge - got the dumpster Gulpin - caught Goldeen with Lightning rod at the pool Then came the battle against Julia. Julia: Team: Charmeleon (405), Kricketune (384), Pachirisu (405), Goldeen (320), Burmy (224), Gulpin (302) Julia was pretty easy. Vlad and Pac rocked that fight. I started with Bard and immediately switched Vlad in to activate the Lightning Rod boost and defeated Minun, Plusle and Voltorb with Water Pulse. Send Pac in for Oricorio and Geodude, and for Electrode Pac weakened it enough so that Vlad could finish it with Flail (Aftermath killed Vlad as well). - Caught Klink in the Railnet. Gulpin out, Klink in. - Burmy evolved into Wormadam and learnt Quiver Dance, nice! Pulse Tangrowth battle: nothing noteworthy - played some Voltorb flip and bought the 3 TMs and a Slugma (for battling and egg-hatching) Florinia: Team: Charmeleon, Kricketune, Pachirisu, Slugma (250), Wormadam (424), Klink (300) Not much strategy here, Kricketune and Slugma destroyed her. Fury Cutter and Incinerate decimated half her team. Cradily was a little problematic, but Nia finished the job. - got a Venonat on the Rooftop in Onyx Ward The next two Pulse Tangrowths were no problem as well. Corey: Team: Charmeleon, Goldeen, Venonat (305), Slugma, Wormadam, Klink Lost the first fight cause I was severely underleveled. After bringing everyone to the same level as Corey's team, he went down. Fluff killed Skrelp, and Brim took care of Skuntank. Wormadam was the MVP of this fight, defeating the last four members of his team by herself.
  12. I believe that the fonts in the Game folder are only there for installing them. To uninstall, you have to search in your system settings, or just search your PC for Fonts, you should immediately find it.
  13. First Formula would mean that below 67% of opponent's health, Seviper's damage would become less than 100%, that would be kinda bad. After testing it I can confirm that it's not the first formula, but rather the second one. Not sure though if the damage multiplier ranges between 1 and 1.5, might as well be something like 1.2-1.5. Definitely 50%. I remember comparing Psy Beam and Psychic, and Psy Beam did slightly more damage on average. It's interesting how the crest turns Cosmic Power as powerful as Coil and Quiver Dance, boosting 3 stats.
  14. There's a field effect manual in your Game's folder. You can look up every field info there.
  15. Thanks for the suggestions. Kadabra would be a good revenger. I tried out breeding Emolga with Speed Swap beforehand for the Run, but it's not working unfortunately. Would have been really interesting combined with something like Marowak. I guess everything from Charlotte on might be pretty hard, since I will lose the advantage being the only one with EV training. My lower base stats will likely become very noticable from then on. I'm especially worried about staying alive in longer Double Battles like the Fiore Gauntlet or the Glass gauntlet. I'll need some tanks that are really hard to kill, something like Stockpile Eviolite Munchlax. Hmm, about the eviolite: Let's just say I have a plan regarding that
  16. Yes the eviolite is underwater, so I can't get it until then. I've already started so it won't be long for the first update :) For Hail I thought of using Amaura because it knows Stealth Rocks, makes for a good start. Wishiwashi was probably the first mon I thought about when coming up with the challenge but I'm still unsure about it. It's definitely "legal" since 175 is the original BTS while the Ability gives it that huge boost (after all you could just disable its ability in some way thus making it useless). But it really feels more like Archeops or Slaking: an overpowered mon with a negative ability to balance it out, so I was pondering if I should ban it for the challenge, especially since I don't think any opponent in the game will use Gastro Acid or something else on it. With those stats it'll definitely survive most hits, even effective ones, but late game getting it down to 25% HP will likely happen often, so it might be okay using it. It would be kinda comparable to high risk mons like Wobuffet or Shedinja: It can become your trump card or be totally useless. So I guess I'll let it slide and just emphasize the 'original' in Rule 1 Trick Room Duosion with Wishiwashi, so tempting haha Damn so many good options, but I'll have to choose only a few since I'd rather not train so many. It kinda killed the fun in Rejuvenation when I did that, so I won't be able to try out lots of them. Maybe I'll just test them along the way.
  17. Thanks! I also first thought about some eviolite mons like Piloswine or Klang. And yeah, I had Sandslash in mind as well haha (oops, just noticed I wrote Sandshrew instead in my initial post, edited). As for Murkrow/Wobuffet: I'll first try without too cheesy tactics, since it's supposed to be a challenge, but if I have to...
  18. Hey everybody, I've just recently joined here, but have been playing Reborn since a year ago. After seeing lots of people do Monotype or themed playtroughs, I thought of trying out a new kind of challenge to spice up the game - which I will name the Under 450 Run. If you're wondering "What does that name mean?": It's derived from the main rule this run is based on: I will only use pokemon with a Base Stat Total (BST) of 450 and below. If you're not familiar with those numbers, let me give you some examples to show you why that would be considered a challenge: Legendary Pokemon usually have a BST between 580 (trios like the birds or dogs) to 680 (Mewtu, Rayquaza, etc.), the strongest being Arceus with 720. Pseudo Legends like Metagross or Garchomp all have a BST of 600. Starters and Gen 4 new evolutions (Electivire, Mamoswine, etc.) are located somewhere around 520-540. Pidgeot is at 479, Solrock: 460, Sandslash: 450, Wigglytuff: 435, Mightyena: 420, Ratticate: 413 and Butterfree: 395. This little overview should let you picture what kind of pokemon i will be using. Now to the rules: The rules I set for this run are as follows: 1. Only Pokemon with an original BST of 450 or lower are allowed in battles. 2. The Battle Style will be on 'Set'. 3. Bag Items are not allowed during Trainer battles. 4. Trading is prohibited to prevent unfair early advantages. 5. Moves that directly boost stats won't be allowed, neither status moves like Swords Dance nor attacking moves with a passive boost like Flame Charge. Early game will basically be the same as normal runs since there aren't really any pokemon with a BST over 450 to use. Therefore the real challenge will only start from mid game onwards. I've been planning this run for quite some while now, and I'd really like some feedback from you guys and to hear your ideas on what pokemon to use.
  19. Oh, my bad. I thought it worked like Inverse battles.
  20. How about Samurott and Golisopod? Both are based on Samurai, unless you're thinking of only Middle Age european knights.
  21. The Torterra is holding a Crest that reverses it's weaknesses and resistances. That means Torterra now resists Ice 4x, but Electric attacks will deal immense damage.
  22. Edo

    Finding Pawniard

    You could put a Pokemon with the ability Magnet pull in front of your team. This will increase your chance of finding Steel types.
  23. In my opinion, Crunch at Lv 43 is the only move that's worth it. But evolving it earlier lets it learn Body Slam. You can check here and decide for yourself which moves you prefer: Nidorina: https://serebii.net/pokedex-sm/030.shtml Nidoqueen: https://serebii.net/pokedex-sm/031.shtml
  24. The New World field has one effect that prohibits the use of field altering moves. If they implement that mechanic for the Elite 4 and Champion battles, that would be a very interesting challenge. Since Flower Garden can also be destroyed by certain fire moves, they would have to prevent that as well. That way, they could really focus their teams on the field.
  25. Currently it goes up to the 17th Gym, only the 18th Gym and Elite 4 are missing. It's a lot to play through, so you can really invest yourself in the game. Just a little tip before you start: Gym leaders can be really challenging in Reborn, unlike normal Pokemon games, so pushing through with only your starter is unlikely to work. You might want to train your whole team, and don't be afraid of trying out some weak or unpopular mons, those can be surprisingly strong in this game.
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