Cool Girl 86 Posted October 13, 2017 Share Posted October 13, 2017 Hey guys, so I built three sample teams, but I'm stuck on them. Also, the reason I built three teams is because I was going to test them all out and see which one is better for the redemption league (singles, doubles, triples...) So yeah, I really could use your help guys in finishing the teams (we can use legendaries so yeah). Also, let me know out of the three which team is better. This is a list of 'mons I'd like to put on the team: https://pastebin.com/Wr2qzUmq And here are the teams: Sample Team 1: Gardevoir - Psyshock - Hyper Voice - Thunderbolt Scizor - Roost - Bullet Punch - U-turn - Defog Donphan - Stealth Rock - Rapid Spin - Ice Shard - Earthquake Hydreigon - Dark Pulse - Fire Blast - Flash Cannon - Draco Meteor Gyarados - Dragon Dance - Waterfall - Crunch - Substitute Sample Team 2: Excadrill - Rapid Spin - Rock Slide - Iron Head - Earthquake Manectric - Switcheroo - Hidden Power [Ice] - Flamethrower - Thunderbolt Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Sample Team 3: Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Garchomp - Fire Blast - Rock Slide - Dragon Claw - Earthquake Gothitelle - Trick Room - Psyshock - Thunderbolt - Taunt Tsareena - Rapid Spin - Trop Kick - Aromatherapy - Synthesis Araquanid - Wide Guard - Toxic - Leech Life - Liquidation Link to post Share on other sites
Sceptilespy 62 Posted October 13, 2017 Share Posted October 13, 2017 1 hour ago, Cool Girl said: Hey guys, so I built three sample teams, but I'm stuck on them. Also, the reason I built three teams is because I was going to test them all out and see which one is better for the redemption league (singles, doubles, triples...) So yeah, I really could use your help guys in finishing the teams (we can use legendaries so yeah). Also, let me know out of the three which team is better. This is a list of 'mons I'd like to put on the team: https://pastebin.com/Wr2qzUmq And here are the teams: Sample Team 1: Gardevoir - Psyshock - Hyper Voice - Thunderbolt Scizor - Roost - Bullet Punch - U-turn - Defog Donphan - Stealth Rock - Rapid Spin - Ice Shard - Earthquake Hydreigon - Dark Pulse - Fire Blast - Flash Cannon - Draco Meteor Gyarados - Dragon Dance - Waterfall - Crunch - Substitute Sample Team 2: Excadrill - Rapid Spin - Rock Slide - Iron Head - Earthquake Manectric - Switcheroo - Hidden Power [Ice] - Flamethrower - Thunderbolt Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Sample Team 3: Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Garchomp - Fire Blast - Rock Slide - Dragon Claw - Earthquake Gothitelle - Trick Room - Psyshock - Thunderbolt - Taunt Tsareena - Rapid Spin - Trop Kick - Aromatherapy - Synthesis Araquanid - Wide Guard - Toxic - Leech Life - Liquidation I'm bad at giving criticism on the fly, but I could probably help through a battle. I'm usually on the reborn showdown server. Link to post Share on other sites
Wolfox 2093 Posted October 13, 2017 Share Posted October 13, 2017 8 hours ago, Cool Girl said: Hey guys, so I built three sample teams, but I'm stuck on them. Also, the reason I built three teams is because I was going to test them all out and see which one is better for the redemption league (singles, doubles, triples...) So yeah, I really could use your help guys in finishing the teams (we can use legendaries so yeah). Also, let me know out of the three which team is better. This is a list of 'mons I'd like to put on the team: https://pastebin.com/Wr2qzUmq And here are the teams: Sample Team 1: Gardevoir - Psyshock - Hyper Voice - Thunderbolt Scizor - Roost - Bullet Punch - U-turn - Defog Donphan - Stealth Rock - Rapid Spin - Ice Shard - Earthquake Hydreigon - Dark Pulse - Fire Blast - Flash Cannon - Draco Meteor Gyarados - Dragon Dance - Waterfall - Crunch - Substitute Sample Team 2: Excadrill - Rapid Spin - Rock Slide - Iron Head - Earthquake Manectric - Switcheroo - Hidden Power [Ice] - Flamethrower - Thunderbolt Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Sample Team 3: Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Garchomp - Fire Blast - Rock Slide - Dragon Claw - Earthquake Gothitelle - Trick Room - Psyshock - Thunderbolt - Taunt Tsareena - Rapid Spin - Trop Kick - Aromatherapy - Synthesis Araquanid - Wide Guard - Toxic - Leech Life - Liquidation 2 For the last move on Gardevoir you need Focus Miss. Yes I know, I hate having to run, but it's the only Fighting coverage it gets, sadly but with that you'd have a good Mega Gardevoir on team one, stopping mage Gyarados from dupe typing Hydreigon. Lastly a Fire type llike RK9 or something would probably complete that team Link to post Share on other sites
pyrromanis 70 Posted October 13, 2017 Share Posted October 13, 2017 11 hours ago, Cool Girl said: Hey guys, so I built three sample teams, but I'm stuck on them. Also, the reason I built three teams is because I was going to test them all out and see which one is better for the redemption league (singles, doubles, triples...) So yeah, I really could use your help guys in finishing the teams (we can use legendaries so yeah). Also, let me know out of the three which team is better. This is a list of 'mons I'd like to put on the team: https://pastebin.com/Wr2qzUmq And here are the teams: Sample Team 1: Gardevoir - Psyshock - Hyper Voice - Thunderbolt Scizor - Roost - Bullet Punch - U-turn - Defog Donphan - Stealth Rock - Rapid Spin - Ice Shard - Earthquake Hydreigon - Dark Pulse - Fire Blast - Flash Cannon - Draco Meteor Gyarados - Dragon Dance - Waterfall - Crunch - Substitute Sample Team 2: Excadrill - Rapid Spin - Rock Slide - Iron Head - Earthquake Manectric - Switcheroo - Hidden Power [Ice] - Flamethrower - Thunderbolt Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Sample Team 3: Gigalith - Stealth Rock - Wide Guard - Rock Slide - Explosion Garchomp - Fire Blast - Rock Slide - Dragon Claw - Earthquake Gothitelle - Trick Room - Psyshock - Thunderbolt - Taunt Tsareena - Rapid Spin - Trop Kick - Aromatherapy - Synthesis Araquanid - Wide Guard - Toxic - Leech Life - Liquidation 1st team struggles to to kill steel types outside of donphan and fire blast on hydreigon. And as wolfox said focus miss is kinda needed on garde. For last slot I would add a fast fire or fighting type like salazzle, infernape and cobalion/virizion. 2nd team/core has an obvious ground and fighting weakness. Any flying type or levitating mon would fit in perfectly. Vikavolt in particular can help break bulky water and can power up normal manectric with discharge. although i dunno how you'll feel about 2 electric types. Other notable additions would be some grass types to give a resistance to eq spam like sceptile, serperior or whimsicott. Last team doesn't need 2 wide guard users. I would swap wg on gigalith with eq. Also the team doesn't have good ice resistance so something like azu or snorlax that can work in tr too are good choices. But in general I would go for a steel type. Link to post Share on other sites
Corso 165 Posted October 13, 2017 Share Posted October 13, 2017 It's about 50% done, but I can't decide on some moves. (I've underlined moves I'm more inclined towards) Spoiler Blastoise - Aura Sphere - Scald - Rapid Spin - Water Spout / Dragon Tail / Aqua Jet / Fake Out / Ice Beam Shedinja - Toxic - Struggle Bug /X-Scissor - Shadow Sneak - Protect / Endure / Baton Pass Gardevoir - Charge Beam - Protect / Heal Bell / Destiny Bond / Energy Ball / Healing Wish - Moonblast / Hyper Voice - Psychic / Psyshock Latias - Draco Meteor / Dragon Pulse - Wish / Recover - Energy Ball / Psychic / Psyshock/ Ice Beam / Calm Mind - Healing Wish / Heal Pulse / Protect Aerodactyl - Sky Drop - Rock Slide / Stone Edge - Stealth Rock / Hone Claws - Iron Head Zoroark - U-turn - Night Daze / Dark Pulse / Knock Off / Sucker Punch - Flamethrower / Sludge Bomb - Nasty Plot / Swords Dance Set explanations and thoughts: Spoiler Blastoise: Water