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AiedailEclipsed

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  1. Mulch mechanics are in the current release of Essentials, but as far as I'm aware, the mulch items haven't been added anywhere within Reborn. Given that they were only added in v15 (of Essentials) like a year and half ago (December 2014), which occurred way after whatever release contained the first version of Route 1 (and thus berry planting). Soooooo... I'm gonna put money on Ame just forgot to add them to the game. Alternatively, she could just like to see us suffer.
  2. For what it's worth, it looks like in Nickaboo's new playthrough, he's up to Ep 15 and updated this week. Seems he's been having internet issues? I'll have to check him out because I pretty can't stand shofu's videos. *sigh* What I wouldn't give for MunchingOrange to do a playthrough.
  3. Once you reach the second to last island from the right hand side (it's after you have to jump down from the small ledge on the big middle island), if you go down to a small area with a patch of purple flowers and a small shrub/bush/thing, you can follow a path of the floating... things (not too sure what they're called) down to it.
  4. Yesssss. I've been waiting for the 3.1 update so I could take advantage of the new intro. Guess who's productivity just went down the drain for the day?
  5. On the subject of a Sylveon + Echoed Voice set, if you want to really rock that one, you need to use a Metronome. Each time you use the same move consecutively, it adds a 20% bonus up to an extra 100%. I made a quick excel sheet with the numbers (spoilered below). Basically, starting at round 3 of Echoed Voice & Metronome Sylveon laughs at your tears and despair. Sure, you sacrifice a bit of power for the first turn, but after that... hahaha.
  6. Here you go! So, what I did was give you a Rhyhorn and tinker around with it a bit. I gave it a pretty fair spread of IVs (I think), and an Egg move that I think you'll appreciate. :3 As for Drilbur, since it is available as a Mystery Egg-mon, I just set that up so that you'll get that. I've never actually done that before, so if something goes wrong with that, feel free to PM me and I'll fix it when the time arrives. Lastly, since I didn't give you the Drilbur outright, I gave you something... unexpected. Not sure if you'll like it, but I think it'll make for an interesting playthrough. Have fun! Note for the mods/whoever: so, if you can't tell this is the first time I've done this (actually posting a save file for someone else, not editing the file), so please don't kill me if I wasn't supposed to post or I needed to ask permission, kthnxbai. Game.rxdata
  7. In RPG Maker XP, in the tool bar at the top, you'll see three magnifying glasses. The first one is 1:1 display, second is 1:2, and the last is 1:4. When you're mapping normally, you're in 1:1 view mode. Switch to 1:2 or 1:4 to see it zoomed out. Tl;dr, 1:1 is 100%, 1:2 is 50%, and 1:4 is 25%.
  8. I had asked a friend for help building a PC, because like Sini, I had no idea where or how to begin really. I didn't know about the tools like PC Part Picker, the Reddit communities, or anything like that, so I was just kind of scratching my head going "Hmmmm, how do I start? Should I start by finding the mobo and keeping track of the compatibilities, etc?" I have some friends who had built their own PCs before, so I asked for a spot of help. He gave me that build, I asked some questions, and things kind of went from there. The new build that I heavily edited after learning a bit more, doing research, forming my own opinions, asking for feedback, etc changed some of those things around. I went with the i5-6500 just to make sure I had something that would stay up-to-date for a while (plus, I'm a lazy son-of-a-gun and once I get that CPU in, I have little to no plans to change that for at least 3 years). *shrug* For the case, I did find a nice mid tower. To echo Lostelle, things really do become easier once you've learned the basics and take advantage of the resources available. Further, definitely the same in not being a genius with this. I started with a solid general tech background, then less than a month ago I started asking questions and reading guides. I am always up for learning more too, so feel free to school me. xD EDIT: To add on to what Lostelle said about your laptop Catherine, I know the main game that I like to play on PC (Skyrim) comes with different settings to make things run better/smoother on low-end machines. I can't remember if the game automatically does this or not (I know you can change it manually). To add to that, lots of games don't need top of the line parts to run well. EDIT #2: Question for Lostelle: I saw your point about the i5-4690 and the i7-4790 for gaming vs rendering/general heavy-duty performance. You said the extra cores help, but those are both quad-core. Did you mean number of threads? Or possibly something else? Thanks for the explanation.
