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[IC] BNWL Day 2: Trails Ablaze


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Mitsuru/Score

Spoiler

Oil Devil's Action Sequence:
[Wait 1 hs] (1 hs)
[Use Oil Bubble] (1 hs Warmup / 2 hs Cooldown / 1 hs/panel)
[Deleted]

Timestamps:
2 hs: Oil Devil took 225 damage from the Giga Cannon! Oil Devil was deleted!


Enemy Deleted!

 

Deletion Time: 2 hs
Busting Level: S
Get Data: Oil Bubble B


Hina/Buzzkill

Spoiler

Oil Devil's Action Sequence:
[Wait 1 hs] (1 hs)
[Use Oil Bubble] (1 hs Warmup / 2 hs Cooldown / 1 hs/panel)
[Wait 1 hs] (1 hs)
 

Timestamps:
2~4 hs: Oil Devil took six hits from Tornado D, taking a total of 180 damage.
5 hs: Oil Devil took two hits from Tornado D, taking a total of 60 damage. Buzzkill took 60 damage from the bursting Oil Bubble, with the panels directly adjacent to her covered in oil. (In a cross pattern) Oil Devil was deleted!

 

Enemy Deleted!

 

Deletion Time: 5 hs
Busting Level: 9
Get Data: 300 Zenny

 

Axel/Mirona

Spoiler

Mettaur's Action Sequence:
[Wait 1 hs] (1 hs)
[Move: Down] (1 hs)
[Use Shockwave] (4 hs)
[Deleted]

Canodumb A's Action Sequence:
[Wait 4 hs] (4 hs)
[Use Cannon] (2 hs Warmup / 2 hs Cooldown / Instant projectile)
[Deleted]

Canodumb B's Action Sequence:
[Wait 7 hs] (7 hs)
[Use Cannon] (4 hs)
[Deleted]
 

Timestamps:
3 hs: Mettaur, Canodumb A, and Canodumb B took 45 damage from Spreader C. Mettaur was deleted.
5 hs: Canodumb A took 6 damage from the buster spam. Canodumb A was deleted.
8 hs: Canodumb B took 6 damage from the buster spam. Canodumb B was deleted.
 

 

Enemy Deleted!

 

Deletion Time: 8 hs
Busting Level: 10
Get Data: Cannon C

 

Vlastimir/Orenucu

Spoiler

Canodumb A's Action Sequence:
[Wait 3 hs] (3 hs)
[Use Cannon] (2 hs Warmup / 2 hs Cooldown / Instant projectile)

[Deleted]

Canodumb B's Action Sequence:
[Wait 10 hs] (10 hs)

Mettaur's Action Sequence:
[Wait 1 hs] (1 hs)
[Move: Up] (1 hs)
[Use Shockwave] (4 hs)
[Wait 1 hs] (1 hs)
[Use Shockwave] (4 hs)


 

Timestamps:
4 hs: Canodumb A took 80 damage from Sword L! Canodumb A was deleted.

 

Pattern Analysis:

  • Canodumbs don't move.
  • Canodumbs will use Cannon as soon as you enter their line of sight.
  • Mettaurs wait 1 hs before they move in consideration to your current location

  • Mettaurs always attempts to move into your row. They can only move up and down.

  • Mettaurs will keep waiting until the Mettaur before them is either done attacking or deleted.

  • Mettaurs use Shockwave once they share the same row as you. It's probably never going to hit anyway, with how slow it is.

03e1687470b2df057d566b1b1d3b9987.png

(The Shockwave on the left still has one more hs left before it moves into the next panel. The Shockwave on the right will move into the next panel in the next hs)

 

HP Status:
Orenucu: 300/300 [First Barrier]
Mettaur: 40/40
Canodumb B: 50/50

 

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Predictive Mode

Chips Selected: Recovery 80 B

[Move: Right, Up] 2 hs
[Wait] 1 hs
[Move: Up] 1 hs
[Charge Shot: DeathWaltz.EXE] 1 hs
[Buster Spam]  3 hs
[Use: Recovery 80 B] 1 hs
[Move: Left] 1 hs
[Buster Spam] 7 hs

[Wait] 2 hs

[Buster Spam] 1 hs

 

 

 