Spout hits harder than Scald if over 55% HP, Dragon Tail allows to take advantage of Stealth Rock, Fake Out and Aqua Jet give priority and safe mega evolution, Ice Beam for coverage; Shedinja: Struggle Bug avoids contact and cripples special attackers, Endure allows to run Weakness Policy, while Baton Pass provides slow switch; Gardevoir: Hyper Voice hits harder than Moonblast but gets shut down by Wide Guard, Charge Beam provides coverage and boost; I can't decide if I should run a support move or another coverage; Latias: the idea is to run a cleric set, however I don't know if I should also run coverage; Aerodactyl: nothing much to say, Rock Slide flinches but gets countered by Wide Guard, but Stone Edge has much more power; Stealth Rock takes advantages of swaps caused by Shedinja, and I'm not sure if Aerodactyl is bulky enough to set up; Zoroark: it should work in tandem with Shedinja, but I'm not sure if I need a physical, a special or a mixed set; U-Turn should be useful in any case; as for the Dark-type moves, each of them has its advantage over the others; since I miss consistent coverage against Steel and Fairy, I thought Zoroark could help with that; in any case, disguising as Shedinja may grant me a turn to set up. On a side note, I've never tried this team and I've never played online (but you have to start from somewhere, haven't you?) Link to post Share on other sites
Cool Girl 86 Posted October 13, 2017 Share Posted October 13, 2017 @Wolfox and @pyrromanis Ok, I will try and make the changes. Question: so you guys say I should go with the first team sample for redemption league? Or which one should I pick in your opinion? EDIT: Based on people's feedback, I have decided to go with the first team sample. Also, thank you for the help. I really appreciate it! Link to post Share on other sites
DigitalAmber 74 Posted October 18, 2017 Share Posted October 18, 2017 want to stick with mono water and a rain team, but otherwise Spoiler My mobile messed up and I can’t delete it Spoiler Swampert(Mega) Damp Brick break Waterfall E-quake Ice punch Peliper Drizzle U turn Hurricane Wide guard Mist Ludicolo Rain dish Leech seed Giga drain Ice beam Scald Seismatoad Swift Swim Stealth rock Earth power Scald Sludge wave Rotom Wash Levitate Thunder Rain dance Pain Split Hydro pump Kingdra Swift Swim Dragon pulse Hydro pump Flash Cannon Scald Feel free to give suggestions as grass/flying/ice dominates this team. Link to post Share on other sites
HUEnd 129 Posted October 18, 2017 Share Posted October 18, 2017 @DigitalAmber, I'd do the following tweaks: Spoiler - Use Stealth Rock instead of Brick Break on Swampert, as it's very situational and it's not that worthy, especially because Ground/Water STABs + Ice Punch gets nearly (if not) perfect coverage; - Swap Mist for Scald and Wide Guard for Roost on Pelipper, as it'll appreciate the boost from the rain to deal some decent damage (for a supportive mon). You could use Defog over Wide Guard or U-Turn too, as it'll prevent you from getting chip damage every switch; - Surf or Hydro Pump instead of Scald on Ludicolo would make him a better wallbreaker; - Remove Seismitoad for Azumarill, as Sap Sipper would be a great tool to prevent a Serperior/Grass-type sweeper to clear your team; - Use Draco Meteor instead of Dragon Pulse and Focus Energy over Scald on Kingdra, as Draco Meteor has a way bigger damage output and Focus Energy would allow you net some critical hits and ignore your Sp.Atk drops. Also, you could consider adding more physical attackers on your team building a physical Kingdra set or maybe other pokemon Link to post Share on other sites
pyrromanis 70 Posted October 18, 2017 Share Posted October 18, 2017 @DigitalAmber Outside of HUEnd's suggestions which I agree with most (outside of stealth rock on pert if you keep toad) I would recommend swap Rotom-w for Araquanid. Araquanid gives you another physical attacker that the team lacks, gives you Wide Guard freeing a moveslot on Peliper, a slow mon that can work under Trick Room that your team hates to face and an immunity to will o wisp that Swampert hates Link to post Share on other sites
