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Haru,,

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Haru,, last won the day on February 15 2021

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    Haru
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  1. Haru's Mod Depot Reborn Welcome to my mod dump Mod Depot! This post will contain all of of my mods specfic to Reborn! My Rejuvenation mods can be found in the post for Pokemon Rejuvenation. How to Install: Navigate to the \Data\ folder Create a new folder named "Mods" Paste any downloaded files in that folder (unless specified otherwise) You're all set! Move Relearner Mod A Pokemon: Legends Arceus inspired mod! This mod automatically adds moves you purchase via shards to your specific Pokemon's movelist permanently! These cannot be passed down via breeding and only apply to the specific Pokemon. If you have two Torterra that you want to learn Outrage you'll still need to teach it to both of them. In addition, you can now relearn moves through your party menu! Select a Pokemon and just click "Learn Moves." Changelog: - Fixed an issue where the moves taught by TM would be added to their movelist - Fixed an issue where the game would attempt to load the movelist of a Pokemon with no moves to relearn - Fixed an issue where the game would say a Pokemon had no relearnable moves when they did Download: Google Drive EggBall Mod This time we have a returning classic of Pokemon Insurgence! When you hatch an egg, you will now be prompted to replace the default ball (Poke Ball if gifted, or whatever ball was bred) with another ball! You can give your Pokemon a shiny new Glitter Ball or you can be best of friends with a Friend Ball! This WILL remove the selected ball from your bag, so don't go using that Reborn Ball all willy-nilly! Download: Google Drive Move Display Mod This mod simply displays move typings correctly based on various parameters! Examples of which include Hidden Power showing its proper typing, Judgment/Multi Attack/Technoblast corresponding to their items, and abilities such as Galvanize and Normalize correctly showing their effective typing! Changelog: - Fixed an typo where "GENESECT" wasn't named as "PBSpecies::GENESECT" Download: Google Drive More mods coming soon*! Hint: think Randomizer enhancements. *soon:tm:, finals coming up lol
  2. hiiii while I've had access to the game for longer than most I've still yet to actually really play the update. tehe~ either way. y'all are amazing (cass and ame especially mwah) and thanks for the opportunity to contribute to the game! even if I cause game breaking bugs from time to time. smile. <333 haru
  3. Pages just seem a little broken, so I've grouped them up based on characteristics
  4. Weird issue with the pages - For now the NPC Importer is on the same page as the Fishing mod. Odd.
  5. No, but if you open the file in Notepad and delete the line that just says "return" it should work properly.
  6. As someone who codes a significant amount it drives me crazy that switch cases are not tabbed when checking each value. Fun to see others also tab the 'when' statements. anyway. I'm genuinely so glad to see so much of the BC (I like this this is a funny acronym) code changed. Maruno is great for starting the Essentials stuff but aaaaaaaaaaaaaaaaaaaa my head sometimes. Seeing the note about digging through arrays makes me want to redo some of the viewport handling myself because it looks fairly messy. Lookin forward to E19!
  7. Yes, some trainers have weird settings when creating the Trainer object, causing them to retain movesets. Although this is a rather simple fix, it's not something I feel needs fixing as it doesn't particularly take away from any aspect of the randomizer.
  8. Hii~ Welcome to Haru's Mod Depot! IF YOU USE ANY MODS, THERE IS A POSSIBILITY THAT THE GAME MAY BREAK. Mod Sections: Quality of Life Mods Add-On Mods Developer Tools Mod List: Time Change Defunct Debug PC Search Raid Den Encounter Rates Randomizer Better Fishing NPC Importer How to Install: Step 1: Head to the /Data/ folder in the Rejuvenation files. Step 2: Create a new folder named "Mods" if there is not already one there. Step 3: Move the file downloaded from below into your "Mods" folder. Step 4: Open the game and have fun! Have fun with the mods and look forward to any other mods I add in the future! Quality of Life Mods: These mods are various little mods made because I got slightly impatient with the normal methods of doing things. Time Change Mod: to be updated This mod is based on V12 of Rejuvenation, therefore some aspects are slightly broken. I recommend instead using Gym's version instead. Link: Time Change Mod Note: Changing the time may reset the day to Sunday. PC Search Mod: Hit "S" while in the PC to search. Functions similarly to the search feature in the Pixelmon Mod for Minecraft. Link: PC Search Raid Den Encounter Rates Mod: This mod saves you the trouble of grinding out Raid Dens to get that silly Solosis you spent an hour resetting for help me. Based loosely off the Encounter Rates Mod from the Rejuvenation Modular Modpack. To use the old Encounter Rates mod, edit the file in Notepad and remove the line that just says "return." Link: Raid Den Encounter Rates Add-On Mods: These mods add significantly more to the game than just a change here and there to make life easier. Defunct Debug: This mod uses the in-game debug features with some slight modifications: You may instantly revert a Shadow Pokemon through the Party Debug option. Certain features were removed from the Pause Menu Debug screen. The original Debug menu has not been overwritten and is still accessible if Debug is enabled in the scripts. These features are: Download: Haru - Debug.rb Randomizer Mod: As it states, a randomizer! This is a simple one. Every time a Pokemon is made, be it Trainer Battles, Wild Encounters, Eggs, Gifts, it is changed to something else. This means you can reset on all those annoying battles like Lorna and Geara2 until they have 6 Pidgey! Of course