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Reborn Development Blog
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Starlight Divide Devblog
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Posts posted by AsNKrysis
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Alright, I really hope this will be the last patch I need to push out. I just fixed an issue with the first battle against Rorim B. on Intense mode. I accidentally left Quaxwell on his team (which was the initial intent to have Rorim B. have the Quaxly line on his team), so now it is removed and should function properly. Please redownload the mod and also report back to me on any issues, suggestions, and feedback you may have.,
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Pushed out another quick patch that reverts the change I made to Disguise. I changed Disguise back to how it worked in Gen 7 (takes no damage when Disguise breaks) as an oversight, now it should hopefully work properly as it does in Gen 8 and beyond.
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A patch has just been pushed out that fixes a bug in regards to inspect not properly working. Please redownload the mod.
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New Update Released!
This one is a pretty big one and will hopefully satiate all the anticipation all of you had for the next update.
Update notes are posted above on the 2nd message.
You do not need to restart the game, but it is recommended you do so for all the new features that have been added.
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4 hours ago, wikiwojtek2 said:
I just tested Texen's battle in my own game and I didn't run into any issues. Is there anything you may have added to the Mods folder or adjusted in the game's scripts yourself? If you have the mod PokemonField.rb in your mods folder, take it out, that mod will completely break your game and I accidentally left it in when I uploaded this.
If it's neither of those, then you may have to redownload the mod. The only thing I can imagine is that the download must've corrupted somehow.
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Hey man, hope you're doing well. I took it upon myself to make a working version for Rejuvenation v13.0.5 and used some of your code to do it. I was wondering if I could have the permission to release that with the next update of my Rejuvenation mod, along with the sprites you used for your Ash Greninja mod. I'll credit you properly, of course.
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3 hours ago, Fauna Joy said:
Can someone translate the locations in the txt file? I have no idea what the numbers mean. Like, route, city, etc?
Sorry, those numbers are mostly for myself to reference since those are the number IDs of the maps that those Pokemon can be encountered in. The text below the numbers should say where they can be located, as well as what method is used to acquire them (if necessary).
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6 hours ago, Hakimblue99 said:
Can I just say....THIS IS ONE OF THE COOLEST THINGS EVER?!?!?! Finally, I have an excuse to repaly Rejuvenation. Thank you so much for this mod, dude. Really appreciate it. When I get the chance, I'm gonna play the heck out of this amazing mod,
Thank you so much!! I really hope that you have a lot of fun playing this mod! I currently do recommend that you wait until the next update, which should be coming very shortly. The new update will be addressing a lot of various bug fixes and adjustments to balancing, as well as introducing many new alternate forms as well as a bit of a teaser for the Gen 9 implementation that I've been working on for the past 2 weeks!
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4 hours ago, Kyuux said:
Repel dosn't seem to go away.
That doesn't seem like an issue with my mod. I just tested myself. Are you sure you didn't add anything yourself?
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1 hour ago, edfrick said:
tera has a script that was made for rpgmaker pokemon games link is right here: https://www.pokecommunity.com/showthread.php?t=490973
Would you consider adding it to this mod now that someone has made the script for it?
Even once Rejuvenation gets updated to the latest Essentials tools, making the AI use it proper would seriously be actual hell. A lot of Reborn, Rejuvenation, and Desolation's difficulty rely on field effects, and trying implement Terastallization alongside that would be way too complicated. Even the Rejuv devs themselves have stated they are not adding Terastallization to the game, and neither will I.
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Hey there guys, I know it's been a while a bit since you last heard from me and I wanted to give you all an update on what's happening lately since there have been quite a few bug reports and suggestions that have popped up for me, yet no update released in the last week.
If you haven't seen me on the #rejuv-mods section of the Pokemon Reborn Discord, I have basically started Gen 9 implementation for the next update. Once more, I am using @Fervis code from his All-Gen Reborn mod as a base and simply rewriting it to fit Rejuvenation's code where need be. This is why the next update has taken so long, because formatting code from a Reborn mod into Rejuvenation takes some time. Now, you might be asking next "Why? v13.5 is right around the corner and the scripts will be formatted to use the same as Reborn and Desolation, so this work will be for nothing in a couple months."Joke answer: Pretty sure I'm some sort of closeted masochist.Serious answer: Curiosity, more or less. It'll help give me a sense of balancing for Gen 9 Pokes in Rejuvenation.So, next question will probably be "When would the update for v13.5 come out after its public release?"
Probably not very long. Once again, most of the work is done by Fervis and I'm simply making it work for Rejuvenation.
The main thing that will take time is adjusting availability of Pokemon.
While I've done a lot of balancing for the AltForms included in this mod, the one thing I will do my best to refrain myself from adjusting are vanilla Pokemon. I'm very well aware of how broken some Pokemon are capable of being, the Hisuian Forms can be busted and I'm not denying that. However, at best I want to be able to make this mod no more than a simple one that adds some new toys for people to play with. This is not intended to make the game any easier or harder by any means. Like I've stated many times, I have no experience with game design and therefore I am actively open to taking requests from any suggestions made by anyone. If you want one of the AltForms adjusted, then let me know how. If you want a Hisuian form to come sooner or later, then please provide your suggestion. This is my first ever mod and I strongly, strongly suggest that people provide feedback on anything they can. I've already been taking suggestions from a few people on discord and I am actively implementing such to my best power. I really appreciate anything anyone has to say about their experiences with this mod so please do not hesitate to reach out to me. If you like it, then thank you! If you hate it, then tell me why and I can do my best to help tweak things more to your liking.
The next question you might have is probably "What will happen to this mod once Rejuvenation adds Gen 9 to its base game?"
Well, the AltForms are still here, and will make my life a million times easier once Rejuvenation gets Gen 9 in its vanilla state.
And the last, big question is "When will the next update be?"
Hopefully coming out this week. I've had a lot of stuff happening irl recently that's kept me from being on my PC. I've been having quite a few bug reports come in and I want to address them quickly but I'm really hyperfocued on getting Gen 9 into the game proper. Most likely, the next update will not be having Gen 9 Pokemon be widespread available, but I will be making some available for all of you to use after waiting so long. It will be coming with a few changes to availability as well as addressing a lot of the bugs reported so far.
If you've any more questions or concerns, once more, feel free to reach out to me here or on discord. I'll be sure to respond back to all of you as best as I can.
Also, here's a bit of a teaser for some of the new AltForms arriving soon:
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Hey man, so I uploaded the mod and included a text file of all the forms, their stat distributions, and movesets. If there's anything you'd prefer to change or be reverted back to, just let me know. Thank you so much for these wonderful forms btw!
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MASSIVE UPDATE:
- 7 new Aevian Forms
- Delta Starters from Insurgence
- Epoch Gengar and Epoch Tyranitar
- Battle Bond forms for the Gen 6 starters
- Mega Ninetales
- Bunch of bug fixes (both for the mod and the Vanilla game) and Aevian form balances
- All Hisuian Evolutions have been removed due to Rejuvenation's compiler not saving the changes
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Availability of a lot of Aevian forms got a big overhaul:
- Aevian Shinx no longer replaces the Shinx event in Chrisola, it can still be encountered in Evergreen Cave.
- Aevian Azurill and Marill are now available in Carotos Mountain. Aevian Marill and Azumarill are still encountered in Valor Mountain.
- Aevian Skitty is now available in Route 2. Aevian Delcatty replaces its encounter in the Safari Zone.
- Aevian Croagunk is no longer available in the Safari Zone. It is now available post-Gym 7 in Jirukala Cavern after receiving Rock Climb.
- Aevian Skiddo is no longer available in Valor Mountain. It along with Aevian Gogoat are available in the Forlorned Cavern on Terrial Island.
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Aevian Deino is now axed. It is still available to catch post-Saki at the Eclysia Skyview.
- I know that the Locations text file in the mod says that it's post-Ryland, but that's a typo. It is not available until you beat Saki.
- Anomaly Litwick can no longer be found in the Spring of Preservation. It is now available post-Gym 7 in the Church of Theolia.
Note: Gen 9 will not be added until v13.5 is released. The compiler will not allow me to save a new species count and will crash the game every time a Gen 9 Pokemon is added in-game.
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- Popular Post
- Popular Post
First off, I want to thank 9 people and groups:
@EmperorOfManJebBush for the original Alternate Forms used in this mod! I suck at pixel art and creativity, so him allowing me to use his mod to bring his forms into the overworld is what kickstarted this mod!
@fish_gaming for allowing me to include his Aevian Mega Evolutions mod in this!
@Fervis for giving me permission to use some of his sprites and the code for the Hisuian Forms from his All-Gen Eevee Reborn + Custom Megas mod! I didn't include his custom Eeveelutions or Mega Evolutions, just to make things clear, it was only using the code for the Hisuian Forms.
@Karvanha for giving me permission to use some of his code from his Battle Bond mod to introduce Battle Bond into Rejuvenation!
@zervixen for helping me with modding the scripts! I'm not a coder whatsoever, and before this I had 0 clue how to use Pokemon Essentials, so her help was always massively appreciated whenever I had questions.
EchoTheThird (@EchoTheThird on twitter) for giving me permission to use some Delta Forms in this mod, along with Thuddgun for their permission to use his Mega Johto Starters and Marowak! I've always been a big fan of the Delta Forms and Insurgence's sprites in general, so being able to bring them into Rejuvenation is truly incredible and I am truly grateful to Echo and the Insurgence team for providing permission to use their sprites!
@Jos_Louis, Hexx_Vixtar, Endless, and the rest of the Soulstones team for providing permission to use some of their Epoch forms and new Megas used in this mod! The spritework and design of their Pokemon is truly incredible and I am extremely thankful to them for providing their permission to bring their forms and Megas into Rejuvenation!
The Plates of Arceus dev team for giving Jeb and me permission to use assets from their Moon Salamence and Toxic Gliscor! I really love the design of their regional variants, so I wanted to bring one inspired by one of my favorite designs of theirs into this mod! If you haven't already, go check out the Plates of Arceus mod for Reborn E18!
Sapphiada on discord for providing their assistance with coding in the Delta Forms and their mechanics as well as helping with their spritework! Sapph's been a huge help to me so far during the lengthy development of this mod so far, so huge thanks to them! And for any Reborn fans, tune into Sapph's modding development on discord as they're making big strides with their work!
More Regional Forms!
Hisuian Forms, More Regional Variants, Battle Bond, & New Megas!
Introducing to Aevium Region are the Hisuian Forms! Pokemon of a distant past that have seemingly creeped their way into the present!
Alongside the Hisuian Pokemon are more Aevian Regional Variants, Delta Forms, Epoch Forms, and new Megas! Now multiple trainers across the Aevium Region will have access to more of their region's unique forms as well as forms from distant regions, but you'll get your chance to acquire them yourself!
DISCLAIMER: This is my very first major mod and I am not an experienced coder nor have any experience with game design. I literally just learned how to use Pokemon Essentials and RPG Maker XP the last 2 weeks. There are bound to be many bugs and many weird choices with the direction I took some of the forms, so I apologize for such and I will be seeking to improve this mod as best I can.
Features:
- All Hisuian Regional Forms (no Regional Evolutions for now) and moves as featured in Pokemon Legends: Arceus!
- 28 new Aevian regional evolutionary lines!
- 17 Delta Forms from Pokemon Insurgence!
- 4 Epoch Regional Forms from Pokemon Soulstones!
- Battle Bond Forms for Greninja, Delphox, and Chesnaught!
- Some Trainers around the game now have access to these forms! Most Gym Leaders now have one of these forms on their team!
- Mega Evolution forms for Meganium, Typhlosion, Feraligatr, Marowak, Ninetales, Aevian Toxtricity, Aevian Lapras, and Aevian Ampharos! (Once again, thank you @fish_gaming, Endless, and Thuddgun!)
- The Frostbite status from PLA replacing the Frozen status, as well as new items, moves, and abilities surrounding the Frostbite mechanic!
Aevian Form Showcase:
Aevian Haxorus Evolutionary Line
Spoiler"A steel-like substance has started to form at its tusks and tails. It accidentally leaves trails of cuts wherever it goes."
AXEW (Dragon/Steel)
Base Stats:
- HP: 56
- Atk: 90
- Def: 65
- SpAtk: 20
- SpDef: 40
- Speed: 49Learnset:
1, Bite
1, Fury Cutter
4, Metal Sound
7, Assurance
10, Dragon Rage
13, Metal Claw
16, Glare
20, Slash
24, Iron Tail
24, False Swipe
28, Dragon Claw
32, Autotomize
36, Iron Head
41, Mirror Shot
46, Swords Dance
50, Dragon Rush
56, Outrage
61, Head SmashEgg Moves:
Counter, Curse, Endeavor, Encore, First Impresion, Harden, Night Slash, Snore, X-Scissor, Sucker Punch, Play Rough, Zen HeadbuttAbilities:
Steelworker
SharpnessHidden Ability:
IntimidateEvolves at level 38
"The substance on its tail has taken the shape of an axe and its scales have started to harden."
FRAXURE (Dragon/Steel)
Base Stats:
- HP: 70
- Atk: 120
- Def: 70
- SpAtk: 35
- SpDef: 50
- Speed: 65Learnset:
1, Metal Sound
1, Fury Cutter
1, Assurance
1, Dragon Rage
4, Metal Sound
7, Assurance
10, Dragon Rage
13, Metal Claw
16, Glare
20, Slash
24, Iron Tail
28, Dragon Claw
32, Autotomize
36, Iron Head
42, Mirror Shot
48, Swords Dance
54, Dragon Rush
60, Outrage
66, Head Smash
Abilities:
Steelworker
SharpnessHidden Ability:
IntimidateEvolves at level 48
"Its scales have completely hardened, its whole body is as sharp as an Aegislash. It will not hesitate to execute anything it feels threatened by."
HAXORUS (Dragon/Steel)
Base Stats:
- HP: 86
- Atk: 155
- Def: 95
- SpAtk: 40
- SpDef: 80
- Speed: 84Learnset:
1, Metal Sound
1, Fury Cutter
1, Assurance
1, Dragon Rage
1, Outrage
4, Metal Sound
7, Assurance
10, Dragon Rage
13, Metal Claw
16, Glare
20, Slash
24, Iron Tail
28, Dragon Claw
32, Autotomize
36, Iron Head
42, Mirror Shot
50, Swords Dance
58, Dragon Rush
66, Outrage
74, Head SmashAbilities:
Steelworker
SharpnessHidden Ability:
IntimidateAevian Cinccino Evolutionary Line
Spoiler"It has fully adapted to the cold with its fur acting like camouflage. It uses the icicle spikes on its tail ends to defend it self."
MINCCINO (Ice/Fairy)
Base Stats:
- HP: 65
- Atk: 75
- Def: 30
- SpAtk: 40
- SpDef: 30
- Speed: 60Learnset:
1, Pound
3, Baby Doll-Eyes
7, Ice Ball
9, Crafty Shield
13, Ice Shard
15, Icy Wind
19, Encore
21, Sing
25, Tail Slap
27, Charm
31, Icicle Spear
33, Play Rough
37, Moonlight
39, Ice Beam
43, Hail
45, Icicle Crash
49, DecorateEgg Moves:
Aqua Tail, Flail, Knock Off, Tail Whip, Sweet Kiss, Ice Shard, Play RoughAbilities:
Skill Link
PixilateHidden Ability:
Snow CloakEvolves using an Ice Stone
"This Pokemon always tries to help lost humans and Pokemon in the icy tundra. It is better to not antagonize it as it will hold a grudge for the rest of its life."
CINCCINO (Ice/Fairy)
Base Stats:
- HP: 85
- Atk: 120
- Def: 50
- SpAtk: 65
- SpDef: 50
- Speed: 100Learnset:
1, Tail Slap
1, Icicle Spear
1, Play Rough
1, Charm
1, Ice Shard
1, Crafty ShieldAbilities:
Skill Link
PixilateHidden Ability:
Snow CloakAevian Clawitzer Evolutionary Line
Spoiler"By detonating gas that accumulates in its right claw, this Pokémon launches Fire and steel like a bullet. This is how Clauncher defeats its enemies."
CLAUNCHER (Fire)
Base Stats:
- HP: 55
- Atk: 50
- Def: 62
- SpAtk: 60
- SpDef: 63
- Speed: 40Learnset:
1, Splash
1, Ember
7, Focus Energy
9, Metal Claw
12, Flame Charge
16, Rock Throw
20, Fire Spin
25, Hone Claws
30, Magnet Bomb
34, Lava Plume
39, Power Gem
40, Aura Sphere
43, Vacuum Wave
45, Flash Cannon
48, Fire BlastEgg Moves:
Flare Blitz, Lava Plume, Overheat, Autotomize, Power GemAbilities:
Magma ArmorEvolves at Level 37
"This Clawitzer's right arm is a cannon that launches projectiles made of molten steel. Shots from a Clawitzer's railcannon can blow holes in the volcano it lives in."
CLAWITZER (Fire/Steel)
Base Stats:
- HP: 75
- Atk: 70
- Def: 80
- SpAtk: 130
- SpDef: 80
- Speed: 65Learnset:
0, Flash Cannon
1, Dark Pulse
1, Dragon Pulse
1, Heal Pulse
1, Splash
1, Ember
1, Focus Energy
1, Metal Claw
7, Focus Energy
9, Metal Claw
12, Flame Charge
16, Rock Throw
20, Fire Spin
25, Hone Claws
30, Magnet Bomb
34, Lava Plume
42, Power Gem
49, Vacuum Wave
53, Fire BlastAbilities:
Magma ArmorAevian Excadrill Evolutionary Line
Spoiler"By living in gemstone filled caves, its claws have started to absorb their mystical energy."
DRILBUR (Rock/Fairy)
Base Stats:
- HP: 60
- Atk: 85
- Def: 40
- SpAtk: 30
- SpDef: 45
- Speed: 68Learnset:
1, Mud-Slap
1, Harden
5, Baby-Doll Eyes
8, Sharpen
12, Fury Swipes
15, Rock Tomb
19, Dig
22, Rock Polish
26, Iron Defense
29, Rock Slide
33, Play Rough
36, Swords Dance
40, Misty Terrain
43, Bulldoze
47, Stone EdgeEgg Moves:
Metal Sound, Slash, Submission, Ice Shard, Foul Play, Fake Out, Trick, Zen Headbutt, Sucker Punch, Night SlashAbilities:
Clear Body
Tough ClawsHidden Ability:
Mold Breaker
Evolves at Level 31
"Its claws have transmuted into gems, making them harder than ever. The gems are a bizarre combination of steel and amethyst and posses supernatural properties."
EXCADRILL (Rock/Fairy)
Base Stats:
- HP: 105
- Atk: 140
- Def: 75
- SpAtk: 35
- SpDef: 75
- Speed: 78Learnset:
0, Accelerock
1, Fairy Lock
1, Baby-Doll Eyes
1, Sharpen
1, Mud-Slap
1, Harden
5, Baby-Doll Eyes
8, Sharpen
12, Fury Swipes
15, Rock Tomb
19, Dig
22, Rock Polish
26, Iron Defense
29, Rock Slide
36, Play Rough
42, Swords Dance
49, Misty Terrain
55, Bulldoze
62, Stone EdgeAbilities:
Clear Body
Tough ClawsHidden Ability:
Mold BreakerAevian Infernape Evolutionary Line
Spoiler"This Pokemon is filled with energy. Its tail generates a constant stream of electricity."
