Jump to content

Personthing

Veterans
  • Posts

    562
  • Joined

  • Days Won

    1

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by Personthing

  1. There are quite a few changes to scripts.rxdata. There’s an entire new section for the follower Pokémon, changes to some of the items/hm sections so that items like escape ropes and moves like dig or surf work. Animations.rxdata has a few additions for the emotions of the follower Pokémon and the animations for the Pokémon coming out of their poke ball/going into it. (There are files for those in the animations folder, in the graphics folder as well.) I also had to add a blank common event as the messages for when you talk to your Pokémon are channeled through that. The event changes on the maps are largely cosmetic so that characters don’t phase right through your Pokémon, but the changes to healing events were absolutely vital.
  2. Should only be used alone, though if you were to do the work in RPGmakerXP to fuse mods, it'd likely be possible. If you were to do so, I'd use the follower mod as the base as I changed events in many, many, many maps and the mod would not work properly without them.
  3. Hrmmmm... That's a bit odd, since I know I resolved this issue back when I was working on this for Rejuv, and I carried over all of the scripts. I'll have to look into it when I have time, thanks for reporting it!
  4. Hello everyone, I'm happy to announce the release of the following Pokemon for episode 17. This mod contains sprites for all of the Gen 5 and 6 Pokemon and most of the Gen 7. It would have nearly all of the Gen 7 Pokemon as I have sprites for nearly all of them, but regretfully formatting them takes a long time and real life demands makes me not have the time to finish them off in this version. When I have the time I will release an update containing the rest. Some Screenshots: A very, very important NPC who you'll find in most Pokemon Centers + a few other areas: You must talk to them to disable follower Pokemon before changing versions of Reborn or else the game will crash upon launch. (I got many PMs about this, talk to them first please!) How to use: Extract all of the folders from the download just like normal Reborn. DO NOT MIX AND MATCH FILES FROM THIS AND NORMAL REBORN Pokemon will start following you after the use of a healing machine/having a nurse in a Pokemon center heal your party, and they'll be disabled when partnered up with an NPC trainer. So there is no need to start a new file. Some additional features include: The ability to cycle through party members with the A key, so that you don't have to go into the party menu every time you want to change leads. You can press the control key to toggle follower Pokemon. Not sure why you'd download this to do that, but it's here. Area specific messages in quite a few maps. Flying types, water types, and pokemon with levitate still follow the player when surfing. This however leads to a bug that if your lead pokemon is the pokemon you are surfing on, it'll still follow you. While you are surfing on it... Known bugs: Credits: Download: http://www.mediafire.com/file/2ibudciemw1lhud/Followers+for+E17.rar Please report any crashes or major bugs I may have missed! UPDATE: DRAG AND DROP THIS MAP FILE INTO THE "DATA" FOLDER, IT WILL FIX A MAJOR BUG. Map181.rxdata
  5. Heal Cyndaquil, hurt Tepig. Bulbasaur: 22 Charmander: 16 Squirtle: 16 Chikorita: 14 Cyndaquil: 26 Totodile: 22 Treecko: 21 Torchic: 21 Mudkip: 20 Turtwig: 20 Chimchar: 20 Piplup: 19 Snivy: 19 Tepig: 16 Oshawott: 20 Chespin: 18 Fennekin: 20 Froakie: 19 Rowlet: 18 Litten: 18 Popplio: 21
  6. Heal Bug, hurt Ice. Grass: 7 Ice: 9 Bug: 15 Poison: 9
