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Odybld

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Everything posted by Odybld

  1. Odybld

    #AlolaConfirmed

    Ok, @Marcello, how much of a pain (both hard and time-consuming) are all these unique snowflakes of new moves, mechanics and abilities be to implement?
  2. Once you go cat, you never come back

  3. Tfw you just don't know which font size is the right size

  4. Two thingies: Is hardly miscellaneous. Could that button get literally any better name? "Online Servers" or something? Also, can we get a "Followings" list in our profiles? Edit: ding dong @Arkhi dong, look at this too
  5. How to RMT v2 An RMT (Rate-my-Team) is a thread for you to display, analyze and share a quality team of your making with the community while opening it for critisicm, suggestions and improvements. Here are some rules and guidelines for this section of the forums, to define how to create a thread and comment in this particular section. Shoutouts to the previous thread of Neo's RMT Guidelines that has served as the community's manual for years, here is an updated version to help the community as the Pokemon metagame enters the seventh generation with Sun & Moon. General rules Post completely built, tested and proven teams. Take time building them, testing them in and getting a bearing that the team works well in decent competition. RMT is not about looking at untested teams, or salvaging lost causes. Asking for help is desired, but make sure that there is something good brewing in the first place. Be very descriptive, detailed and encompassing in your analysis. Make sure you format it well for the readers. Understand that if you post an RMT the team is availiable for everyone to use as they would like. Accept constructive criticism and feedback from the community members and look for ways to improve the team. You can ignore non-constructive criticism or disagree with suggestions, but come into it with an open mindset. Post RMTs for teams of playable or recently relevant metagames: Parts of an RMT At a Glance: a section visually depicting all team members, much like the team preview, helping the readers have an immediate mental image of the team. Preferably coupled with an initial description of the team, regarding its playstyle and basic functionality, before the main analysis part. Example from Tomas Elliot's "A return to Ubers, with a rant [ORAS Ubers]": Teambuilding Process: an optional section describing your throught process of building the team from start to finish: Example from Sheep's "A long awaited RMT" [ORAS PU]: In-depth Analysis: the bulk of an RMT, where each member is presented in full detail (item, nature, EV spread, moveset). Describe what each team member does: why was this Pokemon selected, what is its role on the team, how is it to be played, how does it work together with its teammates, what Pokemon does it check and what Pokemon check it, why is it having this spread and set? Example from Kamina's "--First-- (ft Jirachi)" [SM PokeBank OU]: Threat list: an optional section listing threats to the team, be it single Pokemon, certain cores or team archetypes. Example from Reignited'Light's Drag Me Down [ORAS OU]: Team Importable. The text to import the team into the Showdown teambuilder and use the team. A must-have of every RMT, for reasons stated above. Rating a team a. General improvements Have a certain degree of knowledge of the metagame to which the team belongs to adequately aid to it. A team is, in part, defined by its surrounding opposition. Understand the team's playstyle and purpose to have a bearing of improving it without compromising its identity and goals. Think of ways and changes to help the team execute its strategies and game plans even better, if possible. Stay faithful to the team's strategy and make all changes follow this spirit. Suggest strategy changes only if the team is severely flawed. If you make major changes, take a look to the new version as a whole to spot if they inadvertedly created other problems. Propose small adjustments to the team as is to polish it, like EV spread changes or minor moveset or item changes. Explain how the changes work to deal with threats and aid the team's strategy. b. Solving threats Concede that in the vast metagames of the 6th and 7th gen, it is impossible to perfectly address