CHIMCHAR (Electric)
Base Stats:
- HP: 48
- Atk: 50
- Def: 48
- SpAtk: 50
- SpDef: 48
- Speed: 65Learnset:
1, Scratch
1, Leer
7, Thundershock
9, Taunt
15, Charge Beam
17, Spark
23, Nasty Plot
25, Rain Dance
31, Thunder Punch
33, Aura Sphere
39, Acrobatics
41, Slack Off
47, DischargeEgg Moves:
Razor Wind, Counter, Encore, Fake Out, Fire Punch, Focus Energy, Focus Punch, Heat Wave, Helping Hand, Power Trip, Quick Guard, Submission, Thunder Punch, Power-Up-Punch, Blizzard, Ice Punch, Trick, Sucker Punch, Mat BlockAbilities:
Regenerator
Volt AbsorbHidden Ability:
Cloud NineEvolves at level 14
"It has started to learn the ability to manipulate the weather, though its power is still limited. It often plays pranks on passerby with small rain clouds."
MONFERNO (Electric/Flying)
Base Stats:
- HP: 60
- Atk: 70
- Def: 60
- SpAtk: 70
- SpDef: 60
- Speed: 85Learnset:
0, Weather Ball
1, Scratch
1, Leer
7, Thundershock
7, Thundershock
9, Taunt
16, Charge Beam
19, Spark
19, Twister
26, Rain Dance
29, Thunder Punch
36, Aura Sphere
36, Brick Break
39, Discharge
46, Acrobatics
49, Slack Off
56, Discharge
Abilities:
Regenerator
Lightning RodHidden Abilities:
Cloud NineEvolves at Level 36
"It has mastered its ability to control the weather. Legends say that it is one of the Eight Immortals that know the secrets of nature."
INFERNAPE (Electric/Flying)
Base Stats:
- HP: 63
- Atk: 110
- Def: 67
- SpAtk: 110
- SpDef: 67
- Speed: 110Learnset:
0, Dragon Dance
0, Calm Mind
1, Thunder
1, Hurricane
1, Weather Ball
1, Scratch
1, Leer
7, Thundershock
9, Taunt
16, Charge Beam
19, Twister
19, Spark
26, Rain Dance
26, Sunny Day
26, Hail
26, Sandstorm
29, Thunder Punch
36, Aura Sphere
36, Brick Break
42, Discharge
52, Acrobatics
58, Volt Switch
68, Thunder
68, HurricaneAbilities:
Regenerator
DrizzleHidden Abilities:
Cloud NineAevian Metagross Line
Spoiler"This Beldum enjoys roaming the deepest trenches. It allows a colony of coral to form along its body."
BELDUM (Rock/Water)
Base Stats:
- HP: 40
- Atk: 55
- Def: 80
- SpAtk: 35
- SpDef: 60
- Speed: 30Learnset:
1, Take DownEgg Moves:
NoneAbilities:
Solid RockHidden Ability:
Swift SwimEvolves at Level 20
"The coral on its body have morphed to become as sharp to the touch. It likes spending its time laying against the seafloor."
METANG (Rock/Water)
Base Stats:
- HP: 60
- Atk: 75
- Def: 100
- SpAtk: 55
- SpDef: 80
- Speed: 50Learnset:
0, Razor Shell
0, Rock Throw
1, Magnet Rise
1, Take Down
23, Pursuit
26, Aqua Jet
29, Rock Slide
32, Liquidation
35, Slack Off
38, Stone Edge
41, Wide Guard
44, Anchor Shot
47, Iron Defense
50, Rock WreckerAbilities:
Solid RockHidden Abilities:
Coral Spikes (Inflicts damage to the Pokémon on contact.)Evolves at Level 45
"Its body is now protected by a sharp layer of coral. Nothing can get near it without being gravely cut."
METAGROSS (Rock/Water)
Base Stats:
- HP: 95
- Atk: 125
- Def: 135
- SpAtk: 85
- SpDef: 110
- Speed: 50Learnset:
0, Hammer Arm
1, Aqua Ring
1, Razor Shell
1, Rock Throw
1, Take Down
23, Pursuit
26, Aqua Jet
29, Rock Slide
32, Liquidation
35, Slack Off
38, Stone Edge
41, Wide Guard
44, Anchor Shot
52, Iron Defense
60, Rock WreckerAbilities:
Solid RockHidden Abilities:
Coral SpikesMega Evolves using Metagrossite
MEGA METAGROSS (Rock/Water)
Base Stats:
- HP: 120
- Atk: 140
- Def: 155
- SpAtk: 95
- SpDef: 125
- Speed: 65Ability:
Water Bubble
Aevian Delcatty Evolutionary Line
Spoiler"It loves being able to keep humans warm with the fires on its tail. Some people mistake it for a candlelabra."
SKITTY (Grass/Fire)
Base Stats:
- HP: 42
- Atk: 30
- Def: 35
- SpAtk: 50
- SpDef: 48
- Speed: 55Learnset:
1, Fake Out
1, Growl
1, Ember
1, Vine Whip
4, Cotton Guard
7, Grass Whistle
10, Attract
13, Synthesis
16, Leech Seed
19, Flame Burst
22, Magical Leaf
25, Charm
28, Giga Drain
31, Heal Bell
34, Assist
37, Flamethrower
40, Leaf Storm
43, Forest's Curse
46, Mystical FireEgg Moves:
Baton Pass, Captivate, Fake Out, Fake Tears, Helping Hand, Last Resort, Mud Bomb, Simple Beam, Sucker Punch, Tickle, Uproar, Wish, Zen Headbutt, Sticky WebAbilities:
Chlorophyll
Flash FireHidden Ability:
AdaptabilityEvolves using a Sun Stone
"It can fully control the flame on its tail to prevent accidental widespread fires. It's capable of effortlessly keeping a whole house warm during cold weather."
DELCATTY (Grass/Fire)
Base Stats:
- HP: 63
- Atk: 35
- Def: 45
- SpAtk: 87
- SpDef: 70
- Speed: 100Learnset:
1, Fake Out
1, Grass Whistle
1, Flame Burst
1, Magical LeafAbilities:
Chlorophyll
Flash FireHidden Ability:
AdaptabilityAevian Torterra Evolutionary Line
Spoiler"This Turtwig is rarely seen during the day. Often it traverses throughout the night in search of oases."
TURTWIG (Dark/Ground)
Base Stats:
- HP: 55
- Atk: 68
- Def: 64
- SpAtk: 45
- SpDef: 55
- Speed: 31Learnset:
1, Bite
5, Withdraw
9, Feint Attack
13, Magnitude
17, Curse
21, Crunch
25, Punishment
29, Parting Shot
33, Bulldoze
37, Jaw Lock
39, Obstruct
42, EarthquakeEgg Moves:
Amnesia, Body Slam, Double Edge, Earth Power, Grassy Terrain, Growth, Sand Tomb, Spit Up, Stockpile, Superpower, Swallow, Thrash, Wide Guard, Heavy Slam, Outrage, Iron Head, Knock Off, Darkest Lariat, Iron Defense, Stone EdgeAbilities:
Sand Force
Dark AuraHidden Ability:
BulletproofEvolves at Level 18
"The shell on its back is sturdy enough to tank artillery rounds. Its maw is strong enough to crush boulders in a single bite."
GROTLE (Dark/Ground)
Base Stats:
- HP: 75
- Atk: 89
- Def: 85
- SpAtk: 55
- SpDef: 65
- Speed: 36Learnset:
1, Rock Slide
1, Spikes
1, Mud Slap
1, Bite
1, Fake Tears
5, Withdraw
9, Feint Attack
13, Magnitude
17, Curse
22, Crunch
27, Punishment
32, Parting Shot
37, Bulldoze
42, Jaw Lock
47, Obstruct
52, EarthquakeAbilities:
Sand Force
Dark AuraHidden Ability:
BulletproofEvolves at Level 18
"Ancient cults used this Pokemon to worship Yveltal. Light dims with every room this Pokemon enters."
TORTERRA (Dark/Ground)
Base Stats:
- HP: 105
- Atk: 100
- Def: 95
- SpAtk: 65
- SpDef: 110
- Speed: 50Learnset:
0, Moonlight
1, Rock Slide
1, Spikes
1, Mud Slap
1, Bite
1, Fake Tears
5, Withdraw
9, Feint Attack
13, Magnitude
17, Curse
22, Crunch
27, Punishment
33, Parting Shot
39, Bulldoze
45, Jaw Lock
51, Obstruct
57, EarthquakeAbilities:
Sand Force
Dark AuraHidden Ability:
BulletproofAevian Azumarill Evolutionary Line
Spoiler"Contrary to its regular form, Aevian Azurill holds a stone on its tail. It will often use it as a hammer for making dens in volcanic habitats."
AZURILL (Normal/Fire)
Base Stats:
- HP: 50
- Atk: 25
- Def: 40
- SpAtk: 15
- SpDef: 40
- Speed: 20Learnset:
1, Mud Sport
1, Ember
2, Bide
7, Rock Throw
10, Defense Curl
13, Rollout
16, Flame Wheel
20, Rock Smash
23, DigEgg Moves:
Yawn, Body Slam, Double Edge, Earth Power, Ancient Power, Sand Tomb, Spit Up, Stockpile, Superpower, Swallow, Thrash, Heavy Slam, Iron Head, Knock Off, Stone Edge, Charm, Sing, TickleAbilities:
Huge Power
Flash FireHidden Ability:
UnawareEvolves through High Friendship
"The stone on its tail is heavier than its own body. It likes to play by hanging off the side of cliffs by its tail."
MARILL (Ground/Fire)
Base Stats:
- HP: 70
- Atk: 27
- Def: 50
- SpAtk: 13
- SpDef: 50
- Speed: 40Learnset:
1, Tackle
1, Ember
1, Tail Whip
1, Mud Sport
5, Bide
7, Rock Throw
10, Defense Curl
10, Rollout
13, Magnitude
16, Helping Hand
20, Flame Wheel
23, Bulldoze
28, Lava Plume
31, Sunny Day
37, Double-Edge
40, Flare Blitz
47, EarthquakeAbilities:
Huge Power
Flash FireHidden Ability:
UnawareEvolves using a Fire Stone
"Active magma flows through its lower body. You never want to make one angry, or else it'll spew lava at your face."
AZUMARILL (Ground/Fire)
Base Stats:
- HP: 90
- Atk: 60
- Def: 80
- SpAtk: 55
- SpDef: 80
- Speed: 55Learnset:
1, Belly Drum
1, Tackle
1, Ember
1, Tail Whip
1, Mud Sport
5, Bide
7, Rock Throw
10, Defense Curl
10, Rollout
13, Magnitude
16, Helping Hand
21, Flame Wheel
25, Bulldoze
31, Lava Plume
35, Sunny Day
42, Double-Edge
46, Flare Blitz
55, EarthquakeAbilities:
Huge Power
Flash FireHidden Ability:
UnawareAevian Luxray Evolutionary Line
Spoiler"Its fur has thickened to withstand the cold climate. It is nearly impossible to see during heavy snow."
SHINX (Electric/Ice)
Base Stats:
- HP: 45
- Atk: 50
- Def: 34
- SpAtk: 55
- SpDef: 34
- Speed: 45Learnset:
1, Tackle
5, Howl
9, Charge
11, Icy Wind
13, Spark
17, Shock Wave
21, Avalanche
25, Swagger
29, Ice Fang
30, Volt Switch
33, Ice Beam
33, Mist
41, Discharge
45, BlizzardEgg Moves:
Double Kick, Eerie Impulse, Fake Tears, Helping Hand, Ice Fang, Night Slash, Electric Terrain, Quick Attack, Shockwave, Signal Beam, Take Down, Thunder Fang, Aurora Veil, Haze, Mist, Extreme Speed, Zing ZapAbilities:
Intimidate
Snow CloakHidden Ability:
DefiantEvolves at Level 15
"Aevian Luxio will often lie in wait beneath the snow for prey to come it it. It sends out a discharge every time it is stepped on."
LUXIO (Electric/Ice)
Base Stats:
- HP: 60
- Atk: 70
- Def: 49
- SpAtk: 75
- SpDef: 49
- Speed: 60Learnset:
1, Tackle
1, Howl
5, Howl
9, Charge
11, Icy Wind
13, Spark
18, Shock Wave
23, Avalanche
28, Swagger
30, Volt Switch
33, Ice Fang
38, Ice Beam
43, Mist
48, Discharge
53, BlizzardAbilities:
Intimidate
Snow CloakHidden Ability:
DefiantEvolves at Level 30
"It is known to lead its pack through heavy snowstorms. It will use the sparks on the tip of its tail as a beacon for others to follow."
LUXRAY (Electric/Ice)
Base Stats:
- HP: 70
- Atk: 100
- Def: 75
- SpAtk: 115
- SpDef: 75
- Speed: 88Learnset:
1, Hail
1, Tackle
1, Leer
1, Charge
5, Howl
9, Charge
11, Icy Wind
13, Spark
18, Shock Wave
23, Avalanche
28, Swagger
33, Volt Switch
35, Ice Fang
42, Ice Beam
49, Mist
56, Discharge
63, Blizzard
67, HailAbilities:
Intimidate
Snow CloakHidden Ability:
DefiantAevian Hydreigon Evolutionary Line
Spoiler"This species grew accustomed to living in barren deserts. One bite is enough to hospitalize a human."
DEINO (Dragon/Ground)
Base Stats:
- HP: 52
- Atk: 65
- Def: 50
- SpAtk: 45
- SpDef: 50
- Speed: 38Learnset:
1, Dragon Rage
1, Mud-Slap
4, Focus Energy
9, Poison Fang
12, Magnitude
17, Dragon Breath
20, Sludge
25, Dig
28, Poison Tail
32, Dragon Pulse
38, Work Up
42, Dragon Rush
48, Sludge Bomb
50, Toxic
58, Earth Power
62, Gunk ShotEgg Moves:
Ancient Power, Earth Power, Belch, Acid Spray, Head Smash, Magnitude, Rock Tomb, Take Down, Wide Guard, Body SlamAbilities:
Hydralike (Gives all positive aspects of Poison types)Evolves at Level 50
"The two heads often compete with one another for control. They can often be seen trying to slither towards different directions."
ZWEILOUS (Dragon/Ground)
Base Stats:
- HP: 72
- Atk: 85
- Def: 70
- SpAtk: 65
- SpDef: 70
- Speed: 58Learnset:
1, Coil
1, Dragon Rage
1, Mud-Slap
1, Poison Fang
4, Focus Energy
9, Poison Fang
12, Magnitude
15, Dragon Breath
20, Sludge
25, Dig
28, Poison Tail
32, Dragon Pulse
38, Work Up
42, Dragon Rush
48, Sludge Bomb
55, Toxic
64, Earth Power
71, Gunk ShotAbilities:
HydralikeEvolves at Level 64
"Its 3 heads have cooperated to form one unified, central network in the body. It can hunt down prey from 300 yards away, while maintaining 360 degree vision."
HYDREIGON (Dragon/Ground)
Base Stats:
- HP: 92
- Atk: 105
- Def: 90
- SpAtk: 125
- SpDef: 90
- Speed: 98Learnset:
1, Gunk Shot
1, Earth Power
1, Tri Attack
1, Coil
1, Dragon Rage
1, Mud-Slap
1, Poison Fang
4, Focus Energy
9, Poison Fang
12, Magnitude
15, Dragon Breath
20, Sludge
25, Dig
28, Poison Tail
32, Dragon Pulse
38, Work Up
42, Dragon Rush
48, Sludge Bomb
55, Toxic
60, Nasty Plot
68, Earth Power
76, Fissure
71, Gunk Shot
Abilities:
HydralikeNuclear Gigalith Evolutionary Line
Spoiler"A Roggenrola that's been mutated as a result of Team Xen's affairs. It beams with radioactivity."
ROGGENROLA (Rock/Poison)
Base Stats:
- HP: 55
- Atk: 45
- Def: 85
- SpAtk: 55
- SpDef: 25
- Speed: 15Learnset:
1, Tackle
4, Harden
7, Poison Gas
10, Headbutt
14, Rock Blast
17, Acid
20, Ion Deluge
23, Power Gem
27, Venoshock
30, Toxic Spikes
33, Recover
36, Discharge
40, ExplosionEgg Moves:
Autotimize, Curse, Gravity, Heavy Slam, Lock-On, Magnitude, Rock Tomb, Take Down, Wide GuardAbilities:
Fallout (Damages the foe landing the finishing hit)
Uranium Core (Boosts electric and poison moves. Immune to electric)Hidden Ability:
CorrosionEvolves at Level 25
"The toxic waste within continues to painfully morph its bodily structures. It is almost unsuited to inhabit anywhere."
BOLDORE (Rock/Poison)
Base Stats:
- HP: 70
- Atk: 55
- Def: 105
- SpAtk: 80
- SpDef: 60
- Speed: 20Learnset:
1, Tackle
4, Harden
7, Poison Gas
10, Headbutt
14, Rock Blast
17, Acid
20, Ion Deluge
23, Power Gem
30, Venoshock
36, Toxic Spikes
42, Recover
48, Discharge
55, ExplosionAbilities:
Fallout
Uranium CoreHidden Ability:
CorrosionEvolves using Xen Waste
"The nuclear waste that fills its body has mutated its genes to adapt to even the harshest of environments. As a result, it has adapted to living as a walking wasteland."
GIGALITH (Rock/Poison)
Base Stats:
- HP: 85
- Atk: 55
- Def: 130
- SpAtk: 140
- SpDef: 90
- Speed: 15Learnset:
0, Uranium Blast
1, Tackle
4, Harden
7, Poison Gas
10, Headbutt
14, Rock Blast
17, Acid
20, Ion Deluge
23, Power Gem
30, Venoshock
36, Toxic Spikes
42, Recover
48, Discharge
55, ExplosionAbilities:
Fallout
Uranium CoreHidden Ability:
CorrosionAevian Gogoat Evolutionary Line
Spoiler"This species adapted more to mountain caves than mountainsides. The footsteps of its hooves can be heard echoing throughout tunnels."
SKIDDO (Grass/Rock)
Base Stats:
- HP: 80
- Atk: 60
- Def: 70
- SpAtk: 50
- SpDef: 40
- Speed: 50Learnset:
1, Tackle
1, Defense Curl
7, Vine Whip
9, Tail Whip
12, Leech Seed
13, Rock Throw
16, Worry Seed
20, Stomp
22, Smack Down
26, Rock Slide
30, Seed Bomb
34, Rock Polish
38, Wood Hammer
42, Horn Leech
45, Stone Edge
50, Milk DrinkEgg Moves:
Seed Bomb, Take Down, Grassy Terrain, Milk Drink, Rollout, Power Gem, Synthesis, Zen Headbutt, Wide GuardAbilities:
No GuardHidden Ability:
Grass Pelt
Evolves at Level 32
"Herds of these can be seen travelling underground. The scouts use the sounds of their hooves to direct the herd throughout their journey."
