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Feng Lei

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  1. Spoilers for those who have not completed the game. This... this revelation changes everything. This is THE plotpoint of V13.
  2. Yeah... I just went back and changed quite a few tracks with the old magic from V12. The soundtrack in that game was just about perfect. The route music outside Sheridan particularly. As for fight music, well, I replaced quite a bit, actually. Especially the gym music, which was horrible. I am so glad I replaced it before fighting the gym in V13. The old gym music is perfect for Rejuvenation. Also, I could not agree more about the executives. Madelis' theme was GOLD for her. It brought life to her scenes and fits her character exactly. That one needs to come back. The new theme is WAAAAY to serious and there is no taking Madelis seriously. She's basically a Jessie without her James.
  3. THIS. THIS made my life. If I die in the next few months, or years, or perhaps centuries, know that my pokemon fangame dream has been achieved for me. Thank you Jan. Adding in Aevium regional forms is glorious. It is wonderful. I love it. And I love the gift. Quick question: how do I evolve regular feebass and Aevium Feebass? I do not regularly train Milotics, so I'm kind of at a loss. Anyway, that Aevium Ampharos is glorious. Tell me, where do these things originate in Aevium, and why do they look as they do? Will there be extensive lore / pokedex entries? I'm one of those that absolutely loved the Alolan Form lore...
  4. I hope this is referencing Indriad... because I'd been theorizing on this discussion that he is stalking us, watching, waiting. Hopefully, if this is true, there would be scenes added in v13 that display this. Like maybe a Bisharp appearing after where Melia has gone. Like maybe it standing over the blanket we abandon, idly cutting it to shreds. Because the camera scene underneath the burned Whispy Tower is actually one of the most chilling moments in the game. A dreadful, quiet kind of chill, realizing that Indriad/Sirious/Vitus, may not be quite so far off, or out of the loop of affairs, as we assume...
  5. that gif looks like a character, possibly Florin or Flora, dangling over a cliff or something. that, or a mermaid-esque thing. No clue what or who it is, unless the blond part is hair, in which case we are looking likely at Melia/Maria, Allen, Alice or Erin...
  6. This is getting Twilight Zone. M-Maybe Jan is actually a Black Magician and all this time he was but cultivating us, the players, as spiritual fuel for his power. Now has come time to unleash the ritual on our minds. Each time we open the box, we let one of his demon familiars inside... Flee, people. Turn around and forget all about this. Or else, you will get to know what it's like being in one of those classic horror films. For realz.
  7. I keep saying it is the suit Madame X is wearing. It prevents time overlapping, as well as other as yet undisclosed functions.
  8. Wasn't my observation, though. So the credit hardly goes to me. I think maybe it is still Eclysia. The name itself is phonetically tied to Chrysalis. They have that clys part. Eeh-cl-eye-si-ah. Chr-is-sal-is... maybe it is Indriad's own version of the pyramid? I get the feeling maybe Chrysalis was not is not too far from the planet itself? Though indeed what you say is a big plot hole, unless perhaps that portal we enter through was particularly special, and we somehow survive in the place temporarily. I guess there's still no telling for sure. OR, maybe the planet is not yet destroyed, and Indriad is still doing something with Marianette.
  9. Oooh! I just found this post! M...maybe Indriad... Maybe the reason. Oh. Oh Arceus I think you've solved it enderowl. Indriad is going to DESTROY THE WORLD. And then leave. With Maria. And remember what she says? "Something, a force, always held me back," or something. Maybe she instinctively realized or the pyramid stops people from leaving that area... because there's nowhere else to go in the simulated environment. And Indriad would have surely precautions to stop people form wandering into the ship's control rooms. So the Chyrsalis is called such because Indriad plans, in all liklihood, to spend his time breaking Marionette to his will, and then possibly the Archetype itself, and then maybe use it to create a new earth in his own image, while he reigns from heaven above in the pyramid!!
  10. My only comment is that maybe the Suit is what prevents Madame X from overlapping with Melia/Maria. You will notice also that we have a very strange connexion to her helmet. The armor is where we reappear right before the game over in the bad ending for the ruined future... so SOMETHING happened to Madame X. But there's no body. It makes little sense for Melanie to have left the armor there, as well, it is just strange, but not overtly so. She also makes a comment at one point, though the dialogue changes due to reasons I don't know, about "If it wasn't for this blasted suit/armor!". The armor is also a big point in Amethyst cave... and it gets immediately possessed by people who are supposedly dead. And it is produced by what at least appears to be a time-shift stone. It would not surprise me if the suit is basically keeping whoever or whatever Madame X invulnerable or at least resistant to time deletion. But that's all conjecture. Just pointing out that her suit is important and it's got some kind of time-based purpose involved with it that has been demonstrated but not explained.
