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Etesian

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  1. Um, a lot of that has already been said an decided on, but anyways: -Already addressed. -With how frequent double battles are Telepathy is more useful, especially because of how rare status moves are. As far as I remember, there'S been no important foe that's used Will-o-Wisp, only Luna's Umbreon used Toxic (I think) and nothing fast would be using T-Wave, so Synchronizing that would be pointless. -There's this little thing called STAB. And even without that, Fly is 90 BP while Dragon Claw is 80 BP. There's also no way to know when we'd get both the Mega Stone and Mega Ring. He can just Heart Scale Dragon Claw when he gets X's Mega Stone, but Fly is the superior move until then. -T-bolt is only 10 BP more while having a great 30% para chance. Magnet Rise is also useless on something that slow, no way in hell it can outspeed a Ground type and Magnet Rise. Also no need to, we can buy Air Balloons. -Already addressed. And Fire types are hit by Earthquake anyways, you can see the real reasoning above. -It's only 5 pathetic BP while being 3 times as likely to poison. And already addressed.
  2. Don't quote me on this, but I think you need to cancel it's evolution by pressing X to make it evolve.
  3. Asking that is something you shoulda done before making this topic IMO. Anyways, you probably uploaded too much stuff already. Just go to your profile, hit Edit Profile at the top right>Manage Attachments and delete stuff you don't need. Or just use Wikisend, way better IMO
  4. Riiiiiiight, I forgot that thing is genderless. Anyways, I'll say it again, there's a nature changer, so don't bother with that. Even if you get an Adamant one, just take it and you can change it at 7th Street. Abilities are the same, you can buy them at 7th and there's random ones here and there all over the place. Also, IVs really don't matter much, the difference between perfect and average is just 15 points at level 100, so just throw a Ditto and a Magnemite in there and settle for anything that actually is Ice. And check my guide for CE stuff to greatly speed up this whole thing. Even without Power Items, it only took me like 15 minutes to get an HP Rock
  5. Just get a Durant and plow through the entire game. Give it Hone Claws and Rock Slide via E12 and it's STABs and it's gg. And you mention Empoleon not being ideal for lack of Defog and Roost. Those 2 moves are worthless in-game. Luna is the only important foe that set hazards (not counting Aya's cause they're converted into an attack) and Roost is completely useless since we have healing items (and Empoleon doesn't learn Roost). It's actually a pretty great attacker, just give it Agility, Ice Beam, a STAB and Grass Knot. I'd also vote you ditch Forretress, it only ever gets used for hazards and Rapid Spin, both of which are pointless in-game.
  6. Simon's got it right. But to be more specific about Scrafty, read the guide both DD and Ice Punch are Egg Moves, so you can do what you thought you could do with Charizard. But seriously, read. Power Items make you earn more EVs with a Pokemon that holds 'em and they make a Pokemon that holds one in the daycare pass on the IV associated to the stat that said Power Items would give you more EVs for.
  7. I'm pretty garbage at picking out accents, because my own accents are garbage. I learned my native language, German and English at the same time, so my accent in all 3 languages is the same, a weird combo of all 3 with a south-Serbian twist. Last I've been told, I sound like I'm almost Scottish.
  8. Great, now you can get to breaking things from the inside Just kidding, congrats, you earned this
  9. I think you're getting something wrong here. Until Gen 6, it was always so that the father passes on Egg and TM moves while the female is what the Egg's species depends on. Since Gen 6, TM moves can't be passed on at all, but both parents pass on Egg moves (and the female retains it's old role of species-setting). I'd advise reading that guide that's pinned here in detail. And yes, absolutely sure. Not possible, Swablu doesn't learn EQ, so Altaria has no way of getting EQ. For the Magnemite, Everstones and the Nature Changer in 7th Street exist, so don't concern yourself with it's nature. And for the right IVs, get the Power Items from the 4th floor of the Department Store. Also: que. Whatever you mean for Scrafty, of all the moves it can get via tutors, only an Iron Tail tutor exists.
  10. http://www.pokemonreborn.com/forum/index.php?showtopic=15347
  11. Basically a way to talk/ask-questions (though use the search feature before making new topics) about the game, though there's also some other stuff to do. Read each section's description and you'll get the gist of it. Make sure to check out the Community Rules to your right. That said, hi!
  12. Etesian

