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PixelMods

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  1. This question includes mention of things that were only revealed in the .Karma files. That being said, I don't think it counts as a question asking for spoilers, since I'm just asking for confirmation for something I feel is heavily implied.
  2. Not an update on this (though I'll get back to working on this mod within the next month, I'm just busy with college at the moment) but I made a smart difficulty mod that automatically optimizes EVs and nature for trainer Pokemon without any stats with at least 124 EVs in it. Unlike this mod, it affects the whole game, though in late game it should only affect random trainers, since all important battles will already be optimized. It isn't perfect, and I've only tested it a little, but it should help increase the difficulty. It can be found here:
  3. This mod uses your opponent Pokemon's species' base stats and the Pokemon's current moveset to determine its nature and EVs. This nature and EV spread will be what is determined algorithmically to be the best, given the Pokemon's stats and moves. This may be wrong, but even in the cases it's wrong, it should be better than a flat spread of 85 EVs like is the default for random trainers in mid to late game. By wrong I mean it may give, say, HP EVs when, optimally, it should give speed EVs, or it might give a physical attacker a split between physical and special EVs because it has a single special move. It won't give a special attacker 252 attack EVs or anything like that. Also automatically sets the opponent's IVs to 31 (Unless specifically set for Trick Room IVs). It will not increase a Pokemon's EVs past 508, nor will it increase any individual stat beyond 252 This only affects trainer Pokemon Affects allies as well as enemies Does not affect your own Pokemon Does not affect Pokemon that are already optimized (like mid-late gym leader Pokemon and such) Overwrites password effects that alter EVs and IVs While I have tested this a bit, it has *not* been thoroughly tested. Please report any bugs you find so I can fix them. Note: I made this mod in the file for my Simple Desolation Difficulty Mod. I know you were able to config stuff in my Simple Desolation Difficulty Mod, but unless you know what you're doing, I suggest you don't for this mod. Installation: Put the file in your mods folder. Note: This mod was made for Desolation. There shouldn't be any problems with the Rejuvenation version, but it was made and tested in Desolation. If there are any problems, please report them to me below, or to the_interceptor_rejuvenation on Discord (Pixel - Modder is my display name on the Reborn Evolved server) Google Drive Link (Rejuvenation): https://drive.google.com/drive/folders/1FbItY_KRDLo1bX7Thqvs6Q4CWHCCq_BE?usp=sharing Google Drive Link (Desolation): https://drive.google.com/drive/folders/1zVkUNfEbN8p5ha4VwVtOk5LvApQqTVW6?usp=drive_link smartTrainerOptimizationModDesolation.rb smartTrainerOptimizationModRejuvenation.rb
  4. Literally all you need to do is create a shortcut of your Pokemon Desolation, then go into properties, and change the path so after the closing parenthesis, you have the word debug. "C:\PATH\Game.exe" debug
  5. I've been posting these in the mod market, I figured I should also post it in the Desolation forum. Also, like this I can have all my mods in one place. Mod 1 - Inspect Mod Mod 2 - Simple Difficulty Mod Mod 3 - Alain from Rejuvenation Port Mod 4 - Heal/PC Menu Mod Mod 5 - Status Application Berries Mod 6 - Smart Trainer Optimization Mod All my Desolation Mods: https://drive.google.com/drive/folders/1rVk898sRkSjeIVNncvJEwWHQdNvA6p5F?usp=sharing Inspect Desolation v2.zip Simple Desolation Difficulty Mod.zip Robin to Alain sprite swap.zip healPCMenuMod.rbDesolation Status Application Berry Mod.zip smartTrainerOptimizationModDesolation.rb
  6. This adds the healing and pc functions to the menu so that you can heal/access the PC anywhere without using debug. Google Drive Link: https://drive.google.com/drive/folders/1vhNx2SNbKd3fVk9ceZbV_BjCd257Wux_?usp=sharing My other Desolation Mods: https://drive.google.com/drive/folders/1rVk898sRkSjeIVNncvJEwWHQdNvA6p5F?usp=sharing healPCMenuMod.rb
