Name: Karn Jael
Gender: Male
Age: 23
Physical Appearance: Karn is 6'1" tall, with a medium built, leaning towards the bulky side. He has light brown skin, almost as if it were a tan. He has an oval face with deep set eyes, a deeper shade of brown than chocolate, under thick, low eyebrows. His high cheekbones and prominent jawline give him an authoritative look. He has a genuine smile, with a medium sized mouth. He maintains a full beard and has medium length, wavy hair. They are often unkempt and as such look shorter than they really are. He has a rather large religious tattoo on his left arm, depicting an unknown god enraged, in a pool of blood and surrounded by the bodies of hundreds of demons. He also wears a steel ring on his right wrist, which he considers luck for him.
Character Backstory: He doesn’t remember much of his childhood and life, except the name of his parents, Shaev and Arllyn. After his parents murder, he spent his teenaged days as a nomad, travelling around the world, in search of a purpose. To survive, he would beg, steal or do any menial labour he could. He would often get into fights with youngsters, showing a degree of skill with a wooden sword he managed to scavenge. During one such fight he met an old hermit, who upon learning of his life, took Karn as a student and taught him combat magic. Here the old man revealed himself to be an excellent swordsman, who uses unique magic involving water and his swords.
Years go by, and Karn learns highly advanced magic from the old man. He forges his own sword and armour, with the guidance of the hermit. Using this sword he learns the hermit’s signature moves, the Air Slash and Shard Strike. The hermit also tells him of the death of his parents. The hermit says that his father and he, Gaern, were friends. Gaern tells him that a powerful mage was involved in the murder of Shaev and Arllyn. He suspects that the man now known as the lunamancer has knowledge about the event. Finally learning the truth, Karn sets out to avenge his parents’ death.
Character Abilities: Karn is good at fistfights due to his teenaged scuffles, and an excellent swordsman. He also knows a unique brand of combat magic, which allows him to attack using his sword from a distance as well.
The Air Slash is a very fast short to medium range attack, in which he uses his sword to slash the air and create tiny crystals from the moisture. These crystals are then carried through the air towards the target. They can cut through all soft armour and chainmail. Heavy armour however, completely protects the wearer from it. If perfectly aimed, it can decapitate a man from 25 yards away.
The Shard Strike is a long range attack, however requires more magic and time for Karn to use. He is still perfecting it and thus needs time. When his target is more than 25 yards away from him, Karn transforms moisture and minerals from the ground into sharp shards which he then uses to attack. These shards are light and can easily be deflected from shields and medium to heavy armour, but pierces through chain and light armour. They can also be tipped with poison.
The other magic Karn can do is to draw pure water from the land. While he knows how to manipulate water, he has varied success with it. Gaern however is able to control all water around him, an ability which Karn is practicing to perfect. Using this he can crystallize water in the air around him to act as temporary shields. In dusty areas, he can use moisture to mix with the dust and create fog, helping conceal him and restrict the visibility of his opponents. His control of water can help him control his own blood and is able to protect him from poisons. However due to a large number of particles in the blood, he loses control of it outside his own body. Gaern told him that the closer he gets to the lunamancer the stronger his power will become, however more violent and uncontrollable as well.
Current Belongings: His steel sword and armour, forged with guidance from the hermit. They are his most prized possessions. The sword is a thin longsword and has a hollow ground cross section. His armour has many markings on it, but no dents. However it is obvious he has been repairing it for a long time. Aside from this he wears completely black garb. A shirt, pants and a heavy cloak.
Reason for joining: While strong in his own right, Karn alone is no match for the lunamancer. His few excursions have taught him that much. Upon learning of Iain’s movement he decides this is his best chance to kill the lunamancer. All he wants is to avenge his parents. The gold and glory that will come are just added benefits.
Additional: He is generally helpful, having mended his past ways of thievery. Those he considers his friends are very important to him and he is always loyal to them.
EDIT: Its still a work in progress.. Let me know if any changes need to be made..