    Team

    Er, you do realize that we have 15 episodes, with more useful stuff being given each episode, because Reborn wants you to use the more obscure and neglected Pokemon. Nothing you can get in the first 2 episodes is worth keeping, except for the starters and, until mid-game, Swoobat.
  13. Every episode ends right after you beat a gym leader and leave the room they're in (that also goes for gym leaders whose badges you don't get).
  14. Oh, gotcha. Still, you may want to get a HM slave, not like you can relearn Scald at any point (not for free anyways). Grab a Bibarel, they learn all field moves except for Flash and Fly. Well, keep in mind that only 2 Field effects activate that thing, the Grassy and Foresty one, which we only saw on and around Route 1 and Jasper/Beryl, where no important fights happened in which the defense boost would've helped. I really don't think you need a rotation. I only ever had more than 6 members once and that was 8 just because I couldn't decide which 6 I liked most. If your main 6 are doing their job, stick with them. If you need some 7th to help, it'd be better to get the best possible something for that specific situation and use it only for that, cause your main 6 are good enough. Well, Rotom really isn't that good since it's mostly used as a wall in comp, because that's what it does best. And it doesn't get it's favorite toys in-game, so it's really not that great. If you really want to use it, it's best option is a bulky Charge Beaming set, but I really wouldn't expect too much from that. Well, you can with Gengar, but it's obviously veeeery frail. While Gengar could hit hard once and die the same turn if it doesn't OHKO, Cofagrigus could take way more hits and it's still got 95 Special Attack, that's nothing to scoff at. There's also the fact that a lot of your team members really aren't that fast, so a Trick Room setter would be very helpful. I'd go with Cofagrigus, make it Max HP, Nasty Plot, Shadow Ball and HP Fighting and watch it sweep. Another option for the ultimate physical wall is Gourgeist, but it doesn't really fit into your team, so I'd still go Cofagrigus (still don't think you need a rotation, just swap Gardevoir for Cof). Unless you're facing some wall, slowly chipping away at the foe's health percentage-wise isn't that useful at all. And even then, if it's a wall, it really can't do much to stop you from setting up in front of it and just overpowering it. Yes you do. See, Egg Moves are passed on by both parents in E13 and onward, so DD is no problem, but Rock Slide is a TM, which can only be bred in E12 or prior, when only the father passes on moves, so you can't breed a Charmander with DD and a Charmander with Rock Slide for one that has both. Your only options are going through the pain of mining up a Helix fossil, then doing a series of side-quests to get Tyrunt, breeding DD onto that and getting it to be a level 68 Tyrantrum, then breeding that with a female Charmander/meleon/izard. The best answer I can give you is "just keep playing" it's an area you have to go through, the earliest you'll get to it is when the plot needs you to, which is after your ninth badge. Go with HP, it's not supposed to defend against a specific side of the spectrum. Also, the difference between only one defense or health is next to nothing. An Abomasnow with EQ does against a Max HP/0 Def Magnezone does up to 96.5% while a 0 HP/Max Def one takes up to 95.3%. The exception being stuff like Dragalge, which won't take physical hits well no matter what, so you might as well go with max Sp.Def, and things that boost one side of the spectrum, like your Gogoat. No prob :]
  15. "casual not-tryhard normal pokemon game player" See, that and you playing Reborn kinda just don't work, Reborn offers an experience for people wanting a real challenge. And for preparing for something you can't see coming, we have a quick save feature and all important events are announced from a mile away, it's almost like the game itself tells you "hey, important fight incoming, better save now, so you can reload and prepare yourself if you fail". Think back to all of those, the Garchomp, all the PULSEs, etc, it's always someone like Victoria jinxing it at Pyrous or it's you approaching the middle of the huge main space in Citae or getting to behind the 2 locked doors for PULSE Muk, etc.
  16. Etesian

    Fire Stone?

