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The club for everything Rejuvenation!
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Thanks! I hope you enjoy it. For the Gym Signature moves, I was not sure if I should add them or not at first, but they fit some pokemon very well and allowed me to add some diversity to some move pools. My in universe explanation is that each move was invented by a Gym Leader who gave them a name, but they were later spread to the public. Gym leader should also learn these moves a lot earlier than you can, so they still have an advantage in this regards. If it's too jarring, I could make a version where all the changes are made but the special moves are absent.
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Hi ! It's actually a cool mod to offer. I've checked the Excel you made and the only issue I see for now is the Gym Leader Signature move added in the movepool of some Pokémon. I think it's not lore accurate to add them since they are moves made by Gym Leaders. Except this point I'll be glad to test that anyways. For the post, I don't have the answer sorry !
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Hello, I've been working on a mod for Rejuv for myself, because I wanted to use more diverse pokemon teams. All the changes can be found in the attached ods document (all changes in bold), but in summary, the mod buffs most weak pokemon to be more usable and a few more powerful pokemon to add diversity to their gameplay. Additionally to a lot of general stats buffs, in many cases, I buffed the weaker offensive stats of pokemon to allow a use of special or physical damage, some pokemon gain a double type when they kinda make sense, others also gain new abilities or new pokemon/trainer exclusive moves. Because I like them, I have also at least added an additional ability and a late game move to all eevee forms and starter lines. Most changes are rather small but some are pretty big. For example, Sceptile is now a physical attacker with "Sharpness", Mega Sceptile stays as a special attacker but gains Technician. Aggron can be used as a special attacker (if you want to) with a buffed SpAttk and Lightningrod. Meganium gains the fairy type and the Filter ability etc. Note1: Serperior gained the Psychic type (and a few attacks), this is because it annoyed me that it was the only one of the generation without a double type (Samurott gained Ice-type). If you have a suggestion for an alternative, I would be curious. All suggestions on other stuff are also welcome. Note2: I tried to not make any mistakes, but I'm only human, so the Excel file may not be completely exact. Installation: I normally replace the montext.rb document in Rejuvenation-13.5.0-windows\Scripts\Rejuv with the file attached and then use a compile all command in the game. Maybe this would work if you just added it to the mod folder, but I'm not sure. To more experienced modders, if there are modifications I have to do to the file to make it work in that way, please tell me and I will do it. Compatibility/Version update/Uninstall This mod only modifies 1 file, the pokemon data, so it should be compatible with everything that doesn't change this file. The mod will probably not be compatible with next version (until updated), but the moves learnt and (I think) the new abilities will remain even if you update. I'm pretty sure that there is no issue installing or uninstalling this mod at any time. Learnt moves and abilities will remain, but the stats will go back to normal after 1 level. I hope you enjoy ! Edit: I just realised that this is the wrong forum to post this... I'm sorry, would it be possible for a mod to move it to the correct place (Guides & Resources) or should I delete and repost? Rejuv Changes Summary.ods montext.rb
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Hello, you have docs that tell you specifically where you can obtain the mons that got put in the game by me, everything else is just Vanilla but I think the 980 Pokemon is not accurate its probably more like something around 900, that one is on me apologize! For more information feel free to add me on discord and join the server Also little announcement, we have now our fourth custom overlay terrain ability closing of with swamperts signature ability remember to update ur game !
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hey extreme gamers, i just patched a new update. it contains a massive chunk of 3 big custom sidequests which are like 40% done (they are very late in the game so even if you start today they should be ready when you reach late chapters) added more gen 9 items and more custom areas and fights to explore and uncover as always report any issue you come across and make sure to update ur game!
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V13.5 ~ Savefile Troubleshooting
edhal replied to Zumi's topic in Official Rejuvenation Club's Troubleshooting
Hi guys, anyone might be able to help ? When i try to face Melanie (along with awakened Melia) it shows this error : im using JoiPlay And i only understand the 'party 2 has more than 6 pokemon', which means the awakened Melia right ? I also uploaded my save file incase any1 have any idea how to fix this error Game.rxdata -
De rien ! But we should keep writing in English on the topic. The website is English speaker oriented, so we could have some problems (don't remember the rules about it). If you can alert me on how your problem is going, I'll gladly follow that. By the way if you consider new ideas for new runs in Rejuvenation, I have some concepts I've already shared, in hope you'll be able to run the game soon ;)
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Jan has a patreon if you want to contribute: https://www.patreon.com/c/janichroma/posts
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Hi Gamers. i just released a huge update for early game with tons of more rewards and custom fights, if you updated your game make also sure to grab these audio files https://www.filemail.com/d/nwywwilzdoenmjo and put them in your audio -> bgm folder ! tyyy EDIT. the download link got updated, no need to grab this link if you just downloaded the game!
