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seki108

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Everything posted by seki108

  1. No one gets mercy from Kaiba in Duel Links

     

    https://www.deviantart.com/hozure/art/Kaiba-Doodle-667131913

     

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    1. Wolfox

      Wolfox

      Even blue isn't that bad. Granted Kaiba actually has a reason to be cocky...

  2. This is not the user you are looking for. Sol, are you there? I just wanted to tell you that it's Autumn.
  3. I think this was the correct save file https://mega.nz/#!xv4lmIbB!PBCifO6Zo0SkWAhkGSRStS_cUHCsuDbmWzylQSzR_Ks
  4. No problem on both accounts. Hopefully it's not too far in the game for you to find some role for another Eevee-lution. Good luck with the battles ahead.
  5. Feel free to keep that, since I meant to trade it to you. It's just sitting in the box otherwise and I bred others. I'll be back on in minute, so you can trade me anything back. @Cashmere Tell me when to resend the request
  6. No, I got a lot of them when money was easier to make in Ep 16 and plenty of good mons. I'll be right on Edit: @Cashmere Did you mean to trade the Splash Plate? Do you want it back?
  7. This definitely sounds like an interesting concept. While it might not be soon, I'll definitely download it to try out at some point.
  8. I can trade you one if you are still on.
  9. It's been planned to end at Episode 19 before I joined the forums back during Episode 16, at least if I remember correctly. Nintendo's shenanigens definitely has nothing to do with it.
  10. Backtracking and exploring got done a bit ago, so time to get back to the main line of this puppet plot.  I'll just start off by posting my current full team after this.  I'm not exactly sure how far I am in the game, but the last few important enemies finally had their puppets at levels equal to mine again.  I imagine this means somewhere past the mid-game but not quite to end-game;  pure speculation there, but I'm glad they got back up.   One or two of the new types still mixes me up at times, and I'm not entirely used to being forced to use Set style (since there is not Switch option) which is probably why have have a few more bulkier/defensive mons than usual.

     

    Spoiler

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    Sidenote:  wow, hte Power Suika sprite sure is displayed huge in battle.  I guess that's why real Suika is the perfect Snorelax obstacle for the game......also Power Suika is essentially Slacking since she only moves ever other turn

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    Section dedicated to Skill Link and it's equivalent in this game that just didn't seem to really fit anywhere in the post well. Possibly slightly incorrect

     

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    Side note that I forgot to mention last update that I talked about the game, since I was too ticked at Sanae's stall team to care about how thoroughly one of Reimu's mons tore into my team.  While I know Skill Link is quite a powerful skill on mons like Mega Heracross (with it's monster Attack stat), I don't think most mons with it have high speed (or they have highish speed but not enough power or just have Normal type STABs).   This game's equivalent, Salvo, is apparently learned by 3 varients, one of which can use it very effectively.

     

    In this game, Power Aya decides to screw choosing by having a decent base attack (150), one of the highest base Speeds in the game (130), and have access to multi-hit moves of both of her STABs (Fighting and Flying).  She can't hit everything decently, but she comes damn close.......which is why I trained one as soon as I looked up why Power Aya was essentially  able to sweep the 5 mons I had left at the time.  Even this in-game note is 'impressed' by it.

     

    Spoiler

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    Moving on, this game's FLY equivalent decided to instead be a FLY and Teleport combo, since you can use it almost anywhere and will even take you back to the more out the way places.  The Gap Map is also the only map you see all game, so it was interesting to see it all laid out.  It is interesting how Youkai Mountain has a number of spots to teleport and is quite spread out across the top traveled portion of the map.

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    The only place it seems you can't use it is inside important buildings.......despite no unique message popping up when trying to ride a bike indoors, we do get this with the map dammit Yukari

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    First important opponent of this session.  There were other named opponents, mostly the crew from the first three stages of Touhou 12--but they weren't worth mentioning. 

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    MIMA CONFIRMED FOR SMASH!!!   had to get the MIMA CONFIRMED meme out of the way

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    While she decided to for some reason have the same stallish Defense Reimu that Sanae had, I at least knew the puppet I had that could take it without having to trapesy halfway down a mountain to change a team out.  Thankfully the rest of her team was offensive Power variants, so at least there weren't more Recover shenanigans.

     

     

    The final thing I did before stopping for the day was a boss battle against Satori.  She's the first enemy to use a full team of 6, aside from the Three Fairies of Light, though all of Satori's were Styled (basically evolved, with a specialization). 

    Spoiler

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    At first I though it was strange that she had the opener as me......and then she had another puppet in common.  I feel silly that I didn't remember that Satori's whole gimmick in the canon Touhou games is copying spells.  Here she seems to copy your current team, right down to the levels and items they are holding.  As caught off guard as I was, I have to agree with Satori below and admit it was a great battle.  

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    1. Show previous comments  1 more
    2. SilverAngelus

      SilverAngelus

      Hmmm hey Seki~

       

      How do you have time to play all this? ._.

       

      o_o What is Shoebill assuming about you?

    3. seki108

      seki108

      Well, it's not like I upload everything as soon as it's done, so there is backlog and (like in this one) stuff that didn't get into ones before. 