Corso 165 Posted October 21, 2017 Share Posted October 21, 2017 After some more thinking, V3 of my team: Spoiler Blastoise Aura Sphere Scald Rapid Spin Water Spout Shedinja Toxic Struggle Bug Shadow Sneak Endure Gardevoir Hyper Voice Charge Beam Psychic Destiny Bond Latias Draco Meteor Wish Protect Energy Ball Aerodactyl Sky Drop Rock Slide Stealth Rock Iron Head Zoroark Sucker Punch Knock Off Flamethrower Sludge Bomb I still have some doubts though: Spoiler I don't know if I should replace Struggle Bug with X-Scissor, which has much more power, but then I could get hit by unexpected Rocky Helmets. Besides, Struggle Bug drops the opponent's Special Attack, and that may allow a safer switch. I'm worried about Poison-types, since my only counter Gardevoir is weak to them: walls like Alolan Muk are especially threatening. The best solution would be Earthquake, but only Blastoise, Latias and Aerodactyl can learn it: Latias shouldn't be a physical attacker, while Blastoise would lose either wallbreaking power (Water Spout), coverage (Aura Sphere) or utility (Scald and Rapid Spin). That leaves me with Aerodactyl: Iron Head is a good answer for Fairy-types and has flinch chance, while Stealth Rock provides chip damage over time, which is important since I have Shedinja and Zoroark and they may force sveral swaps (it also breakes Focus Sashes), but Aerodactyl could prove to be too frail to set it safely. I still need to decide between Rock Slide and Stone Edge for Aerodactyl. I'd really like to know your opinion. Link to post Share on other sites
Mr. Finn 256 Posted October 22, 2017 Share Posted October 22, 2017 Okay, I did two new teams. One of them is the team I will use, or maybe I will fix some things in each of them. One team specially for Triples and one for Steel Mono. Also, I don't want to go without Metagross. Triples: Spoiler Vin (Tangrowth) (M) @ Big Root Ability: Regenerator EVs: 252 HP / 4 SpA / 252 SpD Calm Nature IVs: 0 Atk - Protect - Leech Seed - Giga Drain - Ancient Power Steele (Scizor-Mega) (F) @ Scizorite Ability: Technician EVs: 252 HP / 252 Atk / 4 Spe Adamant Nature - Swords Dance - Bullet Punch - Bug Bite - Roost ChandeRules (Chandelure) (F) @ Choice Scarf Ability: Infiltrator Shiny: Yes EVs: 156 HP / 252 SpA / 4 SpD / 96 Spe Modest Nature IVs: 0 Atk - Flamethrower - Shadow Ball - Energy Ball - Trick Swamp King (Swampert) (M) @ Assault Vest Ability: Damp EVs: 252 HP / 252 Atk / 4 Spe Adamant Nature - Waterfall - Earthquake - Ice Punch - Stone Edge Orangutan (Oranguru) (M) @ Light Clay Ability: Telepathy EVs: 248 HP / 200 Def / 56 SpD / 4 Spe Bold Nature IVs: 0 Atk - Reflect - Light Screen - Taunt - Foul Play Centurion-X (Metagross) @ Assault Vest Ability: Clear Body Shiny: Yes EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Meteor Mash - Earthquake - Thunder Punch - Bullet Punch Steel Mono: Spoiler This is Sparta! (Escavalier) (M) @ Assault Vest Ability: Overcoat EVs: 252 HP / 252 Atk / 4 SpD Brave Nature IVs: 0 Spe - X-Scissor - Iron Head - Drill Run - Knock Off Thick Metal (Bronzong) @ Light Clay Ability: Levitate EVs: 252 HP / 144 Def / 112 SpD Sassy Nature IVs: 0 Atk / 0 Spe - Trick Room - Reflect - Light Screen - Stealth Rock The King (Aegislash) (M) @ Weakness Policy Ability: Stance Change EVs: 252 HP / 252 Atk / 4 SpD Brave Nature IVs: 0 Spe - Swords Dance - King's Shield - Shadow Sneak - Sacred Sword Heavy Duty (Steelix-Mega) (M) @ Steelixite Ability: Sheer Force EVs: 252 HP / 252 SpD Sassy Nature IVs: 0 Spe - Earthquake - Iron Head - Ice Fang - Thunder Fang Steele (Scizor) (F) @ Life Orb Ability: Technician EVs: 252 HP / 252 Atk / 4 Spe Adamant Nature - Swords Dance - Bullet Punch - Bug Bite - Roost Centurion-X 2.0 (Metagross) @ Assault Vest Ability: Clear Body Shiny: Yes EVs: 252 HP / 252 Atk / 4 Spe Adamant Nature - Meteor Mash - Earthquake - Thunder Punch - Bullet Punch I'm not sure which one of them I should use. Not sure which changes I should do. I've lost against all the Gym Leaders, so I can't beat them, even with advantage. Any help would be appreciated. Thanks. Link to post Share on other sites