  7. I added a simple difficulty mod to Pokemon Desolation. It allows you to customize the IV and EV spreads of opponent trainer Pokemon. Note: I haven't tested that the overwrite stuff works properly yet, since in my playthrough I'm not at a place with any story battles at the moment. I'll update this next time I hit a story battle. From the README If the instructions for the override settings are confusing, here is a simplification. $Override = true => EV customizations for all trainers $Override = false, $partialOverride = true => EV customizations for trainers that don't already have EVs given to them. This means gym leaders, gang leaders, rivals, etc. keep their vanilla EVs. $Override = false, $partialOverride = false => EV customizations are disabled for all trainers Do note: You need to edit the file directly using a text editor, there is no in-game changing of the settings. Installation: Just put it in your Desolation folder then unzip. Editing Settings: Go to your desolation folder, then to Data, then to Mods, then open simpleDifficultyMod.rb (the .rb might be hidden depending on your file explorer settings) using any text editor. Make sure to save before opening your game. Inspect Mod Google Drive Download - https://drive.google.com/drive/folders/1-j3470qbwbbojLhlDWSMrA5b67bgSd-L?usp=drive_link My Other Pokemon Desolation Mods: https://drive.google.com/drive/folders/1rVk898sRkSjeIVNncvJEwWHQdNvA6p5F?usp=sharing Simple Desolation Difficulty Mod.zip
  8. This mod swaps out Robin's (Desolation's white non-binary player character) sprites for Alain's (Rejuvenation's white non-binary player character) If people are interested I could do it for the other sprites. I'm not sure if I could do it with Reborn's sprites, I'd have to check. Installation: 1. Go to your Pokemon Desolation folder 2. Go to its graphics folder 3. Go to its character folder 4. Drag the contents of the Alain folder into the character folder 5. If you want to uninstall, drag the contents of the Robin folder into the character folder Inspect Mod Google Drive Download - https://drive.google.com/drive/folders/1JWOuvm1v9MZG7pDk-2GJmO-7QgsNgnRv?usp=drive_link My Other Pokemon Desolation Mods: https://drive.google.com/drive/folders/1rVk898sRkSjeIVNncvJEwWHQdNvA6p5F?usp=sharing Robin to Alain sprite swap.zip
  9. I added inspecting from Pokemon Rejuvenation into Pokemon Desolation. Update V2: I made it show enemy stats, not just stat changes Do note: It only works on the fight screen, where you choose your move. Not on the screen with FIGHT, BAG, SWITCH, and RUN. I don't know why this is, but it is the case, so don't tell me it isn't working because of this. Installation: Just put it in your Desolation folder then unzip. Inspect Mod Google Drive Download - https://drive.google.com/drive/folders/1Hw3DMCYNGiAESuV9k60zdM9p8Kjxv50S?usp=drive_link My Other Pokemon Desolation Mods: https://drive.google.com/drive/folders/1rVk898sRkSjeIVNncvJEwWHQdNvA6p5F?usp=sharing Inspect Desolation.zip Inspect Desolation v2.zip
  10. I finished playing Chapter 5 and will be ready to start modding it later today Additional changes: Chapter 5 Novae fight Maybe the Construction Crew miniboss fight
  11. After I finish my current playthrough of the mod I'll start working on an update. I think I'll be able to start this upcoming Friday, February 2nd. The update will only be adding one new chapter, but after I finish playing through it, I'll start working on Chapter 7. Since this update is only adding coverage to a single chapter, plus an additional battle I overlooked in Chapter 4, and a couple small things, this update shouldn't take too long. Todo General Changes (These would probably be their own mods, but I'll have them uploaded on the same forum page) Something to make EV training faster and more precise Shop with Vitamins, Feathers, Berries, and the thing that maxes EVs maybe? Alternatively just make an NPC that can directly change EVs Easier/Faster renewable way to get Ability Capsules and Nature Mints Either make them buyable with money or increase the number of AP you get from achievments, or decrease the number needed to buy them in the AP shop Chapters 1-3 I may have used Shadow Pokemon as normal Pokemon for some of my battles to test if I could beat a trainer, and the NPCs in the Gauntlet don't give Shadow Pokemon, I think. I'll need to redo those battles without those shadow pokemon being purified Chapter 4 Boss Giratina is battled before Geara, not afterward, just need to change the order in which they're listed Rift Gyarados Rebattle wasn't buffed, or was only buffed as much as any other battle not listed in the documentation. Chapter 5 TBD I haven't finished Chapter 5 of my current playthrough yet. If I notice any issues, I'll put them here. Chapter 6 Increase difficulty of important Chapter 6 battles Add battles with increased difficulty to the Gauntlet If you have any suggestions, please comment below.
