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Endgame Team Showcase


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Just because I'm curious, what's everybodies general-purpose endgame team like, by like Chapter 14 onwards? I'm talking the team you tend to have on-hand when advancing in the story, going into an unknown situations, or just moving around the world in general before you shuffle things around when facing an encounter you can't beat?

 

Greninja @ Life Orb
Ability: Protean
EVs: 6 HP/252 SpAtk/252 Spd
Modest Nature
IVs: All 31
- Extrasensory
- Hydro Pump
- Ice Beam
- Dark Pulse

 

Aevian Breloom @ Muscle Band
Ability: Tough Claws
EVs: 6 HP/252 Atk/252 Spd
Jolly Nature
IVs: All 31
- Spore
- Slash and Burn
- Wake-Up Shock
- Wake-Up Slap

 

Sneasler @ NeverMeltIce
Ability: Poison Touch
EVs: 6 HP/252 Atk/252 Spd
Jolly Nature
IVs: All 31
- Dire Claw
- Close Combat
- Ice Punch
- Shadow Claw

 

Mawile @ Mawlite
Ability: Intimidate
EVs: 252 Atk/128 Def/128 SpDef
Careful Nature
IVs: All 31
- Play Rough
- Iron Head
- Sucker Punch
- Fire Fang

 

Delphox (Delpha) @ Wise Glasses
Ability: Prism Power
EVs: 6 HP/252 SpAtk/252 Spd
Modest Nature
IVs: All 31
- Will-O-Wisp
- Grass Knot
- Blue Flare
- Psychic

 

Flygon @ Dragon Fang (Stats altered to 80HP, 80Atk, 80Def, 120SpAtk, 80SpDef, 110Spd)(Basically turned it into Special Garchomp, because I get severely annoyed when all I see online for how to improve it is basically just "make it more like Garchomp", and if Garchomp is allowed to have base 600 stats, I can arbitrarily add to Flygons numbers too)
Ability: Sheer Force
EVs: 6 HP/252 SpAtk/252 Spd
Modest Nature
IVs: All 31
- Clanging Scales (added to it's level-up movelist, since it needs a good high-powered Special Dragon move, and this move makes sense based on Pokedex entries)
- Sandblaster (Custom Move, basically just a spread Earth Power that can lower accuracy, so it gets buffed by Sheer Force)(Might just alter Earth Power so it targets all opponents)
- Bug Buzz
- Boomburst

 

Yes I've made alterations to Flygon, he needs it to be something other than "Garchomp but worse" and I regret nothing. I want to give Flygon and Sneasler different items, but I'm really not sure what. Unburden is good on Sneasler, but Poison Touch has come in clutch for me on multiple occasions so I don't want to change it.

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Mine completely changes during the run, but I think this "rotation" is the one I ended up with the final:

 

Spoiler

Placidusax (Hydreigon) @ White Herb  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Draco Meteor  
- Heat Wave  
- Dark Pulse  
- Flash Cannon 

 

Delpha (Delphox) @ Wise Glasses  
Ability: Prism Power
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature 
- Heat Wave  
- Psychic  
- Hypnosis  
- Grass Knot  

 

Garrus (Garchomp) @ Life Orb  
Ability: Sand Veil  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Outrage
- Earthquake  
- Rock Slide  
- Poison Jab  

 

Malenia (Mawile) @ Mawilite  
Ability: Intimidate 
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Iron Head  
- Play Rough  
- Sucker Punch  
- Thunder Punch  

 

Sulyvhan (Cryogonal) @ Cryogonal Crest
Ability: Levitate  
EVs: 4 SpA / 252 SpD / 252 Spe  
Calm Nature 
- Freeze-Dry  
- Haze
- Recover  
- Light Screen  

 

Tali (Lilligant-Hisui) @ Expert Belt  
Ability: Hustle 
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Leaf Blade  
- Low Kick  
- Victory Dance  
- Sleep Powder  

 

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1 hour ago, AbeBumblesnatch said:

Can you get Delpha permanently as a pokemon?!? How?

You can only get her if you have already beaten the game once. What you have to do is

Spoiler

Start a new game and when answer Zetta's questions correctly. A lot of cool stuff happens if you do that including an encounter with Delpha where you can catch her.

