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Winter Revel 2020: Hunger Games custom event suggestions


Zumi

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Hey all! Who's ready for the Winter revel?!

 

If you do not know what the heckle deckle frick frack a Winter revel is, go check out the post here first!

 

As a lot of the people who have been at a previous party know, the Hunger Games simulator sessions have become a party staple over the years, and are always exciting to watch unfold.

 

yknow. because you get stuff like this.

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I've had the pleasure of hosting it almost every time, and during the previous party we made use of the site's feature that allows for custom events to be added to the simulator--to give it that extra Reborn Flavor(TM)--but we only added stuff that we thought of with the staff team. This winter party however, we want YOUR suggestions for custom events to be added to the simulator, so we can make an almost entirely custom experience!

 

So... how can I help?

First off, you'll need to know about how the event formatting works. Here's a basic breakdown of what you need to know:

  • Events that happen during the Bloodbath (start of the game), Day, Night, Feast (usually only once, randomly in the middle of a simulation), or an Arena event (can happen multiple times during a simulation).
    • Events that happen during these can be both fatal and non-fatal.
  • A singular event can involve a maximum of 6 people.
    • When making an event, make sure to add (Player#) where a player’s name goes.
    • Also add (he/she#), (him/her#), (his/her#), (himself/herself#) where each number indicates the player number's gender.
      • Unfortunately, there's no they/them support. Sorry NB folks, I wish it was different too :(
  • Make sure to make clear whether an event is fatal or not!
    • When making a fatal event, make sure to specify who is the killer and who gets killed. Sometimes you don't even need to specify a killer if the person dies through other means.

 

Now this sounds relatively complicated, so it's probably easier to just show some examples on as of how you should format your submissions. A couple of examples that are acceptable (and also just plucked directly from the site lmao):

 

Bloodbath

This takes place at the START of each game. Only happens once, the gist is that people usually gather supplies or run away during this moment in the game.

Spoiler

Non-fatal

 

(Player1), (Player2), and (Player3) work together to get as many supplies as possible.
Tributes: 3

 

(Player1) gathers as much food as (he/she1) can.
Tributes: 1

 

Fatal:

 

(Player1) steps off (his/her1) podium too soon and blows up.
Tributes: 1
Killer: None
Killed: Player1

 

(Player1) severely injures (Player2), but puts (him/her2) out of (his/her2) misery.
Tributes: 2
Killer: Player1
Killed: Player2

 

Day:

Generic events that can happen during the daytime in the simulation.

Spoiler

Non-fatal

 

(Player1), (Player2), (Player3), and (Player4) raid (Player5)'s camp while (he/she5) is hunting.
Tributes: 5

 

(Player1) makes a slingshot.
Tributes: 1

 

Fatal

 

(Player1) attempts to climb a tree, but falls to (his/her1) death.
Tributes: 1
Killer: None
Killed: Player1

 

(Player1) shoots an arrow at (Player2), but misses and kills (Player3) instead.
Tributes: 3
Killer: Player1
Killed: Player3

 

Night:

Same thing as Day; generic events that can happen during nighttime in the simulation.

Spoiler

Non-fatal

 

(Player1) and (Player2) run into each other and decide to truce for the night.
Tributes: 2

 

(Player1), (Player2), and (Player3) cheerfully sing songs together.
Tributes: 3

 

Fatal

 

(Player1) kills (Player2) while (he/she2) is sleeping.
Tributes: 2
Killer: Player1
Killed: Player2

 

(Player1), (Player2), and (Player3) successfully ambush and kill (Player4), (Player5), and (Player6).
Tributes: 6
Killer: Player1, Player2, Player3
Killed: Player4, Player5, Player6

 

Feast:
This can happen randomly during the simulation. The center of the arena gets restocked with supplies, and allows for more interactions between the players.

Spoiler

Non-fatal

 

(Player1) destroys (Player2)'s memoirs out of spite.
Tributes: 2

 

(Player1), (Player2), and (Player3) confront each other, but grab what they want slowly to avoid conflict.
Tributes: 3

 

Fatal

 

(Player1), (Player2), and (Player3) start fighting, but (Player2) runs away as (Player1) kills (Player3).
Tributes: 3
Killer: Player1
Killed: Player3

 

(Player1) sets an explosive off, killing (Player2), (Player3), (Player4) and (Player5).
Tributes: 5
Killer: Player1
Killed: Player2, Player3, Player4, Player5

 

Arena events:

Events that can suddenly turn the tides on a lot of games! Usually brings a lot of carnage. The difference between Arena events and the other types is that you will have to spell out a whole list of events to happen during said event. An arena event has a premise, 1 non-fatal event (the default is (Player1) survives.), and 5 different fatal events. Make sure your event is complete!

Spoiler

Carnivorous squirrels start attacking the tributes.
 

Non-fatal

 

(Player1) survives.
Tributes: 1

 

Fatal


(Player1) is brutally attacked by a scurry of squirrels.
Tributes: 1
Killer: None
Killed: Player1

(Player1) tries to kills as many squirrels as (he/she1) can, but there are too many.
Tributes: 1
Killer: None
Killed: Player1

(Player1) uses the squirrels to (his/her1) advantage, shoving (Player2) into them.
Tributes: 2
Killer: Player1
Killed: Player2

(Player1), in agony, kills (Player2) so (he/she2) does not have to be attacked by the squirrels.
Tributes: 2
Killer: Player1
Killed: Player2

The squirrels separate and kill (Player1) and (Player2).
Tributes: 2
Killer: None
Killed: Player1, Player2

 

And if you're still unsure on how to format your stuff, you can find the list of default events on the site here.