  11. I... I did not complete the Honac Woods quest. Which is bizarre as it gets. I think somehow I ended up not saving after doing that quest in particular, and then reset later without thinking. Only explanation that makes sense to me. Although I unmasked the Malamar but did not go back to the ranch. So maybe that had something to do with it. Oh well... and I uncovered a bug. If I use Golden Wings to fly back to Yui's Ranch, Ben does not finish his sentence about the weird scientist leaving the letter. Instead, he stops mid sentence after saying all the miltank were returned, and the quest remains permanently in a state of incompletion. (It seems forces are a work to prevent me from starting the Goomink quest!). I fixed it by redoing the quest and then just running to the ranch. I have not tested if it does the same with regular Fly. Thanks for all the help!
  12. Yep, I did that, but I still need to check on Yui's Ranch and see if there's anything left that needs triggering. Or maybe I didn't save after that quest. Will see soon.
  13. Uhh... I already did that, like, loooong ago. I was following the 100% walkthrough here. Many thanks to the one who wrote it, and forgive me but your name escapes my brain right now. But anyway, I followed that walkthrough, and did the Yui's Ranch sidequest already. Maybe there is something I'm supposed to do at Yui's first? After the Quest completes? I will check there right now just to be sure I needed to confirm stuff with Ben. Maybe that is the true "ending".
  14. I am having trouble activating the Goomink Quest. I've visited the kingdom of Goomidra and talked to literally everyone. (I have completed the main game). And so far, I cannot figure out how to get into the castle. The guards won't let me in. And Goomink does not battle me. He just sits there like a player character and does his "....!"... whatever that means. And the guards say I am a stinky human! The nerve! All help center requests in Neo Gearan are complete. Actually, with this particular save file, ALL help requests period are complete, as are all requests I am aware of, bar the Goomink one... and... uh... it seems impossible for me to trigger anything.
  15. Maybe the end result is that all these factions are aware of the timeline basically looping, reseting after each final bad outcome, or something similar, and are battling to ensure whatever future is ultimately reached is one of their design. I think Flora's backstory may be very important. She knows more than she lets on. She knows details she shouldn't, like the Xenpurgis. She is trying to save Grand Dream City, and her goals are noble. She is just... broken. For reasons we don't know. I wonder if maybe she's going to have a more thorough explanation for why she is this way... maybe our final journey to the past will tie the last threads together...
  16. Likely, it was the Core being destroyed. The Interceptor's survival and reincarnation is based on the Core. If the Core is too damaged... there will be no coming back. That was the gist of what the submerged Garufa Inc documents state regarding the Interceptor Project. Grr... I HATE the Garufa Inc stuff. I'd rather the Interceptor be a true agent of Existential forces, like the MC in Reborn is apparently an incarnation of Arceus' Divine Will.
  17. I'd weigh in here, but I don't have the time to articulate my feelings. It'd be a long essay, almost a full-game review. I will state that my biggest criticism is the separation of Aelita and Kenneth's backstories to Where Love Lies. I have been doing my third playthrough, but playing in the scenes of WLL at the right moments. So far, the games flow almost perfectly with each other. Everything wrong and out of place I felt when in Sheriden disappeared when playing, and felt that chill of enjoyment when playing Kenneth's part of Where Love Lies. That ending scene of Kenneth and Taelia holding their daughter's hand, right after the scene with Eldest and Aelita, right before I left for Route 3, was amazing and works perfectly, flowing seamlessly with the surroundings, giving depth and lure to the characters, and more. It foreshadows Maria's plight in the abandoned Marble Mansion, and actually sets up the plot point directly for saving Melia, and the dire sense of dread realizing they very well might be the same person... right before the events of Episode 3, where we see Maria again. It just works like solid gold, and prevents the whole thing from feeling like we're thrown into the middle of that entire subplot without any explanation. Which we are otherwise. I feel this lack of context in a vanilla playthrough is what leads to so much well-deserved criticism for the story and characters. Venam and Amber, for instance, and their trauma from the great Gearen Fire. WLL adds so much weight of character, it has no reason NOT being in the main game. So far, my playthrough with this element has banished a lot of the clunkiness of the early game, and really helps it shine brightly. It's not perfect the way WLL is structured, but it still works very well and actually provides this refreshing break most of the time. The loss of Aelita at the same time as the WLL events of unsealing Amethyst Grotto, was also a nice touch (though the scenes after that are still to come. I intend to play them in Aelita's dimensional rift. That is going to be EPIC). Point being, is, with events like Sheriden in the early part of the game, there is so much there hidden, that it feels out of place and I don't feel anything. But given proper context, the whole story starts snapping into focus, and works brilliantly. My hope is that Jan will consider this carefully. A lot of the story is great and I think the characters develop well. The tweaks and suggestions I'm making may not be easy, but I'm referencing the story itself, not the game aspect, right now. The Sheriden related characters benefit amazingly by this principle, along with Melia, Venam, Whispy Tower and Maria+ her subplot. I wonder, if we are to receive more clarity on other backstories, like maybe Flora's, how our perceptions would change. I know Alamissa Urban gives a whole Gigalithe of Depth to the Sashilla characters, particularly Roland and the cursed Karrina.