Shad_ 6 Posted October 29, 2017 Share Posted October 29, 2017 Since i decided to restart, help is heavily appreciated tbh Nidoking - Sludge Wave - Earth Power - Flamethrower - Ice Beam Hydreigon - Dark Pulse - Draco Meteor - Flash Cannon - U-turn Aegislash - Flash Cannon - Shadow Ball - Shadow Sneak - King's Shield Tsareena - U-turn - Trop Kick - Play Rough - High Jump Kick Azumarill - Aqua Jet - Play Rough - Waterfall - Ice Punch Excadrill - Rock Slide - Earthquake - Rapid Spin - Iron Head Link to post Share on other sites
Veterans Azeria 390 Posted November 11, 2017 Author Veterans Share Posted November 11, 2017 @Shad_ Looks good for the most part, only changes I feel are necessary are Heat Wave > Flash Cannon on Hydreigon and Superpower or Knock off on Azumarill. Link to post Share on other sites
hcsa 0 Posted November 24, 2017 Share Posted November 24, 2017 I'm going to restart again, so this time I'd like some opinions before going in: Spoiler Ninetales-A: - Aurora Veil - Nasty Plot - Blizzard - Moonblast Aegislash: - King's Shield - Wide Guard - Iron Head - Shadow Ball Garchomp: - Swords Dance - Earthquake - Dargon Claw - Rock Slide M-Venusaur: - Synthesis - Knock Off - Giga Drain - Sludge Bomb Rotom-W: - Defog - Toxic - Hydro Pump - Discharge Infernape: - Fake Out - Stealth Rock - Close Combat - Heat Wave I've considered swapping Synthesis on Venusaur by Leech Seed (because the recover is cut in half by Hail) or Knock Off by Toxic (so that Rotom can have Pain Split), what do you think? Link to post Share on other sites
Black Swordsman 16 Posted November 25, 2017 Share Posted November 25, 2017 I need help with my team...I'm not sure if its any good or ready for the league yet. Spoiler Mawile Play Rough Sucker Punch Thunder Punch Fire Fang Metagross Bullet Punch Meteor Mash Ice Punch Thunder Punch Garchomp Stealth Rock Earthquake Dragon Claw Swords Dance Raikou Thunderbolt Calm Mind Hidden Power (Ice) Shadow Ball Excadrill Earthquake Toxic Rapid Spin Rock Slide Infernape Thunder Punch Power Up Punch Mach Punch Fire Punch Link to post Share on other sites
Filthy Casual 176 Posted November 26, 2017 Share Posted November 26, 2017 So I'm currently getting walled to hell by Jasper, Fabian, and Mira. I think it's now time for me to use my two tokens and get a Stealth Rock user. However, which moves should I change? My team is below. Link to post Share on other sites
Dragon God Goomy 10 Posted January 28, 2018 Share Posted January 28, 2018 Imma go to this with this team Spoiler Aegislash -Swords Dance -King's shield -Shadow Claw -Iron Head Primarina -Hyper Voice -Energy Ball -Ice Beam -Psychic Hydreigon -Draco Meteor -Fire Blast -Dark Pulse -Roost Gliscor -Taunt -Earthquake -Toxic -Roost Manectric -Volt Switch -Flamethrower -Hidden Power Ice -Thunderbolt Donphan -Rapid Spin -Knock Off -Earthquake -Toxic Link to post Share on other sites
S4v4g3r 0 Posted February 11, 2018 Share Posted February 11, 2018 Hi all, I'm looking at having a go at this as it looks like a really fun idea, but having never done anything like it could do with some advice on my proposed team. Spoiler Latias - Defog - Recover - Draco Meteor - Psyshock Mamoswine - Stealth Rock - Earthquake - Ice Shard - Icicle Crash Volcarona - Quiver Dance - Substitute - Bug Buzz - Heat Wave Clawitzer - Muddy Water - Sludge Wave - Dark Pulse - U-turn Manectric - Volt Switch - Discharge - Flamethrower - Hidden Power [Grass] Lucario - Swords Dance - Close Combat - Meteor Mash - Earthquake Does anyone have any suggestions? Thanks! Link to post Share on other sites