GOGOAT (Grass/Rock)
Base Stats:
- HP: 125
- Atk: 91
- Def: 101
- SpAtk: 75
- SpDef: 64
- Speed: 75Learnset:
0, Head Smash
1, Earthquake
1, Tackle
1, Defense Curl
1, Vine Whip
1, Tail Whip
7, Vine Whip
9, Tail Whip
12, Leech Seed
13, Rock Throw
16, Worry Seed
20, Stomp
22, Smack Down
26, Rock Slide
30, Seed Bomb
34, Rock Polish
40, Wood Hammer
47, Horn Leech
55, Stone Edge
58, Milk DrinkAbilities:
No GuardHidden Ability:
Grass PeltAevian Aurorus Evolutionary Line
Spoiler"Unlike its ancestor, this species did not become submerged in ice. Rather, it descended to the depths of underwater trenches where it adapted to sea life."
AMAURA (Water/Ground)
Base Stats:
- HP: 77
- Atk: 60
- Def: 50
- SpAtk: 67
- SpDef: 63
- Speed: 45Learnset:
1, Water Gun
1, Growl
5, Aqua Ring
10, Mud Shot
13, Water Pulse
15, Slam
18, Life Dew
20, Muddy Water
26, Ancient Power
30, Round
34, Earth Power
38, Sunny Day
38, Rain Dance
41, Nature Power
44, Liquidation
47, Light Screen
50, Hydro Pump
57, Hyper Beam
65, EarthquakeEgg Moves:
Dragon Dance, Earth power, Hydro Pump, Mud Shot, Muddy Water, Whirlpool, Take Down, SoakAbilities:
Sheer ForceHidden Ability:
DrizzleEvolves at Level 39 during the Night
"This passive Pokemon patrols the seas, protecting its community. It is often mistaken for a terrifying, mythical sea monster by sailors."
AURORUS (Water/Ground)
Base Stats:
- HP: 121
- Atk: 70
- Def: 70
- SpAtk: 105
- SpDef: 95
- Speed: 60Learnset:
0, Muddy Water
1, Water Gun
1, Growl
1, Aqua Ring
1, Mud Shot
5, Aqua Ring
10, Mud Shot
13, Water Pulse
15, Slam
18, Life Dew
20, Muddy Water
26, Ancient Power
30, Round
34, Earth Power
38, Sunny Day
38, Rain Dance
43, Nature Power
46, Liquidation
50, Light Screen
56, Hydro Pump
63, Hyper Beam
74, EarthquakeAbilities:
Sheer ForceHidden Ability:
DrizzleAevian Toxicroak Evolutionary Line
Spoiler"This species prefers raw strength to poison. Groups of these often hold fight clubs within isolated caverns."
CROAGUNK (Fighting/Rock)
Base Stats:
- HP: 48
- Atk: 63
- Def: 60
- SpAtk: 34
- SpDef: 45
- Speed: 50Learnset:
1, Astonish
3, Rock Throw
8, Karate Chop
10, Taunt
15, Low Kick
17, Accelerock
22, Brick Break
24, Swager
29, Rock Slide
31, Sucker Punch
36, Rock Polish
38, Bulk Up
43, Cross Chop
45, Stone Edge
47, Detect
50, Close CombatEgg Moves:
Bullet Punch, Sand Attack, Cross Poison, Knock Off, Counter, Vacuum Wave, Dynamic Punch, Feint, Fake OutAbilities:
Steadfast
Sand RushHidden Ability:
Rough SkinEvolves at Level 37
"Its claw is now sharpened to penetrate as easily as a knife through butter. Fighting one of these will result in an early demise."
TOXICROAK (Fighting/Rock)
Base Stats:
- HP: 90
- Atk: 110
- Def: 75
- SpAtk: 65
- SpDef: 55
- Speed: 95Learnset:
1, Rock Throw
1, Astonish
1, Karate Chop
3, Rock Throw
8, Karate Chop
10, Taunt
15, Low Kick
17, Accelerock
22, Brick Break
24, Swager
29, Rock Slide
31, Sucker Punch
36, Rock Polish
41, Bulk Up
49, Cross Chop
54, Stone Edge
58, Detect
62, Close CombatAbilities:
Steadfast
Sand RushHidden Ability:
Rough SkinAnomaly Chandelure Line
Spoiler"An anomaly of fire and ice in one Pokemon. The fire in its body is extremely hot, yet the rest of its body is close to absolute zero."
LITWICK (Ice/Fire)
Base Stats:
- HP: 50
- Atk: 35
- Def: 55
- SpAtk: 65
- SpDef: 55
- Speed: 20Learnset:
1, Ember
1, Astonish
3, Mist
5, Smog
7, Fire Spin
10, Confuse Ray
13, Icy Wind
16, Hypothermia
20, Flame Burst
24, Frost Breath
28, Ice Shard
33, Aurora Veil
38, Flamethrower
43, Curse
49, Ice Beam
55, Blizzard
61, OverheatEgg Moves:
Acid, Acid Armor, Captivate, Clear Smog, Endure, Haze, Heat Wave, Power SplitAbilities:
Snow Warning
FilterHidden Ability:
Flash FireEvolves at Level 41
"It is capable of melting and freezing at will. It is said there is a constant array of fission and fusion at the core of its body."
LAMPENT (Ice/Fire)
Base Stats:
- HP: 60
- Atk: 40
- Def: 60
- SpAtk: 95
- SpDef: 60
- Speed: 55Learnset:
1, Ember
1, Astonish
1, Mist
1, Smog
3, Mist
5, Smog
7, Fire Spin
10, Confuse Ray
13, Icy Wind
16, Hypothermia
20, Flame Burst
24, Frost Breath
28, Ice Shard
33, Aurora Veil
38, Flamethrower
45, Curse
53, Ice Beam
61, Blizzard
69, OverheatAbilities:
Snow Warning
FilterHidden Ability:
Flash FireEvolves using an Ice Stone
"The seemingly cold ice spikes on its body are actually hot to the touch. Being near one can cause fever-chills."
CHANDELURE (Ice/Fire)
Base Stats:
- HP: 55
- Atk: 50
- Def: 95
- SpAtk: 145
- SpDef: 95
- Speed: 85Learnset:
1, Ice Beam
1, Confuse Ray
1, Flame Burst
1, Smog
1, Ice ShardAbilities:
Snow Warning
FilterHidden Ability:
Flash FireAevian Torkoal
Spoiler"The petals on its back is said to have rejuvenating properties. Merely being in its presence provides peace to all those around it."
TORKOAL (Grass/Fairy)
Base Stats:
- HP: 75
- Atk: 90
- Def: 65
- SpAtk: 80
- SpDef: 145
- Speed: 15Learnset:
1, Absorb
4, Fairy Wind
7, Withdraw
10, Rapid Spin
13, Razor Leaf
15, Aromatherapy
18, Leaf Tornado
22, Floral Healing
25, Dazzling Gleam
27, Giga Drain
30, Protect
34, Leaf Blade
38, Play Rough
40, Grassy Terrain
42, Petal Blizzard
42, Petal Dance
47, Shell Smash
50, Leaf StormEgg Moves:
Ingrain, Grass Whistle, Leech Seed, Strength Sap, Decorate, Moonlight, Sweet Kiss, Yawn, Flail, Skull Bash, Final Gambit, Close Combat, CurseAbilities:
Flower Gift
Misty SurgeHidden Ability:
Serene GraceAevian Whimsicott Line
Spoiler"Its body is overflowing with electricity, unable to control itself from shooting off sparks in random directions."
COTTONEE (Electric)
Base Stats:
- HP: 37
- Atk: 60
- Def: 40
- SpAtk: 50
- SpDef: 27
- Speed: 66Learnset:
1, Thundershock
1, Charge
4, Tickle
8, Quick Attack
10, Thunder Wave
13, Spark
17, Charge Beam
19, Electrify
22, Nuzzle
26, Charm
28, Body Slam
31, Discharge
35, Electric Terrain
37, Volt Switch
40, Thunderbolt
44, Endeavor
46, Wild ChargeEgg Moves:
Electroweb, Agility, After You, Zing Zap, Discharge, Swift, Stored Power, Psywave, Flail, FlashAbilities:
Volt Absorb
Electric SurgeHidden Ability:
GalvanizeEvolves using a Thunder Stone
"It has learned to control the electrical discharge in its body by honing its mental prowess. It uses a psychokinetic rod to make a stable electric field around itself."
WHIMSICOTT (Electric/Psychic)
Base Stats:
- HP: 72
- Atk: 98
- Def: 55
- SpAtk: 50
- SpDef: 110
- Speed: 95Learnset:
0, Calm Mind
1, Last Resort
1, Double-Edge
1, Charge
10, Headbutt
28, Electric Terrain
46, Psychic
50, Zen HeadbuttAbilities:
Lightning Rod
Electric SurgeHidden Ability:
Metaphysical (Normal-type moves become Psychic-type moves.)Aevian Lanturn Line
Spoiler"These Chinchou enjoy drifting around warmer waters as they've become more accustomed to the seas surrounding Terajuma and Valor Mountain."
CHINCHOU (Water/Fire)
Base Stats:
- HP: 48
- Atk: 40
- Def: 50
- SpAtk: 60
- SpDef: 50
- Speed: 82Learnset:
1, Bubble
1, Mist
6, Clear Smog
9, Ember
12, Incinerate
17, Confuse Ray
20, Bubblebeam
23, Agility
28, Flame Burst
31, Haze
34, Brine
39, Flare Blitz
42, Inferno
45, Hydro Pump
47, Overheat
50, RecoverEgg Moves:
Flare Blitz, Smokescreen, Acid Armor, Lava Plume, Whirlpool, Amnesia, Flail, FlashAbilities:
Flash Fire
HydrationHidden Ability:
Swift SwimEvolves at Level 27
"It is capable of jet-propelling itself through water by igniting its back fin. It can circle around Terajuma in under an hour."
LANTURN (Water/Fire)
Base Stats:
- HP: 67
- Atk: 47
- Def: 70
- SpAtk: 80
- SpDef: 76
- Speed: 120Learnset:
0, Scald
1, Bubble
1, Mist
6, Clear Smog
9, Ember
12, Incinerate
17, Confuse Ray
20, Bubblebeam
23, Agility
29, Flame Burst
33, Haze
37, Brine
43, Flare Blitz
47, Inferno
51, Hydro Pump
54, Overheat
58, RecoverAbilities:
Flash Fire
HydrationHidden Ability:
Swift SwimAevian Ambipom Line
Spoiler"Aevian Aipom chose to sacrifice a part of itself for strength, resulting in the uncontrollable phantom limb that resides where its tail once was."
AIPOM (Normal/Ghost)
Base Stats:
- HP: 52
- Atk: 87
- Def: 52
- SpAtk: 47
- SpDef: 52
- Speed: 70Learnset:
1, Scratch
1, Spite
4, Endure
8, Night Shade
11, Baton Pass
15, Taunt
18, Shadow Sneak
22, Knock Off
25, Slash
29, Hone Claws
32, Shadow Punch
36, Confuse Ray
39, Shadow Claw
43, Last Resort
48, Phantom ForceEgg Moves:
Agility, Beat Up, Counter, Covet, Double Slap, Fake Out, Pursuit, Screech, Slam, Tail Slap, Detect, Extrasensory, Memento, Curse, AstonishAbilities:
Guts
Cursed BodyHidden Ability:
ScrappyEvolves after learning Shadow Punch
"After enduring countless days of phantom limb pain, it has now learned to control the spectral tail on its rear. Its strength is heightened, at a deep cost."
AMBIPOM (Normal/Ghost)
Base Stats:
- HP: 69
- Atk: 125
- Def: 69
- SpAtk: 50
- SpDef: 69
- Speed: 100Learnset:
1, False Swipe
1, Scratch
1, Spite
1, Endure
1, Night Shade
4, Endure
8, Night Shade
11, Baton Pass
15, Taunt
18, Shadow Sneak
22, Knock Off
25, Slash
29, Hone Claws
32, Shadow Punch
36, Confuse Ray
39, Shadow Claw
43, Last Resort
48, Phantom ForceEgg Moves:
Agility, Beat Up, Counter, Covet, Double Slap, Fake Out, Pursuit, Screech, Slam, Tail Slap, Detect, Extrasensory, Memento, Curse, AstonishAbilities:
Guts
Cursed BodyHidden Ability:
ScrappyAevian Mimikyu
Spoiler"This Mimikyu has seen more success with receiving affection when dressed as a Charmander within the Aevium Region. The mystical flame on its 'tail' gives it its firepower."
MIMIKYU (Fire/Fairy)
Base Stats:
- HP: 75
- Atk: 55
- Def: 70
- SpAtk: 96
- SpDef: 75
- Speed: 105Learnset:
1, Dragon Claw
1, Growl
1, Scratch
1, Copycat
1, Ember
5, Smokescreen
10, Fairy Wind
14, Fire Spin
19, Mimc
23, Flame Charge
28, Draining Kiss
32, Flamethrower
37, Flare Blitz
41, Nasty Plot
46, Moonblast
50, Mystical FireEgg Moves:
Iron Tail, Shadow Claw, Counter, Pain Split, Fire Punch, Heat Wave, MoonblastAbilities:
DisguiseAevian Honchkrow Line
Spoiler"A farmhand's best friend. These Murkrow help by fighting off crop predators, as opposed to being the predator themselves."
MURKROW (Flying/Fighting)
Base Stats:
- HP: 55
- Atk: 90
- Def: 57
- SpAtk: 70
- SpDef: 47
- Speed: 86Learnset:
1, Peck
1, Sand Attack
5, Feather Dance
11, Arm Thrust
15, Wing Attack
21, Counter
25, Submission
31, Taunt
35, Drill Peck
41, Mean Look
45, Foul Play
50, Tailwind
55, Flying Press
61, Roost
65, High Jump KickEgg Moves:
Pluck, Final Gambit, Jump Kick, Seismic Toss, Sky Uppercut, Sky Attack, Defog, Feint, Flail, Brave Bird, Baton Pass, AgilityAbilities:
Rivalry
Bale Coat (Weakens contact moves, but doubles Fire damage.)Hidden Ability:
MoxieEvolves when leveled up in Yui's Ranch
"Any harvest is sure to be bountiful when this Pokemon is patrolling farm perimeters. It's capable of farming all on its own if need be."
HONCHKROW (Flying/Fighting)
Base Stats:
- HP: 95
- Atk: 110
- Def: 78
- SpAtk: 60
- SpDef: 68
- Speed: 94Learnset:
1, Sky Uppercut
1, Sky Attack
1, Arm Thrust
1, Feather Dance
1, Wing Attack
25, Submission
35, Drill Peck
45, Foul Play
55, Flying Press
65, Submission
75, Taunt
Abilities:
Rivalry
Bale CoatHidden Ability:
MoxieAevian Magcargo Line
Spoiler"It often spends weeks travelling where it needs to go due to the anchor on its back slowing its movement to a crawl."
SLUGMA (Water/Steel)
Base Stats:
- HP: 55
- Atk: 50
- Def: 55
- SpAtk: 30
- SpDef: 55
- Speed: 5Learnset:
1, Tackle
1, Yawn
6, Bubble
8, Water Sport
13, Slam
15, Iron Defense
20, Soak
22, Aqua Ring
27, Body Slam
29, Dive
34, Liquidation
36, Amnesia
41, Gyro Ball
43, Recover
48, Hydro Pump
50, Steel RollerEgg Moves:
Shell Smash, Curse, Earth Power, Smokescreen, Spit Up, Swallow, Stockpile, Iron Head, Metal Sound, Metal BurstAbilities:
Steelworker
SturdyHidden Ability:
FilterEvolves at Level 38
"It can traverse easily through harsh underwater currents as it is far too heavy to be swept up by the sea."
MAGCARGO (Water/Steel)
Base Stats:
- HP: 80
- Atk: 85
- Def: 115
- SpAtk: 40
- SpDef: 100
- Speed: 10Learnset:
0, Anchor Shot
1, Steel Roller
1, Tackle
1, Yawn
1, Bubble
1, Water Sport
6, Bubble
8, Water Sport
13, Slam
15, Iron Defense
20, Soak
22, Aqua Ring
32, Body Slam
36, Liquidation
39, Amnesia
44, Gyro Ball
47, Recover
51, Anchor Shot
55, Dive
59, Steel RollerEgg Moves:
Shell Smash, Curse, Earth Power, Smokescreen, Spit Up, Swallow, Stockpile, Iron Head, Metal Sound, Metal BurstAbilities:
Steelworker
Shell ArmorHidden Ability:
FilterAevian Salamence Line
Spoiler"Abandoned in a frozen climate, this Bagon attempted to adapt to its new climate but its body had only become hypothermic instead."
BAGON (Ice)
Base Stats:
- HP: 40
- Atk: 85
- Def: 25
- SpAtk: 45
- SpDef: 55
- Speed: 50Learnset:
1, Astonish
1, Dragon Breath
1, Icy Wind
7, Mist
10, Lick
13, Endure
17, Headbutt
21, Ice Shard
25, Ice Fang
29, Icicle Crash
34, Dragon Rage
39, Hypothermia
44, Ice Beam
49, Ice HammerEgg Moves:
Defense Curl, Dragon Dance, Dragon Rush, Endure, Thrash, Dragon Pulse, Avalanche, Hex, Weather Ball, Spikes, Ice Shard, Freeze-Dry, Shadow Ball, Night ShadeAbilities:
Ice BodyHidden Ability:
Snow CloakEvolves at Level 30
"In an attempt to survive in intense blizzards, it cocooned itself with packed snow to regulate its internal temperature. It's currently clinging to life on a thread."
SHELGON (Ice)
Base Stats:
- HP: 55
- Atk: 105
- Def: 40
- SpAtk: 70
- SpDef: 100
- Speed: 50Learnset:
0, Protect
1, Astonish
1, Dragon Breath
1, Icy Wind
7, Mist
10, Lick
13, Endure
17, Headbutt
21, Ice Shard
25, Ice Fang
29, Icicle Crash
35, Dragon Rage
42, Hypothermia
49, Ice Beam
56, Ice HammerAbilities:
Ice BodyHidden Ability:
HeatproofEvolves at Level 50
"Its life ended being buried under blankets of snow and limbs frozen and shattered, but its lingering anger for dying early caused a resurrection. It would give anything to feel warmth again."
