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seki108

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seki108 last won the day on November 21 2024

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About seki108

  • Birthday February 7

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    Somewhere in the multiverse
  • Interests
    Besides Pokemon: Anime, especially in the Mecha; several video game franchise, mainly Super Robot Wars; back into Touhou after many years

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    https://projectpokemon.org/forums/profile/64674-seki108/

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  1. Well, time to talk about 'Flandere Snaps 2: Electric Boogaloo'. 

     

    On the off chance you saw my status update months ago (when I first started talking randomly about FMW stages), you saw Flan was the final boss of the first game.  An easy stage of weak mooks, before finally taking on Flan and her 5 spell cards;  with limited units (with only half having any attacking power and no reliable way to recover EN), this was meatgrinder of a boss that could oneshot most units:

     

    Spoiler

    78-P19.1_-_(60).png

     

     

    Now 29 stages later, this stage is back......literally.  The stage consists of Flandere and a swarm of the same bat mooks as back then, with one major difference:  this time where outside at night, which means their S terrain ranking kicks in and makes everything dodgier, beefier, stronger, and more accurate by a 10% factor.  While the bats could still go down easy, having anyone by Reimu try to advance before they were taken care of was not good (except for Mokou, who had a partner who could support defend 3 times).   Considering how low the total unit cost was for this mission, I couldn't afford anyone dying before the fight with Flan.

     

    While this Flandere only had one spell card that you had to fight once her first HP bar was taken care of, she was given more HP each bar to compensate (compared to the 12,000-15,000 she got each bar last time).  Unlike the first game, she actually had skills to worry about this time, so those certainly made her more durable (on top of the S terrain ranking).  Each HP bar could still be taken down in a turn if you brought moderately good units (even faster if you brought a unit with one of the 10% damage buffs, but tried to also use this stage to buff up units that are behind in levels).

     

    Spoiler

    Screenshot_353.png.144f3c5b6f7883ae96693f90d015e8d5.png

    Spoiler

    Screenshot_354.png.946b5a24ac7fbc4311d70f872103dddb.png

     

     

    It really shows how far some of your units have come.  Also, got an odd number on my first attempted to finish her spell card:

    Spoiler

    Screenshot_355.png.a6fa267b43946bbd8f6725df2fd80ee0.png

     

     

     

    The second spell card is more of a story related spell to complement the objective.  Flan surrounds herself with a shifting maze of unpassable tiles and you have to get her sister beside her to talk to her, with the skill point being getting 5 other conversations beforehand.  The story/interactions is the main reason I was excited for the stage.  Seeing so many characters try to talk Flan down in their own ways was heartwarming;  EVERY character that's available for that stage has a convo for her I believe.   The main story theme here seems to be bad communication can lead to bad things (almost happening)..............I wonder if this is going to be a trend

     

     

     

    Have to note this animation unique to this scene below.  I showed it back in a status from a few months ago (below) but her it is again (in spoiler tag).

    (http://www.rebornevo.com/forum/index.php?/profile/69875-seki108/&status=111706&type=status)

    Spoiler

     

     

    "And then there were none"

     

     

    Story talk below


     

    Spoiler

     

    Considering Flan hasn't really had a non-background appearance in any Touhou since Touhou 6 more than 15 years ago (outside that one chapter from a side manga where she was taken outside to destroy a meteor........yeah), she hasn't really had much of anything since then (and even then the limited info we are given have lead to widely different interpretations of her, her sister- Remillia-, and their relationship).  

     

    FMW has stuck with a moderate interpretation of these two from the first game: 

    1) Flan is mentally unstable to a degree, but she isn't psychoic---she just has naive/childlike with a very dangerous ability;

    2) Remillia did lock/seal Flan up in the basement with almost 500 years against her will; and

    3) Remillia did this in an misguided attempt to protect her sister from those who would persecute her.   

     

    I love this not guiltless but not cruel interpretation of Remillia.  I think most Touhou fans are fairly tired of the purely psychotic interpretations of Flan.  I'm just glad to see an actual story revolving around how Flan's imprisonment affected their relationship after she was released and how they can begin reconciling   (though Flan's purely snarky attitude toward Remillia for most of her extra appearances in the first two games were great).

     

    If only Zun actually showed off stuff like this from time to time in canon----in the side material preferably.

     

     

    1. seki108

      seki108

      Wow, I did not think I would go on for so long about such a short stage.

       

      Also, glad to hear this theme one last time before we switch to the worse player rendition (unless I can navigate the untranslated option menu and find out how to change it, if possible).

       

       

    2. seki108

      seki108

      Also, R.I.P.  Marisa (who died making sure I could take out her spell card in one turn)  as well as Sakuya and Patchy (who died for the noble cause of extra dialogue)

      Screenshot_357.png.2ce9046bf1fc66b438a23809882e685c.png

       

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