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oh wow, merci beacoup en fait je suis sur mac, et je ne suis pas sûr d'avoir tout effacer, normalement oui mais preuve que non du coup :( j'avais essayer de re télécharger le tout et d'update le jeu mais ça faisait la même chose Merci d'avoir pris la peine de répondre ! Je vais voir sur discord comme tu m'as dit
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Hey, Tolu here. I dont intend on making any fancy post or something. I just want to quickly introduce my mod Rejuvenation Extreme (RE). -Since I only reworked final stages the mod is meant to be played with terajuma password, when you start a new extreme file, put the passwords "extreme" and "terajuma". You can however also start from 0 just note that none of the fights pre Valarie are reworked. (Every final stage pokemon and all legendaries got reworked and rebalanced.) Some pokemon have new types, overall better stats - roughly said EVERY pokemon can be used in a way in RE. -Around 40 extreme exclusive obtainable pokemon (900 in total). Desolotion megas. Custom megas. 1 Fakemon. AllGen Eeveelutions. Dark/Light Gardevoir. The download has a folder with docs listing everything and where u can catch them. -Tired of the same old boring 4 Terrain abilities? No problem: within the around 20 custom abilities there is: Celestial Dome (Starlight Arena field/overlay) Undying Flame (Volcanic field/overlay) Rainbow Surge (Rainbow field/overlay)!! -Learnsets of Pokemon got spiced up by a lot e.g. Tsareena learns tripleaxel and thunderraid (ericks gym sig move) as coverage options. Just to name one example. -Sena from Desolation replaces Aevia (If you'd rather play with Aevia just DM me on discord i have a file ready you just have to drag and drop to change it.) -Some gen9 stuff got added. (Clear Amulet, Covert Cloak, Loaded Dice Ability Shield) ; Paldea Starter (you get to catch all three in west gearen). Ursaluna,Kingambit,Archaludon, Paradox variants, legendaries (all obtainable at one point and before lategame). -"Warden" boss trainer fights, high tier rewards like mega stones, rare pokemon and crests. -Major battles have been reworked + tons of custom major battles added. -Comes with pre packed mods for more QoL, but also some qol edits made by me: removing the lairon bots in 3rd Layer, the Regice guards in diamond route, and a lot more stuff. -You are not supposed to grind in this mod the Macho Brace item got reworked to function as tool to simply and quickly edit EV's - Natures - Hidden Power type - Ability switching. -Custom musicpack included with unique gym leader tracks, chanded route music and much more. -Custom battlebacks, pc backgrounds (PMD friend areas). I myself worked on this please forgive me for typos a/s. My coding knowledge is very little and gets better by time. I have a little discord community just add me on Discord @crtolu for a link to join the server, looking forward to see people posting clips on how they beat certain battles! Please update your game with updater.exe before u start playing i am pushing massive updates daily! Download: https://mega.nz/file/nVEQTIaY#AcKoeMawc2cZP7ko4qbotL6o_lwPp5oY5SA1hE2ZahM Alternative: https://www.filemail.com/d/qlscgkmfngegpzv refreshed alt link again as well I have permissions for everything that comes packed in this mod and made sure everything is credited properly but I am also just human, so if you notice anything,or want to see proof feel free to DM me. README Rejuvenation Extreme CREDITS.txt
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A completed save file to share ?
Enatsyrte replied to Enatsyrte's topic in Official Rejuvenation Club's Discussions
Thanks man ! -
A completed save file to share ?
dudeguyman replied to Enatsyrte's topic in Official Rejuvenation Club's Discussions
Iirc, the check is not in the run save file, but in the meta save file Game.dat. It goes in the same directory as the regular save files. Game.dat -
Found this bug when i had the chance to use fly and return back in some older areas, one of these was route 4, saw that i could get a klefki in one of these dens after the gym battle with souta, and decided that i want one, couple of dens cleaned later and i found him, i put in the front Nightmare (Zoroak Hisui) with wise glasses, couple of turn later and he hit Nightmare with cannonflash stealing the Wise glasses, the little bastard, and after i capture him i was checking on him to see his moveset nature ect. (after the purification of course) and found him with wise Glasses, decided to check on nightmare too and he has with him the wise glasses too, from that moment , they called me, Six-eyes :D. Aniway, the point is, if you have a party full of pokemon and you capture a Klefki with Magician while he stoles an item of your mon, once you capture him, Klefki will keep an hold of that said item he "stoled", now, i don't exactly know if everybody already knew of this glitch and all of this text can be boiled down to, no pun intented, YoU cAn HeAt ThE wAtEr!1!1!1!. Here's the link for the footage https://youtu.be/yXIhprF7sMs Have a nice Day.