       

      I honestly wonder how people watch through series so quickly, so it feels odd being on the other end....especially since it doesn't feel like I've played through an amazing amount.  I'm taking this game at my normal slow pace for Pokemon, but a lot of the battles until the last two updates have been a breeze because of how the level ups work in this game compared to Pokemon.  

      It sort of goes by the forced EXP sharing of X and Y, but EXP is is doubled for each unit if they show up in the battle.  However, EXP isn't apportioned or split, just given based on some calculation.  With how generous this system is, I've been at least 10 levels ahead of all the opponents, even when I started adding on more members.  It might get harder now that enemies are catching up.  

      or maybe it's just having only schoolwork and no job or internship to devote extra time to

       

       

      Only the shoebill knows for sure, but it's gaze is ever steady.

       

    4. seki108

      seki108

      Also, these just get long because I have a lot of little things I want to say, but some of those expand too much......other things I just have to leave out for some reason or another 

  11. Yeah, I'll get right on. What is your trade ID? Edit: @yuripuello4 Also, I have one spare shiny Dratini. Would you like that one or just a regular?
  12. Good cover, though I'm not as keen on the singing than the instrumental

     

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    Original for comparison

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  13. If you are still on, I can trade you one Edit: @yuripuello4 just reply here when you are on and want to trade
  14. No prob and enjoy. Maybe you'll like the eevee too if you aren't really far in the game.
  15. I can trade you one, if you are available
  16. Is there an ability in Pokemon that disable's any opponent's ability upon switch in?  I definitely don't think there is, but I wanted to ask since my memory is unreliable in the best of times.

    1. Show previous comments  9 more
    2. Wolfox

      Wolfox

      Corrosion allows you to toxic everything, doesn't work with T-spikes iirc bust Salazzle doesn't get that move so... Let's just be thankful that Salazzle got that ability and not f*cking Toxapex. Imagine a Tox that could Toxic Stall steel types.

    3. LilyX

      LilyX

      Well, I would rather battle a toxapex with corrosion than one with regenerator to be honest...

    4. Wolfox

      Wolfox

      I'd rather the mon be removed from the Pokédex entirely but eh.

  17. Best sisters and fairies made their appearances.   Seems Shizuha got camera shy when I was taking the screenshot and I'm not backtracking to take another

     

    Spoiler

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    I'm glad The Three Fairies of Light (first spoiler) got their own remix in the game (second spoiler tag).  As much as I like the normal Puppet Liberation Front theme (third spoiler), it was getting a bit tired 

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    As annoying as Remilia using a 'Power' styled Remilla puppet to one-shot two of my units a day or so ago was, that pales to the sheer annoyance that Sanae's trollish stall build was.  Defensive Reimu's odd typing + Recover + a 30 pp move that gives a random stat a double boost every turn with no drawbacks = one hellish time.  Unfortunately, the one puppet that I had at the time with defense Reimu's weakness is more defensive and couldn't outdamage her.   Thankfully once I got over her, her speed Marisa puppet was a glass cannon while her last puppet was another speed type, but not as much of a glass canon.

    1. seki108

      seki108

      Well, seems it's backtracking/random exploration time.......not just because I have a lot of areas to go back to Surf and Rock Smash through now but also because Sanae pretty much says so: 'If you don't know what to do now, just explore around for a bit.  Gensokyo is a big place'.

  18. Second battle again a trainer with specialized (evolved) puppets.....yeah, that sure went from 15 to 100 real fast. Sakuya's fight with three specialized puppets wasn't close to this difficult.  Remillia however....:

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    The mooks are still below level 30 (where a puppet can 'evolve'/specialize) but they are close to that point......though I'm almost 10 levels ahead thanks to the EXP share like mechanics.  The last bit does make it easier to bring in new puppets without having to do overtime training.

     

     

    Thankfully, it also doesn't force you to use HMs in the game, using special items similar to Insurgence.  To add extra point to this, THEY RIDE IN THE RAFT WITH YOU TOO.  I can't help that I find this extra cute.   Also, I don't get why I didn't see Suika in her giant form as the perfect Snorlax substitute when passed out drunk

     

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  19. It seems the group of meme remixers saw fit to bless the October 1st with the gift of Autumn.  Even if it's an old meme at this point, it checks out

     

     

  20. I can trade you one. Male or female?
  21. On one hand, I like that PDP:SOD give every puppet three different forms to "evolve" into (in most cases).  It seems to give each one has a decent amount of options/builds, especially with how much can change for some (ie  gaining or even losing a typing, both types changing, unique abilities for some, etc)

     

     

    On the other, choosing them at level 30 when most of your team hits that point at about the same time, along with trying to mostly do it blind (without planning a team roles) really makes confirming one for the rest of the game harder.  Sure, you can go back and catch another one, hope you got decent IVs (or whatever they are called here), and level it up again.....but that takes a chunk of time and there is no speedup button (though I guess Cheat-engine could do it). 

     

    You don't have to choose at level 30, so I guess it could wait; however, the immediate stat difference could be helpful.....though maybe that's why the enemy levels are still below 25 in this section: to give you time to choose.  Or maybe I just did a bit too much grinding looking for the last two puppets on the list below.....not sure if they will become permanent, but they apparently have the highest base stats that don't get nerfed by an ability (like Slaking or Regigigas).

     

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