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FMW stage 66 complete. VERY short talk this time.
I hesitate to call this a 'cool down' stage exactly, since we were on a strict timer, but there wasn't a boss to face. Really, it was another "annoy player with buttloads of movement restricting danmaku fields and attach a time limit to the skill point" type stage. Very good for leveling up lagging characters though.
Really, the highlight of the stage of Patchi's new finisher
SpoilerAlso, the Palanquin Ship learns a new finisher at stage end, completing it's similar moveset to the the Mother Vangard from Crossbone Gundam
SpoilerSpoilerSadly(?), we didn't get to fight Evil Eye Sigma, but damn it's event sprite was huge
SpoilerSpoilerNext stage, it's time to GET SAINT BACK
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