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Bessi

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Bessi

  1. its very hard to choose one so i am gonna add 3 for each gen gen 1: Scyther,Jolteon and Charizard gen 2: Heracross,Ursaring and Celebi gen 3: Sceptile,Zangoose and Ninjask gen 4: Infernape,Lucario and Staraptor gen 5: Krookodile,Hydreigon and Volcarona gen 6: Talonflame,Slurpuff, and Hawlucha gen 7: Lycanroc dusk,Kartana and Type Null gen 8: Coalossal,Toxtricity and Barraskewda
  2. arbok crest-doubles the power of biting moves porygon-z crest-gives priority to special moves ursaring crest-burns user and raises its speed by 20% exeggutor crest-super effective hits restore hp ninjask crest-summons substitute upon switch-in(one per battle) bronzong crest-summons light screen upon switch-in chandelure crest-when fainting it takes the opposing pokemon with it wobbuffet crest-50% increase to its hp stat
  3. is it worth to restart the game in this episode?has anything major in the beginning changed? im asking that because i restarted last episode.
  4. is there any difference between the public release and community release in terms of in game content?
  5. Mega Eploud Type:Normal Ability:Amplifier(raises the power of all sound moves by 30%) HP:104 ATK:101(+10) DEF:83(+20) SP ATK:141(+50) SP DEF:83(+10) SPEED:78(+10) TOTAL:590
  6. Needle Shower Type:Steel Category:physical PP:10 Power 90 Accuracy:100 The user releases needles from its body to attack the target.It may lower the def stat
  7. if that thing happens it is going to need a cannon bigger than the 3 m-blastoise cannons combined.with tailwind/speed batton pass it is going to be a monster
  8. for this guy i had two ideas 1-this is the normal one. mega golem type:rock/ground ability:impermeable armor(halves the damage the user takes from water,ice and fire attacks) hp:80 atk:160(+40) def:180(+50) sp atk:55 sp def:100(+35) speed:20(-25) total:595 this golem becomes bigger,heavier and slower than before.the rock becomes very thick and almost impossible to be penetrated by attacks(its weaknesses are:2x fighting,ground,steel and water;4x grass,ice becomes 1x and fire 0.25x)1 less weakness and one one types that damages it less 2.the seond one is where my creativity takes ov
  9. play dirty Type:dark category:physical Power 90 Accuracy 90 pp:10 the user attacks the foe using dirty tactics.has a 30%chance of lowering the foe's accuracy by 2 stages learned by:mostly dark types like mighyena,honchkrow,weavile,crawdaunt,shiftry line and by most cat looking pokemon plus some others like raticate,the nidos, furret,linoone,kecleon and toxicroak line aura release Type:fighting category:special Power 85 accuracy 100 pp 10 the user gathers all of its aura and releases all the energy to the opponent.Hits all 6 types that resist fighting normaly(poison,psychic,fairy,
  10. Mega Eelektross Typing:electric/poison Ability:levitate Hp:85 Atk:145(+30) Def:80 Sp atk:145(+40) Sp def:80 Speed:80(+30) Total:615 The typing makes total sense sine its evolution line can learn a lot of poison moves.and the most important thing at the cost of one weakness(to psychic) it gains a ton of resistances like fairy,fighting,bug,grass and poison in addition to electric,steel and flying which it had before.Ground even at 4x weakness cant touch due to levitate.with 8 resistances one immunity and only one weakness,this pokemon cant be great,because electric/poison is a good com
  11. if this field gets out of hands,my magnezone with sturdy+mirror coat will have some work to do
  12. Mega Arcanine Type:Fire/Dragon Ability:Flariate(all normail moves become fire moves together with the boost)It should gain effect of extreme speed cause it was its original signature move Hp:90 Atk:150(+40) Def:80 Sp atk:130(+30) Sp def:80 Speed:125(+30) Total:655 Make the legendary pokemon legendary
  13. i didnt get something about this field.is that field upgrated to the next stage by a certain move or is it upgrated at the end of the turn by doing nothing?