SALAMENCE (Ice/Ghost)
Base Stats:
- HP: 85
- Atk: 140
- Def: 65
- SpAtk: 120
- SpDef: 65
- Speed: 125Learnset:
0, Phantom Force
1, Protect
1, Astonish
1, Dragon Breath
1, Icy Wind
1, Spite
1, Curse
4, Icy Wind
7, Mist
10, Lick
13, Endure
17, Headbutt
21, Shadow Sneak
25, Ice Fang
29, Icicle Crash
35, Spite
42, Ominous Wind
45, Hypothermia
49, Ice Beam
63, Ice Hammer
73, Sheer ColdAbilities:
Slush RushHidden Ability:
Ice ScalesMega Evolves using Salamencite
MEGA SALAMENCE (Ice/Ghost)
Base Stats:
- HP: 95
- Atk: 160
- Def: 85
- SpAtk: 140
- SpDef: 85
- Speed: 135Ability:
Oppressive ColdAevian Meganium Line
Spoiler"Its decomposing body is unable to handle the lethal venom coursing through its body. As a result, it accidentally fused a candle to its forehead while playing in the Wispy Ruins."
CHIKORITA (Poison)
Base Stats:
- HP: 53
- Atk: 35
- Def: 50
- SpAtk: 72
- SpDef: 53
- Speed: 55Learnset:
1, Smog
1, Growl
6, Astonish
9, Poison Gas
12, Clear Smog
17, Hex
20, Poison Tail
23, Will-o-Wisp
28, Corrosive Gas
31, Venoshock
34, Shadow Ball
39, Toxic
42, Sludge Bomb
45, Heat WaveEgg Moves:
Astonish, Clear Smog, Disable, Grudge, Haze, Psywave, Smog, Ancient Power, Aromatherapy, Venom Drench, Toxic Spikes, Purify, Refresh, FlailAbilities:
Sticky Hold
StenchHidden Ability:
Neutralizing GasEvolves at Level 16
"A nauseating aroma has formed around its neck due to the sweet scent conflicting with the rotting smell of its body."
BAYLEEF (Poison)
Base Stats:
- HP: 65
- Atk: 47
- Def: 65
- SpAtk: 90
- SpDef: 68
- Speed: 70Learnset:
1, Growl
1, Smog
1, Astonish
1, Poison Gas
6, Astonish
9, Poison Gas
12, Clear Smog
18, Hex
22, Poison Tail
26, Will-o-Wisp
32, Corrosive Gas
36, Venoshock
40, Shadow Ball
46, Toxic
50, Sludge Bomb
54, Heat Wave
Abilities:
Shadow Tag
StenchHidden Ability:
Neutralizing GasEvolves at Level 32
"The Pokémon's rotten body has fused with the aromatic scent of the melted candle, resulting in heavily toxic fumes that can melt a human's insides if inhaled."
MEGANIUM (Poison/Ghost)
Base Stats:
- HP: 80
- Atk: 67
- Def: 85
- SpAtk: 110
- SpDef: 88
- Speed: 90Learnset:
0, Ominous Wind
1, Growl
1, Smog
1, Night Shade
1, Astonish
1, Poison Gas
6, Astonish
9, Poison Gas
12, Clear Smog
18, Hex
22, Poison Tail
26, Will-o-Wisp
34, Corrosive Gas
40, Venoshock
46, Shadow Ball
54, Toxic
60, Sludge Bomb
66, Heat Wave
70, Gunk ShotAbilities:
Shadow Tag
Lingering AromaHidden Ability:
Neutralizing GasAevian Serperior Line
Spoiler"A creature fabled to have been a fragment of a deity long ago taken shape into a Pokémon. Its scales reflect the colors of its surroundings."
SNIVY (Dragon)
Base Stats:
- HP: 73
- Atk: 47
- Def: 40
- SpAtk: 61
- SpDef: 40
- Speed: 47Learnset:
1, Tackle
4, Miracle Eye
7, Twister
10, Dragon Rage
13, Light Screen
16, Dragon Breath
19, Reflect
22, Lumina Crash
25, Dragon Tail
28, Psycho Shift
31, Calm Mind
34, Dragon Pulse
37, Synchronoise
40, Psychic
43, Dragon RushEgg Moves:
Dragon Breath, Dragon Pulse, Dragon Dance, Dragon Rush, Water Pulse, Iron Tail, Grassy Terrain, Psychic Terrain, Misty Terrain, Electric Terrain, Ancient Power, Aromatherapy, Skill Swap, Magic RoomAbilities:
Multiscale
TelepathyHidden Ability:
Color ChangeEvolves at Level 17
"It has begun becoming in-tune with its surroundings, being able to manipulate its body to take on the forces of nature and adapt to any terrain present."
SERVINE (Psychic/Dragon)
Base Stats:
- HP: 90
- Atk: 67
- Def: 52
- SpAtk: 85
- SpDef: 52
- Speed: 67Learnset:
1, Tackle
1, Miracle Eye
1, Twister
1, Dragon Rage
4, Miracle Eye
7, Twister
10, Dragon Rage
13, Light Screen
16, Dragon Breath
20, Reflect
24, Lumina Crash
28, Dragon Tail
32, Psycho Shift
36, Calm Mind
40, Dragon Pulse
44, Synchronoise
48, Psychic
52, Dragon RushAbilities:
Multiscale
TelepathyHidden Ability:
MimicryEvolves at Level 36
"Its scales resonate with psychic aura in response to its environment, causing habitats to flourish. Few cultures consider this Pokemon to be the true progenitor God, as opposed to Arceus."
SERPERIOR (Psychic/Dragon)
Base Stats:
- HP: 113
- Atk: 85
- Def: 70
- SpAtk: 105
- SpDef: 70
- Speed: 85Learnset:
1, Tackle
1, Miracle Eye
1, Twister
1, Dragon Rage
4, Miracle Eye
7, Twister
10, Dragon Rage
13, Light Screen
16, Dragon Breath
20, Reflect
24, Lumina Crash
28, Dragon Tail
32, Psycho Shift
38, Calm Mind
44, Dragon Pulse
50, Synchronoise
56, Psychic
62, Dragon RushAbilities:
Multiscale
TelepathyHidden Ability:
Numen (Summons/Changes terrain (Grassy, Psychic, Misty, or Electric) based on the type of the attacking move used)Aevian Emboar Line
Spoiler"Many people label this species as filthy for spending its days in mud. In truth, it's actively searching for artifacts beneath the dirt with its sharp nose."
TEPIG (Ground)
Base Stats:
- HP: 75
- Atk: 68
- Def: 40
- SpAtk: 30
- SpDef: 55
- Speed: 40Learnset:
1, Rock Smash
3, Odor Sleuth
7, Mud-Slap
9, Mud Sport
13, Magnitude
15, Rock Blast
19, Low Sweep
21, Seismic Toss
25, Take Down
27, Bulldoze
31, Hammer Arm
33, Snatch
37, Superpower
39, Bulk Up
43, EarthquakeEgg Moves:
Spikes, Wide Guard, Rock Climb, Mega Punch, Curse, Smelling Salts, Close Combat, Counter, Foresight, Revenge, Seismic Toss, BulldozeAbilities:
Sand Force
Keen EyeHidden Ability:
MoxieEvolves at Level 17
"A Pokémon who's only motivations are to uncover clues of the distant past. Once it stumbles upon a clue, it will not stop for weeks until relics are uncovered."
PIGNITE (Ground/Fighting)
Base Stats:
- HP: 105
- Atk: 113
- Def: 44
- SpAtk: 37
- SpDef: 75
- Speed: 44Learnset:
0, Dig
1, Rock Smash
1, Odor Sleuth
1, Mud-Slap
1, Mud Sport
3, Odor Sleuth
7, Mud-Slap
9, Mud Sport
13, Magnitude
15, Rock Blast
20, Low Sweep
23, Seismic Toss
28, Take Down
31, Bulldoze
36, Hammer Arm
39, Snatch
44, Superpower
47, Bulk Up
52, EarthquakeAbilities:
Sand Force
Keen EyeHidden Ability:
MoxieEvolves at Level 36
"Its arms have evolved to perfectly dig through the Earth's crust while maintaining a delicate touch in handling the prized artifacts that it discovers."
EMBOAR (Ground/Fighting)
Base Stats:
- HP: 125
- Atk: 138
- Def: 57
- SpAtk: 46
- SpDef: 105
- Speed: 57Learnset:
1, Dig
1, Stone Edge
1, Rock Smash
1, Odor Sleuth
1, Mud-Slap
1, Mud Sport
3, Odor Sleuth
7, Mud-Slap
9, Mud Sport
13, Magnitude
15, Rock Blast
20, Low Sweep
23, Seismic Toss
28, Take Down
31, Bulldoze
38, Hammer Arm
43, Snatch
50, Superpower
55, Bulk Up
62, EarthquakeAbilities:
Sand Force
Keen EyeHidden Ability:
MoxieAevian Delphox Line
Spoiler"An old folktale claims that this Pokémon traveled to the Fairylands to seek guidance in mastering its electric power. Many Fairies looked at its foreign presence with disgust."
FENNEKIN (Electric)
Base Stats:
- HP: 38
- Atk: 35
- Def: 45
- SpAtk: 84
- SpDef: 51
- Speed: 54Learnset:
1, Scratch
1, Growl
5, Thundershock
11, Charge
14, Spark
17, Shock Wave
20, Draining Kiss
25, Amnesia
27, Moonlight
31, Moonblast
35, Psychic
38, Thunder Wave
41, Discharge
43, Misty Terrain
46, Thunder
48, Dazzling GleamEgg Moves:
Eerie Impulse, Natural Gift, Crafty Shield, Sweet Kiss, Floral Healing, Disarming Voice, Electro Ball, Nuzzle, Electrify, Misty Terrain, Wish, HypnosisAbilities:
Static
ElectromorphosisHidden Ability:
DazzlingEvolves at Level 16
"Commonfolk speak about the legends surrounding this species, how it warded off and sealed a renegade Spiritomb from wreaking havoc to the Fairylands."
BRAIXEN (Electric/Fairy)
Base Stats:
- HP: 55
- Atk: 50
- Def: 62
- SpAtk: 107
- SpDef: 67
- Speed: 68Learnset:
0, Fairy Wind
1, Scratch
1, Growl
1, Thundershock
5, Thundershock
11, Charge
14, Spark
18, Shock Wave
22, Draining Kiss
28, Amnesia
31, Moonlight
36, Moonblast
41, Psychic
45, Thunder Wave
49, Discharge
52, Misty Terrain
56, Thunder
59, Dazzling GleamAbilities:
Serene Grace
ElectromorphosisHidden Ability:
DazzlingEvolves at Level 36
"Fables claim this species to be the ruler of Fairies across multiple regions after its heroic feats. Wherever it goes, Fairy-type Pokémon bow in respect to its presence."
DELPHOX (Electric/Fairy)
Base Stats:
- HP: 70
- Atk: 60
- Def: 85
- SpAtk: 132
- SpDef: 95
- Speed: 92Learnset:
0, Parabolic Charge
1, Double Shock
1, Floral Healing
1, Psychic
1, Fairy Wind
1, Moonlight
1, Ancient Power
1, Scratch
1, Growl
1, Thundershock
5, Thundershock
11, Charge
14, Spark
18, Shock Wave
22, Draining Kiss
28, Amnesia
31, Moonlight
38, Moonblast
45, Psychic
51, Thunder Wave
57, Discharge
62, Misty Terrain
68, Thunder
74, Dazzling Gleam
80, Double ShockAbilities:
Serene Grace
ElectromorphosisHidden Ability:
Queenly MajestyDelta Form Showcase:
Delta Venusaur Line
Spoiler"A Delta Species discovered by EchoTheThird. The crystal growing from its back uses its mental energy to grow."
BULBASAUR (Fairy/Psychic)
Base Stats:
- HP: 45
- Atk: 49
- Def: 49
- SpAtk: 65
- SpDef: 65
- Speed: 45Learnset:
1, Tackle
3, Baby-Doll Eyes
7, Confusion
9, Fairy Wind
13, Leech Seed
13, Hypnosis
15, Psybeam
19, Draining Kiss
21, Sweet Scent
25, Calm Mind
27, Disarming Voice
31, Psychic
33, Moonlight
37, MoonblastAbilities:
Psycho Call (Powers up Psychic-type moves in a pinch.)Hidden Ability:
RegeneratorEvolves at Level 16
"Its body naturally changes in order to help counteract the crystal's growing weight. Its crystal resonates with increased brain activity."
IVYSAUR (Fairy/Psychic)
Base Stats:
- HP: 60
- Atk: 62
- Def: 63
- SpAtk: 80
- SpDef: 80
- Speed: 60Learnset:
1, Tackle
3, Baby-Doll Eyes
7, Confusion
9, Fairy Wind
13, Leech Seed
13, Hypnosis
15, Psybeam
20, Draining Kiss
23, Sweet Scent
28, Calm Mind
31, Disarming Voice
36, Psychic
39, Moonlight
44, MoonblastAbilities:
Psycho CallHidden Ability:
Regenerator
Evolves at Level 32
"In order to increase its psychic powers, a shard of its crystal is embedded in its forehead. Even when it sleeps, its crystal is capable of providing protection."
VENUSAUR (Fairy/Psychic)
Base Stats:
- HP: 80
- Atk: 82
- Def: 83
- SpAtk: 100
- SpDef: 100
- Speed: 80Learnset:
1, Tackle
3, Baby-Doll Eyes
7, Confusion
9, Fairy Wind
13, Leech Seed
13, Hypnosis
15, Psybeam
20, Draining Kiss
23, Sweet Scent
28, Calm Mind
32, Disarming Voice
39, Psychic
45, Moonlight
50, Moonblast
53, Psycho BoostAbilities:
Psycho CallHidden Ability:
RegeneratorMega Evolves using Delta Venusaurite
MEGA VENUSAUR (Fairy/Psychic)
Base Stats:
- HP: 80
- Atk: 100
- Def: 123
- SpAtk: 122
- SpDef: 120
- Speed: 80Abilities:
Hubris (Boosts Special Attack after knocking out any Pokemon.)Delta Charizard Line
Spoiler"A Delta Species discovered by EchoTheThird. While the flame on its tail does not appear immediately after its birth, it burns more fiercely with age."
CHARMANDER (Ghost/Dragon)
Base Stats:
- HP: 39
- Atk: 52
- Def: 43
- SpAtk: 60
- SpDef: 50
- Speed: 65Learnset:
1, Scratch
1, Growl
7, Twister
10, Confuse Ray
16, Shadow Sneak
19, Screech
25, Dragon Breath
28, Shadow Ball
34, Dragon Dance
37, Dragon Pulse
43, Phantom Force
46, Dragon RushAbilities:
Spirit Call (Powers up Ghost-type moves in a pinch.)Hidden Ability:
Dark AuraEvolves at Level 16
"Its claws tear into its foe's spirit. When facing powerful opponents, the flame on its tail gives off the appearance of a face."
CHARMELEON (Ghost/Dragon)
Base Stats:
- HP: 58
- Atk: 64
- Def: 58
- SpAtk: 80
- SpDef: 65
- Speed: 80Learnset:
1, Scratch
1, Growl
7, Twister
10, Confuse Ray
17, Shadow Sneak
21, Screech
28, Dragon Breath
32, Shadow Ball
39, Dragon Dance
43, Dragon Pulse
50, Phantom Force
54, Dragon RushAbilities:
Spirit CallHidden Ability:
Dark AuraEvolves at Level 36
"The flame on its tail grows in the presence of strong opponents. Its breath gives the impression of being engulfed in magma but causes no physical harm."
CHARIZARD (Ghost/Dragon)
Base Stats:
- HP: 78
- Atk: 84
- Def: 78
- SpAtk: 109
- SpDef: 85
- Speed: 100Learnset:
1, Scratch
1, Growl
7, Twister
10, Confuse Ray
17, Shadow Sneak
21, Screech
28, Dragon Breath
36, Dragon Dance
41, Shadow Ball
47, Dragon Pulse
56, Lunar Cannon
62, Phantom Force
71, Dragon Rush
77, OutrageAbilities:
Spirit CallHidden Ability:
Dark AuraMega Evolves using Delta Charizardite
MEGA CHARIZARD (Ghost/Dragon)
Base Stats:
- HP: 78
- Atk: 104
- Def: 78
- SpAtk: 159
- SpDef: 115
- Speed: 100Abilities:
Noctem (The Pokémon summons shadows and blots out the sky as it enters the battle.)Delta Blastoise Line
Spoiler"A Delta Species discovered by EchoTheThird. Though its shell causes it to stand out when hiding in the shadows, it conceals itself using the cloth on its back."
SQUIRTLE (Dark/Fighting)
Base Stats:
- HP: 44
- Atk: 48
- Def: 65
- SpAtk: 50
- SpDef: 64
- Speed: 43Learnset:
1, Tackle
4, Tail Whip
7, Bite
10, Withdraw
13, Torment
16, Vacuum Wave
19, Knock Off
22, Protect
25, Shadow Sneak
28, Dark Pulse
31, Aura Sphere
34, Iron Defense
37, Nasty Plot
40, Focus BlastAbilities:
Shadow Call (Powers up Dark-type moves in a pinch.)Hidden Ability:
Shadow Dance (Boosts Speed stat under the shadows and darkness.)Evolves at Level 16
"Its tail splits to better conceal the back of its shell while it waits for foes. Its gloves help better channel its inner spirit energy."
WARTORTLE (Dark/Fighting)
Base Stats:
- HP: 59
- Atk: 63
- Def: 80
- SpAtk: 65
- SpDef: 80
- Speed: 58Learnset:
1, Tackle
4, Tail Whip
7, Bite
10, Withdraw
13, Torment
16, Vacuum Wave
20, Knock Off
24, Protect
28, Shadow Sneak
32, Dark Pulse
36, Aura Sphere
40, Iron Defense
44, Nasty Plot
48, Focus BlastAbilities:
Shadow CallHidden Ability:
Shadow Dance"Though its shell now blends in with the darkness, it welcomes foolish opponents who attack it from behind. It concentrates its spirit into blasts of energy."
BLASTOISE (Dark/Fighting)
Base Stats:
- HP: 79
- Atk: 83
- Def: 100
- SpAtk: 85
- SpDef: 105
- Speed: 78Learnset:
1, Tackle
4, Tail Whip
7, Bite
10, Withdraw
13, Torment
16, Vacuum Wave
20, Knock Off
24, Protect
28, Shadow Sneak
32, Dark Pulse
39, Aura Sphere
46, Iron Defense
53, Nasty Plot
60, Focus BlastAbilities:
Shadow CallHidden Ability:
Shadow DanceMega Evolves using Delta Blastoisinite
MEGA BLASTOISE (Dark/Fighting)
Base Stats:
- HP: 79
- Atk: 103
- Def: 120
- SpAtk: 135
- SpDef: 115
- Speed: 78Abilities:
Mega LauncherDelta Bisharp Line
Spoiler"A Delta Species discovered by EchoTheThird and Zero_Breaker. It flies through the air and strikes at its prey."