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Vlastimir/Orenucu

Spoiler

Mettaur's Action Sequence:
[Shockwave's remaining cooldown] (1 hs)
[Wait 1 hs] (1 hs)
[Use Shockwave] (4 hs)
[Wait 1 hs] (1 hs)
[Use Shockwave] (4 hs)
[Wait 1 hs] (1 hs)
[Move: Up] (1 hs)
[Use Shockwave] (4 hs)
[Wait 1 hs] (1 hs)
[Use Shockwave] (4 hs)

Canodumb B's Action Sequence:
[Wait 4 hs] (4 hs)
[Use Cannon] (4 hs)
[Deleted]

 

Timestamps:
5 hs: Canodumb B took 30 damage from DeathWaltz.EXE.
7 hs: Orenucu's First Barrier took 40 damage from the Cannon and was removed!
6~8 hs: Canodumb B took a total of 27 damage from the buster spam and was deleted!
9 hs: Orenucu restored 80 HP using Recovery 80 B.
11~15 hs: Mettaur took a total of 45 damage from the buster spam and was deleted!

Enemy Deleted!
 

Deletion Time: 25 hs
Busting Level: 7
Get Data: Cannon A

 

 

 

Buzzkill and Score were bound by the sticky remains of the Oil Devil, preventing them from moving for two turns!

 

The Race continues, make your moves.
 

Spoiler

07ec22fae9a79b443f46067a1c7f57fa.png
DungeonMaintNet1

a107db1ed4b060c3d0fe34baeb5d404b.png
DungeonMaintNet2

 

The Blue Diamonds are Blue Mystery Data (BMD), which contain rarer loots than usual, and can only be collected by the first Navi that reaches it! If two Navis reach a BMD at the same time, the two Navis will need to decide who gets it. (Means include Netbattling, but that sounds petty)

 

 

Ayano

 

"Come on, we're lagging behind that purple HeelNavi!" 

 

"HeelNavi? ... Yeah, let's go with that. HeelNavi," Hotshot chuckled, and then ran for the next area.

[Down / Right / Down / Right x3]

 

Kenji

 

"Another job well done... " GatlingMan muttered. He was almost concerned.

 

[Up x4]

 

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Mirona simply nodded in thanks, and stoically moved on. Up till now, she had been quite lucky with the viruses - and they had all been low tier. She was surely to face a more difficult virus soon; hubris, she had learnt time and time again from Axel's behavior, led to no success.

[Up 4]

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Orenucu and Hotshot entered DungeonMaintNet2.

 

Mirona and GatlingMan entered DungeonMaintNet3.
 

Vile collected 100 Zenny from the GMD.

 

 

Battle Start!

 

Brock/Vile

Spoiler

4b6bdd64750da6663c603c8b1ce630f9.png


HP Status:
Vile: 260/300 [Undershirt]

Canodumb A: 50/50
Canodumb B: 50/50
Canodumb C: 50/50

Queue:
Sword L | Cannon C | Spreader C | Spreader C | Slow Gauge C

 

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Brock/Vile

Spoiler

Canodumb A's Action Sequence:
[Wait 2 hs] (2 hs)
[Deleted]

Canodumb B's Action Sequence:
[Use Cannon] (2 hs warmup / 2 hs cooldown / Instant projectile)
[Deleted]

Canodumb C's Action Sequence:
[Wait 2 hs] (2 hs)
[Deleted]

Timestamps:
1 hs: The Canodumbs took 45 damage from the Spreader C!
2 hs: The Canodumbs took 45 damage from the Spreader C and were deleted! Triple Delete!

 

 

Enemy Deleted!

 

Deletion Time: 2 hs
Busting Level: S
Get Data: Cannon C

 

 

 

Score and Buzzkill were still immobilized! (One turn left)

 

Spoiler

5492fd574b3d006dcbde3a5b038e7599.png
DungeonMaintNet1

 

1e372acf3bc2b75ff0cea8b063c909d4.png
DungeonMaintNet2

 

8f157edb3faf1cb37361e30d91dded12.png
DungeonMaintNet3

 

 

Ayano

 

"We're almost there. I think."

 

[Right x4 / Up x4 / Right / Left]

 

Kenji

 

"Moving in. The black viruses won't be getting in the way. It's like whoever placed them threw them around in a panic."

 

"I figured as much so. No need to collect the data, either."

 

[Up x2 / Right x2 / Down / Right x2 (Forced) / Up / Right x2]

 

 

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Hotshot got 100 Zenny from the GMD.

