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ArcBolt27

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Everything posted by ArcBolt27

  1. let me guess, you were using speedup like i was
  2. this was the error that popped up when the aforementioned crash happens
  3. seems that age old crash issue i had from versions past regarding the speedup has returned for v5 :/ also a possible issue i noticed with the candy pirates quest, entering the house on the right and leaving will cause you to appear out of the house on the left
  4. one would assume such but they mentioned something back in september about "not wanting to get uranium'd" as well as the then upcoming release of scarlet/violet playing a factor but who knows, could have all but been forgotten like a good many other projects for all we know
  5. i assume you tried pressing the confirm button (default to either C or Z on the keyboard) yes? cuz its working perfectly fine for me
  6. many of us had long since known of this dialogue for quite some time, especially considering if memory serves it also gives a smidge of affinity................ achieving this dialogue was made a good bit more challenging in v13 due to how some boss encounters were handled, but back in the day it could be acquired a bit easier
  7. pretty sure they arent in the game yet but its been a while so i might be misremembering, but it would be rather likely at best that they arent yet available
  8. seems a few abilities dont wanna work properly, most notably bull rush, it causes an error code to pop up and the battle continues as if my turn was ignored also toxic thread isnt lowering speed or poisoning the target unlike what the description implies
  9. ill never understand the desire for dev/debug mode with these games, sureit can make some things in games easier but yet at the same time these games were designed to be beaten without the use of such functionality, plus if you are looking to use said functions just to steamroll thru the game then perhaps this isnt the kind of game for you? no offense
  10. i know its been a few months but im curious, is this still being worked on?
  11. as long as the move is in the game (pretty sure it is, cant remember off the top of my head) then you can indeed breed it onto a totodile, it just comes down to figuring out what mon would be needed (note i believe the ddance mon would need to be male while the totodile line would need to be female so you would get the totodile egg out of it)
  12. so does this contain the rest of the badges we couldnt get from the original FT or are we still stuck with the same amount for now?
  13. i run windows 10 and the game works perfectly fine for me so idk what the OP is talking about
  14. looking at a lot of these changes im excited for rampardos, havent used one in a hot minute but seeing what was done to its crest has me intrigued
  15. har har................ my point still stands tho, if they had simply looked at the first page before asking that they would realize they wouldnt have needed to ask it in the first place
  16. the fact that people still ask stuff like this with fan games, rom hacks and all manner of stuff despite the fact that if they would check the initial post and realize their question would be answered without even asking it baffles me to this very day
  17. idk if this was asked already but how do we change fonts? seems the e19 menu doesnt have that option for some reason or another
  18. i wouldnt worry about it atm, the game is short and the dev hasnt made an update to this in a considerable while to my knowledge
  19. no offense fam but i would think you of all people would know to check the initial post, let alone take this long to ask about this game considering how long both you and it have been around these parts.............. tho to be fair it does seem like the spoilers on the initial page are broken, at least for me anyways............... anywho best i can summarize it going purely off of muscle memory, its by and large your typical pokemon journey (ya know, challenge the gyms, beat villain team, beat elite 4 and so on) tho it does have some dark aspects to it here and there which considering we start our adventure after having a heartfelt goodbye from the orphanage we lived at growing up it makes sense, there's also unlockable costumes for our character similar to gen 6 and onward, custom megas, the elite battle system, side quests and so on
  20. while not a pseudo i would personally recommend the shadow alolan grimer you can snag as in my playthru it has been invaluable to me as an alolan muk (able to go 1v12 in the psychic gym living purely off of black sludge while paralyzed and in the red)............ as for pseudos im honestly not sure what is and isnt available off the top of my head, but if you seek a decent water mon there are a good few options tho a couple of said options are starters being feraligatr and swampert (feraligatr because sheer force + feraligatr crest is downright brutal and swampert because of mega), im not 100% sure off the top of my head if its in rejuv or not but a gastrodon would also be a rather solid choice for a water type (solid type coverage, good bit of bulk due to natural bulk and recover, plus access to storm drain)
  21. its pretty clear what they mean, unless you hack or debug it in you arent getting a dratini, and if im not mistaken there isnt a debug for v13 anymore as the main person who made all the various debug mods simply vanished along with the thread related to them
  22. yea basically prankster gives increased priority to moves that dont do any damage such as light screen and reflect, if you can manage to find a light clay give it that as well as that would prolong the duration of light screen/reflect, as for IV training, if you can access the hosiptal of hope in GDC i think you can take care of that there but i may be mistaken
  23. im assuming your magnezone doesnt have sturdy correct? if they are getting 1shot by HP ground then its safe to assume thats the case, also does your grimmsnarl have prankster? if so teaching it defensive moves like light screen/reflect could also help........... i would also recommend teaching magnezone thunder wave if it doesnt already have it as well as using an ability capsule if you can acquire one to give it sturdy so it can live at least 1 hit guaranteed
  24. well for starters, what is the team you are trying to use for the battle and what difficulty are you playing on, also is this your first time playing rejuvenation? dont worry about telling me their moves for now, just the team you are using and their levels compared to souta
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