Jump to content

Personthing

Veterans
  • Posts

    562
  • Joined

  • Days Won

    1

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by Personthing

  1. What the heck happened here? (T-tar doesn't have speed): http://replay.pokemonshowdown.com/gen7pokebankou-499249332
  2. When the mon you're trying to sack ends up taking out half of their team: http://replay.pokemonshowdown.com/gen7pokebankou-498089998
  3. I'll try smack down over stone edge, that seems like a very nice idea, thanks. I'm gonna experiment a little with Tapu Lele's EVs, but it needs 228 to outspeed jolly scarf Lando-T, so it doesn't give it as much room for bulk as I'd like there.
  4. Ok, and thanks for that, didn't know where to find the gen 7 models.
  5. At the start of bank, I floundered around quite a lot failing to implement the new mons into various teams. I eventually managed to make a team that I've found moderate success with, and have had a lot of fun with. (1681 points on Pokebank ladder, rank 65 at the time of typing this, username is: Some Guy Maybe?) However, I would like to see how it holds up under some critical analysis from the people here. I would like to apologize beforehand since I'm not the best with words, and this is the first RMT I've ever done. The team: The goal of this team can be summed up in a simple sentence: Hit things really hard. Generally, the goal is to clear the way for Tapu Lele or even Xurkitree to clean up, but since many people run very few Zard-Y switch ins outside of Toxapex and Chansey (Heatran can get chunked by Focus Miss, so it's not that great at stopping it), Zard tends to clean up just as often. Xurkitree @ Psychium Z Ability: Beast Boost EVs: 4 Def / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk / 30 Def - Thunderbolt - Hidden Power [Ice] - Hypnosis - Tail Glow When Xurkitree was revealed I wanted to use this thing so badly. Scarf was underwhelming, but then I saw it gets Hypnosis, and the effect Z-Hypnosis has. The general idea is to pretend it's scarf for a while (until it's revealed that Lele is scarf), get rid of its counters (Pheromosa, faster scarfers, weather speed boosters, and Alola Marowak) and then send it up on something it forces out and click Z-hypnosis, since even if it misses I get two shots at it. With Tail Glow, it can generally muscle past mons that resist T-bolt like Ferrothorn or Mega Venusaur at around 50% or less, and HP Ice for nice coverage against ground types, grass types, and dragons. Has a hard time if it can't set up vs fast teams, so that's a bit of an issue. Tapu Lele @ Choice ScarfAbility: Psychic Surge EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 SpA / 30 Spe - Moonblast - Psyshock - Hidden Power [Fire] - Thunderbolt Scarf Lele hits a nice speed tier outspeeding the likes of Pheromosa and mega Alakazam, while also being pretty powerful. Psyshock is over Psychic so that with rocks up it can actually do something to chansey. HP-fire to predict Scizor and Ferrothorn switch ins, and t-bolt for some coverage vs the likes of Gyarados, should they not mega for fear of moon blast. Mew @ Leftovers Ability: Synchronize EVs: 248 HP / 208 Def / 52 SpD Careful Nature - Defog - Thunder Wave - U-turn - Roost A standard bulky support. Mixed bulk lets it take hits pretty well from both sides of the spectrum. T-wave is nice for stopping the likes of Mega Metagross, both Charizards, and other fast mons should they think Mew is a free switch in for them. A slow U-turn lets Zard, Lele, Xurk, or even T-tar get in safely on targets that they can delete. EV set up is so Genesect doesn't get +attack and for nice mixed bulk in general. Charizard-Mega-Y (M) @ Charizardite YAbility: Drought EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Fire Blast - Solar Beam - Focus Blast - Roost A special wall breaker at its finest. Most of the tier is quite scared to switch into this mon, barring the likes of Toxapex and Chansey. When it comes out against a slower Pokemon, something is taking a lot of damage. Even Tapu Fini struggles to take the combo of Fire Blast + Solar Beam. Has a very hard time against faster physical attackers though, barring Pheromosa since it can't hit it well with its STABs. Tyranitar (M) @ Choice Band Ability: Sand Stream EVs: 248 HP / 252 Atk / 4 SpD / 4 Spe Adamant Nature - Stone Edge - Crunch - Pursuit - Earthquake Band T-tar hits like a truck, with very few mons being willing to switch into this thing. Pursuit is great for revenge killing Pokemon like Latios, as per usual. Can kinda check lead Genesect should I predict the lead right, as: 252+ Atk Choice Band Tyranitar Pursuit (Withdrawn) vs. 0 HP / 0 Def Genesect: 229-271 (80.9 - 95.7%) -- guaranteed 2HKO. Nearly full HP is for maximum bulk. Landorus-Therian @ Rocky Helmet Ability: Intimidate EVs: 240 HP / 240 Def / 28 SpD Impish Nature IVs: 30 Spe - Stealth Rock - Earthquake - U-turn - Smack Down Standard bulky Landorus-T. 30 speed IVs is so I never win the speed tie for U-turn vs opposing Landorus-T. Smack Down over Stone Edge to scare Skarmory and Celesteela switch ins. Some problematic mons for this team: Mega Metagross. Should this thing run Ice Punch, which it usually does, Mew is the only mon that can take two hits from this thing. Greninja and Landorus-I are pretty hard to switch into as well. Feedback is appreciated. All in all, far from a perfect team (Biggest flaw is in my opinion the lack of big physical pressure outside of t-tar), but I think it does its job of applying offensive pressure quite well. Some replays of team in action: http://replay.pokemonshowdown.com/gen7pokebankou-491931706 http://replay.pokemonshowdown.com/gen7pokebankou-492964795 http://replay.pokemonshowdown.com/gen7pokebankou-488688876 http://replay.pokemonshowdown.com/gen7pokebankou-487120963 http://replay.pokemonshowdown.com/gen7pokebankou-487064434
