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Haru,,

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Reborn Development Blog

Rejuvenation Development Blog

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Everything posted by Haru,,

  1. This ended up very buggy and also poorly written no matter what I did. One for V13 that will actually like,,, work will come out with no estimation date. I'll work on it when I work on it uwu Anyway until then my sweets~ - the nerd who pretends they can code side note: leaving the downloads up in case y'all are interesting in a roulette wheel on whether or not it will function correctly: The Rejuvenation Challenge Pack! What is it? It's a bundle of various modifications made to spice up the gameplay that you can select from the start of a new save. Features: - Nuzlocke mode - Solo run mode - Pokemon Randomizer - Item Randomzier - Moveset Randomizer - Move Base Damage Randomizer - Move Type Randomizer - Type Randomizer - Ability Randomizer - Trainer Randomizer - Team Randomizer - Mystery Challenge - Brave Challenge If any mode is unclear, they are explained in detail in the Challenge Selection Menu. There are bound to be bugs, so report them here or over Discord, @Haru#6175! Please supply me with your save when reporting bugs to make things faster on getting fixed! (You must be in the Reborn Discord server to be able to contact me through Discord) Changes (Red means fixed/removed, Green means new/added, Yellow means being worked on, Blue means it has been completed and will in the next update) : Downloads: Google Drive MediaFire
  2. @ArcBolt27 There seems to be an error in your end, I've attempted both seeds you gave and I'm not getting any errors. I even reverse engineered the Randomizer to find the move it was trying to learn in the first place, however neither would give me Jump Kick, which is the move ID 92. I can refresh your seed if you want or the other option is starting a new save. The same goes for you @acecy34.
  3. When reporting an error, please provide a screenshot of the error message, otherwise it will A. Be harder for me to reproduce when I've never encountered that bug before B. Be incredibly time consuming to try to solve it
  4. In addition, I am updating it again for Shadow Pokemon to be randomized, except for Madelis' Shadow Mewtwo.
  5. I had fixed it before you posted this, please download the new patch!
  6. Different character names have nothing to do with it. It seems I made another typo causing the randomizer to actually turn off? No clue how it even happened, but it is fixed now (you will need a new save). As for the inputting a seed, I decided to leave that out for now but never updated the Changelog. My bad~
  7. It seems I've made a few typos in the code! This has now been fixed, make sure to download it now and replace everything!
  8. Well you need to have enabled it when prompted while starting a new game
  9. Thanks for the reports guys! These bugs should be fixed in the next few weeks, with a way to reset the seed to fix these bugs. I'm surprised at some of them, but no worries! Everything will be in working order!
  10. Unfortunately I do not have a time slot, as I had planned it to be released before this weekend when I went on vacation, but it refused to actually work, so I decided to disable it until I figured it out.
  11. I have never used that modpack before, so I honestly have no idea.
  12. I believe so! I can add it to my list of things to look into!
  13. Heyy y'all This post will now be locked as I have now completely recoded the randomizer. I have turned it into a challenge pack with loads of other challenges. You can find that pack here! Hey y'all~ This time, I'm bringing to you a Randomizer option for Version 12 of Pokemon Rejuvenation! Huge thanks to @Amethyst and @andracass for some technical workings inside the code and shoutouts to Rei over at the PokeCommunity Forums for the basic concept. All credits and instructions on installation are included the README file included in the download. Features: Fully random generation of Pokemon Seeded generation of Pokemon, Movesets, TMs, and Abilities. Rift Pokemon, Two special Pokemon, and Legendary Pokemon stay true to their original formes, but may have different moves and abilities You can now nickname your Pokemon directly from your Party Any Pokemon with special effects in battle, such as Crests or Mega Evolution will be randomized to a separate Pokemon with a Crest or Mega Evolution, respectively Mono-Type runs! Let your run be restricted to only Pokemon of a specific type, or multiple types if you desire! Options to set the run to only catch Pokemon that apply to your settings or to just fill your entire PC with your selected typing(s). Changelog: Known Bugs: Strikethrough means fixed in the next update. Red means game-breaking. Yellow means potentially game-breaking, but is avoidable/can be worked around. Green means visual bug/does not affect performance/will not break the game. Download Links (Original): Google Drive Dropbox Saves from the Version 11 randomizer will NOT continue to have randomized Pokemon in them. I have modified how the program handles the randomization (slightly) causing old saves to be incompatible. Mono-Type runs ALSO require a NEW save file. They can also only be started if you have selected a randomizer.
  14. It seems crests in the [Items] pocket are infinite. You can't have more than one in a pocket, however you can have multiple Pokemon hold it. I've tested with 6 Pokemon. EDIT: The only options for both are [Give] and [Cancel] so you can't get rid of the one in the [Items] pocket.
  15. In Dr. Jenkel's Lab, three things can happen: Jenkel walks through the player during the Hidden Library 2 quest. If you talk to the water on the farthest right from the top, it will ask if you wish to purify a Pokemon: If you talk to a specific tile, you can activate the "Remember past event" mechanic from pre-version 11:
  16. Heyy y'all, if you're reading this, you're in an outdated version of the randomizer and Rejuvenation! I recommend you update both. You can find the updated randomizer here and the updated version of the game here! With the help of a script from the PokeCommunity, I have made a Randomizer option for Pokemon Rejuvenation V11 (Patch 1)! Instructions on how to use it are in the file named README.txt, so please actually read it. If anything happens, contact me here or on the Reborn Discord server, @HauDareYou#2922 Features: Randomized Encounters, Gift Pokemon, and Battles! Mega Pokemon will be randomized into another random Mega Pokemon. Crest Pokemon will be randomized into another random Crest Pokemon. Yveltal, Shadow Mewtwo, Giratina, Groudon, Kyogre, Rift Fights, and Pulse Musharna remain un-randomized. (This is mostly out of personally preference, however I felt that heavily story-related Pokemon should stay as is.) In the party menu, once you select a Pokemon, you now have the option to either nickname the Pokemon, or re-randomize it! The Randomizer can be enabled at any time by talking to the gate clerk at the Oceana Pier Gate. Known Bugs: Randomized Shadow Pokemon have the original Pokemon's moveset upon purification. I don't know how to change this, so it will be staying. Rift Pokemon would randomize to a random Pokemon. It is currently impossible to progress past Marianette. The second Rift Gyarados fight is impossible to start. When you play as another trainer, the movesets don't match the current Pokemon. Google Drive: Download
  17. When on the Inverse Field, Stealth Rocks work as if it was on a normal field. Me being silly was running the wrong version.
  18. So, when playing as Ana during the Chrisola Mansion arc, you get stuck as Marianette after changing sprites in the pool area.
  19. For some reason, the game isn't pulling data from Game.rxdata anymore, but instead the most recent backup. This is really annoying as I have a few saves I'm working on, including my main save. As of now, I can only access my solo run save, as that's the post recent backup.
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