PAWNIARD (Flying/Fighting)
Base Stats:
- HP: 45
- Atk: 85
- Def: 70
- SpAtk: 40
- SpDef: 40
- Speed: 60Learnset:
1, Whirlwind
1, Feint
6, Focus Energy
9, Karate Chop
14, Detect
17, Comet Punch
22, Tailwind
25, Power-Up Punch
30, Blaze Kick
33, Sky Drop
41, Cross Chop
46, Agility
49, Acrobatics
54, High Jump Kick
57, Bulk Up
62, HurricaneAbilities:
Defiant
FriskHidden Ability:
Wind Force (Flying-type moves boost this Pokémon's speed.)Evolves at Level 52
"It commands a large group of Pawniard. A single swing of its arm is enough to summon a hurricane."
BISHARP (Flying/Fighting)
Base Stats:
- HP: 65
- Atk: 125
- Def: 100
- SpAtk: 60
- SpDef: 70
- Speed: 70Learnset:
1, Hurricane
1, Thunder Punch
1, Mach Puinch
1, Feint
1, Focus Energy
1, Detect
1, Karate Chop
6, Focus Energy
9, Karate Chop
14, Detect
17, Comet Punch
22, Tailwind
25, Power-Up Punch
30, Blaze Kick
33, Sky Drop
41, Cross Chop
46, Agility
49, Acrobatics
57, High Jump Kick
63, Bulk Up
71, HurricaneAbilities:
Defiant
FriskHidden Ability:
Wind ForceMega Evolves using Delta Bisharpite
MEGA BISHARP (Flying/Fighting)
Base Stats:
- HP: 65
- Atk: 145
- Def: 130
- SpAtk: 60
- SpDef: 85
- Speed: 105Ability:
TechnicianDelta Gardevoir/Gallade Line
Spoiler"A Delta Species discovered by EchoTheThird and Zero_Breaker. It uses its own ice and electricity to help make its trainer's life easier."
RALTS (Electric/Ice)
Base Stats:
- HP: 28
- Atk: 25
- Def: 25
- SpAtk: 45
- SpDef: 35
- Speed: 40Learnset:
1, Growl
6, Powder Snow
10, Thunder Shock
12, Double Team
17, Nuzzle
21, Shock Wave
23, Ice Shard
28, Calm Mind
32, Ice Beam
34, Imprison
39, Thunderbolt
43, Charm
45, Blizzard
50, Thunder
54, Sheer ColdAbilities:
Lightning Rod
Clear BodyHidden Ability:
Snow CloakEvolves at Level 20
"This Pokémon loves dancing to swing music. As it grows more excited from dancing, it generates sparks and snow begins to fall within the surrounding area."
KIRLIA (Electric/Ice)
Base Stats:
- HP: 38
- Atk: 35
- Def: 35
- SpAtk: 65
- SpDef: 55
- Speed: 50Learnset:
1, Growl
1, Powder Snow
1, Thunder Shock
1, Double Team
6, Powder Snow
10, Thunder Shock
12, Double Team
17, Nuzzle
22, Shock Wave
25, Ice Shard
31, Calm Mind
36, Ice Beam
39, Imprison
45, Thunderbolt
50, Charm
53, Blizzard
59, Thunder
64, Sheer ColdAbilities:
Lightning Rod
Clear BodyHidden Ability:
Snow CloakEvolves into Delta Gardevoir at Level 30 or into Delta Gallade with a Dawn Stone if Male
"To protect its trainer, it can drop the temperature of itself and its surroundings to 0°K. It discharges sparks when nuzzling trainers to keep them from freezing."
GARDEVOIR (Electric/Ice)
Base Stats:
- HP: 68
- Atk: 65
- Def: 65
- SpAtk: 125
- SpDef: 115
- Speed: 80Learnset:
0, Discharge
1, Electric Terrain
1, Moonblast
1, Thunder
1, Thunderbolt
1, Ice Beam
1, Growl
1, Blizzard
6, Powder Snow
10, Thunder Shock
12, Double Team
17, Nuzzle
22, Shock Wave
25, Ice Shard
33, Calm Mind
40, Ice Beam
45, Imprison
53, Thunderbolt
60, Charm
65, Blizzard
73, Thunder
80, Sheer Cold
85, Zap CannonAbilities:
Lightning Rod
Clear BodyHidden Ability:
Snow CloakMega Evolves using Delta Gardevoirite
MEGA GARDEVOIR (Electric/Ice)
Base Stats:
- HP: 68
- Atk: 85
- Def: 65
- SpAtk: 165
- SpDef: 135
- Speed: 100Ability:
Lightning Rod"A master swordfighter, it uses both Electric- and Ice-type attacks to defeat opponents. Over time it numbs its opponents and decreases their reaction speeds."
GALLADE (Electric/Ice)
Base Stats:
- HP: 68
- Atk: 125
- Def: 65
- SpAtk: 65
- SpDef: 115
- Speed: 80Learnset:
0, Slash
1, Leaf Blade
1, Night Slash
1, Leer
1, Thundershock
1, Double Team
1, Growl
1, Blizzard
6, Powder Snow
10, Thunder Shock
12, Double Team
17, Nuzzle
22, Shock Wave
25, Ice Shard
31, Calm Mind
36, Psycho Cut
39, Ice Punch
45, Thunder Punch
50, False Swipe
53, Protect
59, Blizzard
64, ThunderAbilities:
Volt AbsorbHidden Ability:
Ice BodyMega Evolves using Delta Galladite
MEGA GALLADE (Electric/Ice)
Base Stats:
- HP: 68
- Atk: 165
- Def: 95
- SpAtk: 65
- SpDef: 115
- Speed: 110Ability:
Volt AbsorbDelta Sunflora Line
Spoiler"A Delta Species discovered by DankRabbit and EchoTheThird. It is able to emit a purple fire that poisons its enemies."
SUNKERN (Fire/Poison)
Base Stats:
- HP: 30
- Atk: 30
- Def: 30
- SpAtk: 30
- SpDef: 30
- Speed: 30Learnset:
1, Absorb
1, Growth
4, Ingrain
7, Thunder Shock
10, Ember
13, Acid Armor
16, Sludge
19, Incinerate
22, Nasty Plot
25, Endeavor
28, Will-O-Wisp
31, Flamethrower
34, Solar Beam
37, Double-Edge
40, Fire Blast
43, Sludge BombAbilities:
Flame Body
AnalyticHidden Ability:
Poison PointEvolves using a Fire Stone
"Sunflora convert fire and poison into nutrition. It purges its enemy's uncleanliness with fire."
SUNFLORA (Fire/Poison)
Base Stats:
- HP: 75
- Atk: 75
- Def: 55
- SpAtk: 105
- SpDef: 85
- Speed: 30Learnset:
1, Pound
1, Growth
4, Ingrain
7, Thunder Shock
10, Ember
13, Acid Armor
16, Sludge
19, Incinerate
22, Nasty Plot
25, Endeavor
28, Will-O-Wisp
31, Flamethrower
34, Solar Beam
37, Double-Edge
40, Fire Blast
43, Sludge Bomb
50, OverheatAbilities:
Flame Body
AnalyticHidden Ability:
Poison PointMega Evolves using Delta Sunflorite
MEGA SUNFLORA (Fire/Poison)
Base Stats:
- HP: 75
- Atk: 85
- Def: 80
- SpAtk: 135
- SpDef: 105
- Speed: 45Ability:
Chlorofury (Stats are boosted based on how many fainted Pokemon are in the party.)Delta Scizor Line
Spoiler"A Delta Species discovered by EchoTheThird. Its scythes are immensely sharp but also very fragile, and can easily be shattered when hit from the side."
SCYTHER (Ice/Fighting)
Base Stats:
- HP: 70
- Atk: 110
- Def: 80
- SpAtk: 55
- SpDef: 80
- Speed: 105Learnset:
1, Vacuum Wave
1, Ice Shard
1, Haze
5, Focus Energy
9, Pursuit
13, False Swipe
17, Agility
21, Low Sweep
25, Ice Ball
29, Slash
33, Blizzard
37, Hail
41, Icicle Crash
45, Night Slash
49, Icicle Spear
53, Cross Chop
57, Hone Claws
61, Close CombatAbilities:
Hustle
Ice Cleats (Works the same as Slush Rush.)Hidden Ability:
Super LuckEvolves using a Link Stone while holding a Never-Melt Ice
"Its exoskeleton is coated with a thick layer of ice. The layer of ice reforms once per year."
SCIZOR (Ice/Fighting)
Base Stats:
- HP: 70
- Atk: 130
- Def: 100
- SpAtk: 55
- SpDef: 80
- Speed: 65Learnset:
1, Vacuum Wave
1, Ice Shard
1, Haze
5, Focus Energy
9, Pursuit
13, False Swipe
17, Agility
21, Low Sweep
25, Ice Ball
29, Slash
33, Blizzard
37, Hail
41, Icicle Crash
45, Night Slash
45, Psycho Cut
49, Icicle Spear
53, Cross Chop
57, Hone Claws
61, Close CombatAbilities:
Tough Claws
Ice CleatsHidden Ability:
Super LuckMega Evolves using Delta Scizorite
MEGA SCIZOR (Ice/Fighting)
Base Stats:
- HP: 70
- Atk: 150
- Def: 140
- SpAtk: 65
- SpDef: 100
- Speed: 75Ability:
AdaptabilityDelta Glalie/Froslass Line
Spoiler"A Delta Species discovered by EchoTheThird. It is said that this Pokémon helps to guard volcanoes and deep caves from intruders."
SNORUNT (Fire)
Base Stats:
- HP: 50
- Atk: 50
- Def: 50
- SpAtk: 50
- SpDef: 50
- Speed: 50Learnset:
1, Ember
1, Leer
5, Double Team
10, Haze
14, Incinerate
19, Bite
23, Fire Fang
28, Headbutt
32, Will-O-Wisp
37, Lava Plume
41, Crunch
46, Fire Blast
50, EruptionAbilities:
White SmokeHidden Ability:
Flash FireEvolves into Glalie at Level 42 or into Froslass using a Dawn Stone if Female
"This Pokémon has the power to evaporate entire oceans with a single breath."
GLALIE (Fire/Rock)
Base Stats:
- HP: 80
- Atk: 80
- Def: 80
- SpAtk: 80
- SpDef: 80
- Speed: 80Learnset:
1, Head Smash
1, Leer
1, Ember
1, Double Team
1, Smack Down
5, Double Team
10, Haze
14, Incinerate
19, Bite
23, Fire Fang
28, Headbutt
32, Will-O-Wisp
37, Lava Plume
41, Crunch
42, Rock Blast
48, Flare Blitz
54, Stealth Rock
61, Head SmashAbilities:
Rock HeadHidden Ability:
Flash FireMega Evolves using Delta Glalitite
MEGA GLALIE (Fire/Rock)
Base Stats:
- HP: 80
- Atk: 120
- Def: 80
- SpAtk: 120
- SpDef: 80
- Speed: 100Ability:
Reckless"This Pokémon's fiery body contains beautiful obsidian shards. It takes great delight in making elegant glass art using its flames."
FROSLASS (Fire)
Base Stats:
- HP: 70
- Atk: 80
- Def: 70
- SpAtk: 80
- SpDef: 70
- Speed: 110Learnset:
1, Inferno
1, Leer
1, Ember
1, Double Team
1, Flame Charge
5, Double Team
10, Flame Charge
14, Incinerate
19, Echoed Voice
23, Fire Spin
28, Charm
32, Will-O-Wisp
37, Lava Plume
41, Hyper Voice
42, Fiery Dance
48, Fire Blast
54, Baton Pass
61, InfernoAbilities:
CompetitiveHidden Ability:
Flash FireMega Evolves using Delta Froslassite
MEGA FROSLASS (Fire/Ghost)
Base Stats:
- HP: 70
- Atk: 80
- Def: 85
- SpAtk: 120
- SpDef: 105
- Speed: 120Ability:
Magic GuardDelta Quagsire Line
Spoiler"A Delta Species discovered by EchoTheThird. This mischievous Pokémon likes to surprise people on Halloween with tons of candy."
WOOPER (Grass/Fire)
Base Stats:
- HP: 55
- Atk: 45
- Def: 45
- SpAtk: 25
- SpDef: 25
- Speed: 15Learnset:
1, Ember
1, Snatch
5, Leech Seed
9, Thief
15, Stockpile
19, Bullet Seed
23, Will-O-Wisp
29, Trick-or-Treat
33, Mystical Fire
37, Mimic
43, Heat Crash
47, Seed BombAbilities:
Pickup
Flash FireHidden Ability:
HarvestEvolves at Level 20
"Despite its appearance, this Delta Species is kind to every Pokémon it meets. It glows with Halloween spirit."
QUAGSIRE (Grass/Fire)
Base Stats:
- HP: 95
- Atk: 85
- Def: 85
- SpAtk: 65
- SpDef: 65
- Speed: 35Learnset:
1, Ember
1, Snatch
5, Leech Seed
9, Thief
15, Stockpile
19, Bullet Seed
24, Will-O-Wisp
31, Trick-or-Treat
36, Mystical Fire
41, Mimic
48, Heat Crash
53, Seed BombAbilities:
Pickup
Flash FireHidden Ability:
HarvestDelta Wailord Line
Spoiler"A Delta Species discovered by EchoTheThird. Currently, it is still unknown how this Pokémon manages to keep itself in the air despite its weight."
WAILMER (Ice/Flying)
Base Stats:
- HP: 130
- Atk: 70
- Def: 35
- SpAtk: 70
- SpDef: 35
- Speed: 60Learnset:
1, Defog
4, Growl
7, Gust
10, Ice Ball
13, Air Cutter
16, Counter
19, Aurora Beam
22, Mist
25, Whirlwind
29, Body Slam
33, Freeze-Dry
37, Tailwind
41, Avalanche
45, Fly
49, Hurricane
53, Sheer ColdAbilities:
Wonder Skin
RefrigerateHidden Ability:
Snow CloakEvolves at Level 40
"Hail falls over the land below as this Pokémon flies. It is suspected that the phrase 'the sky is falling' originated due to its shadow blanketing the ground."
WAILORD (Ice/Flying)
Base Stats:
- HP: 170
- Atk: 90
- Def: 45
- SpAtk: 90
- SpDef: 45
- Speed: 60Learnset:
1, Sheer Cold
1, Defog
1, Growl
1, Gust
1, Ice Ball
4, Growl
7, Gust
10, Ice Ball
13, Air Cutter
16, Counter
19, Aurora Beam
22, Mist
25, Whirlwind
29, Body Slam
33, Avalanche
37, Tailwind
44, Freeze-Dry
51, Fly
58, Hurricane
65, Sheer ColdAbilities:
Wonder Skin
RefrigerateHidden Ability:
Snow CloakDelta Emolga
Spoiler"A Delta Species discovered by EchoTheThird. On cold nights they spit hot embers on their tails and feet to ignite them. The ensuing blaze can be seen for miles."
EMOLGA (Fire/Dark)
Base Stats:
- HP: 55
- Atk: 75
- Def: 60
- SpAtk: 75
- SpDef: 60
- Speed: 103Learnset:
1, Ember
4, Quick Attack
7, Tail Whip
10, Will-O-Wisp
13, Flame Wheel
15, Flame Charge
16, Pursuit
19, Double Team
22, Feint Attack
26, Mystical Fire
30, Wood Hammer
34, Sunny Day
38, Encore
42, Dark Pulse
46, Nasty Plot
50, Lava PlumeAbilities:
Flash FireHidden Ability:
Blaze Boost- Boosts Attack, Special Attack, and Speed by 1 stage directly before using a Fire-type attack. However, as a means to balance how the ability works from Insurgence, Emolga's stat changes are all capped at 2. Therefore, Emolga cannot raise its stats any higher than 2 stages, but also cannot be lowered any lower than 2 stages.
Delta Raichu Line
Spoiler"A Delta Species discovered by EchoTheThird. As it is still inept at flying, it practices gliding from high altitudes at incredible speed."
PICHU (Flying/Fairy)
Base Stats:
- HP: 20
- Atk: 40
- Def: 15
- SpAtk: 35
- SpDef: 35
- Speed: 60Learnset:
1, Gust
1, Charm
5, Tail Whip
10, Sweet Kiss
13, Agility
18, TailwindAbilities:
Cute Charm
Cloud NineHidden Ability:
Gale WingsEvolves with High Friendship
"When preparing for lift-off, it winds up its tail dozens of times. When it releases its tail, it experiences a tremendous burst of speed and soars into the air."
PIKACHU (Flying/Fairy)
Base Stats:
- HP: 35
- Atk: 55
- Def: 40
- SpAtk: 50
- SpDef: 50
- Speed: 90Learnset:
1, Gust
1, Rapid Spin
5, Growl
7, Play Nice
10, Quick Attack
13, Disarming Voice
18, Tailwind
21, Roost
23, Double Team
26, Aerial Ace
29, Chatter
34, Air Slash
37, Sky Drop
42, Moonblast
45, Agility
50, Fly
53, Defog
58, HurricaneAbilities:
Cute Charm
Cloud NineHidden Ability:
Gale WingsEvolves using either a Moon Stone or a Shiny Stone
"Flying at high speeds have led to it losing most of its hair. Despite gaining weight due to its obsession with pancakes, it darts around in the air faster than a jet."
RAICHU (Flying/Fairy)
Base Stats:
- HP: 60
- Atk: 90
- Def: 55
- SpAtk: 90
- SpDef: 80
- Speed: 110Learnset:
1, Gust
1, Rapid Spin
1, Quick Attack
1, MoonblastAbilities:
Cute Charm
Cloud NineHidden Ability:
Gale WingsDelta Golem Line
Spoiler"A Delta Species discovered by EchoTheThird. They are easily mistaken for parts of ruins and may surprise travelers attempting to use them for a bench."
GEODUDE (Rock/Psychic)
Base Stats:
- HP: 40
- Atk: 80
- Def: 100
- SpAtk: 30
- SpDef: 30
- Speed: 20Learnset:
1, Tackle
1, Lock-On
4, Miracle Eye
6, Barrier
10, Protect
12, Psywave
16, Rock Throw
18, Seismic Toss
22, Synchronoise
24, Submission
28, Stealth Rock
30, Rock Slide
34, Zen Headbutt
36, Hammer Arm
40, Double-Edge
42, Rock WreckerAbilities:
Regenerator
Sap SipperHidden Ability:
Magic BounceEvolves at Level 25
"They station themselves among ruins and act as guardians. Despite rarely moving, they quickly rush across the ground to drive away intruders who bring ill will."
GRAVELER (Rock/Psychic)
Base Stats:
- HP: 55
- Atk: 95
- Def: 115
- SpAtk: 45
- SpDef: 45
- Speed: 35Learnset:
1, Tackle
1, Lock-On
1, Miracle Eye
1, Barrier
4, Miracle Eye
6, Barrier
10, Protect
12, Psywave
16, Rock Throw
18, Seismic Toss
22, Synchronoise
24, Submission
30, Stealth Rock
34, Rock Slide
40, Zen Headbutt
44, Hammer Arm
50, Double-Edge
54, Rock WreckerAbilities:
Regenerator
Sap SipperHidden Ability:
Magic BounceEvolves using a Link Stone
"Despite possessing no discernible organs, it moves with both a mind and will of its own. It can sense trespassers from the heart of its living space."
