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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Zumi
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Art for Alexandra, Flora (Regular & Bladestar), Florin, Aelita (2nd), Erin, Rhodea, Huey and Lavender has been added, as well as art for Rift Gyarados, Rift Galvantula, Rift Volcanion and Rift Carnivine.
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I hope you know the thread will get locked if you keep up this topic of conversation so it'd be you guys' fault if the thread ends up locked again. Focus on V13, not the thread reopening.
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Updated OP to include more clear distinctions for the roles of the dev team members.
Also hey, small PSA; I'm not super knowledgeable when it comes to the technical side of this game as I'm really just mostly helping out with the art, so please stop sending me dm's about bugs because 90% of the time I won't know how to help you LOL..... Please DM one of the assistants (I'd recommend Azery or Alex) or Sardines, they know more about this than I do.
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21 minutes ago, Kenneth said:
Hmmm... Since the dev blog lets us in the fact that Gigantamax is going to be a thing (since sprites exists and all), i really do wonder if Mega Evolve and Z moves will, together, simultaneously. Lots of complexity. Many features. Really, can't wait to play this!
You probably misinterpreted this. Dynamaxing/Gigantamaxing will NOT be implemented, the gmax mons will be added as custom megas instead. We've answered this question several times before!
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New character art for Melia (3rd appearance), Venam (2nd appearance), Kanon (1st appearance), Maria, Vitus, Anathea, Amanda and Erick has been added!
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6 hours ago, QueenOfDorkdom said:
I JUST started episode 3 and have NO idea where to go. Can't get into goldenwood forest. What do I do?
You'll need to get Venam to get rid of the fence in front of the gate. Go back to Gearen and talk to the guy in Venam's gym almost right in front of the door upon entering. He'll tell you where to search for her.
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Added the new logo to the main post!
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49 minutes ago, Grace Fair said:
@Zumi Question about Gen8. How will the leaked moves be handled for Home and also old moves for new Pokemon learnsets? (i.e. Zoroark gets Sludge Bomb now or new egg moves on old Pokemon)
If you read the post from a while back, you would've read that we're adding only new moves that have been added to mons for Gen 8, so this includes HOME moves. Not 100% sure if the leaks from HOME will be added for 8 or 8.5 though.
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i feel like a month between posts is a good amount of time??? hell yeah time for an update, it's a little bit smaller so i put doodles in the same spoiler as regular art but hey. it's better than letting the thread die for half a year
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2 hours ago, Magus543 said:
Wait, that black and white WIP from the first page is Rorim B, compare the faces.
no it's not LOL, I literally did Rorim B's redesign only two weeks ago, shortly before his art got posted.
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1 hour ago, Gore said:
this?
nope! that's for something else. granted it's not as relevant anymore as i hoped bc plans have changed a little and it's practically a bonus thing now, but you'll still get to see the thing when v13 is out!
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1 minute ago, Magus543 said:
The hint is the glitching isn't it? Saki's bug testing Rejuvenation isn't she?
You're painfully far off, lol.
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Honestly... We've already given a massive hint towards Saki's new appearance. Y'all are looking in the wrong place!
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38 minutes ago, MhicKy said:
(Also people can you guys PLEASE quote Zummi and put the pictures on Spoilers? Or else this page is going to be an absolute NIGHTMARE to scroll through.. I get the pictures are pretty and all but PLEASE I AM BEGGING YOU HERE!!)
My guy.
If it really becomes a problem I go and manually edit out the images of the posts, you don't have to bother with asking because there's a large chance people won't do it anyways LOL. Don't worry about it
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Added a wallpaper section with links to the newly made character wallpapers, along with cover art wallpapers
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NEW: Character wallpapers!
Hey hey! A couple of weeks ago I saw a couple of requests for possible character wallpapers for the characters... And I am more than pleased to announce that I am here to deliver :^) So I'm not gonna post literally all of them as a preview here bc there's uh. quite a bit. There's currently 28 of them, but just to give you an impression of what they look like before you check all of them out, here's a couple of examples!


The full set of them can be found here! Each wallpaper comes in 1440p, 1080p and 720p resolutions so you can download whatever one fits your screen best. I'll be making these wallpapers for any future characters I draw as well. Feel free to use them for whatever you like!
As per usual, you can find a link back to all the wallpapers in the official art thread! Which one is your favourite?

