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NickCrash

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Everything posted by NickCrash

  1. I'll be the simple guy that wants Ground/Fighting, Fire/Grass, and Bug/Psychic
  2. That awkward moment when a plastic surgery goes wrong and a local singer looks like a Skyrim monster.

    1. Zargerth

      Zargerth

      Like a draugr

    2. Halloween

      Halloween

      pictures PLEASE

  3. You were constantly asking for this, so I delivered. Today I'm posting the almighty broken version that's flying straight to Ubers. Yes, you read well. FLYING. Because this M-Magnezone gets Levitate. Hold onto your butts, because I made it and it's B E A utiful!!! Mega Magnezone (Project Magneto) Type: Electric / Steel Ability: Levitate HP: 70 Atk: 70 --> 85 (+15) Def: 115 --> 125 (+10) SpA: 130 --> 165 (+35) SpD: 90 --> 105 (+15) Spe: 60 --> 85 (+25) Mega Magnezone broadcasting loud and clear! This is an upgrade. Our main goal was to reinforce our tank's outter layer to be more resilient to hits by blunt objects. This goal has been reached albeit compact plans we made for the project left little room for recovery. We discarded the old analog system with the technology that's used in Maglav trains to reduce friction during movement, which led to a suprising boost in speed and utility. Finally, we made sure to enhance the damaging capabilities of the positron cannon by ... borrowing the plans used for M-Gardevoir's psychic abilities and M-Blastoise's hydraulic press modifications. Their combinations led to a triple core charging system that boosts the radioactive material we inserted to each core, dealing both electromagnetic and radioactive damage. Standing next to the project while in function is ill-advised. The user is to remain outside the blast radius because M-Magnezone is going to be devastating.
  4. Casualties: Mankey, Spearow, Pidgeoto and now... Jolteon (lvl26). Voltorbs are assholes.

  5. Making a LeafGreen Nuzlocke. Entering Lavender town, pokemon cemetary thinking I'm going to get a Ghast-... aaaand a Cubone.

  6. Sneezing on my knucles to apply poison damage.

  7. About the same chance a snowball has in hell. It's true that alternate realities co-exist, but this is a new mechanic designed to upgrade the gameplay. There's no way they stop producing new ones.
  8. According to the way parasitic tapeworms feed, I'm inclined to dispute that statement.
  9. In that case, I must have had a hack in mind. Striking this part out.
  10. I'm pretty sure there are some that use fossil pokemon that change.
  11. I feel I have to defend Kanto Team Rocket here. Does anyone have any clue when CoroCoro releases its next reveals?
  12. Ability: N+1 M-Ditto transforms into the enemy pokemon with its stat boosts, and receives a +1 in speed so it can outspeed any time.
  13. It's a brown worm wearing a harumaki, with 4 teeth (all from different directions) and a fu manchu in its mouth that resembles saliva.
  14. Outside of a dog, a book is man's best friend. Inside of a dog it's too dark to read.

    1. Ironbound

      Ironbound

      Hey, I think I made that joke a week or two ago!

    2. NickCrash

      NickCrash

      Sorry, I wasn't paying attention. Credit is due.

  15. I hope this does not turn into another Ground/Water type. Looks nice, but not enough to pet it. I guess Red may think otherwise, so I'm keeping some comments for myself. Nova mentioned this before, but I'm definitely using this as bait to fish for Neuphrantom.
  16. If you wish to blame me, I might as well give you a valid reason to. Do not make random megas people!! Mega Trevenant Type: Ghost / Grass Ability: Natural Cure HP: 85 Atk: 110 --> 150 (+40) Def: 76 --> 96 (+20) SpA: 65 --> 75 (+10) SpD: 82 --> 92 (+10) Spe: 56 --> 76 (+20) I just saw a movie called "The TRevenant" and it was fantastic! It became much fiercer, stronger and now the Ghost Tree is a defining force in the current meta. It got a nice Atk boost with which it now can make use of its "draining moves" like Horn Leech and Drain Punch, as well as take advantage of its decent physical movepool. At the same time, Trevenant gets out of its Harvest niche and doesn't need to rely on Leech Seed to stay alive, but it's perfectly viable if it wants to. Nice bulk, balanced out by its typing as Grass is naturally weak to multiple common threats in OU and UU, but if trainers warm up to Trevenant they will be able to use it. Natural Cure was the Ability of choice, an ability Trevvy already has in its base form, which helps it sponge status and get rid of pesky PRZ and BRN that would cripple our little sprout right away. It can function either as a Wallbreaker or focus on the defensive and Toxic/Leech stall your opponents to death. Make sure you plant a tree on your way out, and watch over so you do not get planted by one.
  17. ...meaning we get the starters (which are 3-staged) and the 2 box legends, summing at 11. That's the necessary minimum for any game. They just gave it the trolly way. In before, they release a game in which you can only catch 10 pokemon in total and every gym leader has 1 of them, trying to beat you. The first one has Dragon so no type has an advantage over the others.
  18. Usually Nidoking is used as a scarfer, so it only gets the Sheer Force boost. The very rare LO set that acts as a wallbreaker seriously lacks in Speed. A M-Nidoking that keeps Sheer Force essentially has a pre-built Life Orb inside it, so the damage output is more or less the same. By adding some more bulk or enough Spe to outspeed key threats Nidoking instantly becomes a pokemon that can take different roles in the meta and may get a spot in someone's team. I've been a fan of Nidoking's from the times it didn't need a Moon Stone to evolve, so my views may be biased, but from a competitive standpoint it needs those boosts to be a threatening pokemon in the meta. Don't worry that it gets overpowered, because it won't. For reference see what boosts Metagross, Slowbrah and Sableye received. A Mega needs to be a better version of its original self, so a fast Nidoking with adequate bulk and ability to hit in both spectrums is a nice idea that shouldn't be overlooked. Usually people go all out when creating a mega, turning it into the most broken thing they can think of. Here we are restraining ourselves too much in fear of making it OP, and end up with not much added. Sure, EQ hits a lot harder now, but it's small things that take a pokemon from "meh" to "wow" (while keeping it balanced ofc). It may even work as a future reference point. It sure has potential. EDIT: I found a video with the exact same creation
  19. We'd have to think of a design about that. What will we do? Give it 5 Moles?
  20. What about Solar Power? Or Dry Skin? Or Sand Rush? Or Delta Stream?
  21. This is something I could see being used in the lower tiers. I would go as far as decrease Atk to 61 and make SpA 106 Oh and
  22. I forgot the most important one: Grumpig with Simple + tail glow
  23. This topic quickly turned into "Make a pokemon as broken as you can", like the Sap Sipper Swampert I saw above, which IMO makes no freaking sense. If we were to give several pokemon abilities that fit more thematically, we need to prepare ourselves for possible downgrading. Giving Simple to Quagsire may reflect more on its personality as a pokemon, but makes it a lot worse, compared to Unaware that it currently has. Similarly, Luxray will never use Spark as long as there's Wild Charge. It's ok to give Reckless, but Guts is fine too. Just slap a Toxic Orb on it and call it a day. My suggestions would be: - Tough Claws Toxicroak - Adaptability Leavanny - Sand Force Golem - Trace Golduck - Gooey Shuckle - Thick Fat Gogoat - Strong Jaw Raticate - Gale Wings Rotom-Fan
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