  18. Amethyst used Shave-off! ai suffered 28something damage! ai used CoMpLiCaTe. "Bugs are gathering". ai is now br@kEn type. ai restores over 90000+ lines of code.
  19. i have changed my opinion. I now am very firmly sold on the idea that the red-haired mysterious figure is in fact Saki Blakeory. Her personality is just too snarky and similar to Saki's, but with more class. The whole incident with the "whale" and the sharpedo as Saki relays it seems very awkward and time-loopy. Too suspicious.
  20. So close... I can feel my beta senses tingling. So close... I'm such a masochist. I think I find the agony of the final wait more enjoyable than the game. :P
  21. I still suspect Maria is the four light siblings, including Melia, split into 4. But that may be overthinking it. We know that Melia could not be sacrificed successfully by Angie. That may in fact have relevance. Perhaps Maria could not be successfully sacrificed in the proper way either, and the split was done to somehow whittle down her power to sacrificable increments? Also, Anathea does not react to Melia as she does whenever Maria is nearby (like in Hiyoshi's underground temple). This indicates that Maria and Melia are somehow different beings. Maria is also a genius while Melia can't do math well. While replaying Chrysalis Mansion, the dialogue between Indriad and Maria struck me in new ways. Something about the entire scene is very strange to me. I noticed for one that Maria never mentions she is a gym leader and it's Venam who inserts this assumption. She also gives us special Garufan key thing and we assume it is the Normality Badge... though Venam doesn't inspect the badge afterward, so we assume there's nothing wrong with it. Though she was very badly shaken by the experience, and so we really shouldn't consider her in the state of mind to actually help in that way. Especially since she wasn't as mature as she becomes later in the game. She wouldn't bother to think, whereas GDC Venam carries herself with far greater awareness of her own doings and things around her. But the dialogue... I am writing a long, chapter-by-chapter review of Rejuv, or trying to. I don't recall what I wrote, but the statements Maria make are interesting. One interesting bit: she claims to have met the Interceptor before, and that she won't "forget you" again. Well, as of V12, we have never actually formed a relationship with Maria. Our interactions at Marble Mansion are almost exclusively with Anathea and Vitus, not Maria... she would have no reason to feel emotional attachment to us, or even remember us, from that small incident. But she seems to remember "everything". Which shocks Indriad. More and more, I'm beginning to believe that maybe Chrysalis takes place in the future, not the past. Don't know why. A hunch. Something is very wrong about it. I don't know if maybe the plot just changed, and V13 will alter stuff to fit it, or I'm right and the mansion is important and was always one of those cases where we're given the key to the riddle, the most important puzzle piece, but it's obscured enough that it actually trips us all from figuring out truth, instead of giving us what we need to finish the puzzle early.
  22. Hopefully it works for me then. Reborn has been harder for me to play with the new engine. As in, it doesn't work at all. But my laptop is weird with how its graphics work. It plays games nobody else can get running easily, and yet violently refuses to play something like reborn without hiccups. Oddly, Rejuv played really, really choppy for two days and then became smooth and easily played. I know nothing at all about graphics or anything like that so I guess that's normal? The computer's getting used to the program and allocating more attention to running it right? Perhaps this new engine is the answer? Or are we talking about the AI itself? I hope not. Rejuv's AI always seemed more competent than the new Reborn AI, at least to me.
  23. You think Neved is Anju's son? Why? I was sure it was Kreiss... and he just doesn't realize because she was taken by Indriad while he was an infant...
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