Veterans Azeria 390 Posted February 11, 2018 Author Veterans Share Posted February 11, 2018 @S4v4g3r I'd suggest something like Primarina > Clawitzer due to better typing synergy with your team. A set such as Scald/Moonblast/Psychic/Ice Beam is fantastic at wallbreaking for you. If not Primarina, Azumarill does much the same thing, on top of adding priority in a strong Aqua Jet to your team I'd also suggest Extremespeed > Earthquake on Lucario, Earthquake doesn't really give it any additional coverage. Maybe another Fire type over Volcarona? You've got a good set up sweeper in Lucario already, and Volcarona is something that's better to support fully. If you want to keep it, I'd honestly suggest getting Giga Drain just so you can heal/deal with rock and water types better. Link to post Share on other sites
S4v4g3r 0 Posted February 11, 2018 Share Posted February 11, 2018 @Azeria Thanks for the feedback, I've added E speed to Luke, and swapped Clawitzer for Azumarill and Volcarona for Rotom-H with the sets below, as that gives me some better defensive typings as well as some more priority and ultility in knock off and toxic. Spoiler Latias - Defog - Recover - Draco Meteor - Psyshock Mamoswine - Stealth Rock - Earthquake - Ice Shard - Icicle Crash Manectric - Volt Switch - Thunderbolt - Flamethrower - Hidden Power [Grass] Lucario - Swords Dance - Close Combat - Meteor Mash - Extreme Speed Rotom-Heat - Volt Switch - Overheat - Dark Pulse - Toxic Azumarill - Aqua Jet - Play Rough - Knock Off - Belly Drum Link to post Share on other sites
Veterans Azeria 390 Posted February 11, 2018 Author Veterans Share Posted February 11, 2018 @S4v4g3r Eh, I don't think Rotom-H fits too well on your team honestly. You're probably better off with something like Arcanine or a Scizor to form a Volt-Turn core with Mega Mane. Link to post Share on other sites
S4v4g3r 0 Posted February 11, 2018 Share Posted February 11, 2018 Hmm, my thought behind it was the additional ground switch in which with arcanine my team would have 3 weaknesses to and only Lati as a resist. Plus it can also volt switch to provide some momentum with mega mane. I'm going to keep working on the team and hopefully be ready to start next weekend. Link to post Share on other sites
pyrromanis 70 Posted February 11, 2018 Share Posted February 11, 2018 Dark Pulse on Rotom-H isn't that good of an option. A more supportive move like Trick, Will-O-Wisp/Thunder Wave for double status, Light Screen/Reflect or Electroeb for speed control are all good choices. There's also the choice of a more offensive move like Fould Play, Thunderbolt/Discharge or HP Grass for those pesky Water/Grounds that wall Rotom. Other Fire Pokemon you can use over Rotom-H are: -Molters with Huricane, Heat Wave, U-Turn, Roost/Tailwind -Incineroar with Flare Blitz, Darkest Lariat, U-Turn, Fake Out -Infernape with Flare Blitz, Close Combat, U-Turn, Fake Out -Darmanitan with Flare Blitz, Earthquake, Rock Slide, U-Turn -Talonflame with Flare Blitz, Acrobatics/Brave Bird, Will-O-Wisp/Swords Dance, Roost/Tailwind Link to post Share on other sites
DW~ 40 Posted February 25, 2018 Share Posted February 25, 2018 Spoiler Mamoswine Ability: Thick Fat - Earthquake - Icicle Crash - Ice Shard Indecisive on Rocks/Filler Gyarados Ability: Intimidate EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Dragon Dance - Crunch - Waterfall - Earthquake Nice n' Gyara, Helps nicely with a few leaders but idk what to put Sub over. If Crunch, I need a Ferro check and if EQ, a Ches Check (for this team at least) Scizor Ability: Swarm - Bullet Punch - Swords Dance - U-turn - Roost Could use something for Ice, so went with good ol' Sciz Rotom-Heat Ability: Levitate IVs: 0 Atk - Defog - Volt Switch - Overheat - Will-O-Wisp FOR THE JEWS, but also defog support (could switch this also for another defogger ngl but it came up first) (My other fire type idea was chandy though) That's all I came up with so far before hitting a wall Boop Link to post Share on other sites
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