  12. While I can't give an exact date, I do plan on starting work on Terajuma sometime relatively soon
  13. Maaaaybe. I probably will tweak everything up to the GDC eventually. I don't think I'll make any or many changes past that, since that's when things start getting somewhat hard. Maybe I'll tweak some of the earlier GDC chapters though. I might also make another difficulty mod that is even harder. One that's meant for if you're playing with a randomizer to keep things hard. Also, thanks for saying it's fair. I'm glad to hear that. I tested out all the changes I made with Pokemon you could legitimately get by that point and made sure not to use multiple of the mystery egg Pokemon from the same mystery egg. I also made sure to only use a single starter and I think once it got to its third stage I mostly avoided using it because it made some battles too easy. I also only used held items and evolution items I'm sure you could get by the given battle and I think I only used potions for one of the battles.
  14. I have created a difficulty enhancing mod for Rejuvenation 13.5 Other than Breeders and Chapter 1 Madelis, all trainer Pokemon's IVs have been set to 31. There are some Pokemon that have a Speed IV of 0, but only when it benefits them. This affects trainers throughout all chapters, including chapters 6+. If a trainer's EVs were not specified, they are now all 81. This only enhances trainers, never weakens them. This affects trainers throughout all chapters, including chapters 6+. Battles in chapters 1-5 that I thought were important enough were enhanced. Not all battles were enhanced equally, but all of them should be harder. I did not give any trainers new Pokemon I did not raise the level of any Pokemon beyond the level cap. Pokemon that were already above the level cap did not have their levels change further. I did not give any Pokemon illegal EVs. I did not change AI or fields. I did evolve unevolved Pokemon at some points, but only if they were capable of evolution at that point. I did give Pokemon TM/Tutor moves that were not obtainable at that point in the game. All trainers that were changed beyond just giving them max IVs and flat 81 EVs were documented. I also documented what teams I used to beat them when I play tested, in case you're having difficulty. This mod primarily affects Classic (Normal) Mode. The only changes that affect Story (Easy) Mode are the EV and IV changes outline on the first numbered line. Gauntlet (Optional) I, additionally, developed a Gauntlet with all the enhanced trainers there, as well as a bunch of cheat stuff I used when playtesting so that I wouldn't have to replay through the first five chapters just to test my mod. You can access the Gauntlet from your PC. If you don't want access to the Gauntlet and the temptation to cheat it brings with it, there is a version without it below. If you do install the version with the Gauntlet, and you have my Sandbox mod installed as well, make sure to update the Sandbox mod as otherwise you could get stuck only able to go to the Sandbox and the Gauntlet maps. Installation: Just extract the contents of the zip into your rejuvenation folder and replace any files that need to be replaced. Please give feedback either below or in the linked thread on the Reborn Evolved discord: https://discord.com/channels/112443923003084800/1185351828855062598 DifficultyPlus w/ Gauntlet: Pixel's Rejuv DifficultyPlus Mod v1 - Chapters 1-5 - With Gauntlet.zip DifficultyPlus w/out Gauntlet: Pixel's Rejuv DifficultyPlus Mod v1 - Chapters 1-5 - No Gauntlet.zip Google Drive: https://drive.google.com/drive/folders/1Ba_zZjZIJ_lnbCzWMS1tm1LZj3UowAoT?usp=sharing
  15. Rejuv 13.5 QoL Mod Compilation Pack has a version of this mod that doesn't require you replace any files so I suggest you use that mod instead of this one
  16. Mods: Infinite Mining mod (East Gearen Laboratory): Adds an infinitely minable mining rock upstairs in the East Gearen laboratory, up the escalator next to the entrance to Professor Jenner's lab. Incompatible with any other mod that edits the main areas of Professor Jenner's lab. The main areas include everything except the EV trainer rooms (though the hallway is part of the main area) and the areas behind the doors behind Nurse Joy. Infinite Mining mod (GDC): Adds an infinitely minable mining rock in your room in Rhodea's penthouse apartment. Incompatible with any other mod that edits anywhere in Rhodea's apartment, including the outside portion. Pickup Farming mod (East Gearen EV training area): Adds an infinitely fightable NPC in the HP training EV room in the East Gearen Laboratory. They have two low level Pokemon and heal you after each fight. Incompatible