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Like I said I would, I've updated Rorim B's sprites to match his redesign!


sooooo happy that the sprite inconsistency will be solved in V13 tbh JDFKDFdjgd IT'S ABOUT TIME,
anyways i only made this post to show off disco dad im out again bye
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Added a link to the recently made monotype guide!
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10 minutes ago, bloo123 said:
since you're answering questions regarding gen 8, will pokemon's level up moveset be transitioning to swsh level up movepool or will they stay at usum (referring to non gen 8 pokemon but those that did not get dexited)? is rejuv going to transition to gen 8 tms or stick with gen 7 tms, or are you guys just going to add any extra tms that were added in gen 8 to the existing gen 7 ones? will technical records be added into the game as well? also are you guys going to retroactively remove moves that were removed in gen 8 (e.g. return, hidden power, pursuit, etc.)? my concern with the addition of implementing gen 8 is that some pokemon will benefit from the transition while others will not and am overall curious how this will affect rebalancing the game as a whole.
Will V13 use the SwSh level up movepool or UsUm's?
We're doing a mix! We're adding in the new moves from the swsh learnpool to the usum learnpool, while keeping the old moves as well.
Did new TM's replace the old ones, or have they been added as new items without replacing the old ones?
The new TM's have been added as new items and will not replace old TM's. In regards to TR's -- we're not adding those, but the moves you could learn from TR's will be taught via tutors that will become available in the game!
Will old moves be removed from mons that previously had them?
Nope! The movepools will only have new moves added and no moves will be removed. This means that moves like Return etc. all will remain accessible and usable.
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CURRENTLY MOST ASKED QUESTIONS (No spoilers!):
Q: Will Dynamaxing/Gigantamaxing be implemented with V13?
A: No, we will not be adding Dynamaxing to the game. We understand that it might throw the balancing of the game completely out of whack, and it'd be too hard to find a fair balance with all the pokemon being able to use it. To compensate for Gigantamax mons though, we'll be adding those as custom Megas into the game.
Q: Are you adding Gen 8.5 (DLC) mons in V13?
A: This entirely depend on whether V13 takes long enough to finish that the 2nd DLC pack also has come out by the time we can release. Otherwise, the mons will either be added in with a patch, or will get added in V14 instead. We haven't settled on the matter in that regard.
Q: Will Battle Bond Greninja ever become available?
A: No.
Q: Is there gonna be a community incentive to do the shinies for Gen 8?
A: No, sorry! The dev team did the shinies already, so there won't be a community effort to make them.
Q: Will we get the Mega Z ring through story or a long sidequest?
A: Story! There's been some confusion about it, but we'd like to put emphasis on that you'll obtain it through the story in V13 and isn't locked behind a long sidequest.
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14 minutes ago, RoyChaos said:
Can I call you Master?
sir that's fucking weird don't do that
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2 minutes ago, SSJG Goku said:
Sorry if I'm a bit behind on the status on v13 but are G-max + dynamax moves coming with the integration of dyna/gigantamax mons? I love the difficulty of this game and spending a while doing hard battles makes it really enjoyable, but if we do get gmax gen 8 stuff, without the ability to fight it from the beginning it'd be quite a tedious addition to fight. If it is getting added, do we have any information on where it will be implemented and how will it be balanced for lower tier gyms and enemies if it is being added into the early game.
Also want to say a big thank you to all the devs for their hard work over the years on this amazing game. It is quite possibly my favourite game on par with Reborn!! Keep up the amazing work, don't feel rushed, take as long as you need to craft this wonderful masterpiece!!
Nope! Gmax/Dmax and their special moves won't be added as a mechanic, the special Gmax mons will be implemented as custom megas instead.
And thank YOU for your kind words and patience!

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Not to be a party pooper again but I think I've asked before if the theorycrafting could be moved to separate topics instead. This thread's been getting off topic quite a bit recently, so it'd be appreciated!
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why do y'all keep asking what's gonna be in v13? LOL
you'll see when the time comes, be patient young grasshoppers
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V13 Discussion Thread
in Discussions
Posted
The thing is that that's not even off topic discussion. It's relevant to V13 content. Yes, we've answered this question many times, but it's still on topic and therefore less annoying than when the thread trails off into discussion that doesn't relate directly to the game's development and could easily be discussed in a separate thread. I do agree with that I would really, deeply appreciate it if people would read the FAQ and its most recent posts in the thread along with the recap, but it's not something that would be a catalyst for closing the thread.
Also "many times"? The thread's been closed literally twice, lol... It was locked when the thread first got posted and the only time it got locked after that was recently when people kept going off topic. You don't have to try to play peacekeeper in the thread by the way, that's the job of the mods to do so, so stop mini-modding. You don't need to get bossy on our behalf. It's discussions like this that end up making the thread go off topic.
Anyways, to get back on topic...
I don't think we even discussed if we should add pokejobs, lol... So for now the answer is no, unless it gets brought up! Though since the EV training rooms and the Audino trainers exist, along with the implementation of Exp candies, I don't think you have to worry too much about earning Exp.
As for Pokemon camp, this would be incredibly hard to implement as we don't use 3D graphics. There's no real way for us to add that in without downgrading the mechanic significantly in how you interact with your Pokemon, so it's best to not get your hopes up.
EDIT:
I'm not sure about this, but I'll get back to you on this once I know more!