GOLEM (Rock/Psychic)
Base Stats:
- HP: 80
- Atk: 120
- Def: 130
- SpAtk: 55
- SpDef: 65
- Speed: 45Learnset:
1, Circle Throw
1, Tackle
1, Lock-On
1, Miracle Eye
1, Barrier
4, Miracle Eye
6, Barrier
10, Protect
12, Psywave
16, Rock Throw
18, Seismic Toss
22, Synchronoise
24, Submission
30, Stealth Rock
34, Rock Slide
40, Zen Headbutt
44, Hammer Arm
50, Double-Edge
54, Rock Wrecker
60, Stored PowerAbilities:
Regenerator
Sap SipperHidden Ability:
Magic BounceDelta Muk Line
Spoiler"A Delta Species discovered by EchoTheThird. With sand absorbed into its circulation, it can vanish into surrounding sand to escape from predators."
GRIMER (Ground)
Base Stats:
- HP: 80
- Atk: 80
- Def: 50
- SpAtk: 40
- SpDef: 50
- Speed: 25Learnset:
1, Pound
1, Sand Attack
4, Harden
7, Mud-Slap
12, Stockpile
15, Sand Tomb
18, Swallow
18, Spit Up
21, Minimize
26, Bulldoze
29, Mud Bomb
32, Magnitude
37, Sandstorm
40, Earthquake
43, Quash
46, Fissure
48, RecoverAbilities:
Sap Sipper
GluttonyHidden Ability:
Water AbsorbEvolves at Level 38
"It puts anything it finds in its massive mouth and hunts smaller Pokémon as prey. It tracks sand everywhere it goes, making it tedious to care for indoors."
MUK (Ground)
Base Stats:
- HP: 105
- Atk: 105
- Def: 75
- SpAtk: 65
- SpDef: 100
- Speed: 50Learnset:
1, Pound
1, Sand Attack
1, Harden
1, Mud-Slap
4, Harden
7, Mud-Slap
12, Stockpile
15, Sand Tomb
18, Swallow
18, Spit Up
21, Minimize
26, Bulldoze
29, Mud Bomb
32, Magnitude
37, Sandstorm
38, Submission
40, Earthquake
46, Quash
52, Fissure
57, RecoverAbilities:
Sap Sipper
Regurgitation- Does a follow-up attack after every attack with each hit doing a different type (Water, Grass, Fire, Dark, Normal, and Psychic) at 5BP each for a total of 30 BP. It's changed from Insurgence because I don't know how to code Muk's evolution to be random with the forms on evolution.
Hidden Ability:
Water AbsorbDelta Mismagius Line
Spoiler"A Delta Species discovered by EchoTheThird. This Pokémon does its best to bring everyone into the holiday spirit. It's only happy when everyone else is."
MISDREAVUS (Ice/Fairy)
Base Stats:
- HP: 60
- Atk: 60
- Def: 60
- SpAtk: 85
- SpDef: 85
- Speed: 85Learnset:
1, Sing
1, Fairy Wind
5, Mist
10, Powder Snow
14, Flash
19, Confide
23, Disarming Voice
28, Aurora Beam
32, Bestow
37, Frost Breath
41, Hyper Voice
46, Moonblast
50, Present
55, BlizzardAbilities:
Magic GuardHidden Ability:
Winter Joy- Strengthened in hail and weakened in sunlight. Changed from Insurgence because the Real Time functionality in Rejuvenation is very janky, and it's getting removed in v13.5.
Evolves using a Shiny Stone
"This Pokémon loves making snow-ghosts with humans. It has an unquenchable love for the holidays."
MISMAGIUS (Ice/Fairy)
Base Stats:
- HP: 60
- Atk: 60
- Def: 60
- SpAtk: 105
- SpDef: 105
- Speed: 105Learnset:
1, Freeze-Dry
1, Future Sight
1, Fly
1, Misty Terrain
1, Chatter
1, Powder Snow
1, Fairy Wind
1, Mist
1, Sing
50, PresentAbilities:
Magic GuardHidden Ability:
Winter JoyDelta Roserade Line
Spoiler"A Delta Species discovered by 1ofthe4rocketbros and EchoTheThird. It hides itself from the sun during the day and stares longingly at the moon at night."
BUDEW (Dark/Fairy)
Base Stats:
- HP: 40
- Atk: 30
- Def: 35
- SpAtk: 50
- SpDef: 70
- Speed: 55Learnset:
1, Disarming Voice
4, Fake Tears
7, Baby-Doll Eyes
10, Attract
13, Draining Kiss
16, ConfideAbilities:
Shadow Dance
Heliophobia (Heals under Shadow Sky, takes damage under Sunlight)Hidden Ability:
Inner FocusEvolves with High Friendship at Night
"This Pokemon can be found on clear nights, dancing before the moon. If discovered, it puts onlookers to sleep and flees into the shadows."
ROSELIA (Dark/Fairy)
Base Stats:
- HP: 50
- Atk: 60
- Def: 45
- SpAtk: 100
- SpDef: 80
- Speed: 65Learnset:
1, Disarming Voice
4, Charm
7, Pursuit
10, Attract
13, Draining Kiss
16, Confide
19, Feint Attack
22, Parting Shot
25, Dazzling Gleam
28, Misty Terrain
31, Shadow Prayer
34, Flatter
37, Dark Pulse
40, Lovely Kiss
43, Moonblast
46, Moonlight
50, Lunar CannonAbilities:
Shadow Dance
HeliophobiaHidden Ability:
LimberEvolves using a Dusk Stone
"Its fans are capable of whipping up vicious gales. Though shy, it will becomg aggressive if its dance is interrupted."
ROSERADE (Dark/Fairy)
Base Stats:
- HP: 60
- Atk: 70
- Def: 65
- SpAtk: 125
- SpDef: 105
- Speed: 90Learnset:
1, Fairy Wind
1, Air Cutter
4, Charm
7, Pursuit
10, Attract
13, Draining Kiss
16, Confide
19, Feint Attack
22, Parting Shot
25, Dazzling Gleam
28, Misty Terrain
31, Shadow Prayer
34, Flatter
37, Dark Pulse
40, Lovely Kiss
43, Moonblast
46, Moonlight
50, Lunar Cannon
55, HurricaneAbilities:
Shadow Dance
HeliophobiaHidden Ability:
LimberDelta Luxray Line
Spoiler"A Delta Species discovered by EchoTheThird. A single scratch from it is toxic enough to faint targets as it flees into the wild."
SHINX (Steel/Poison)
Base Stats:
- HP: 45
- Atk: 65
- Def: 34
- SpAtk: 40
- SpDef: 34
- Speed: 45Learnset:
1, Tackle
5, Leer
9, Poison Gas
11, Mean Look
13, Metal Claw
17, Poison Fang
21, Roar
25, Swagger
29, Poison Jab
30, Sludge Bomb
33, Crunch
37, Taunt
41, Iron Tail
45, Metal Burst
Abilities:
Poison Touch
Vampiric (Recovers a little HP with contact moves.)Hidden Ability:
Venomous (Whenever the Pokemon poisons the target, they will always be badly poisoned.)Evolves at Level 15
"This Pokémon's poison is potent enough to cause fainting just from standing downwind of it."
LUXIO (Steel/Poison)
Base Stats:
- HP: 60
- Atk: 85
- Def: 49
- SpAtk: 60
- SpDef: 49
- Speed: 60Learnset:
1, Tackle
1, Leer
5, Leer
9, Poison Gas
11, Mean Look
13, Metal Claw
18, Poison Fang
23, Roar
28, Swagger
30, Sludge Bomb
33, Poison Jab
38, Crunch
43, Taunt
48, Iron Tail
53, Metal Burst
Abilities:
Poison Touch
VampiricHidden Ability:
VenomousEvolves at Level 30
"One drop of its venom is potent enough to incapacitate 2000 Rattata."
LUXRAY (Steel/Poison)
Base Stats:
- HP: 80
- Atk: 120
- Def: 79
- SpAtk: 95
- SpDef: 79
- Speed: 70Learnset:
1, Tackle
1, Leer
5, Leer
9, Poison Gas
11, Mean Look
13, Metal Claw
18, Poison Fang
23, Roar
28, Swagger
33, Sludge Bomb
35, Poison Jab
42, Crunch
49, Taunt
56, Iron Tail
63, Metal Burst
67, Toxic SpikesAbilities:
Poison Touch
VampiricHidden Ability:
VenomousDelta Heatmor Line
Spoiler"A Delta Species discovered by Radryl and EchoTheThird. The mechanisms inside of its body allow it to churn acids at high velocity and fire them from its arms."
HEATMOR (Poison/Steel)
Base Stats:
- HP: 85
- Atk: 97
- Def: 66
- SpAtk: 105
- SpDef: 66
- Speed: 65Learnset:
1, Gunk Shot
1, Shift Gear
1, Mirror Shot
1, Acid Spray
1, Tackle
6, Magnet Bomb
11, Infestation
16, Whirlpool
21, Bullet Seed
26, Snatch
31, Flash Cannon
36, Dark Pulse
41, Aura Sphere
44, Nasty Plot
47, Sludge Bomb
50, Lock-On
50, Zap Cannon
50, Inferno
61, Gunk ShotAbilities:
Liquid Ooze
Sheer ForceHidden Ability:
Mega LauncherEpoch Form Showcase:
Epoch Tyranitar Line
Spoiler"It is frequently posted as sentries around high-security zones. It uses a mix of antennae and sonar signals to reveal hidden enemies."
LARVITAR (Steel/Dragon)
Base Stats:
- HP: 60
- Atk: 64
- Def: 55
- SpAtk: 35
- SpDef: 55
- Speed: 31Learnset:
1, Tackle
1, Leer
7, Sonic Boom
12, Detect
16, Metal Claw
19, Autotomize
22, Dragon Rage
25, Iron Defense
29, Iron Head
33, Crunch
37, Dragon Claw
41, Iron Tail
45, Earthquake
49, Outrage
53, Meteor Mash
58, Heavy SlamAbilities:
Magnet Pull
Mold BreakerHidden Ability:
Heavy MetalEvolves at Level 30
"When it gets angry, it starts to overheat. Its inventor anticipated the need to create several exhaust vents to provide it ample avenues to let off heat."
PUPITAR (Steel/Dragon)
Base Stats:
- HP: 80
- Atk: 84
- Def: 80
- SpAtk: 45
- SpDef: 80
- Speed: 41Learnset:
1, Tackle
1, Leer
7, Sonic Boom
12, Detect
16, Metal Claw
19, Autotomize
22, Dragon Rage
25, Iron Defense
29, Iron Head
33, Crunch
37, Dragon Claw
41, Iron Tail
45, Earthquake
49, Outrage
53, Meteor Mash
58, Heavy SlamAbilities:
Magnet Pull
Mold BreakerHidden Ability:
Heavy MetalEvolves at Level 55
"It is very slow moving and can find it difficult to navigate due to its reinforced steel plating. Anything attacking it will find it challenging to bypass its shielding."
TYRANITAR (Steel/Dragon)
Base Stats:
- HP: 120
- Atk: 124
- Def: 100
- SpAtk: 85
- SpDef: 100
- Speed: 71Learnset:
1, Tackle
1, Leer
7, Sonic Boom
12, Detect
16, Metal Claw
19, Autotomize
22, Dragon Rage
25, Iron Defense
29, Iron Head
33, Crunch
37, Dragon Claw
41, Iron Tail
45, Earthquake
49, Outrage
53, Meteor Mash
58, Heavy SlamAbilities:
Magnet Pull
Mold BreakerHidden Ability:
Heavy MetalMega Evolves using Epoch Tyranitarite
MEGA TYRANITAR (Steel/Dragon)
Base Stats:
- HP: 140
- Atk: 144
- Def: 125
- SpAtk: 85
- SpDef: 125
- Speed: 81Abilities:
AnalyticEpoch Gengar Line
Spoiler"Whenever hail falls, you can likely credit Epoch Gastly as being responsible for starting it."
GASTLY (Ice/Flying)
Base Stats:
- HP: 30
- Atk: 35
- Def: 30
- SpAtk: 100
- SpDef: 35
- Speed: 80Learnset:
1, Powder Snow
6, Haze
9, Gust
14, Hail
20, Icy Wind
26, Aurora Beam
32, Haze
37, Air Slash
42, Frost Breath
47, Ice Beam
52, Mist
57, Thunderbolt
62, Blizzard
67, Aurora VeilAbilities:
DrizzleHidden Ability:
Snow WarningEvolves at Level 25
"Epoch Haunters are mischievous creatures. Their command of ice allows them to set up icy traps for unsuspecting passerby."
HAUNTER (Ice/Flying)
Base Stats:
- HP: 45
- Atk: 50
- Def: 43
- SpAtk: 115
- SpDef: 55
- Speed: 95Learnset:
1, Powder Snow
6, Haze
10, Gust
15, Hail
21, Icy Wind
27, Aurora Beam
33, Haze
38, Air Slash
43, Frost Breath
48, Ice Beam
53, Mist
58, Thunderbolt
63, Blizzard
68, Aurora VeilAbilities:
DrizzleHidden Ability:
Snow WarningEvolves using a Link Stone
"Due to its mastery of cloud systems, Epoch Gengars are capable of summoning powerful hailstorms and blizzards at will."
GENGAR (Ice/Flying)
Base Stats:
- HP: 60
- Atk: 65
- Def: 60
- SpAtk: 130
- SpDef: 75
- Speed: 110Learnset:
1, Powder Snow
6, Haze
10, Gust
16, Hail
22, Icy Wind
28, Aurora Beam
35, Haze
40, Air Slash
45, Frost Breath
50, Ice Beam
54, Mist
61, Thunderbolt
65, Blizzard
70, Aurora VeilAbilities:
DrizzleHidden Ability:
Snow WarningMega Evolves using Epoch Gengarite
MEGA GENGAR (Ice/Flying)
Base Stats:
- HP: 60
- Atk: 65
- Def: 80
- SpAtk: 170
- SpDef: 95
- Speed: 130Ability:
Volt AbsorbEpoch Gliscor Line
Spoiler"It can enter into a state of perfect stillness that it can fool people into thinking its really a statue."
GLIGAR (Rock/Dragon)
Base Stats:
- HP: 85
- Atk: 75
- Def: 105
- SpAtk: 35
- SpDef: 75
- Speed: 55Learnset:
1, Tackle
4, Leer
7, Rock Throw
10, Bite
13, Smack Down
16, Night Shade
19, Dragon Rage
22, Feint Attack
27, Dragon Tail
30, Mean Look
35, Crunch
40, Rock Slide
45, Outrage
50, Head Smash
55, Hammer ArmEgg Moves:
Counter, Double-Edge, Stone Edge, Night Slash, Dark Pulse, Submission, Dragon Pulse, Gunk Shot, Ancient Power, Dragon RushAbilities:
Inner Focus
Battle ArmorHidden Ability:
Solid RockEvolves at Night while holding a Razor Fang
"Late at night, they are known to congregate on rooftops, but do not count on seeing them move during the daytime."
GLISCOR (Rock/Dragon)
Base Stats:
- HP: 95
- Atk: 95
- Def: 125
- SpAtk: 45
- SpDef: 95
- Speed: 55Learnset:
1, Hammer Arm
1, Thunder Fang
1, Ice Fang
1, Fire Fang
1, Stone Edge
1, Leer
1, Rock Throw
1, Bite
1, Tackle
4, Leer
7, Rock Throw
10, Bite
13, Smack Down
16, Night Shade
19, Dragon Rage
22, Feint Attack
27, Dragon Tail
30, Mean Look
35, Crunch
40, Rock Slide
45, Outrage
50, Head Smash
55, Hammer ArmAbilities:
Inner Focus
Battle ArmorHidden Ability:
Solid RockMega Evolves using Epoch Gliscite
MEGA GLISCOR (Rock/Dragon)
Base Stats:
- HP: 95
- Atk: 135
- Def: 125
- SpAtk: 45
- SpDef: 135
- Speed: 75Ability:
No GuardEpoch Aggron Line
Spoiler"It is capable of burrowing deep underground and building large, sprawling nests where they breed and can quickly spread."
ARON (Bug/Rock)
Base Stats:
- HP: 50
- Atk: 70
- Def: 75
- SpAtk: 30
- SpDef: 75
- Speed: 30Learnset:
1, Tackle
1, Harden
4, Vice Grip
7, Focus Energy
10, Pin Missle
13, Bug Bite
16, Headbutt
19, Rock Blast
22, Fell Stinger
25, Smack Down
28, Mean Look
31, Crunch
34, Rock Slide
37, Rock Polish
40, Stealth Rock
43, Leech Life
46, Stone Edge
49, MegahornEgg Moves:
Bullet Seed, Outrage, Stomping Tantrum, Power Gem, Iron Tail, Attack Order, Heal Order, Rock Wrecker, Submission, Storm Throw, Bulk Up, Head Smash, Dragon RushAbilities:
Compound Eyes
Skill LinkHidden Ability:
Solid RockEvolves at Level 32
"It works co-operatively in well-defined colonies with each unit reprising a unique role towards the construction, defense or sustainment of the colony."
LAIRON (Bug/Rock)
Base Stats:
- HP: 60
- Atk: 90
- Def: 100
- SpAtk: 40
- SpDef: 100
- Speed: 40Learnset:
1, Tackle
1, Harden
4, Vice Grip
7, Focus Energy
10, Pin Missle
13, Bug Bite
16, Headbutt
19, Rock Blast
22, Fell Stinger
25, Smack Down
28, Mean Look
31, Crunch
35, Rock Slide
39, Rock Polish
43, Stealth Rock
47, Leech Life
51, Stone Edge
55, MegahornAbilities:
Compound Eyes
Skill LinkHidden Ability:
Solid RockEvolves at Level 42
"When the previous lair king is killed or dies, two Lairons will fight each other to assert dominance in the colony. The winner evolves and becomes king of the lair."
AGGRON (Bug/Rock)
Base Stats:
- HP: 70
- Atk: 110
- Def: 125
- SpAtk: 50
- SpDef: 125
- Speed: 50Learnset:
1, Tackle
1, Harden
4, Vice Grip
7, Focus Energy
10, Pin Missle
13, Bug Bite
16, Headbutt
19, Rock Blast
22, Fell Stinger
25, Smack Down
28, Mean Look
31, Crunch
35, Rock Slide
39, Rock Polish
45, Stealth Rock
51, Leech Life
57, Stone Edge
63, Megahorn
70, GuillotineAbilities:
Compound Eyes
Skill LinkHidden Ability:
Solid RockBattle Bond Showcase:
Battle Bond Chesnaught
SpoilerCHESNAUGHT (Grass/Steel)
Base Stats:
- HP: 108
- Atk: 127
- Def: 132
- SpAtk: 74
- SpDef: 125
- Speed: 64Spiky Shield: Now does 1/4 damage to Pokemon that come into contact with it.