 

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Delpha deez nutz

Phione @ Phione Crest 
Ability: Hydration 
EVs: 252 Hp / 252 SpA 
Modest Nature  
- Scald
- Charm
- Grass Knot 
- Knock Off

Phione is so good at taking hits with the crest aaaaa

 

Metagross @ Interceptium-Z
Ability: Clear Body
EVs: 252 Hp / 252 Atk 

Adamant Nature  
- Meteor Mash
- Bullet Punch
- Brick Break
- Ice Punch

Can you tell I want Mega-Metagross a lot

 

Grimmsnarl @ Light Clay
Ability: Prankster
EVs: 252 Hp / 252 Def
Relaxed Nature  
- Sucker Punch
- Reflect
- Light Screen
- Thunder Wave

Dual Screens is pretty good

 

Chandelure (Aevian Form) @ Wise Glasses
Ability: Levitate
EVs: 252 SpA / 252 Spe
Docile Nature  
- Thunderbolt
- Overheat
- Shadow Ball
- Flex Slot

Chandler from friends

 

Garchomp @  Soft Sand
Ability: Sand Veil
EVs: 252 Atk / 252 Spe 

Adamant Nature  
- Dig/Bulldoze
- Outrage
- Iron Head
- Rock Slide

I want EQ so badly

 

Weavile @ Wide Lens
Ability:  Pressure
EVs: 252 Atk / 252 Spe
Jolly Nature  
- Slash and Burn
- Ice Shard
- Knock Off
- Icicle Crash

Ive had enough of icicle crash and slash&burn missing

 

of course ive got a whole box of mons i swap around between for fights but thats the starter teamimage.png.7f22a6ee7e4683c44de6f49047179f44.png

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2 hours ago, trickroom said:

Garchomp @  Soft Sand
Ability: Sand Veil
EVs: 252 Atk / 252 Spe 

Adamant Nature  
- Dig/Bulldoze
- Outrage
- Iron Head
- Rock Slide

I want EQ so badly

I'm 99% sure the Gible you find in area zero always have earthquake on them. Idk how your Garchomp is without it

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3 hours ago, jimkas said:

I'm 99% sure the Gible you find in area zero always have earthquake on them. Idk how your Garchomp is without it

Old chomp from V13, back when it was guaranteed Outrage + an egg move (in my case, Iron Head).

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16 hours ago, jimkas said:

You can only get her if you have already beaten the game once. What you have to do is

  Hide contents

Start a new game and when answer Zetta's questions correctly. A lot of cool stuff happens if you do that including an encounter with Delpha where you can catch her.

 

When do you answer Zetta's question? In which Chapter?

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I thought i try a trick room team. Haven't tested it yet.

 

Crawdaunt @ Life Orb  
Ability: Adaptability  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  

- Swords Dance  
- Aqua Jet  
- Crabhammer  
- Knock Off

 

Aevian Chandelure @ Amplified Rock
Ability: Levitate
EVs: 252 HP/252 SpAtk/4 Def
Quiet Nature  
IVs: 0 Spe  
- Thunder Bolt
- Shadow Ball  
- Overheat
- Trick Room

 

Aevian Golisopod @ Leftovers  
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  

- Rock Blast  
- First Impression  
- Bone Rush  
- Leech Life

 

Mawile @ Mawlite
Ability: Intimidate
EVs: 252 Atk/128 Def/128 SpDef
Careful Nature
IVs: All 31
- Play Rough
- Iron Head
- Sucker Punch
- Swords Dance

 
Reuniclus  @Reuniclus Crest
Ability: Regenerator  
Evs: 252 HP / 252 Atk / 4 SpD  
Quiet Nature  
IVs: 0 Spe  
- Drain Punch  
- Trick Room  
- Psychic  
- Calm Mind

 

Aevian Kommo-o @ Poisonium Z / Interceptium-Z
Ability: Analytic
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Gunk Shot
- Dragon Claw  
- Earthquake
- Dragon Dance / Vile Assault / Stealth Rock /Toxic Spikes

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Seeing everyone here with their Garchomps and Metagross' is funny when I look over at my team. Which, here it is. Due to needing to play through the game again at some point this is first file team.

 

Jellybean (Primarina) @ Pixie Plate

Ability: Liquid Voice

EVs: 40 HP, 252 Special Attack, 218 Speed.

Modest Nature

IVs: Def 31, Spec Attack 31, Spec Def 31

- Icy Wind

- Scald

- Sparkling Aria

- Moonblast

 

Hot Sauce (Talonflame) hold: None

Ability: Flame Body

EVs: 40 HP, 144 Attack, 74 Special Attack, 252 Speed.

Naïve Nature

IVs: Attack/Speed 31

- Tailwind

- Acrobatics

- Flame Charge

- Fly

 

Rita Repulsa (Nidoqueen) @ Black Sludge

Ability: Sheer Force

EVs: 128 HP, 252 Special Attack, 130 Speed.