  9. Let's start here. So, the thing when you see stories about $50 PC builds, generally it comes down to people trading parts online or buying "used" (eg: presents that were never opened, etc). There's also the people who are building "PCs" that aren't what you'd necessarily think of as PC (eg: Raspberry Pi). So, I mean, yes, it is possible but it might not be something that you want to put the time and energy doing, with tracking down the parts, dealing with any issues that arise (lemons, fraudulent sales, etc), and so on. Ultimately, this is up to you. For these things, if you really need to or want to get newer/fancier things, I'd recommend putting them on the back burner until you actually get the PC itself set up. Obviously you'll need to find something to work with for the keyboard, but it doesn't need to be anything particularly special. Borrow one from a friend or family member, they've probably got one lying around. This will allow you to devote your full budget to the computer itself, then you can concentrate on buying the other things as the funds become available. Okay, so basically, your motherboard is what takes the various parts that run your computer and allows it to run. Without your motherboard, you really don't have a computer. The main thing to keep in mind when looking for motherboards is 1) RAM compatibility and 2) CPU compatibility. The form factor is also something to consider which influences the rest of your build (size -- so how big your case needs to be and how much physical space you have for components). RAM is probably one of the easier things to talk about. The two main varieties you'll find today are DDR3 and DDR4. Basically, DDR4 is newer and faster. It was released in late 2014 as compared to DDR3 being around since 2007. While going with DDR3 might be somewhat cheaper, DDR4 allows you to future proof your build to an extent. However, RAM is probably the single most easily replaceable part of a computer, so going with a used set of DDR3 or what-have-you and upgrading down the line might be a good fit for you that will allow you to move your budget elsewhere. As I did say above, RAM compatibility is important to motherboards as you can't just plug whatever in. Okay, so CPUs. Basically, there are two hats in this arena. Intel and AMD. Honestly, most of the time it just comes down to personal preference and what you need for your setup. There are some things to consider like the chipset architecture. For example, you might find people talking about Skylake processors, which are the newest generation of Intel processors (literally came out like the end of last year). This is similar to what I said above about future proofing, to an extent (eg: if you go with an older model of something, you're more than likely going to need to replace it quicker when the newest games come out that require the newer parts/what-have-you). I will say that to a certain extent processors for games become a bit redundant. Yes, you need a good processor/RAM if you want good overall performance, but graphical performance (eg FPS) comes from your graphics card. This is where things start getting a little cray. Radeon vs GeForce is another one of those it's mostly a personal preference thing. There are also different "levels" of graphics cards that you can get which make an overall difference. For example, if I said "Oh, I have an Intel i5 processor," you'd probably understand what I'm talking about. i5 is the second highest "level" retail consumer processor that Intel offers, right below i7 but above i3. Similarly, in graphics cards like GeForce for example, the 980 line is "higher" than the 960. But an added complication to this whole thing is that graphics cards aren't just like the CPU, they also have dedicated graphics RAM. Generally this ranges from 2GB up to 8GB. Another things to consider is the size (you can only fit something so big in your case). Lastly, graphics cards are tricky because they aren't just produced by one company. This is because while AMD/GeForce made the chipset that runs the whole card, different manufacturers can use that to produce their own cards. Your needs for cooling are very dependent on your case and how ventilated it is and the area you plan on storing your tower. There are advanced systems like water cooling, but honestly, that's a bit overkill for what you're going for probably. Fans are the main method of cooling most PCs, so make sure to check reviews to see how others' builds held up and the specs on the case to see how many fans it'll support. Cables aren't really important. Depending on how you buy, it'll come with the SATA cables and such needed to connect the components. What you need to worry about is your power supply. Basically, each part is going to draw a certain amount of power. You need a power supply able to create and push that much power to the parts. For the case, you can probably find a nice second hand one online if you don't want anything fancy. Just be sure that you know that everything will be able to fit and if it'll come with the necessary parts for you to be able to install everything. A couple things I didn't notice you talking about: Hard drive - you'll need one of these to store your data and the games themselves. Regular hard drives are both cheap and plentiful in storage. Solid state hard drives are absolutely phenomenal for their quick loading of resources and super fast boot ups. The draw back is that they are both pretty expensive and don't come with a ton of storage space. If you are able to swing it, I'd recommend getting a SSD for your OS and programs (your games as well if possible) and an HDD for everything else (if you use Steam, you can actually set it up to where you have certain games in certain hard drives so you could put your most played ones on the SSD and the others on your regular if you don't have enough space). Operating system - you'll need this to do pretty much anything. Windows is pretty much your go to and I'll let you figure out how you want to wrangle this. So that brings our crash course to a close. Now that I've stuffed your brain with a nice overview of the components, its time to actually be helpful! So, there are several AWESOME resources available on the web nowadays that help with PC building. The big one is PC Part Picker. Basically, this nifty tool allows you to choose components through a graphical interface while it tracks the nitty gritty (like component compatibility, size restraints, and wattage needed). It also finds the cheapest online retail places to buy the parts along with rebates that might be available (it isn't going to look at used parts listings on Craigslist or at ebay or the like though). There are also build guides and other peoples' builds they've designed as well. Here's the one I'm currently tinkering on, and here's what I started with like two weeks ago. So, with that one out of the way, there are also Reddit communities built around this, so you can definitely find help and support out there (/r/buildapc, /r/buildapcsales come to mind). The /r/buildapc Beginner's Guide is another great resource that will help you get a solid understand of what everything means. There was a really nice page that had some builds that the community had made that were tiered such that it was mid-range, high-range, and eat-anything-you-throw-at-it-range. I would have recommended the mid-range one as a nice place to start, but I can't find it. >.< I'll keep an eye out for it and if I see it, I'll link you to it! If you need anything else, I'll provide the best help I can. (which admittedly isn't much tbh)
  10. Attack is the tenth (Samson), Defense is the twelfth (Terra), Speed is the sixth (Serra), and Special Attack is ninth (Luna), but I don't think there has been one for Special Defense yet.