  6. Eh, you're probably right. Timid does seem a bit more flexible as a win condition though just because you only have to worry about mons that wall Porygon Z, Faster scarfers, priority (Tapu lele can help), rather than add a few more scarfers and those megas if you go modest. Perhaps that's what they were going for?
  7. Absolutely, modest would have taken out T-tar, but it's a lot less common, just cause a few thing can whittle it down that it'd otherwise delete without any problem.
  8. This is why I wish that Pokemon wouldn't SOS unless you gave them the adrenaline orb. No Eevee, I want to catch you, not the 40 something friends you call every turn.
  9. That's great to hear. Any step forward no matter how big or small is progress, so keep at it! It'll be hard at first, but don't get discouraged if you sometimes feel you wanna fall back.
  10. Someone's mad: http://replay.pokemonshowdown.com/gen7pokebankou-488688876 And if you're wondering about the last turn: +1 252 SpA Porygon-Z Thunderbolt vs. 248 HP / 0 SpD Tyranitar: 102-120 (25.3 - 29.7%) -- guaranteed 4HKO, so he couldn't have KO'd unless crit. This RNG though: http://replay.pokemonshowdown.com/gen7pokebankou-492573128
  11. Sinnoh is HM hell to the point where you need to carry cut, rock climb, rock smash, surf, and strength at all times during the post game and such. It's just awful design that drags an already slow gen down, to the point where I believe Sinnoh is easily the worst region.
  12. Yeah, I noticed that a lot of the music was much lower quality sounding (like quality as in not liking the songs themselves, but the actual sound quality). Thankfully, it's possible to drag and drop files from older episodes to replace them, so that's a temporary fix for now. The money gain was lowered? I wasn't really paying attention but 1500 for a late game gym leader doesn't sound very fun. There's a point where early game hell has to stop, and this is far beyond that point if it's been changed throughout the whole game.
  13. Done. Wolfox.rxdata Done. Cronos .rxdata And done. Leopoldo.rxdata
  14. When you think you've lost but you somehow win anyways (I knew that the terrain blocked status but I needed the speed): http://replay.pokemonshowdown.com/gen7pokebankou-490191294 Also calm down please: http://replay.pokemonshowdown.com/gen7pokebankou-490250720
  15. 1: Yep, it's a community release, so there are bugs that won't be in future updates of this episode. There are no file breaking bugs, at least, not any that we know of. 2: Just download the new Episode, extract the folder, and then run it like you did episode 15. You don't have to mix and match files, it's all there. 3: Quite fun. Has some decently challenging battles, and the story is enjoyable as well. Tons and tons of sidequests too.
  16. Fixed. Can you explain what happened beforehand, just so I can prevent this from happening in the future? I was able to transfer to E16 without issue on my own file so I must have missed something. Game.rxdata Oh right, since I'm posting on this thread, the E16 version will come eventually, just it's way, way too early to even begin thinking about working on it.
  17. Online being implemented early is pretty darn rad, among other things. Thanks for all the cool stuff this update brings.
  18. New site layout looks pretty snazzy.

  19. More Xurkitree madness: http://replay.pokemonshowdown.com/gen7pokebankou-485527372 I know it's not the most reliable set, but I have a lot of fun with it.
  20. Xurkitree, calm down man: http://replay.pokemonshowdown.com/gen7pokebankou-485336777
  21. EDIT: I am dumb, did not notice I posted on this thread before the site update lmao.
  22. So through the Pokedex in sun and moon, gamefreak retconned mega evolution into being basically psychological and/or physical torture for many Pokemon. Why though?

    1. Azeria

      Azeria

      Check the anime and SPMD. It's always had those connotations.

    2. Anstane

      Anstane

      Well...all the more reason I won't be using Megas outside of Showdown it seems...

    3. Howin

      Howin

      Personally I like this aspect and if the anime wasn't designed to be for kids, I feel like it could give some emotional weight to things. I think it just seems questionable because it's set in something designed for a younger audience. Pulse is similar in reborn and brings something to the story along with it. It's too bad they've never taken a shot at a more mature version of the official games/series.

×
×
  • Create New...