I see there's (at least) one theme that divides opinions. Those of you who think it can be handled in a Pokemon (fan)game, how would you handle it? Maybe through character dialogue, presented as a puzzle where the player puts the pieces together? I don't know what Ame had in mind, but I would like to remind that in Reborn it's hinted that Luna has suffered some form of abuse.
Is (witnessing) a suicide not an sensitive issue, or is it that it's, at the end of the day, less painful experience?
It's a reference to Pokemon Insurgence as well, at the same time it's a reference to many other Pokemon fangames. Think about Rejuvenation for a moment - if you have played it, that is.
This is actually a good point. In a sense, many of the Teams in the official Pokemon games are also dark. The difference here seems to be how a certain theme is approached. In Reborn, for example, we see a graphic (as graphic as it can get with these graphics) yet realistic approach to suicide. On a side note, iirc there's self sacrifice in Dark Rising too.
I would like to point out I'm not against the design choices made in Pokemon fangames. I'm just wondering if there's content that is - or if it was there, would be - in the game just for the sake of shock value, or does it have a storytelling purpose?