  7. Heal Bug, hurt Steel. Grass: 5 Steel: 12 Ice: 11 Ghost: 13 Bug: 19 Poison: 12
  8. Winrar might be a solution, I haven't had problems with it opening this before. What program are you opening the .rar with? I've never seen this issue with winrar before.
  9. Heal Bug, hurt Ice. Grass: 9 Steel: 14 Ground: 8 Ice: 16 Ghost: 16 Bug: 22 Poison: 11
  10. I didn't see either of these two when reading the first post so: Stoutland: Donphan:
  11. Technically my last post was yesterday sooooo: Heal Bug, hurt Grass. Grass: 15 Steel: 13 Ground: 9 Ice: 17 Ghost: 17 Dark: 3 Bug: 19 Poison: 13
  12. The Typhlosion line is my favorite evolutionary family of Pokemon, with Typhlosion being my favorite Pokemon of all time. So in fan games with a wide choice of starters I usually beeline towards Cyndaquil unless I'm making it a point to not share any team members from the most recent playthrough of a Pokemon game I did. Even in the cannon games I usually trade myself a Cyndaquil egg and bench my starter. Funny enough, GSC or HGSS weren't even close to being my first Pokemon games, just the appeal of a little timid fire mouse growing into a big, strong, and brave flaming honey badger had a huge appeal to me. Plus I just really, really like their designs.
  13. Heal Bug, hurt Grass. Grass: 18 Steel: 12 Ground: 11 Ice: 18 Ghost: 19 Dark: 7 Bug: 21 Poison: 12
  14. Heal Bug, hurt Steel. Grass: 24 Steel: 9 Ground: 13 Ice: 26 Fighting: 11 Normal: 11 Ghost: 25 Dark: 15 Bug: 25 Rock: 14 Poison: 12
  15. Heal Bug, finish off Flying. Grass: 29 Electric: 9 Steel: 8 Ground: 15 Ice: 27 Fight: 17 Normal:14 Ghost: 24 Dark:20 Bug: 24 Rock: 16 Poison: 19
  16. Top 10 anime betrayals @Hycrox: Grass: 28 Electric: 11 Steel: 10 Ground: 17 Ice: 27 Fight: 16 Normal: 18 Ghost: 21 Dark: 19 Bug: 28 Flying: 9 Rock: 15 Poison: 20 Just kidding, ignore the above, heal Bug and Hurt flying. Grass: 28 Dragon: 1 Electric: 11 Steel: 10 Ground: 17 Ice: 27 Fight: 16 Normal: 18 Ghost: 21 Dark: 19 Bug: 28 Flying: 7 Rock: 15 Poison: 20
  17. Heal Bug, hurt Flying. Grass: 27 Dragon: 4 Electric: 13 Steel: 8 Fire: 5 Ground: 19 Ice: 25 Fight: 18 Normal: 18 Ghost: 21 Dark: 18 Bug: 27 Flying: 11 Rock: 16 Poison: 19 Psychic: 7
  18. Heal Bug, hurt Flying. Water: 5 Grass: 28 Dragon: 11 Electric: 15 Steel: 11 Fire: 15 Ground: 21 Ice: 24 Fight: 19 Normal: 16 Ghost: 18 Dark: 17 Bug: 26 Flying: 13 Rock: 20 Poison: 19 Psychic: 14
  19. Since it's the next day: Heal Bug, hurt Flying Water: 11 Grass : 26 Dragon : 11 Electric : 17 Steel: 13 Fire : 18 Ground : 21 Ice : 22 Fight : 20 Normal : 18 Ghost : 18 Dark : 19 Bug : 23 Flying : 15 Rock : 19 Poison : 20 Psychic : 18
  20. Heal Bug, hurt Flying. Water: 11 Grass : 25 Dragon : 15 Electric : 17 Steel: 13 Fire : 18 Ground : 21 Ice : 22 Fight : 20 Normal : 18 Ghost : 18 Dark : 19 Bug : 22 Flying : 17 Rock : 19 Poison : 19 Psychic : 18
  21. Yeahhhhhh, the level curve is pretty bad at some points. There's often just not enough fighting between the previous gym leader and the next boss that you can often go into these 5 levels under, especially if you're at a point in the game where there aren't any new help centers to get exp from. On my last run I just spent all my spare money on the rare candy vendor in Gearen for when I was feeling underlevel'd for the next boss. I bought a grand total at least 40 rare candies and ended up using about 30 of them. Didn't change up my party of 6 at all after getting Type:Null and Heracross before the secret shore factory (you can return to the mainland right before the factory after you make your way through the secret shore), and did all the help center quests too. Also those rare candies only saw usage after Type:Null and Heracross caught up in levels.
×
×
  • Create New...