  11. Speed is the sixth badge, which is Serra if I remember correctly. EDIT: The boost is the same as Gen III, so your stat multiplied by 1.1. Not sure about the rivals getting the boost though.
  12. Thanks for the words of encouragement everyone and for the advice from Viridescent & mde! While I can't say I agree on some of the points that you brought up, I don't want this to become an argument on the merits of a wiki. I don't want this to be about replacing functionality of the forum, rather I want it about being able to bring the community closer together through utilizing and communally owning a source of information. This also presents opportunities for information to be presented in new ways. In short, I think you'll be surprised by what a wiki can be used to accomplish versus a forum. I'll definitely be posting links to the wiki and a "getting started" guide whenever I finish up with the template documentation, so hopefully sometime before the end of the month. Edit: Thank you for the link Arkhi! I've already found that one and another, but thanks none the less. I've considered some of the arguments set forth in there, but have decided to continue on regardless. Thanks again!
  13. To jump straight to the point, I've been working on a Reborn wiki as a semi-personal project. I plan to open this up to the public soon (right now, only people with accounts can edit/view), but lately things have been moving very slow due to real life craziness and other projects taking precedence. Right now, I'm going through and creating a lot of documentation pages for the various templates that make the wiki pretty and whatnot. I've also started uploading some images, but not many (started the bag sprites). Part of my plan is to create an exported file of templates, documentation, example pages, etc that any other fangame can use to jump-start their own personal wiki. I've already talked to Ame and she's okay with this proceeding in whatever manner it does, whether it be a community project or something I do alone. Anywho, I'll be taking care of all the background details for the server/hosting and whatnot, but I am interested in seeing if anyone from the community wants to take more active roles with editing, administration, etc. I don't want to be the one man wiki team -- though I will if there's isn't interest in the project. My basic goals for the wiki are as follows: Location pages for major areas, with listings for trainer battles & encounterable Pokémon and for items found in the area. A listing for event Pokémon, the general area to find them, etc. A listing for items & the general area to find them. Also, a page for the custom Reborn items. Character pages with Pokémon party details, plot info, etc. Pages for the field effects. An interactive map of the Reborn region (click the general area to bring you to the location page). This is the part where I open the field to you guys. What would you want to see on here, if anything besides what I listed? Is there any content that you wouldn't want to see? What sort of rules do you think should be enforced? What level of "discussion" should be allowed (eg: should people be able to use the talk pages to discuss the content itself, or just ask questions related to how the wiki itself operates ["How do I use this template?"], or something else entirely)? Some of my basic ideas for rules/policies: Content discussion should be kept to the forum, technical questions could either be emailed to a wiki staff person, somewhere on the forum (which we'd need to talk to the staff about), or on the talk pages. The wiki could be locked to editing for a set period of time immediately following an episode release in order to keep things as spoiler free as possible. I'm kind of ambivalent on something like in-depth guides on how to solve the puzzles or a general walkthrough being on the wiki. I'd probably leave that up to ya'll. One way that we could do this is to not allow guides until after the full game has been released. Well. That's it pretty much. I will close the thread by reiterating that I am perfectly happy to continue this project solo, because I'm kind of nerdy and like having documentation like this (yes... I collect the game guides). So, think about the questions that I posed above and post your thoughts! If anyone is interested in helping out immediately, let me know and we can see what we can do.