 

It'd be awesome if we could get a ton of different events to replace the default events with! But, as you should expect...

 

There are some rules.

If you do not adhere to said rules, your submissions will not be considered for being added to the simulator, so make sure to read them, keep them in mind or we'll just skip right over them!

 

  • Reborn's rules apply by default. This is not a chance to bypass them, even if it's an opportunity to go a bit more wild with shenanigans. Keep it funny, keep it respectful. If you're guilty of breaking a rule in your submissions (i.e. usage of derogatory language), you will still get a warning and your submission will promptly be removed.
  • If you have more than 5 submissions or have an arena event to submit, please put everything in a spoiler. This'll prevent the thread from becoming impossibly long to scroll through!
  • Don't be too obscure with your references in your submissions. Please submit things that people can easily recognize! We don't want people to feel left out on inside jokes, so make sure that if you make a reference to something, it's a well known joke within the community. Think of stuff like Ame's Great Dislike of Budew, people falling out of trees in the hg sim, honey, staff shenanigans... etc. etc.
  • PLEASE MAKE SURE TO SPECIFY IF IT'S A BLOODBATH/FEAST/DAY/NIGHT/ARENA EVENT. It makes things a lot easier to sort through and add!

 

Also, not necessarily a rule, but please balance out non-fatal events as much as possible with fatal events so we have a greater variety of custom things we can add! The more default things we can replace, the better, really -- get creative! There's a surprising amount of things you can die from (as morbid as it sounds), so let's make it a real, uh....

 

reborn community inspired experience!!

yeah!!!!!!

 

Looking forward to all of your suggestions, and hopefully see you all at the Winter Revel to watch the chaos unfold during the Reborn edition Hunger games sim sessions!

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what i've got so far:

 

 

Day:

(Player 1) Falls out of a Tree after trying to climb it, but somehow doesn't die.

Tributes: 1

 

Night:

(Player 1) Dies of shock from seeing (Player 2) fall out of a tree.

Killer: None
Killed: (Player 1)

 

 

Arena Event: "M. Night Shamylan's Feature Film"

 

THE TREES ATTACK! OH GOD, THE TREES ARE ATTACKING!!!!!

 

Fatal

(Player 1), (Player 2), (Player 3), (Player 4), and (Player 5) sadly succumb to the Verdant Menace. How tragic.

Killer: None

Killed: (Player 1), (Player 2), (Player 3), (Player 4), (Player 5)

 

Non-Fatal

(Player 6), (Player 7), (Player 8) all manage to survive, but are now horribly traumatized by the color green.

Tributes: 3

 

(Player 9) is blissfully unaware of the what is going on and peacefully sleeps under a tree.

Tributes: 1

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Day: 
 

Fatal
(player 1) smashes their laptop after playing Full Moon, accidentally electrocuting (him/herself 1) in the process
Killer: None
Killed: (player 1)

 

Fatal
(player 1) harvests (player 2)'s kneecaps, leaving (him/her1) to die from blood loss
Killer: (player 1)
Killed: (player 2)

 

Fatal
(Player 1) trips over their own laces and cracks (his/her 1) head open on a rock.
Killer: None
Killed: (player 1)

 

Night:

Non-Fatal
(player 1) is subjected to Deez Nuts jokes from (player 2) and (player 3) throughout the night
Tributes: 3

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Day Event - Non-fatal

 

(Player1) calls (Player2) sus. (Player2) calls (Player1) sus. However, they're in the wrong game.

Tributes: 2

 

(Player1), (Player2) and (Player3) cook pizza together, but (Player1) ruins it by adding pineapple to it.

Tributes: 3

 

Day Event - Fatal

 

(Player1) uses (Player2) as a meat shield, and manages to stab (Player3).

Tributes: 3

Killer: Player1

Killed: Player2, Player3

 

(Player1) tries to hit a bird with a boomerang, but boomerang U-turns and hits (him/her1) in the head instead. Karma is real.

Tributes: 1

Killer: None

Killed: Player1

 

Night Event - Non-fatal

 

(Player1) can't see well in the dark and eats the wrong kind of mushroom, but luckily it wasn't the fatal kind either.

Tributes: 1

 

Night Event - Fatal

 

(Player1) eats the wrong kind of mushroom, which kills (his/her1) after a few hours of suffering.
Tributes: 1
Killer: None
Killed: Player1

 

Feast - Non-fatal

 

(Player1) and (Player2) actually have a feast while chaos surrounds them. They don't die thanks to plot armor.

Tributes: 2

 

Feast - Fatal

 

(Player1) mixes some poisoned apples among the restocked supplies. (Player2) takes a bite out of one and dies.

Tributes: 2

Killer: Player1

Killed: Player2

 

Might think of an arena event later on, but that's that for now :p

 

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Feast- Fatal

 

(Player1) eats a good smelling green bulb and evolves into {another} venusaur.

Killer: None
Killed: (player 1)

 

 

Day Event- Non-Fatal

 

(Player1) finds a drawing of a Very Attractive Looking Peter Griffin.

Tributes: 1

 

(Player1) fails to pick up a phone call from (Player2)

Tributes: 2

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