all threats. Teams are gonna be weak to certain Pokemon no matter what. First and foremost, focus on the team's matchup against the various playstyles of the metagame, making sure that it can face them adequately and doesn't have a horrible matchup with a certain style as a whole. Analyze the team's matchup against common strategies and combos, both offensive and defensive. Find any single Pokemon that threaten the team greatly. Explain how the threats work well against the team. Show ways to counterplay these threats, be it certain plays to make in that situation, changes on the team's sets or even members. If you make major changes, take a look to the new version as a whole to spot if they inadvertedly created other problems. Stay faithful to the team's strategy and make all changes follow this spirit. Suggest strategy changes only if the team is severely flawed. Explain how the changes work to deal with threats and aid the team's strategy. RMT resources: Jake White's Nugget Bridge VGC damage calculator (includes SM mechanics and set guesses, make sure to set it to lvl 100 and singles manually) Pokemon Showdown standard damage calculator (up to Gen6 sets and mechanics so far) PS Archive for animated models (up to SM) PS Archive for BW-style sprites (up to SM) Bulbapedia Dex by National Dex No. for icons (up to SM, go to a Pokemon's entry if the forme icon you want isn't on the list) Pokestadium sprite search (up to gen6, but includes alternatives like Pokesho sprites) Example RMTs: A selection from the latest and greatest RMT teams posted in Reborn. You can take a look at them, both to see the teams themselves as well as their presentation and analysis. Careful, this is not a team archive, many of the gen6 teams are outdated or belong to previous stages of the meta. They are listed here as examples of good RMTs. Also the formatting in some of them may have suffered due to the November '16 forum update. Gen7: PokeBank OU Personthing's "Tearing the house down" (Dec '16) Kamina's "--First-- (ft Jirachi)" (Nov '16) PokeBank Ubers ChefBoyFTW's "Ubers team" (Dec '16) Gen6: OU NickCrash's "Injustice: UU among us" (Oct '16) Reignited'Light's "Drag Me Down" (Jul '16) FraRPeto's "Notice me Senpai" (Feb '16) NickCrash's "The Bold and the Beautiful" (Dec '15) FraRPeto's "Thundurus Surprise" (Nov '15) Tomas Elliot's "Pokemon Se7en promotional team!" (Jun '15) Reignited'Light's "Grand Festival time!" (May '15) Lower Tiers / Other Metas: Sheep's "A long awaited RMT" [PU] (Oct '16) Xiri's "Xiri's Squads (Team 1)" [UU] (Apr '16) NickCrash's "Razing Empires" [Monotype] (Mar '16) Tomas Elliot's "Featuring Nova" [Mix&Mega] (also best sprites ever) (Feb '16) Tomas Elliot's "A return to Ubers, with a rant" [Ubers] (Feb '16) Pre-Gen6 - Smogon standard: Jelly's "To Pimp A Butterfly" [ADV NU] (Apr '15) Thanks to @Neo for the original threat, @Sheep, @Dark Desire, @Jericho, @Big Kitty Danand @NickCrash for reading and approving it, and all the cool teambuilders featured here and overall in the community!
  6. Odybld

    Swagger TM?

    Along with many things, in my Item Guide
  7. Booooo. Also check the wdyll thread 

  8. I hope you like swimming, cause I'll come over there and throw you in the lake. Your choice if you'd prefer to dive with your clothes weighting you down or with a swimsuit
  9. @pyrromanis @mar_mar @Njab @DemICE I added a poll. Slaughter yourselves
  10. Heathen! Get out of Christmas! Ok, in reality it's because you've prolly never had good kourampiedes. They are hard to come by. But I can relate to getting sick of melomakarona sometimes Not this year though!
  11. GTFO Spade, we're taking over A homicidal man, his weapon of choice and his soon-to-be-shaved beard Is there something growing on my face again...? feat my leather jacket PS. The second pic is from the first of December. I haven't shaved since... This bizarre lifeform on my face continues to grow unharmed... Btw @NickCrash it's your turn
  12. Nothing to worry about, it's an E15 thing that would play in the story when you were there. It p much means that once you get out of the maze you can go back there and the guards will be gone
  13. Did you even talk to him in the Tanzan Meteor base back then?
  14. Item guide :3 Light Ball is sold in 7th street
  15. Use the Online Play subforum to ask for trades
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