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andracass

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Everything posted by andracass

  1. andracass

    e19 when

    well ame has a patreon that you can pledge to! also, like, i think we could release the game right now and it'd be more functional than cyberpunk.
  2. andracass

    e19 when

    it was incomplete and shouldn't've been posted. i took over because she was tired
  3. andracass

    e19 when

    what up, fuckers it has been roughly five million years since i've grabbed the mic. it feels like just yesterday i was telling the dinosaurs all about meech. it has been roughly 50 million years since our last release. we have eliminated progress bars from the face of the earth, so i'll not hold up the show and just answer the question that i posed in the title: spring 2022 (if all goes well!) ok everyone who just wanted the date can go. for everyone else: where we @ first, there is a nightclub! you can hang out with people and battle to your heart's content. there's a shitload of battle content, from the boss rush to the battle tower with lots in between. it's basically just everything detailed on this post here so instead of rehashing that all out here, i'm just going to tell you to go read what i said way back in may 2019. *dies basically, the nightclub is done and functional. there's lots to do there. it'll be neat. second: there is a postgame! structurally, it plays a bit more loosely than the main story- completing postgame will still require completing all the quests, but there's a bit more flexibility in what you want to do and when you want to do it. and if i'm being perfectly honest it is way too fucking big. stupid huge. turns out the whole quest-per-legend deal results in a massive amount of content. obviously i don't have a solid estimate since no one's quite played through it all, but it sounds like it might work out to be 4-5 episodes of content. hell, the main story content is already, like, two episodes of content. we're basically just adding a third of the game's current length to it. which is important because... what's left testing is left. what's right well, we gotta clean up a bunch of loose ends before we even get to testing. this is the last episode! and if i'm being perfectly honest, we're tired. free us. things that need to be finished before testing: (this is where we hid the dead progress bars) - Animations there's, like, 18 left? the animation squad has been working real hard on making the move anims super sharp. make sure you turn them on!!!! - Early game updates haha yesssss i finally got ame to do these i'm not going to dig up my old posts on early game since i don't want to look at the date and take psychic damage; suffice it to say that early game kinda sucks compared to the rest of the game and it's getting a revamp. there's some new areas! some redone old areas! a plot that makes you a little less dizzy from running back and forth! man its gonna be great. right now 3 episodes have been updated, and we're doing some touchups for the rest. - Ending scenes so this content is classified, but eventually this stupid fuckin game has to end and you'll get some bonus scenes with some chars under certain circumstances. - Nightclub polish so shout out to azzie for doing a fuckload of dialogue for the 500000000 (that's a metric fuckton for those of you unfamiliar with math) battle tower trainers, as well as some general chat dialogue for the chars you've been stuck with all game. there's still a bit of that left to do. - teams hi so from what i understand, the "gameplay" in these types of games consist of "battles" that someone has to "make". and "apparently" the person making them has (mostly) been "me". i've got like 12 left. oops. - Field updates making hundreds of teams means that i've taken a pretty close look at the field effects, and there have been a lot of minor changes to fields to make them make more sense/more balanced/better. - Bugs mr lord Perrence has been doing god's work wrangling our massive fucking buglist and making the new AI functional (oh yeah that's right we redid the ai but don't worry about that) bugfixing never ends, but eventually we will stop trying. - Sprite updates a lot of the sprites are, and i believe this is a term the kids are using these days, "crusty". we only produce well-made sandwiches here, meaning we are removing the crust. here's a preview of what's been done: we're buying the protags some fucking shampoo. you can actually watch us do for decibel live on twitch this sunday at 3p MDT! (that is 37 hours from the time of posting.) - leftover bullshit look you never know what's gonna come up while we clean up the rest of this. i can't even remember what all we've done since e18. and then- and then- we will do some testing. this is the largest amount of content we've ever tested at once by a gigantic margin, so we're not even sure how that's going to go. the first round of semi-public testing (that is, something you, dear reader, will be able to participate in) will be the community release, which occurs after beta testing. we will say when beta testing starts. at that point we'll probably have a general sense about how long each phase will take. the rest of the details will probably be kept under wraps just to preserve what middling amounts of sanity we've somehow maintained a grasp on. i've been holding on to an @everyone on the discord server for years and you better believe it'll be used when the game's ready. this is the home stretch, y'all. thanks for all your patience. it'll be worth the wait.
  4. there's a battle where i managed to work in every single all-adjacent hitting move it makes sense in context
  5. anyone who claims to know the release date is lying to you but i think that march would be nice. well, postgame is technically optional.
  6. ooh me me i wanna test

    1. Dreamy

      Dreamy

      lets see if replies set it off too

    2. Dreamy

      Dreamy

      guess not.

      (ily cass)

  7. can't believe we got the rights to furretwalk.mp4
  8. andracass

    v13 and MKXP

    there is a mac version! try it
  9. andracass

    v13 and MKXP

    you should be able to go to your save folder on windows, copy your save file, and drop it into the folder on mac.
  10. i wish. ame doesn't like that game
  11. andracass

    v13 and MKXP

    idk. joiplay isn't my problem.
  12. so here's the thing, right i'm not here to say that you're wrong. the system isn't the most effective. i'm here to say that this is not worth dedicating an essay to. for one thing, this is optional content. moreover, and i think this this is what some of the others here are saying, the extent that the system is inconvenient is not worth a dissertation. some quests involve excessive backtracking. it's frustrating that you can only take one quest at a time. progression is occasionally unclear. there we go! i summed up your entire post in one line. you're sitting out here arguing like there's a case that has to be made and that the person who has to make it is you. i am, i suppose, one of your so-called "superfans" (which, from my perspective, seems to just be someone who enjoys the game, but i digress) and i have misgivings about the current system. you can enjoy things while acknowledging that they are not perfect! as i said already, we already had plans to work on this, but they were pushed back because we haven't released anything in ages and really just needed to put something out. there's a lot of noise in this thread and none of it is worth the time. the system isn't perfect; it is incorrect to say otherwise. however, to say that it kills the entire game and puts the content on a level akin to sonic 06 is equally incorrect.
  13. i rarely state that i'm certain about things but i'm 100% sure that's not what those are.
  14. so, like, i don't want to tell you that you wasted your time on this, but updating the quest system is something that was pushed out to v13.5. that said, i'd still like to congratulate you for taking a molehill and turning it into mount everest. i'm with this comment.
  15. you know, maybe dev blogs were a mistake.
  16. hi! we're still here. still going. i don't want to write a post though, so take some pics and have a nice day
  17. andracass

    v13 and MKXP

    no idea. i haven't heard much about this happening before, so it might be a specific issue with your computer
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