  14. ok did not know the 255 stat rule.shuckle is know for an extreme stat distribution.it could even gain those 50 points boosts to atk and sp atk,but this all relies on the use of power trick.As for regigigas that one was just for fun.regigigas even if it gest a mega it will have a hindering ability because it will be able to sweep if it doesnt.the best hindering ability i could think was that.or better give it an ability that prevents it from using damaging moves for 5 turns.that would be fair for a mega of its magnitude.The ability stall you mentioned would make it only attack last,but it would
  15. Mega Shuckle Type:Bug/Rock Ability:Contrary HP:20 ATK:10 DEF:280(+50) SP ATK:10 SP DEF:280(+50) SPEED:5 Mega Regigigas Type:Normal Ability:Turbo boost(doubles the ATK and Speed after 5 turns)basically when slow start has ended and stats return normal,they are boosted by this ability.it seem fair to me HP:110 ATK:200(+40) DEF:120(+10) SP ATK:90(+10) SP DEF:120(+10) SPEED:130(+30)
  16. Mega Archeops Type:rock/flying Ability:optimist(Doubles the users attack and special attack when hp lower than 50%) HP:75 Atk:160(+20) Def:80(+15) Sp atk:127(+15) sp def:80(+15) Speed:145(+35) Total:667 Mega Cloyster Type:water/ice Ability:skill link HP:50 Atk:125(+35) Def:205(+25) Sp atk:100(+15) Sp def:80(+25) Speed:70(+0) Total:625 Mega Gigalith Type:rock Ability:solidate(all normal moves become rock moves with bonus) HP:85 Atk:175(+40) Def:175(+45) Sp atk:60(+0) Sp def:110(+30) Speed:10(-15) Total:615
  17. Name:tyrant wings Type:flying PP:5 power --- accuracy --- effect:doubles the power of the flying moves the user uses next turn Learned by:many flying types and some exceptions Notable users:salamence,dragonite,rayquaza,swellow,staraptor,talonflame,fearow,braviary,pidgeot,tornadus,masquerain,crobat etc.
  18. i always felt mega raticate could benefit more from adaptability since it learns only normal and dark moves by level up(and rats adapt to environment)but strong jaw sounds ok too.normal dark typing is a must.hope game freak makes a mega for raticate.my favorite early normal pokemon.i even hat it in my main team in reborn when it destroyed radomus and shade
  19. since accelgor is made time to make its counterpart Mega escavalier Type:bug/steel Ability:Patience(increase the power of the move by 50% if the user attacks last in the turn) Stats Atk-175(+40) Def-135(+30) Sp.atk-60(+0) Sp.def-135(+30) Speed-20(+0) this pokemon has potential to be used as a slow heavy hitter.and with the ability i gave to it,it can use its full potential
  20. since shedinja is here why not give its counterpart some love? Mega Njinask Type:bug/flying Ability:Adaptability stats Atk-135(+45) Def-90(+45) Sp.atk-50(+0) Sp.def-60(+10) Speed-160(+0) Had to make a balanced distribution to this mega.if he got the boost like mega beedrill it would become the best glass cannon in the game .with his speed(the highest in the game)an attack boost would make it deadly(not to mention that ninjask can even learn sword dance)
  21. something came in my mind mega cofagrigus item-cofagrigite type-ghost ability-Deadly curse(if attacked by pysical move opponent looses 1/4 of their hp) stats HP-78(+20) Attack-20(-30) Defense-185(+40) Sp.attack-125(+30) Sp-Defense-165(+60) Speed-10(-20)
  22. how to make a nightmare happen: mega blissey Type:normal Ability:natural cure Stats HP:255 Atk:10 Def:135(+125) SP attack:50(-25) SP defense:135 Speed:55 Pokemon with high hp have the potential to become great when they receive a mega.the others that have low hp will suffer because hp stat is not affected by mega evolution
  23. disappointed that nobody mentioned the psychic trio:jynx,slowbro and hypno the weirdest and the most bizarre pokemon ever
  24. a shiny Steelix in mt coronet !Yep,Steelix was a wild encounter in the gen4 games
  25. maybe shiftry.he looks like a grandpa
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