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Smooge

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Smooge

  1. http://prntscr.com/ffgp03 3 in like 10 mins lol, Went down the stairs and got stuck and cant move...
  2. And another bug, Chinese food only heals 40 HP while the text says 50.
  3. https://gyazo.com/49c05665fffa108c3660c4726366e94a "musn't" Typo right here.
  4. Idk if its been reported yet, but...
  5. The guy on the 1st floor of the Aqua apartment gives you an Ultra ball... and then another... and then another... You can spam it to get unlimited which im 100% sure is a bug.
  6. Idk if its a bug but when I evolved my Litten, no evolution music played.
  7. SHINY LITTEN ALREADY WOOOO

  8. I think it might be time

  9. Just letting everyone know that as soon as Rejuvenation V9 drops ALL progress is going to halt for a week or two AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA I'M HYPED. Also as for where I'm at on progress currently, I have just finished all pokemon editing (again) and I'm back to trainers and encounters, as well as in game events for some rarer pokemans.
  10. So since Zen Mode Darmanitan is technically its own pokemon, I decided to try to make Zen Mode a decent ability. And now, Zen Mode activates after you take any damage at all... Which means you can use Flare Blitz, take a little bit of damage, and then transform to a form with much higher defenses to take whatever hit is coming your way, while also being able to utilize a special moveset and the Psychic type. Figured I would share this because I thought it was somewhat creative =]
  11. Experiencing a somewhat large setback due to my dumbass deleting the wrong pbs folder ;-; gotta redo about half of gen 5 and then part of gen 6
  12. Yeah whenever im stumped on ideas, I take a look at some other fan games that have done this sort of thing. Didnt really do that for farfetch'd, but for some pokes that are just really bland it definitely helped out a lot.
  13. I did actually keep Pure Power, but halved its attack. So 85. Which is still really good. I also made it faster and changed its type to Flying/Fighting, as i saw much more potential in that over its only logical normal stab being the moves it already gets.
  14. I realized this, I have moved on to doing trainers and i had noticed how easy it is just to use a setup move and sweep everything. Needless to say, i have moved setup moves waaaaaaaaaay back on most pokemon movesets. Or even just removed them completely (Well sorta, you can still get them through TMs and breeding... But if you go through that much prep just to beat some AI, you kinda deserve the win.) But yeah theres undoubtedly going to be some balancing, I went back through the list and realized i gave some things ridiculous stats and/or abilities. For example... For some ungodly reason,
  15. Yeah but you could say the same for your own team. There will be many different pokemon available early on, much much more than what reborn currently offers. This is due to how hard this mod is going to be, I needed to buff the availability of reborn city. The swampert currently is: 120/140/90/100/90/60 Filter as its Hidden Ability
  16. Yeah, I'm actually gonna wait until I'm done with my own V9 playthrough and a little longer after that until the hype dies down, and then I'll release this mod (If it's even done by then). I dont want to get completely overshadowed by V9 lol.
  17. I'm literally buffing everything to the point where I look at the pokemon and I think "Yep, thats probably Uber material". So yea, Pseudos and legendaries have also got boosts, but of course theres still gonna be mons that are better than others just because of movepool limitations, which im trying my best to fix. I've given many pokemon TM moves in their lv up moveset, and i've also given mons moves that they didnt previously have... which is pretty hard because sometimes to make a mon good, i gotta make a bit of a stretch. Idk if im going to do move buffs, considering im already 500 mons
  18. So i need some feedback, while going through all these pokemon i realized that A LOT of them arent going to be as good as i want them to be solely because of their typings... Do you guys think that changing their type can be a solution? Or is that going to far... For example: Luxray is ass. I gave it Strong Jaw as i thought it would be a fitting ability, but the only stab move that gets boosted by strong jaw is Thunderfang, and I believe Wild Charge would be better anyways... BUT, if it was Electric/Dark type (like it should be ffs), it could be much much better, dark is a pretty good type a
  19. So i guess i should give some updates, I'm currently about halfway done editing gen 3 pokes and gen 1-2 and 5-6 are done. Also gotta do all the trainers and most encounters still, for encounters i've already went into the game and added my own events in and stuff so thats partially done. And when all thats done, i gotta test the game and stuff to make sure its even possible to beat, and to make sure i didnt break anything lol. Overall, I'd say im already about 50% done with this project =]
  20. Crap i forgot to fix that, its actually 95/120/85/85/95/135 xD Essentials does base stats weird
  21. About 30% into gen 2 and I figured I would give some sneak peeks. Pokemon: Furret BaseStats:95,120,85,85,95,135 Abilities: Technician/Infiltrator HiddenAbility: Forewarn NewLvUpMoves: Crush Claw, Zen Headbutt, Covet, Thief, Acrobatics
  22. UPDATE: Half of Gen 1 is done and 80% of gen 5 and 6 are done thanks to a few friends
  23. So i guess i didnt really think of how long its gonna take to go through ~700 pokemon and tweak each and every one of them... Im only up to Spearow so far lmao. SO. If you would like to help in creating the mons, please PM me with a mon that you have buffed =3 I'll add your forum name to the credits list when the mod is done! Preferably in this format example: Pokemon: Venusaur Stats: 102/82/115/127/125/90 hp atk def spa spd spe Abilities: Regenerator/Chlorophyll (You dont have to give the mon a new ability if its abilities already fit it well) New Level-Up Move Sugg
  24. Btw, if you guys have ideas/suggestions of what buffs i should give to a certain pokemon go ahead and tell me =3 (preferably not in this thread so theres no spoilers) Who knows, maybe whatever you suggest might have been one i was gonna get stumped on lol.
  25. The original post of this was super outdated so ill replace the explanation with this link as it is much better explained there I have started working on Rejuvenation Extreme, and it will be released sometime after v13.
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