grasssnake485 Posted September 5, 2014 Author Posted September 5, 2014 No. Dual attacks are 2-4 members of the team performing the same move. 2 members=3x power 3 members=5x power 4 members=6x power POTENTIALLY DEADLY
Absol-lutelty awesome! Posted September 5, 2014 Posted September 5, 2014 So... Wtf is the point of link and team attacks?
grasssnake485 Posted September 5, 2014 Author Posted September 5, 2014 Link attacks: 2-4 moves done in one turn, takes up 1 move slot. Yes, you can have 16 moves. Team attacks: cumulative level x2 = power +1 to all stats and restores 25% HP and cures all status conditions way more deadly than dual attacks (which I originally planned to only be two pokes)
Sutoratosu Posted September 5, 2014 Posted September 5, 2014 so... we gonna get the green light to start soon?
K_H Posted September 5, 2014 Posted September 5, 2014 so... we gonna get the green light to start soon? i was wondering that as well.
Arkhi Posted September 5, 2014 Posted September 5, 2014 Yes, you can have 16 moves. HNNNNNGH That sounds great.
grasssnake485 Posted September 5, 2014 Author Posted September 5, 2014 waitin on the human characters, specifically dobby jory KH to pick their power. KH, dimensional scream is taken.
K_H Posted September 5, 2014 Posted September 5, 2014 i thought it was available, but i see it wasn't. oh well. guess i'll have to revamp my Char...
grasssnake485 Posted September 5, 2014 Author Posted September 5, 2014 You have the pick of telepathy/teleportation type shifting (you can change your type for a short amount of time -- 5 turns) Ability to not..get..tired. Im not creative. plz, someone, give a name for it.
K_H Posted September 5, 2014 Posted September 5, 2014 (edited) I've taken Type Shifting. [EDIT]: Grass, for the name of the "Never get exhausted" Power, how about "Anti-exhaustion"? Edited September 5, 2014 by K_H
Absol-lutelty awesome! Posted September 5, 2014 Posted September 5, 2014 How about undefeated spirit? That sounds cool. I feel like skullin really doesn't like me. I really was hoping duel was two members of a team that create a specific attack. But nvm lol. Oh yeah like the link boxes! I remember. But 16 moves. 0-0 oh. That's new. So can we start? Plz? Or is there moar to explain?
Skullkin Posted September 5, 2014 Posted September 5, 2014 I'm not too terribly fond of you, but I don't hate you. :/ I think the term you're looking for is "Insomnia" Grass. x3
Absol-lutelty awesome! Posted September 5, 2014 Posted September 5, 2014 I'm not too terribly fond of you, but I don't hate you. :/ Sssurrreee
grasssnake485 Posted September 5, 2014 Author Posted September 5, 2014 Waiting on dobby and jory. I'll poke em after dinner
Chevaleresse Posted September 5, 2014 Posted September 5, 2014 What was the policy on egg/TM moves again?
grasssnake485 Posted September 5, 2014 Author Posted September 5, 2014 What was the policy on egg/TM moves again? Unlim. 1 HM,unobtainable, or trained move per pokemon.
Chevaleresse Posted September 5, 2014 Posted September 5, 2014 Neat. So with that, my moveset would end up being something like: Boomburst, Endeavor, Facade, Close Combat (the one unobtainable one), Brave Bird, Peck, Focus Energy, and Growl.
Absol-lutelty awesome! Posted September 5, 2014 Posted September 5, 2014 So I would be liek... Scratch, leer, me first, swords dance, sucker punch, night slash, play rough, and hydro pump (unobtainable. Dat blue swirl does mean something!)
Support Squad Felicity Posted September 5, 2014 Support Squad Posted September 5, 2014 Link attacks: 2-4 moves done in one turn, takes up 1 move slot. Yes, you can have 16 moves. Team attacks: cumulative level x2 = power +1 to all stats and restores 25% HP and cures all status conditions way more deadly than dual attacks (which I originally planned to only be two pokes) That sounds like prime opportunity for the ULTURA POWERFULARU DURAINUH MACHARU HEVANNRY DRILL PUNCHARU, or ultimate attacks of the like. Furthermore, does the egg move thing mean we can start right off the bat with egg moves? Just wanna know so that I can edit my ref sheet if need be.
K_H Posted September 5, 2014 Posted September 5, 2014 (edited) My moveset would likely end up something like: Razor Shell, Aura Sphere (Normally Unobtainable. The Indigo-colored Fur and the Blue-tinted Scalchop have some significance, after all!), Scald, Trump Card (Egg Move), Fury Cutter, Aqua Jet, Ice Beam (TM Move), and Dig (TM Move). Edited September 6, 2014 by K_H
Ojama Yellow Posted September 5, 2014 Posted September 5, 2014 Unlim. 1 HM,unobtainable, or trained move per pokemon. Unlimi- I'm so going to abuse this. So the new moves of Vincent will be: Ice Fang, Fire Fang, Thunder Fang, Tackle, Leer, Aerial Ace and the unobtainable one: Shadow Force Bolt Strike V-create Noble Roar. It isn't really a good move, but it suits him so much ;-;
Sutoratosu Posted September 5, 2014 Posted September 5, 2014 Dear mother of arceus... 16 moves? oh yeah... this is gonna go well. The new moves for Draidon/ Atton, whatever you prefer to refer to him as: Naturally learned moves: Dragon Claw, Scratch, Hone Claws, Night Slash, Revenge TMs: Aerial Ace, Bulldoze Egg Moves: Glare, Fire fang Moves Total: 9/16 didn't want to make him too powerful...
Chim Posted September 5, 2014 Posted September 5, 2014 16 moves huh? Guess Scorpio's moveset will be something like: Swords Dance, Agility, Knock Off, Night Slash, Cross Poison, Dig, Slash, Aqua Tail and Leer
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