Modest Nature

IVs: HP, Def, Sp. Attack, Speed 31

- Stealth Rock

- Sludge Wave

- Earth Power

- Shadow Ball

 

Tator Tot (Chimecho) @ Twisted Spoon

Ability: Levitate

EVs: 252 HP, 104 Defense, 142 Sp. Attack, 12 Sp. Defense

Bold Nature

IVs: HP, Def, Sp Attack/Def, Speed 31

- Shadow Ball

- Yawn

- Extrasensory

- Psychic

 

Locke (Banette) @ Banettite

Ability: Insomnia

EVs: 192 HP, 252 Attack, 66 Speed

Adamant Nature

IVs: HP, Attack, Speed 31

- Shadow Claw

- Shadow Sneak

- Will-O-Wisp

- Sucker Punch

 

Dusa (Arbok) @ Black Sludge

Ability: Intimidate

EVs: 72 HP, 252 Attack, 48 Sp. Def, 138 Speed

Adamant Nature

IVs: All but HP and Sp. Attack 31

- Coil

- Glare

- Poison Jab

- Crunch

 

So yeah while everyone is out there with their Garchomps and Metagross', I'm here rolling up with a goddamn Chimecho and an Arbok. I just think its funny that's all. And that's not even counting the Nidoking and Seviper I got in the back.

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6 hours ago, VMeemes said:

Seeing everyone here with their Garchomps and Metagross' is funny when I look over at my team. Which, here it is. Due to needing to play through the game again at some point this is first file team.

 

Jellybean (Primarina) @ Pixie Plate

Ability: Liquid Voice

EVs: 40 HP, 252 Special Attack, 218 Speed.

Modest Nature

IVs: Def 31, Spec Attack 31, Spec Def 31

- Icy Wind

- Scald

- Sparkling Aria

- Moonblast

 

Hot Sauce (Talonflame) hold: None

Ability: Flame Body

EVs: 40 HP, 144 Attack, 74 Special Attack, 252 Speed.

Naïve Nature

IVs: Attack/Speed 31

- Tailwind

- Acrobatics

- Flame Charge

- Fly

 

Rita Repulsa (Nidoqueen) @ Black Sludge

Ability: Sheer Force

EVs: 128 HP, 252 Special Attack, 130 Speed.

Modest Nature

IVs: HP, Def, Sp. Attack, Speed 31

- Stealth Rock

- Sludge Wave

- Earth Power

- Shadow Ball

 

Tator Tot (Chimecho) @ Twisted Spoon

Ability: Levitate

EVs: 252 HP, 104 Defense, 142 Sp. Attack, 12 Sp. Defense

Bold Nature

IVs: HP, Def, Sp Attack/Def, Speed 31

- Shadow Ball

- Yawn

- Extrasensory

- Psychic

 

Locke (Banette) @ Banettite

Ability: Insomnia

EVs: 192 HP, 252 Attack, 66 Speed

Adamant Nature

IVs: HP, Attack, Speed 31

- Shadow Claw

- Shadow Sneak

- Will-O-Wisp

- Sucker Punch

 

Dusa (Arbok) @ Black Sludge

Ability: Intimidate

EVs: 72 HP, 252 Attack, 48 Sp. Def, 138 Speed

Adamant Nature

IVs: All but HP and Sp. Attack 31

- Coil

- Glare

- Poison Jab

- Crunch

 

So yeah while everyone is out there with their Garchomps and Metagross', I'm here rolling up with a goddamn Chimecho and an Arbok. I just think its funny that's all. And that's not even counting the Nidoking and Seviper I got in the back.

 

Gotta admire having Extrasensory and Psychic on Chimecho lol

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11 hours ago, VMeemes said:

Seeing everyone here with their Garchomps and Metagross' is funny when I look over at my team. Which, here it is. Due to needing to play through the game again at some point this is first file team.

 

Jellybean (Primarina) @ Pixie Plate

Ability: Liquid Voice

EVs: 40 HP, 252 Special Attack, 218 Speed.

Modest Nature

IVs: Def 31, Spec Attack 31, Spec Def 31

- Icy Wind

- Scald

- Sparkling Aria

- Moonblast

 

Hot Sauce (Talonflame) hold: None

Ability: Flame Body

EVs: 40 HP, 144 Attack, 74 Special Attack, 252 Speed.

Naïve Nature

IVs: Attack/Speed 31

- Tailwind

- Acrobatics

- Flame Charge

- Fly

 

Rita Repulsa (Nidoqueen) @ Black Sludge

Ability: Sheer Force

EVs: 128 HP, 252 Special Attack, 130 Speed.