 

The Oil Devils took their moves...

 

Spoiler

4078ff9a8246e0700151525fcfd24724.png

DungeonMaintNet2

3c4fa8ce41bf316731540ed8fb6a2d3d.png

DungeonMaintNet3

 

 

Battle Start!

 

 

Brock/Vile

Spoiler

c6277e7711d92a4614d11063deb17aed.png

HP Status:

Vile: 260/300 [Undershirt]
Canodumb: 50/50
Swordy A: 90/90
Swordy B: 90/90

 

Queue:
Wide Sword L | Sword L | Area Grab L | Cannon C | Cannon D

 

Axel/Mirona

Spoiler

4227f31e1848981a2c7f814c7f12ac56.png

 

HP Status:
Mirona: 300/300 [Undershirt]

Canodumb A: 50/50
Canodumb B: 50/50
Swordy: 90/90

Queue:
Recovery 80 B | Cannon D | Air Shot * | Fast Gauge B | Slow Gauge C

 

Vlastimir/Orenucu

Spoiler

3ab07d1cc4de0b72d7cd3c5b5a72298d.png

HP Status:
Orenucu: 300/300 [First Barrier]
Canodumb A: 50/50
Canodumb B: 50/50
Swordy: 90/90

 

Queue:
Attack +10 * | Vulcan 1 D | Wide Sword L | Spreader C | Vulcan 1 D

 

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In all honesty Orenucu would have had a smug grin on its face if his operator had bothered to model an actual face for it when it was being made, as he quickly realized that a combination of the chips he had just obtained and the positioning of the virii meant that he was really in no actual danger, and that in fact he could pull off a rather splendid triple delete if he could only....

Either way he decided to simply tell his operator to "Watch this!" before he didn't leap into the fray.

 

Prediction Mode

Chips Selected: Attack +10 *, Spreader C

[Buster spam]  4 hs

[Use: Attack +10, Spreader C] 1 hs

[Buster Spam] 7 hs

[Wait] remaining hs
 

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"Viruses seem to be increasing in difficulty." Mirona analysed. "Proceeding to combat."

She wouldn't be able to bust these as quickly as the others, partially due to the large health pool, and partly because of the chip selection. Tch, she'll just have to try her best.

Spoiler

Prediction Mode

Chip Selected: Cannon D, Airshot *

 

[Use: Cannon D, Airshot *] 2hs

[Use: Buster 6 times] 3hs

[Move: Left] 1hs

[Use: Buster 4 times] 2hs

[Move: Up] 1hs

[Use: Buster 4 times] 2hs 

[Move: Down 2] 2 hs

[Use: Buster 4 times] 2hs

[Move: Up 2] 2hs

[Use: Buster 4 times] 2hs

[Move: Down] 1 hs

 

 

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Brock/Vile

Spoiler

Swordy A's Action Sequence:
[Move: Down-Down] (2 hs)
[Use Long Sword] (1 hs Warmup / 1 hs Cooldown)
[Use Wide Sword] (1 hs Warmup / 1 hs Cooldown)

[Use Long Sword] (2 hs)
[Use Area Grab] (0 hs)
[Move: Left-Left] (2 hs)

Swordy B's Action Sequence:
[Move: Up-Down] (2 hs) (Blocked by Area Grab!)
[Use Wide Sword] (2 hs)
[Use Long Sword] (2 hs)
[Use Wide Sword] (2 hs)
[Use Area Grab] (0 hs)
[Move: Left] (1 hs)
[Use Wide Sword] (2 hs)

Timestamps:
2 hs: Swordy B took 10 damage from the Area Grab.
4~10 hs: Swordy A took 42 damage from buster spam.

 

Pattern Analysis:

  • Swordies attempt to move into your row. If they can't do that, they will move forward and try again. Repeat until they can't go forward anymore. Then they attack.
  • When Swordies attack, they will use Long Sword or Wide Sword depending on which can hit you. If both can or can't, they will pick one of the two randomly and alternate between the two in rapid succession.
  • If you're out of a Swordy's reach completely (it cannot put you within the range of its Wide Sword and Long Sword) and it has whiffed three attacks in meantime, it will use one Area Grab.
  • Swordies can only use one Area Grab per battle.