  14. It is officially my Unbirthday again! 364 days to-go! :D

    1. TimTim

      TimTim

      Happy belated birthday!

    2. AiedailEclipsed
  15. I've played all of these games (Fantasy Life is so good, gosh darnit). I'd have to say that while it certainly isn't all farming, it's a pretty good bit of it. Like, I'd say 60% farming, 40% other. By other, I mean what you'd normally consider par for the course in Fantasy Life -- mining, fishing, quests, etc. If you don't like farming games at all, then honestly, this might not be the best game for you if you're looking for something with a more balanced approach to gameplay (like Fantasy Life or to a less extent, Animal Crossing). [/two cents]
  16. I can't really remember where I read this, but I believe the map is that way because at the time, this was never intended to be a fangame. So, when Ame sat down and drew this massive, detailed world (which I think she described as being on four regular white sheets of paper all taped together -- you can even see the seams of them a bit if you zoom in and look carefully), it was very much designed without the constraints of RPG Maker XP/Pokémon Essentials in mind. By that, I mean that most Pokémon regions are designed as squares or horizontal rectangles -- not massive, vertical rectangles. Take this with a grain of salt though, because I really can't remember where I read this from.
  17. I really wasn't trying to be sarcastic, but I can come across that way a lot. Sorry about that. Pokken - I was going off of an evidently outdated Bulbapedia article. The Pokemon Company is publishing the Wii U version, but not the arcade machines in Japan. The point still stands though, as the majority of your time would be taken up in the development process. I'll agree with you on the point of Sun/Moon being a bit meh, so far. I suppose it'd be interesting to see if they do a GSC style generation, where we go back to Kalos, but... to be honest, I was never a fan of HGSS. I don't think you were being any more harsh than I was trying to be sarcastic. As far as introducing myself, I don't really have much to say. I've yet to start playing Reborn as I'm thinking of waiting for Episode 16, but I'm not sure.
  18. I don't mean to burst any bubbles, but... Pokken isn't developed or published by Nintendo/Game Freak. Also, comparing the release of a game like this to a main series release is a bit of a skewed comparison. That's like comparing PMD: Gates to Infinity and B2W2, which both launched in the same year within months of each other. The games are niche enough that their release wouldn't impact each other, unlike if two main series games did that. Further, I do agree that the likelihood of seeing Gen VII announced tomorrow is pretty low. The 3DS (which is coming up on five years old, so it's definitely not a "new" console by any stretch of the imagination) still has a bit of life left in it, not to mention that there is precedence to see a title launch on an older console to take advantage of install-base, push last minute sales, etc. I'm talking about Gen V and the 3DS. The 3DS was announced in early 2010, released a year or so later, but we didn't get any main series 3DS games until 2013 with XY -- meanwhile B2W2 launched on the DS in 2012. Keep in mind, we don't even have that much information on whatever the new platform will be. Also keep in mind that there has never been a cross platform generation (ie main series games on two different platforms -- all of Gen III was on GBA, all of Gen IV was on DS, etc). I highly doubt they'd launch Gen VII and tether themselves to the 3DS for another few years. Continuing, because I'm on a roll at this point... have you ever actually taken a look at the development cycles for these games? "Too much work." Multiple teams work on multiple games simultaneously. Masuda (whose tweet about the moon is a bit too suspicious for me to ignore given that he's teased new games with "innocuous" content before) develops all the main series core games (eg: RS, DP, BW, XY) and the "third versions" but hardly ever the "remakes." Guess what Masuda didn't direct? If you guessed ORAS, please send me a message and I'll ensure your cookies are delivered. I will note that he didn't direct B2W2, but to be fair, he needed to concentrate on XY for the 3DS given it was a completely new platform. Which brings us to our next point: "too little time." Tying into the development cycle is that of their timing. Do you know how many years in the 20 year time span that we've had that haven't seen a main line game release? Seven (1997, 2001, 2003, 2005, 2007, 2011, and now 2015). The general trend between the main series core games and their third versions is two years. XY were released in 2013, ORAS in 2014. We're looking at 3 years now between the core and the hypothetical third versions. If we don't get any kind of game at all this year, which would be two years in a row that we don't get a game... then I'm a duck. So, yeah. The "third version" theory is probably the most likely, with the 3 year gap being due to a clever marketing decision to leverage the 20th anniversary or because we're going to get a really freaking special game out of the deal. Tl;dr - Gen VII probably not happening The odds of us not getting a new game this year are astronomical. I explain about how the development of Pokémon games works.
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