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Q-Jei

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Q-Jei last won the day on April 15

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About Q-Jei

  • Birthday 05/06/1995

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    Q-Jei
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    Xynodel

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  1. Ah, okay! So that explains why you encountered incompatibilities. Nevermind, the following code should work properly if I'm not mistaken:
  2. No worries, can you share your script "PokeBattle_MoveEffects.rb" with me in PM? The version of Reborn I use is pretty old (v19.6) and the code has been rewritten meanwhile, so there might be conflict with the code I gave you.
  3. Surely! I mentioned RPG Maker because I used to compile my game directly from it but you can probably use the debug compiler too!
  4. Combining downtempo with technical death metal sounds far-fetched, but this band made it and the result is very engaging! I can't get enough of this album!
  5. - Go to the Scripts folder, then find and open the script named "PokeBattle_MoveEffects.rb". - Use Ctrl+F and type the name of the move you want to alter to find the class proper to Mat Block. - Replace the code of the class with the one below. - Try to compile your game with RPG Maker to see if something has changed. Don't hesitate to tell me if it worked!
  6. I had a Pangoro with Mold Breaker as an ability and used Bullet Punch on Camerupt. This made the fight way easier than expected.
  7. "My limits start where my imagination stops."

     

    Q-Jei

  8. You can opt for Froakie too! It can be very useful to lure trainers if it has Protean as an ability and it’s very versatile. Charmander can also help a lot at the start of the game because you’ll meet some tanky Pokémon such as Tangrowth and Cradily and Dragon Rage can be quite effective against them.
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