    Yeah, mining works. Just save in front of a rock, check it, hit F12 if you don't get one abdbe ready to.lose hours. Definitely get Cheat Engine to speed that up.
  17. Oh sweet mother of baby Buddha, FRESH MEAT A TEAM TO WORK ON! How's long's it been since something for me to work on popped up?! Anyyyyways! -Go with Fly. Dragon Claw isn't even a STAB move. Also, both Rock Slide and Dragon Claw on the same Charizard is impossible since nothing that passes DD to Charizard learns Rock Slide. I guess your 4th move can then be Dragon or Shadow Claw. -I still believe Gothitelle is the much better Calm Mind-er, but oh well. That works, but if you want it to actually stay in once you've set up, give it Shadow Ball instead of Thunderbolt. -HJK can miss, but just give it a Wide Lens and the chance of that will be reduced to 1%. The power is also much more necessary, better to just set up one turn and kill in the next, than to take the damage of 3 turns of faffing about. You also won't need recovery once Moxie gets you to the point of OHKOing everything. -I guess. Magnezone is stupidly limited in what it can run, anything works on that thing. -Definitely make it Sap Sipper. Also make it's moves Horn Leech for the good recovery at the cost of very little power and Rock Slide for actually relevant coverage on things that completely destroy you otherwise; birds. And move it's EVs to Sp.Def cause it's so slow. Bulk Up boosts your defense high enough anyway, so give your Sp.Def any boost you can. -You're completely wasting time with Toxic Spikes. Why bother with a hazard that chips away at the foe's health if you have 6 hard hitter? Give it T-bolt. ...well, that wasn't a lot, so much for my hype. Also, you really might wanna check the guide in this section, that's not how TM-breeding works. It also lists a chain for T-bolt and Scald on Dragalge.
  18. Please do use the search feature, plenty of topics about this with suggestions already exist.
  19. Know what I wanna see? A freaking Poison-type Legendary, seriously.
  20. Sooooo just finished reading all of Tokyo Ghoul in...less than 24 hours (and am gonna start RE later). How about the anime? Is it good/worth-watching compared to the manga?

    1. Show previous comments  6 more
    2. Etesian

      Etesian

      First of, NO IDEA how anyone even noticed that 15 lol. And although I did noticed a few of those, goddamn. Now I wanna start digging for info, but don't wanna be spoiled for RE, dammiiiiiit lol

    3. Kiryuu

      Kiryuu

      This is why IMO Tokyo Ghoul is possibly one, if not, the best manga in the whole market right now. The author left those clues and you are going to understand their feelings a little bit more. And possibly get a hit of their ultimate demise. I had to re-read Tokyo Ghoul to put some pieces together.

      When you read RE watch out for those, you may get a clue here and there.

      Not going to spoiled you anymore though. I have you figure out the rest on your own :D

    4. Simon

      Simon

      Like the others said, the anime counterpart to the manga was not that good. Hopefully when RE comes out, it'll be good.

  21. You really need to befriend that search feature already. Or at least Google. But anyways, among other crap explained here, all Eggs you get from the Day-Care will be of the same species as the female you put in the Day-Care, unless a Ditto is involved.
  22. Etesian

    IV Breeding

    I do recall hearing about some sorta glitch in E14 that made getting perfect IVs super easy? Never cared much about IVs though, so try the search feature for more details. Speaking of Bugs, I think there were also some bugs with Destiny Knot+Some Power Item or 2 Power Items. They're likely fixed by know, but that can be something to keep in mind if you decide to go back to pre-E13 for TM moves. But when it comes to what tools we have, of all you listed, only IV Stones aren't available, everything else is. EDIT: Oh, and we have Cheat Engine to greatly speed everything up. It's mostly fine, but if you wanna be 100% sure your save doesn't get corrupted or anything, just don't save while sped up and you're good (you can set hotkeys for specific speeds in CE)
  23. Just to throw that out there, the average base HP stat for Fully Evolved Pokemon is 80, which, at the absolute worst, at level 100, are at 270 HP, barely even in range of a 2HKO from Sonic Boom.
  24. Ya know, we have a breeding guide in the Team Showcase section, all of this and more is explained there.
  25. Keep in mind that Fern, like most characters in Reborn, are based off of real people, so no chance.
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