Battle Bond Delphox
SpoilerDELPHOX (Fire/Psychic)
Base Stats:
- HP: 105
- Atk: 69
- Def: 72
- SpAtk: 144
- SpDef: 110
- Speed: 134Mystical Fire: Now decreases the target's Special Attack and Attack.
Battle Bond Greninja
SpoilerGRENINJA (Water/Dark)
Base Stats:
- HP: 72
- Atk: 145
- Def: 67
- SpAtk: 153
- SpDef: 71
- Speed: 132Water Shuriken: Base Power increased to 20 and guaranteed to hit 3 times.
New Megas Showcase:
Mega Ninetales
SpoilerMEGA NINETALES (Fire/Ghost)
Base Stats:
- HP: 73
- Atk: 76
- Def: 75
- SpAtk: 121
- SpDef: 130
- Speed: 130Ability:
InfiltratorMega Aevian Ampharos
SpoilerMEGA AEVIAN AMPHAROS (Ice/Electric)
Base Stats:
- HP: 90
- Atk: 70
- Def: 120
- SpAtk: 165
- SpDef: 120
- Speed: 45Abilities:
Oppressive Cold (Fire moves are not very effective against this Pokémon. Ice moves are Super Effective against Fire types.)Hidden Ability:
Thermal Exchange (Boosts Attacking stats when hit by a Fire-type move. Cures burn.)Mega Aevian Lapras
SpoilerMEGA AEVIAN LAPRAS (Rock/Psychic)
Base Stats:
- HP: 135
- Atk: 125
- Def: 100
- SpAtk: 135
- SpDef: 95
- Speed: 50Abilities:
Magic Bounce
Reversal Barrier (Weaknesses and Resistances are inverted.)Hidden Ability:
No GuardMega Aevian Toxtricity
SpoilerMEGA AEVIAN TOXTRICITY (Fire/Poison)
Base Stats:
- HP: 70
- Atk: 75
- Def: 95
- SpAtk: 139
- SpDef: 95
- Speed: 123Abilities:
Hot Rod (Sound moves => Fire Type moves & do 1.2x damage.)
Punk RockHidden Ability:
Speed BoostMega Marowak
SpoilerMEGA MAROWAK (Ground/Ghost)
Base Stats:
- HP: 60
- Atk: 135
- Def: 120
- SpAtk: 50
- SpDef: 100
- Speed: 60Ability:
Parental Bond
Mega Meganium
SpoilerMEGA MEGANIUM (Grass/Fairy)
Base Stats:
- HP: 80
- Atk: 82
- Def: 135
- SpAtk: 105
- SpDef: 140
- Speed: 83Ability:
Aroma Aura
(Sets up Reflect or Light Screen depending on whether its Defense or Special Defense is higher (If Def<SpDef, Reflect; if Def>SpDef, Light Screen) and also reflects status moves.)Mega Typhlosion
SpoilerMEGA TYPHLOSION (Fire/Ground)
Base Stats:
- HP: 78
- Atk: 84
- Def: 83
- SpAtk: 159
- SpDef: 110
- Speed: 120Ability:
Volcanic Rush
(Makes stat changes have an opposite effect and absorbs Water-type attacks causing them to heal the target.)Mega Feraligatr
SpoilerMEGA FERALIGATR (Water/Dark)
Base Stats:
- HP: 85
- Atk: 140
- Def: 110
- SpAtk: 89
- SpDef: 103
- Speed: 103Ability:
Ferocity
(Reduces the amount of damage the Pokémon takes while its HP is full and boosts contact moves.)A text document is included in game files for the Locations of all the Pokemon (including the Hisuian Forms) and their stats.
Hisuian Form Locations & How to obtain them:
-
Time Stones
- Time Stones are a new special evolutionary stone that allows certain species in the present to evolve into their forms of a distant past.
- An early-game Time Stone can be found in the Wispy Treasury behind the 4 Badge Door.
- They're available to purchase from a Ranger-looking guy in Amberette Town after meeting Irwin.
-
Hisuian Growlithe & Arcanine
- Hisuian Growlithe can be obtained from a lady in past Sheridan Village looking to trade for an Anomaly Litwick (Fire & Ice type).
- It'll evolve into Hisuian Arcanine after being exposed to a Fire Stone.
-
Hisuian Sliggoo & Goodra
-
Hisuian Sliggoo can be found in the Forest of Time down the rock climb path to the right where Aerial Ace is obtained.
- Only after the 12th gym.
- It'll evolve into Hisuian Goodra at level 50 during the Rain.
-
Hisuian Sliggoo can be found in the Forest of Time down the rock climb path to the right where Aerial Ace is obtained.
-
Hisuian Zorua and Zoroark
- Hisuian Zorua replaces the Zorua event in the Garufa Ruins.
- It'll evolve into Hisuian Zoroark at level 30.
-
Hisuian Voltorb & Electrode
- Hisuian Voltorb can first be encountered in the Front Chrysalis Courtyard and behind Chrysalis Manor.
- Both Hisuian Voltorb and Electrode can be found in the Forest of Time.
-
Hisuian Lilligant
- Petilil will evolve into Hisuian Lilligant after being exposed to a Time Stone.
-
Hisuian Typhlosion
- Quilava will evolve into Hisuian Typhlosion after being exposed to a Time Stone.
-
Hisuian Samurott
- Dewott will evolve into Hisuian Samurott after being exposed to a Time Stone.
-
Hisuian Decidueye
- Dartrix will evolve into Hisuian Decidueye after being exposed to a Time Stone.
-
Hisuian Avalugg
- Bergmite will evolve into Hisuian Avalugg after being exposed to a Time Stone.
-
Hisuian Braviary
- Rufflet will evolve into Hisuian Braviary after being exposed to a Time Stone.
Ability Add-ons and Additional Moves for Vanilla Pokemon:
- All listed in the text documents included in the files.
Narrative:
My personal narrative for having the Hisuian Forms in Rejuvenation is that there are leaks in time every time people are travelling between the Past and Present. Even though the past in Rejuvenation doesn't go that far back to the times of Hisui, let's just say that Pokemon from all over time are being pulled around the past, present, and future as a result of time rifts due to time travel. This means that the Hisuian Forms are not widely available across the Aevium Region. Rather, they more than likely end up where time travel takes place, which would be where the time crystals are located. There aren't too many good places for me to make encounters for Hisuian Pokemon near time crystals, and I seriously suck at narrative and game balance, so most Hisuian Pokemon can be found in the Forest of Time located in Valor Mountain, since that's the first time we time travel in game.
This also means just about every normal trainer in the present will not have Hisuian Pokemon on their teams. Some trainers in the past will (maybe their family kept a Pokemon from the past for that long, honestly idk). Some unique/major characters will have Hisuian Pokemon on their team, however.
If you're not a fan of this, let me know. I accept all and any feedback and I'll be updating this mod over time.
Side Note:
- I am currently too lazy to make some complicated puzzle or lengthy quest to place all the new Mega Stones somewhere, so all of them are obtainable by the same guy who hands out Laprasite and Toxtricitite in the League Administration at the start of Episode 15.
-
All Hisuian Evolutions have been removed due recent bug reports. They will be added back in once v13.5 is released and the mod will be updated accordingly.
- Despite that, all of their stats, abilities, and sprites are still present in the files, along with the Gen 9 starters, but I DO NOT recommend debugging them in. They will brick your save if you save with them in your party or PC. You have been warned.
- The Delta Starters are obtainable at the start of the game as a choice for your first starter. Simply click on the Display Case next to Amanda when choosing your starter and some dialogue should pop up talking about the Delta Starters, then click on the case again after that and choose the starter you want.
-
Also, all the Battle Bond Gen 6 starters are available from the start and when you obtain them later. They all have a random chance to come with Battle Bond when you obtain them, so keep soft resetting until you get one if you want it.
-
With the latest patch, Battle Bond now activates only once per battle. Once a Pokemon transforms into its Battle Bond form, no other Pokemon on the player's side with Battle Bond will be able to activate it. Even if the Battle Bond Pokemon faints, no other Pokemon with Battle Bond will be able to activate their ability.
- This might cause issues in doubles with Ren as his Greninja may not be able to activate its Battle Bond if you activate yours. I'm not entirely sure how to restrict it to the player, so sorry if Ren becomes a bit nerfed due to this.
-
With the latest patch, Battle Bond now activates only once per battle. Once a Pokemon transforms into its Battle Bond form, no other Pokemon on the player's side with Battle Bond will be able to activate it. Even if the Battle Bond Pokemon faints, no other Pokemon with Battle Bond will be able to activate their ability.
-
Note for how Noctem, Shadow Sky, and Shadow Dance work:
- Due to Darkness not being a vanilla weather effect, I had to make a suitable one for Noctem and Shadow Dance. I was too lazy to have to make a new weather, however, and simply decided to use an existing one in Rejuvenation that is essentially being unused: Shadow Sky. Currently, Shadow Sky is a weather effect that simply boosts Shadow Pokemon and damages everything else, and it can only be summoned with the Storm-9 ability. So, I decided to use Shadow Sky as the weather to be summoned by Noctem instead, but I edited it to be in line a bit more with how Insurgence's Darkness works and adjusted it to be more in line with how vanilla Sun and Rain work. I do want to make a move that can summon it, but figured that the only Pokemon that will get the most use out of it at the moment are just Delta Charizard and Delta Blastoise. I'll be sure to look into it more when I update this mod for v13.5.
-
Shadow Sky:
- Increases the power of Shadow, Ghost, and Dark-type moves by 50%.
- Decreases the power of Fairy-type moves by 50%.
- Damages all non-Shadow, Ghost, and Dark-type Pokemon by 1/16 of their HP every turn.
- Lunar Cannon becomes instantly charged under this weather.
-
Pokemon with the Shadow Dance ability increases their Speed by 50%.
- Additionally, Shadow Dance's ability activates under a Dark Crystal Cavern.
- Shadow Sky will turn a Crystal Cavern into a Dark Crystal Cavern.
- Terminates the Rainbow field effect.
- Synthesis and Morning Sun all have decreased healing under this weather.
- Moonlight has increased healing under this weather.
- Solar Beam and Growth fail under this weather.
- Hone Claws' boosts are doubled.
- Flash's accuracy drop is doubled, Illuminate's Evasion is increased.
- Geomancy's boosts are halved.
- Fairy Aura's does not boost any attacks.
- Dark Aura's boosts are increased.
- Phantom Force takes only 1 turn.
- Reflect and Light Screen have their effects boosted.
- Nightmare and Bad Dreams have their damage boosted.
Download Link:
Optional Mods:
Return of the Jackpot Starters!
This mod does what it says it does: simply re-adds Jackpot Starters into the beginning starter choice of the game via the starter randomizer machine. This isn't included in the main mod, but for anyone that wants these then simply download the optional map files and replace in your data folder (Map069 and Map308).
The Pokemon included in the list of Jackpot Starters are:
Spoiler- Aevian Axew
- Aevian Chikorita
- Aevian Snivy
- Aevian Tepig
- Aevian Fennekin
- Aevian Turtwig
- Aevian Chimchar
NOTE: Some of the Pokemon included can be very OP for the beginning of the game (namely Aevian Axew) which is why it will not be included in the main mod.
Compatibility with @EvGym's Auto Battle Speed Up
If EvGym requests for me to take down this compatibility, then I will. I do not take any credit for their Auto Battle Speed Up mod and I am simply making a compatible patch with their mod. All rights are reserved to them.
Simply download the file, unzip, locate the PokeBattle_Battle.rb file in the folder and replace the respective file in the Scripts folder of the game's files. You do not need to download Gym's mod.
Compatibility with Auto Battle Speed Up.zip
Axed AltForm and Megas Availability
There are certain AltForms and AltForm Megas that I've added that are not currently obtainable. This is because I consider these Forms and Megas to be extremely overpowered in one aspect or another and do not want to make them available yet by standard means, but it would be a waste to add the AltForms and not allow people to use them. Therefore, this optional submod will allow the AltForms and the AltForm Megas to be obtainable after beating Ryland. Just talk to the NPC in the League Administration and you'll receive Aevian Bagon, Aevian Deino, Epoch Larvitar, Epoch Gligar, Delta Emolga, Delta Ralts, Metagrossite, Epoch Gengarite, Epoch Tyranitarite, and Salamencite and the rest of the unavailable Delta Mega Stones. Installation is the same as the Jackpot Starters.
Things to do:
- Fixing any bugs (first and foremost)
- Cleaning up the code
-
Balancing tweaks (if necessary)
- I have to adjust TMs for each Pokemon Regional Form (not Hisuian), but they just take a while to do. Let me know if there's anything you want added or changed and I'll do my best to adjust it.
-
The rest of Gen 9 (eventually) -
Animations for moves
- Just like how I said I suck at pixel art, I'm even worse at animating. This might not come for a while, and I don't like acting like I'm begging for free help here but if there's anyone who can help me with animating moves I'd really appreciate it.
-
More Regional Forms
-
I'm still working on getting permission from other fangame authors, so we'll have to see what I'll be able to add.
- On the topic of this, while I am not opposed to Custom Regional Forms, I am not adding Fakemon. Nothing against them and some Fakemon have exceptional designs, it's just a personal thing.
- I will keep adding Aevian Regional Forms with whatever Jeb has envisioned for new forms. He is the main spriter so I go by his lead.
-
I'm still working on getting permission from other fangame authors, so we'll have to see what I'll be able to add.
FAQ:
Can I use this on my current save? Do I need to restart the game?
You do not need to start a new save file, but it is recommended you do so so that you don't miss any features at the beginning of the game.
Will you be adding the rest of Gen 9 as well? How long will that take?
I did have plans to add Gen 9, but it has now come to my attention that the compiler for Rejuvenation's current version is extremely broken and will not save the changes I make to the species count. Therefore, Gen 9 will not be coming anytime soon until v13.5 is released. If it won't take too long for the Rejuv team to release Gen 9 after the release of v13.5, then I will not be adding Gen 9 myself and would much prefer to wait for Gen 9 to be placed in the base game.
Are you planning on adding terastallization?
Hell no lmao.
Do you plan on adding Pokemon from other fangames?
Yes! As I have been getting into contact with the Authors, Dev Teams, and Lead Artists of other fangames, I have been granted permission to start adding in new forms! I don't have permission to use all the Delta forms or Epoch forms, but I am slowly working towards adding in more and more forms as I am allowed.
I most likely won't be adding all Delta and Epoch forms, as that's way, way too many to handle for just myself working on this. But if you have any suggestions for any forms from any fangames that you'd like to bring into Rejuvenation, let me know and I'll do my best to add what I can!
Will you add Plates of Arceus Regional Variants into this mod?
No, it's not that I don't have permission to but I personally don't want to copy and paste something from a Reborn mod into this mod. While that might not make sense given how I'm copying Regional Variants from other fangames into my mod, almost no other game has a Reborn-style of play. Field effects are a big factor into the gameplay of Reborn, Rejuvenation, and Desolation, and I'd much rather introduce AltForms from other games into a Reborn-style of gameplay rather than take the forms from PoA and put them into Rejuvenation. Perhaps in the far future I might, but if PoA decides to release their own version for Rejuvenation then I would much rather people enjoy the different experiences that both mods entail. Although, if PoA wants to contact me for anything, then a collaboration may be possible.
Are you planning to update to v13.5 once it releases?
Yep! Since Rejuvenation will be updating to using a script similar to Reborn and Desolation, then I'd have to redo a bit of code, but hopefully it won't take me much time.
Are you planning to make this for Reborn as well?
Well, the original Alternate Forms mod by Jeb already has a version for Reborn with overworld encounters already included, so I don't feel like I need to. Although the Delta Forms and Epoch Forms I am slightly interested in adding, but I need some time to fully polish the work I'm doing for Rejuvenation.
This Pokemon seems too broken/overpowered, can you adjust it?
I'll try to! Just let me know what you prefer and I'll take a glance over it myself.
Do Crests work on the Aevian Regional forms?
No, I have fully removed all Crest functionality from all AltForms.
Can I edit certain things about the mod myself?
Of course! I've included the Scripts and PBS files in the game files itself. If you know what you're doing and want to edit some things yourself, or fix something that I broke, then by all means!
How can I contact you for questions?
I'll try to check the forums as much as I can, but it's better to reach me on discord if you need anything. My discord handle is Kato#7011, or you can find me in the Reborn discord with the name AsN.
Known Bugs:
-
The Psychic Terrain background doesn't appear from Nim's fights.
- I'm gonna be completely honest, idk how to fix this. I'm using Jeb's Alternate Forms as a base for this mod and that was a bug with his and I never found out how to fix it. It's just a visual glitch and the field still works properly, so I didn't feel very obligated to try to fix it. I'll probably transfer over all this stuff to a clean download once v13.5 comes out, but for now I have no idea how to fix this. If anybody knows how to fix it, please let me know on here or contact me on discord.
-
On Intense Mode, Amber has a Moltres for her gym fight and playable section.
- Yeah, so... uh, this was actually just a personal preference that I added in and forgot to take out. I remember when I first played Rejuvenation back in v12 and I thought it was cool that Amber had a Moltres, so I gave one to her for my personal playthrough pf v13. When I was modding the game for this mod, it completely slipped my mind that I forgot to take it out. And now I'm just lazy to remove it :P. If it becomes a really big issue to people, I'll just quickly update and remove it.
-
Melia's Hisuian Zoroark will appear as a regular Zoroark in the overworld.
- Melia has a Hisuian Zoroark that currently replaces her regular Zoroark in battles. However, there's no good Hisuian Zoroark overworld sprite that is available for free use that I can find. Also, as I've said, I'm bad at pixel art. So her Zoroark will be a regular Zoroark in the overworld for now.
-
The Hisuian Growlithe trade takes any form of Litwick, not just Anomaly Litwick.
- Not sure how to fix this yet.
-
Water Shuriken is still able to hit only 2 times in its Battle Bond form.
- Working on fixing this but I'm sort of stumped.
If there are any other bugs that people run into, let me know and I'll fix it as soon as I'm able to!
Mod Compatibility:
Compatible
-
Rejuvenation Modular Modpack [V12.1]
- Most of these will be included in an Optional folder in the Mods folder of the Data folder (lots of folders lmao), pick and choose which you prefer.
- Pyrolusitium-Z Rejuvenated v0.5b
- Pokemon Rejuvenation v13 Battle Music Pack Port
- Rejuvenation v13.0.5 Battle Music Pack (Alternate) (totally not trying to advertise my own other mod here)
Non-Compatible
-
Moto's Rejuvenation MM
- I could make this compatible, but I personally don't play MM and I don't want to change the difficulty that MM entails nor do I want to mess with Moto's vision for his mod. If Moto wants to get into contact with me about making this compatible, then I may make it compatible in the future.
-
Pickup QOL Revival Mod
- This mod is currently broken and will not work for Rejuvenation v13.0.5. It'll cause lots of bugs like Dimensional Rift Pokemon not being the right form and such. Therefore, this is not compatible.
Credits:
I've already thanked them, but once more thank you to:
@EmperorOfManJebBush for his Alternate Forms!