Modest Nature

IVs: HP, Def, Sp. Attack, Speed 31

- Stealth Rock

- Sludge Wave

- Earth Power

- Shadow Ball

 

Tator Tot (Chimecho) @ Twisted Spoon

Ability: Levitate

EVs: 252 HP, 104 Defense, 142 Sp. Attack, 12 Sp. Defense

Bold Nature

IVs: HP, Def, Sp Attack/Def, Speed 31

- Shadow Ball

- Yawn

- Extrasensory

- Psychic

 

Locke (Banette) @ Banettite

Ability: Insomnia

EVs: 192 HP, 252 Attack, 66 Speed

Adamant Nature

IVs: HP, Attack, Speed 31

- Shadow Claw

- Shadow Sneak

- Will-O-Wisp

- Sucker Punch

 

Dusa (Arbok) @ Black Sludge

Ability: Intimidate

EVs: 72 HP, 252 Attack, 48 Sp. Def, 138 Speed

Adamant Nature

IVs: All but HP and Sp. Attack 31

- Coil

- Glare

- Poison Jab

- Crunch

 

So yeah while everyone is out there with their Garchomps and Metagross', I'm here rolling up with a goddamn Chimecho and an Arbok. I just think its funny that's all. And that's not even counting the Nidoking and Seviper I got in the back.

I'm extremely impressed that you can make it by with this team. Even on story mode I would strugle with it

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13 hours ago, VMeemes said:

Seeing everyone here with their Garchomps and Metagross' is funny when I look over at my team. Which, here it is. Due to needing to play through the game again at some point this is first file team.

 

Jellybean (Primarina) @ Pixie Plate

Ability: Liquid Voice

EVs: 40 HP, 252 Special Attack, 218 Speed.

Modest Nature

IVs: Def 31, Spec Attack 31, Spec Def 31

- Icy Wind

- Scald

- Sparkling Aria

- Moonblast

 

Hot Sauce (Talonflame) hold: None

Ability: Flame Body

EVs: 40 HP, 144 Attack, 74 Special Attack, 252 Speed.

Naïve Nature

IVs: Attack/Speed 31

- Tailwind

- Acrobatics

- Flame Charge

- Fly

 

Rita Repulsa (Nidoqueen) @ Black Sludge

Ability: Sheer Force

EVs: 128 HP, 252 Special Attack, 130 Speed.

Modest Nature

IVs: HP, Def, Sp. Attack, Speed 31

- Stealth Rock

- Sludge Wave

- Earth Power

- Shadow Ball

 

Tator Tot (Chimecho) @ Twisted Spoon

Ability: Levitate

EVs: 252 HP, 104 Defense, 142 Sp. Attack, 12 Sp. Defense

Bold Nature

IVs: HP, Def, Sp Attack/Def, Speed 31

- Shadow Ball

- Yawn

- Extrasensory

- Psychic

 

Locke (Banette) @ Banettite

Ability: Insomnia

EVs: 192 HP, 252 Attack, 66 Speed

Adamant Nature

IVs: HP, Attack, Speed 31

- Shadow Claw

- Shadow Sneak

- Will-O-Wisp

- Sucker Punch

 

Dusa (Arbok) @ Black Sludge

Ability: Intimidate

EVs: 72 HP, 252 Attack, 48 Sp. Def, 138 Speed

Adamant Nature

IVs: All but HP and Sp. Attack 31

- Coil

- Glare

- Poison Jab

- Crunch

 

So yeah while everyone is out there with their Garchomps and Metagross', I'm here rolling up with a goddamn Chimecho and an Arbok. I just think its funny that's all. And that's not even counting the Nidoking and Seviper I got in the back.

The real genius here is the nicknames

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8 hours ago, jimkas said:

I'm extremely impressed that you can make it by with this team. Even on story mode I would strugle with it

 

This was base v13, so there were 3 difficulty options at the time. Made by up til Keta on normal but then swapped it to easy. And let me tell you even later gyms it stretches that difficulty definition. And that's not really counting the others I've collected, such as the (regional) Feebas/Milotic and others.

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7 hours ago, Z.. said:

The real genius here is the nicknames

 

The context at the time was that on a friends' server I would do discord streams. The player character is an amalgamation of 3 friends discord names for funnies and they would offer nicknames every now and then. Jellybean, Tator Tot, and Hot Sauce were some of them, Dusa was from my obsession with Hades, and Rita Repulsa because it was funny.

  • Haha 1
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14 hours ago, Samurai said:

 

Gotta admire having Extrasensory and Psychic on Chimecho lol

 

Sometimes you wanna flinch someone with Extrasensory instead of lowering special defense. Other times is because Chimecho's moveset isn't exactly the best (plus I forgot) and Chimecho was using the USUM level up/TM moveset at the time. Still love the little guy though, gotten me through some tough scraps with the defense boost.

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