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Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Focusing her magic, Selia zaps the guard, bringing him to his knees. Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
[Enemy Phase] "Stop right there! You shall go no further," one of the guards yells. As he moves to the party, various imprints and bite marks can be seen all over his body. Mercenary 2 Moves to P17 and attacks Myrdwyn Though he has the initiative, his body locks up for a brief moment, causing Myrdwyn to avoid his strike. However, Myrdwyn's refusal to acknowledge swords as an effective weapon causes her to sloppily aim her counterattack, which the guard parries. Soldier 4 Moves to P20 Soldier 7 Moves to P22 Soldier 8 Moves to G14 Mercenary 6 Moves to G15 [Ally Phase] Madante Moves to O14 Karik Moves to P13 Helena Moves to N13 Turn 6 Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Opening the chest, Emilee finds an assortment of axes, some of them of the throwing variety. Karik's Inventory is obtained! -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
As Belros opens his chest, he finds an assortment of staffs neatly aligned. Rayne's chest contained an assortment of instruments, also in good arrangement. Among them is a rather unique guitar which would look familiar to the group. Emille's Inventory and Cass' Inventory obtained! -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
((Emille moves to O13) [Enemy Phase] Soldier 7 Moves to U22 [Ally Phase] Helena Moves to M14 Madante Moves to N13 Karik Moves to M13 Turn 5 Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Opening the chest, Belros finds a collection of axes and a hammer inside. Belros obtains Clarisse's Inventory! -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
[Enemy Phase] Though the closest guards seem to have been unobservant, the party could hear the faint sounds of movement below them. Reinforcements arrive! [Ally Phase] Helena Moves to M10 Madante Moves to N9 Karik Moves to M8 Turn 4 Shield of Agony fades Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Holding a bit of a grudge about his successful strike onto her, Myrdwyn finishes off the mercenary with a powerful strike from her lance and takes the keys from his person. Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Too distracted by seeing his counterpart guard fall, the mercenary is unable to dodge the dark magic heading towards him and takes severe injuries as a result. Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
(rip in rip soldier 3) Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Clarisse lands a hefty blow onto the soldier, severely injuring him. He tries to retaliate, but his injuries make him incapable of connecting with his strike. Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
[Enemy Phase] "Hey! How did you get out!?" the door guards announced as they moved forward towards Myrdwyn. Soldier 3 Moves to N13 and attacks Myrdwyn The first soldier tries to land their strike, but the height difference between the two threw him off, causing him to miss and take a lance strike as punishment. Mercenary 1 Moves to M14 and attacks Myrdwyn The swordsman, having seen his counterpart miss, made sure to properly aim his strike, causing his attack to actually connect. Myrdwyn replies again with a lance strike, giving him noticeable injuries. [Ally Phase] Madante Moves to N6 Helena Moves to M5 Karik Moves to O5 Turn 3 Cheat Sheet: -
Fire Emblem On The Forums: Ashes (IC)
Zetaark replied to Pyon Pyon Kyuu!~'s topic in Unofficial Official RP Club's General
Move to B15, jav the priest, Canto back to E15 -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
[Enemy Phase] None of the guards seem to have noticed the party's exit, with the pairs of guards talking among themselves. [Ally Phase] "Sheesh, you didn't have to shoot me down so quickly. Let me try and have some satisfaction," Madante mumbles as he moves forward. Madante Moves to Q4 "I for one am surprised you even tried that," Helena tells Madante, unamused with his display. She then frowns a bit as she sees that the pile of equipment has all been taken up. "They could have left an anima tome or something..." Helena Moves to P3 Karik Moves to R3 Turn 2 As the party moves forward, an object drops onto Emilee's head and into her possession. Emilee obtains a Heal Staff (used) Cheat Sheet: -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
"Yes, we should try and figure out a means to escape. Though it seems that most of our planned options have a few glaring issues," Madante sits down in his cell as he tries to think of something that could work. A few minutes pass, and it seems that he finally got some sort of idea. "Yes, this plan may just wo-" he tries to say before he is cut off by a blinding flash of light. The shine lasts for a few moments, but notably makes no sound. By the time it fades however, not only are the cell doors unlocked, but a pile of battered equipment is around the center area of the holding area. "...Just like that! Definitely!" Madante tries to proclaim, though his voice and face shows the same cluelessness as the others. "Now then, let us make our escape!" Win Condition: Escape the dungeon Lose Condition: All player units die "Optional Objective": Retrieve your equipment Turn 1 ' Pile Contents: Cheat Sheet: -
Fire Emblem On The Forums: Ashes (IC)
Zetaark replied to Pyon Pyon Kyuu!~'s topic in Unofficial Official RP Club's General
Move to E15 -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Listening to the planning going on for how to escape, Helena decides to take the time between now and the plan to get a few answers. "I'm all for the plan for getting out of here through a staged fight, and I may have a few suggestions. But before that..." Helena pauses, taking a long look at Belros. "You my friend have some questions to answer about all of this. I don't know much in the way of details, but the manor owner seemed to know of you. Care to explain?" -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
Hearing Cadence's comment, Madante responds to her. "Karik is still around, though he's being a bit quiet. Probably thinking about things if I had to guess." -
Fire Emblem on the Forums: Sea of Crossroads [IC]
Zetaark replied to krim's topic in Unofficial Official RP Club's General
With the recent commotion and chatter, Madante and Helena both regained consciousness, and took a brief look around. "Ughh...I feel terrible. What happened?" "Well, seems that we're not dead...I think," Helena responds, looking around as if she were trying to find someone.