@fish_gaming for his Aevian Mega Evolutions!
@zervixen and Sapphiada for the help on discord!
@Fervis for allowing me to use his code!
DarkusShadow on DeviantArt for the Hisuian Sneasel Sprite!
EchoTheThird (@EchoTheThird on Twitter) and the Insurgence team for their Delta Forms!
Thuddgun (katsuki#0420 on Discord) for their Mega Johto Starters and Marowak!
@Jos_Louis, Hexx_Vixtar, Endless, and the Soulstones team for their Epoch Forms and Megas!
The Plates of Arceus dev team for allowing me to use some of their assets for spritework!
As well as Fervis' team!
- WolfPP
- HM100
Per Fervis' request, I'll also credit everyone he's credited
Spoiler########## Pokemon property ##########
GameFreaks, Nintendo
########## Pokemon Reborn (Scripting, Eventing, Programming, Sound & Music, up to Gen7) ##########
Amethyst
Andracass
Ikaru
Autumn
Marcello
GlitchxCity
Smeargletail
VulpesDraconis
Dragon-Tamer795
O Colosso
RichViola
Toothpastefairy
Crim
Azzie
Darius
All Supporters and contributors (Readme file)
Special thanks to BlueTowel for introducing me into modding
########## Pokemon Essentials Scripts ##########
Maruno
Poccil
Flameguru--Additional contributors--
AvatarMonkeyKirby
MiDas Mike
P.Sign
Boushy
Near Fantastica
Brother1440
PinkMan
FL.
Popper
Genzai Kawakami
Rataime
Harshboy
SoundSpawn
help-14
the__end
IceGod64
Venom12
Jacob O.
Wobbrock
Wachunga
KitsuneKouta
xLeD
Lisa Anthony
########## RPG Maker ##########
Enterbrain and contributors
########## Eeveelution Ideas, Designs, Sprites ##########
Bazaro - Pokemon Reborn Eeveelution thread (archived)
Fervis - Icons, Spriting
Eeveon - MirthfulArtist
Maneon - Cachomon (Deviant Art)
Hawkeon - Eleanor Brick
Bristleon - Kiiro-Nee san (Deviant Art)
Zirconeon - Off-ColorDarkrai (Deviant Art)
Titaneon - Design unknown, Sprite by Badman#6291 (Discord Community)
Ephemeon - Design unknown (found at Aminoapps - Eeveelution Community)
Toxeon - Dazed Flame (Reborn Forum - Archived Eeveelution Thread)
Kitsuneon - OnyxBlock (Design), Kriyanceldt (Sprite) (Deviant Art)
Drekeon - Mykel Ryan (Youtube)
########## Generation 8, Legends:Arceus ##########--Sprites--
Smogon Sprite Project
leParagon
G.E.Z.
Blaquaza
TheAetherPlayer
KingOfThe-X-Roads
InvoluntaryTwitch
RadicalCharizard
Crocovyle
Cynda
WolfPP
Travis
Hematite
Katten
Z-nogyroP
PumpkinPastelmjco
conyjams
Smeargletail
zlolxd
EventHorizontal
Khrona
Andracass
Amethyst
Janichroma
Zumi(Honnojis)
SageDeoxys
TheyMadeMeMakeThisAc--Hisuian Back Sprites--
Smogon Sprite Project
SpheX
KingOfThe-X-Roads
G.E.Z.
KattenK
Hematite
Travis-- Additional Sprites--
Carmanekko - DeviantArt (Typhlosion Front Sprite)
Fenix#6592 - Discord Community (Typhlosion Back Sprite)
SageDeoxys, Wolfang62 - Overworld Sprites
eternal fractal#2460 - Discord Community (Hisuian Back Sprites)
Fervis (some Eeveelutions, new Sprite Format, Eggs)
"Someone Soul#0222" (Reborn Discord - Gigantamax formes)Rejuvenation & Community (taken over to Reborn E19)
Janichroma
Marcello
Mysticalmew24
Alistair
Clara-WaH
Pyrolusite
StargazerSammie
Ekat
SacredDragonair
ChaoticCherryCake
PrincessPhoenix--Audio (Cries)--
Pokecommunity
REALMUGEN
WolfPP
Smogon
DaWoblefet
Zeak6464
Fervis--Icons--
"Someone Soul#0222" (Reborn Discord)
Ulithium_Dragon
LuigiTKO
Ivy
Ezerart
Azria
Fervis--Scripts, PBS, coding, writing--
Janichroma
Marcello
Mysticalmew24
Fervis
cecceccu#7324 (bug fixing)
ElijahZx360--Generation 8 Project / Pokecommunity (essentials)--
https://www.pokecommunity.com/showthread.php?t=422817
Zerokid
Golisopod User
Maruno
Vendily
TheToxic
HM100
Aioross
WolfPP
MFilice
lolface
KyureJL
DarrylBD99
Turn20Negate
TheKandinavian
ErwanBeurier
Silverlime
Belverk#0722 (Reborn Discord)
########## Custom Mega Evolutions ############ (some are not implemented, but will eventually)
- Deviant Art -
Oroshibu - Nidoking, Raticate, Cradily ,Sandslash, Reuniclus, Crobat
EndlessTGX - Froslass, Dusknoir, Milotic, Chimecho, Tsareena, Breloom, Ninetails, Dugtrio, Roserade, Empoleon, Exploud, Starmie, Vespiquen
Mucrush - Typhlosion, Granbull
KFWeagz - Rhyperior, Hydreigon, Feraligatr, Meganium, Vileplume, Shuckle, Emboar, Samurott
FYTYNo1 - Serperior
Mak's Defiance Resource pack (Relic castle) - Bronzong, Jumpluff, Victreebel, Torterra, Xatu
tienminh160498 - Luxray
XD010DX - Gourgeist
abeshoken - Zangoose, Hypno, Bruxish
LimitDistortion - Infernape (asked)
Diegotoon20 - Marowak
badmanrhys123 - Dewgong- NocTurn's Festival Resource Pack (Relic Castle) -
JWNutz - Quagsire(Axolava), Goodra
BiggusWeeabus - Aromatisse
KajiAtsui - Dudunsparce(Dunspear), Delibird(Lootbird), Noctowl, Sunflora(Sunnydra), Torkoal(Tormine)
AnonAlpaca - Mismagius, Arcanine, Scrafty
Nuclear Omega & PurpleZaffre - Barbaracle
PrincessPheonix - Mothim(Firomenis)
PansyGumPKMN - Stantler(Egoelk, Moosid)- PokeCommunity -
WolfPP, Travis, Wednesday - feedback on PansyGums Sprites- Designs / Arts -
Smiley-Fakemon - Cradily, Sandslash, Crobat
Badafra - Nidoking
Phatmon - Rhyperior
PheonixSong - Zangoose
SilentGPanda - Raticate
WaterTrainer - Torkoal(Tormine)
XXD17, plzgaiasrebirth - Serperior, EmboarCredits to the Insurgence Team:
Spoiler- 1ofthe4rocketbros
- thesuzerain
- AppellateNate
- Cmdrd
- crzymnky335
- Deukhoofd
- EchoTheThird
- Foxknight
- Halo99Elite
- LunarDusk
- MrSinger186
- Sleepymon12
- Zero_Breaker
- Xbser
As well as credits to the Rejuvenation Team for making such a wonderful game!
Spoiler- Jan
- Zumi
- Azery
- Sardines
- Winter
- Alex
- Ramiru
- Autumn
- Icy
- Cass
- Ceri
- Crim
- Soulja
- Haru
- Falirion
- Dallas
- Dream
If there is anyone that I missed to credit, let me know and I'll be sure to include your name in the list!
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On 3/22/2023 at 10:20 AM, EmperorOfManJebBush said:
No its fine I dont know how to balance things so i appreciate a second opinion. I would just like to know the changes if possible.
I'll be sure to include a list of changes that I made in a txt file in the mod, and I'll give proper descriptions of each form. But they weren't anything too major, mostly just some slight adjustment to stats (to not make some Alternate forms have bloated stats in comparison to their regular counterparts), a few tweaks to abilities for a few Pokemon, and removing some moves from learnsets. I wanted to try my best to stay in line with the vision you had for these Pokemon, but I didn't want them to be too overpowered in some regards (like giving signature moves to them). I'll hopefully be uploading the mod tonight if you want to check out what I changed.
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Hey, so I'm about to release my version of your mod that includes your forms in the game's overworld, but I also made a few personal balancing changes with some of your variants since I considered a few of them a bit OP. Is that alright with you? If you'd like, I'll revert them back.
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Hey man, sorry for kind of necroposting since it's been a year since this thread was active, but I tried reaching out to you on discord to ask if I could include your sprites and mod in a mod that I'm gonna be releasing soon for Rejuvenation?
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11 hours ago, SolareInferno said:
Thanks. But I will test it when V13.5 is released. I hope it the same one as what you told me.
Reborn still goes by the same format as I just stated, and seemingly Rejuvenation should be updated to Reborn's format for v13.5 (since Pokemon Essentials shouldn't change by that much anyways). Not entirely sure how much v13.5 will add in terms of trainer battles, but I'll be sure to update it for then too in case any new battles get added.
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1 hour ago, SolareInferno said:
How about protagonist’s different themes :
Aevis battle : Sonic 2006 - End of the World - Shadow
Aevia battle : Sonic 2006 - End of the World - Tails
Axel battle : Sonic 2006 - End of the World - Knuckles
Ariana battle : Sonic 2006 - End of the World - Rouge
Alain battle : Sonic 2006 - End of the World - Silver
Aero battle : Sonic 2006 - End of the World - Omega
Ana battle : Sonic 2006 - End of the World - Amy
And also Madame X and Erin’s :
Oh shoot I completely forgot about Erin haha, I need to change her theme at some point too.
I'll take into consideration the protagonist themes, but I'm personally gonna be keeping Madame X as is.
However, if you wanna change Madame X's theme on your own, simply download the YouTube video in MP3 format (using yt-dlg or whichever you prefer), rename it "Battle - Conclusive" and then replace in your BGM folder of your Audio folder.
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Hey man, I know you haven't responded in a while, but can I use your Rejuvenation version and edit the map files myself to put your forms in the base game's overworld? Rather than having them be in a separate map.
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Well, with the release of v13.5, and the huge overhaul to the game's codebase, I took it upon myself to update Rejuv's Battle Music Pack. I'm sure Dreamy or someone else will also make their own Music Pack, but I'll leave this here for anyone interested.
Installation:
Installation is the same as the instructions from the regular Battle Music Pack:
Extract the files and merge the folders inside with their respective ones in the game's folders (BGM in the BGM folder in the Audio folder and Data in the Data folder), overwriting the ttypes,dat file along with a few other songs that I changed from the base game.
And make sure to place the "Rejuvenation Battle Music Pack" Script in the Mods folder of the Data folder in the game's files, or make a Mods folder in the Data folder and place it there if it hasn't already been created prior.For now, this script will be removed until I can properly update the script with all of the areas that force BGM to play through event scripting.Download:
I only changed a few songs from the regular Battle Music Pack and the base game. Most of the music used is by Raushna on YT who I think makes some pretty good fanmade Pokemon music, so go check them out if you like the music included in this pack. I'll share below all the songs changed:
SpoilerAngie's theme: Battle - Angie (【Touhou】-U.N. OWEN WAS HER?- EPIC Orchestral Arrangement by Cloudjumper)
vs, Rival (1): Battle - Rival (Pokémon Scarlet & Violet CHAMPION NEMONA Battle Theme (Fanmade) by Raushna)
vs. Rival (2): Battle - Rival 2 (Pokémon Legends: Arceus - Battle! Champion Marnie (Fanmade Theme) by Raushna)
Hazuki's/Vivian's theme: Battle - Protector of Aevium (Pokémon Legends: Arceus - Battle! Original Emperor Zhutaonga (Fanmade Theme | Commission) by Raushna)
Narcissa's theme: Battle- Actress (Pokémon Legends: Arceus - Pokémon Wielder Volo Battle Music (HQ) from Pokemon Legends: Arceus)
Nim's theme: Battle- Apprentice (Pokémon Legends: Arceus - Battle! Warden Arezu (Fanmade Theme) by Raushna)
Texen's theme: Battle- Avarice (Pokémon FR/LG Remix - Kanto Champion Battle (HQ) by Mixeli)
Venam's theme: Battle- Bigshot (Pokémon Sword & Shield: The Isle Of Armor - Battle! Rival Klara (Fanmade Theme) by Raushna)
Future Valarie's theme: Battle- Captain (Pokémon Scarlet & Violet - Battle! Team Magma Boss Courtney (Remake | Fanmade Theme) by Raushna)
Damien's theme: Battle- Chief (Zinnia Battle Theme (Remix) - Pokémon Omega Ruby and Alpha Sapphire by GlitchxCity)*
Melia's theme: Battle- Chosen (Pokémon Sword & Shield - Battle! Champion Lillie (Fanmade Theme | Remake) by Raushna)
Karrina's Theme: Battle- Determined (Pokemon G/S/C Remix: Kanto Gym Leader Battle by PokeRemixStudio)
Alexandra's theme: Battle- Explorer (Pokémon Sword & Shield - Battle! Champion Cup / Elite Four (Fanmade Theme | Remake) by Raushna)*
Erick's theme: Battle- Fireworks (Pokémon Scarlet & Violet - Electric Battle! Gym Leader Elesa (Remake | Fanmade Theme) by Raushna)
Amber's theme: Battle- Galarian (RWBY - I Burn (feat. Rena) 【Intense Symphonic Metal Cover】 by FalKKonE)
Nancy's theme: Battle- Mother (Undertale- Heartache Remix (Toriel Fight) by GlitchxCity)
Risa Raider's theme: Battle- Popstar (Galar Gym Leader Battle Theme (Remix v.II w/CatchDalgo) - Pokémon Sword and Shield by GlitchxCity)
Ren's theme: Battle- Quake (Pokémon Legends: Arceus - Battle! Warden Mai (Fanmade Theme) by Raushna)
Aelita's theme: Battle- Reflection (Penny Battle Theme (Pokémon Scarlet & Violet) TRADITIONAL JAPANESE VERSION by Kevin Grim)
Keta 1's theme: Battle- Discipline (The Legend of Sword & Fairy - Battle Theme (戰意昂) Rock Cover / Remix [SWORD & FAIRY 28th ANNIVERSARY] by Raushna)
Keta 2's theme: Battle- Sensei (Professor Sada/Turo Battle Theme (Pokémon Scarlet & Violet) TRADITIONAL JAPANESE VERSION by Kevin Grim)
Ice Soldiers Kanon and Erin theme: Battle- Snowmen (Lusamine Battle Theme (Remix) - Pokémon Sun and Moon by GlitchxCity)
Isha's theme: Battle- Treatment (Undertale - Gaster's Theme Remix by Kamex)
Melanie's theme: Battle- Tyrant (The Ultimate Show (Orchestral Remix) by Queen Simply)
Spector's theme: Battle- Spectator (Gladion Battle Theme (Remix) - Pokémon Sun and Moon by GlitchxCity)
Puppet Master's theme: Battle- Threads ([Blue Archive FANMADE]Mitsukiyo - Unwelcome School (t+pazolite Remix) by t+pazolite)
Wild Battle Theme 1: Wild Battle - Regular (Pokémon Scarlet & Violet - Wild Pokémon Battle Theme (not leeked, fanmade) by Raushna)
Wild Battle Theme 2: Wild Battle - Badlands (Pokémon Sword & Shield - Battle! Wild Pokémon (Fanmade Theme) by Raushna)
*Note that Damien and Alexandra aren't battled yet, I'm just putting their songs here for later.
NOTE:
If you do not want any of the vanilla BGM changed and only want the new ones included in this pack, do not extract these files:
SpoilerBattle - Angie
Battle - Rival
Battle - Rival 2
Battle - Protector of Aevium
Wild Battle Theme 1: Wild Battle - Regular
Wild Battle Theme 2: Wild Battle - Badlands
Credits for the original Battle Music Pack goes to Dreamy of course:
Also, big shoutout and huge thanks to @Karvanha for providing the Script to be able to prevent the music in the mod from being overridden by the game's event scripting! He's been doing a lot of hard work for Reborn and Rejuvenation's modding community so far and, if you haven't already, you should check out some of the mods he's made so far for Reborn!
Ash-Greninja for Reborn E19 and Deso E6
Any feedback is welcome, if you think a trainer should have a different theme and have a song in mind or if there's a trainer in game that doesn't have a unique theme that you want to add it to, let me know down below. I'll probably update this pack at some point with other music and/or change some themes for some trainers.
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5 hours ago, PetiteSnowman said:
Yes, I used the newest Rejuvination's PBS files. I downloaded both the game and the PBS files from this site. And here's the error log:
[Rejuv 13.0.4]
Exception: RuntimeError
Message: Expected a section at the beginning of the file
File PBS/types.txt, line 1
# See the documentation on the wiki to learn how to edit this file.
Compiler:2151:in `block in pbCompileTypes'
Compiler:595:in `block (2 levels) in pbCompilerEachCommentedLine'
Compiler:589:in `each_line'
Compiler:589:in `block in pbCompilerEachCommentedLine'
Compiler:586:in `open'
Compiler:586:in `pbCompilerEachCommentedLine'
Compiler:2136:in `pbCompileTypes'
Compiler:3903:in `pbCompileAllData'
PokemonDebug:817:in `block in pbDebugMenu'
PokemonDebug:301:in `loop'Yeah, Rejuvenation's compiler at the moment is really bad and scuffed. If you have discord, I can send you my types.txt file to replace in your PBS folder if that's the only file with issues. I remember I had this problem with metadata.txt before I replaced it with the PBS files downloaded from this site, so I'm not sure what's wrong with yours.
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Adding in regional forms into Reborn isn't very complicated, just very tedious. You just need to add the Pokemon into the PokemonMultipleForms.rb file and fill in the form's respective stats, which you can use the Alolan forms as a template. Then just grab the sprites and add them into the battlers and icons folders while adding an underscore and number of the form after. The only complicated part would be figuring out where to add the Pokemon in certain maps, which map data is kind of difficult to figure out unless you open it up in RPG Maker XP, unless you don't care about debugging them in. And adding them to Trainers' teams is as simple as editing the trainers.txt file and then compiling in game using debug. It just takes a lot of time but it's not very difficult to do.
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You need to edit the abilities.txt file in the game's PBS files. Then you need to compile using debug in game. If you don't have the PBS files, you can find them here: https://www.rebornevo.com/pr/gamefaq/#pbs
Rejuvenation v13.0.5 - More Regional Forms (Hisuian Forms, More Regional Variants, Battle Bond, & New Megas)
in The Mod Market
Posted
Alright I'm really praying to God this will be the last necessary patch that I will need to push out. I fixed a bug where some Gen 1 starters for some trainer teams were showing up as incorrect forms (they're meant to be Deltas, not regular forms) and were struggling. Please redownload the mod and I deeply apologize to anyone that I may have been inconveniencing with these patches. I really hope all of you have been enjoying the mod thus far!