it might be faster to beat them regularly than roll 6 Pidgey in the randomizer... Link: Randomizer Better Fishing Mod: This mod takes the old, boring fishing mechanics and makes them...slightly different. While facing water, press "A" to select a rod from your bag, and being to fish! There is a significantly higher likelihood of catching something, although it may be a Pokemon or an item! I would assign it another button but we don't have the entire Input module for some reason? Oh well. Features: Auto hooking! Gone are the days of having to time that pesky button press. New odds for fishing! Reel in anything: 80% Reel in a Pokemon: 65% (52% total) Reel in an item: 35% (28% total) Common: 60% Uncommon: 30% Rare: 10% Lucky: 0% (See abilities) Reel in nothing: 20% Various items may appear instead, depending on what rod you use and what abilities your Pokemon have. Ability functions: Sticky Hold/Stench/Sweet Veil: Increase the success chance of fishing by 50% Pickup/Magnet Pull: Switch the odds of reeling in an item versus a Pokemon Drizzle/Primordial Sea: Increases the odds of rarer items Common: ~43% Uncommon: ~43% Rare: ~14% Lucky: 0% (See abilities) Victory Star: Guarantees the highest applicable item rarity. Super Luck: Enables items from the Lucky pools: Common: 0% Uncommon: 60% Rare: 30% Lucky: 10% Cute fishing failure messages To add your own: Open the file in Notepad or any other text editor Find section of code that matches with: funnymessages = [ _INTL("..."), _INTL("..."), _INTL("..."), _INTL("...") ] Add in your own by following the format shown, as such (Don't forget the comma!!): funnymessages = [ _INTL("..."), _INTL("..."), _INTL("..."), _INTL("..."), _INTL("<NEW MESSAGE>") ] Download: HMD - Better Fishing.rb Developer Tools: These tools are for developers like myself who need to add things to parts of the game that Modular Mods typically cannot do. NPC Importer Tool: This tool lets you can add new NPCs into the game without owning RPG Maker XP, with a little bit of finagling. One method I got lazy for and didn't feel like coding, but I still wanted to put out the tool, so here it is :P Download: (Read the README!!!) NPC Importer.zip
  9. Bugfixes: Fixed an issue where Pokemon species names would be set to down case rather than proper case. Fixed an issue where when a Pokemon with the above issue evolved they would retain the species prior's name.
  10. I made this without realizing there's a built in search feature already. This is not the best search feature, so I recommend using the built in one. It's faster and doesn't require you to have an open party slot. Pokemon Storage Search Mod Another QoL mod I decided to make that probably wasn't even needed. This mod simply lets you search your PC by a text string based on species names. How it works: Hit the S key and a textbox will pop up allowing you to type in it. You must have at least 1 open party slot. You can enter up to a max of eleven characters (would be ten but Fletchinder is the only Pokemon with more than ten characters so *bleh*). Upon searching with a string that doesn't match any Pokemon in your PC it will say "No results!" This search method is extraordinarily flexible. Any casing (upper, lower, random capitalization) is ignored and you can search any part of a string. The string you pick is set as all "box" names. The only way of moving Pokemon is to withdraw them. You are able to view summaries of Pokemon from these new "boxes." Releasing Pokemon in the search boxes will not actually release them (I was too lazy to recode that, just put it in your party and release it there). To go back to the main PC, quit out of this one. Installation: 1. Go to the Data folder. If there is no folder called "Mods", make one. 2. Put this file into the "Mods" folder. 3. Start the game. Download: Haru - PCSearch.rb
  11. Hi there friends. It's ya girl Haru with another silly mod. Not a super real post this time since it's super crude but does what it needs to do. This literally took all of 2 minutes to create and creating this forum post actually took longer than creating the mod... Anyway... It's a randomizer. Woohoo....I swear it's nothing fancy this time. It just picks a random Pokemon everytime a new Pokemon is created. If you wanted to be cheap you could soft-reset on every trainer until they have only Magikarp and Caterpie. Installation: Same deal as always. Step 1: Download the mod from below Step 2: Go to the /Data/ folder in Rejuv and make sure there's a folder named "Mods". If not, make one. Step 3: Place the downloaded file inside your Mods folder. This will be in effect for all saves. To disable the mod, move the file out of the Mods folder. I recommend creating a folder inside the Mods folder called "Not In Use" or something. Rejuv will ONLY look at files in the Mods folder that have a ".rb" file handle. Downloads: Haru - Randomizer.rb You must be logged in to download files directly from rebornevo.com Google Drive
  12. Did I spend 10 minutes soft resetting for a Solosis for my PokeDex? Yes. Did I only decide to make this mod AFTER the fact? Also yes.
  13. Rejuvenation Raid Encounter Rates Mod IMPORTANT: You must be logged in to directly download files from this site. There is a Google Drive link for those that do not have accounts. What is it? This mod, similar to the Wild Encounter Rates mod from the Rejuvenation Modular Modpack, adjusts the encounters of Raid Dens to prioritize those the Trainer has yet to catch. Encounters from the Rare Dens are included in regular Dens. This mod is to make completing the PokeDex easier on people like me who decide that that's a good idea. This mod does not contain the Wild Encounter Rates mod. How to Install: Step 1: Head to the /Data/ folder in the Rejuvenation files. Step 2: Create a new folder named "Mods" if there is not already one there. Step 3: Move the file downloaded from below into your "Mods" folder. Step 4: Open the game and have fun! Downloads: Google Drive Haru - RaidRates.rb
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