with any other mod that edits the East Gearen EV training rooms. Pickup Farming mod (Magnolia Library): Adds an infinitely fightable NPC in Magnolia Library in East Gearen. They have two low level Pokemon and heal you after each fight. Incompatible with any other mod that edits the Magnolia library. Install: Place the map files in the Rejuvenation folder's Data folder and replace the existing file. Uninstall: Rename the "Vanilla name.rxdata" to just "name.rxdata" then place that file into the Rejuvenation folder's Data folder and replace the existing file. Sandbox Mod (Updated 12/15/2023): An adaptation of Reborn's Sandbox mod by DerxwnaKapsyla. Most of the NPCs are taken directly from DerxwnaKapsyla's Sandbox map, but I needed to edit I think all of them except the Nurse Joy in order to get them to work due to the differences between Reborn and Rejuvenation. H aru and Alemi also greatly helped me out with making this mod. Without them, this mod either wouldn't have been finished, or would have been a lot more sparse with features. Install: Extract the contents of the zip into the Rejuvenation directory. Sandbox Lite Mod: The Sandbox Mod but, due to the old Cheat Mod ban, missing a lot of stuff. Anything super cheaty, game breaking, or super progression breaking has been removed. Install: Extract the contents of the zip into the Rejuvenation directory. Randomizer (Wild Pokemon): A randomizer for wild Pokemon. This only randomizes non-static wild encounters. The magnetic lure works with it, and the mirror lure I think sometimes works? Or I just got really lucky and encountered 6 Pokemon I'd already caught before in a row. This mod has not been thoroughly tested, and you should save frequently. If you crash and you suspect it's this mod, please feel free to send me your error reports along with the situation surrounding it. Install: Extract the contents of the zip into the Rejuvenation directory. Randomizer (Items): A randomizer for items. This only randomizes overworld items (the ones that come in the pokeballs/hidden items) and items given to you by NPCs. This does not affect shops, key items, HMs, TM110 (Lava Drift), or the Bell Machine. Install: Extract the contents of the zip into the Rejuvenation directory. InfiniteMining.zip PickupFarming EV Center.zip PickupFarming Magnolia.zipInfiniteMining GDC.zipSandbox Lite Mod.zipItem Randomizer.zipNon-Static wild Pokemon randomizer.zip Sandbox Mod.zip
  17. Rejuv 13.5 QoL Mod Compilation Pack has a version of this mod that doesn't require you replace any files so I suggest you use that mod instead of this one This mod makes it so you don't need Data Chips in order to add passwords. Disclaimer: The Rejuvenation devs will not fix your save file if you used mods in any way, shape, or form. As such, I suggest you revert back to the original script after adding whatever passwords you want to add. Just in case, I suggest reverting this back to how it was after entering any new passwords you want just in case this somehow breaks things. I don't see why this would break anything, but I'm not really familiar with Rejuvenation's code so... In order to install this mod Go to the folder you have your game in Go to scripts Drag RejuvPasswords.rb into the rejuv folder Replace files If you want to uninstall this mod after finishing changing your passwords Either make sure to have the original RejuvPasswords.rb script saved somewhere before moving my modified RejuvPasswords.rb into the scripts/rejuv folder, or follow the "This is how I did it" guide below with 1 replaced by 0 and vice versa If you did save the original RejuvPasswords.rb file, then just follow the same steps as you did in the "In order to install this mod" guide but with the modded file replaced with the original file (drag the original RejuvPasswords.rb into the rejuv folder instead of the modified one) This is how I did it Go to the folder you have your game in Go to scripts Go to rejuv Open RejuvPasswords Move down to operationCost=1 Change 1 to 0 Save your changes If you're like me and want this because you want a challenge in the early game but don't want to grind for max IV Pokemon once your opponents start using them, in 13.0 the first gym leader to have a full team of max IV Pokemon is Crawli, and I think the first gym leader with optimized EVs and IVs is Florin/Flora. Alternative Download (Google Drive): https://drive.google.com/file/d/1aB_Udxb4UWd_HxgeSi3fjOOB_8-sih1S/view?usp=sharing RejuvPasswords.rb
  18. Glaceon's Special Defense stat in the google spreadsheet (https://docs.google.com/spreadsheets/d/1XNc3jv-qS77P3IS3n8zEcSvU6eWC3oHN/edit#gid=1540418983) should be 95, not 65.
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