842f36e54b65b753d22a63e33541bd07.png

(Swordy B's Wide Sword will hit on the first hs. Moving left wouldn't allow you to avoid it, as moving left takes a whole hs to complete)

HP Status:
Vile: 260/300 [Undershirt]
Swordy A: 48/90
Swordy B: 80/90

 

Custom Gauge: 50% (10 hs left! Keep in mind that you can end a prediction mode early by going into custom screen when the the gauge is filled up again)

 

Vlastimir/Orenucu

Spoiler

Swordy's Action Sequence:
[Move: Left-Left]

[Use Long Sword] (1 hs Warmup / 1 hs Cooldown)
[Use Wide Sword] (1 hs Warmup / 1 hs Cooldown)

[Deleted]

Canodumb A's Action Sequence:
[Wait 5 hs] (5 hs)
[Deleted]

Canodumb B's Action Sequence:
[Wait 5 hs] (5 hs)
[Deleted]


Timestamps:
1~2 hs: Swordy took 18 damage from the buster spam.
3~4 hs: Swordy's Long Sword dealt 50 damage to Orenucu's First Barrier and removed it. Swordy took another 18 damage from the buster spam.
5 hs: Swordy, Canodumb A, and Canodumb B all took 60 damage from the Spreader! They were all deleted. Triple Delete!

 

 

Enemy Deleted!

Deletion Time: 5 hs
Busting Level: S
Get Data: Long Sword L

 

Axel/Mirona

Spoiler

Swordy's Action Sequence:
[Move: Left] (1 hs)
[Use Wide Sword] (1 hs Warmup / 1 hs Cooldown)

[Deleted]

Canodumb A's Action Sequence:
[Wait 10 hs] (10 hs)
[Use Cannon] (4 hs)
[Wait 3 hs] (3 hs)
[Use Cannon] (4 hs)

 

Canodumb B's Action Sequence:
[Wait 13 hs] (13 hs)
[Use Cannon] (4 hs)
[Wait 3 hs] (3 hs)

 

 

Timestamps:
1 hs: Swordy took 60 damage from the Cannon.
2 hs: Swordy took 30 damage from the Air Shot and was deleted.
10~11 hs: Canodumb A took 12 damage from the buster spam.
12 hs: Mirona took 40 damage from Canodumb A's Cannon.
14~15 hs: Canodumb B took 12 damage from the buster spam.
16 hs: Mirona took 40 damage from Canodumb B's Cannon.
18~19 hs: Canodumb A took 12 damage from the buster spam.
20 hs: Mirona took 40 damage from Canodumb A's Cannon.


[Custom Screen]
baaab97d422e8ea712c4b9bc45ce8252.png


HP Status:
Mirona: 180/300 [Undershirt]
Canodumb A: 26/50
Canodumb B: 38/50

Queue:
Recovery 80 B | Air Shot * | Attack +10 * | Fast Gauge B | Slow Gauge C 

 

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Mirona shook her head irritated at her own mistakes. She had grossly mistimed her shots, and her calculations went awry.

She had to get this right.

Spoiler

Prediction Mode

Chip Selected: Attack+10 *, Airshot *, Recovery B

 

[Use: Recovery B] 1hs

[Move: Down] 1hs

[Use: Airshot *, Attack+10 *] 1hs

[Move: Up 2] 2hs

[Use: Buster 2 times] 1hs

[Move: Down] 1hs

[Move: Up] 1hs

[Use: Buster 8 times] 4hs

[Move: Down] 1hs

[Wait] 7hs

 

 

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Brock/Vile

Spoiler

 

Swordy A's Action Sequence:
[Use Long Sword] (2 hs)

[Use Long Sword] (2 hs)
[Use Wide Sword] (2 hs)
[Use Long Sword] (2 hs)
[Use Wide Sword] (2 hs)
[Use Long Sword] (2 hs)

 

Swordy B's Action Sequence:
[Wide Sword's remaining cooldown] (1 hs)

[Use Long Sword] (2 hs)
[Use Wide Sword] (2 hs)
[Use Long Sword] (2 hs)
[Use Wide Sword] (2 hs)
[Use Long Sword] (2 hs)


Timestamps:
1 hs: Vile took 50 damage from the Wide Sword!
2 hs: Vile took 50 damage from the Long Sword! Swordy A took 6 damage from Vile's buster.
4 hs: Vile took 50 damage from the Long Sword! Swordy A took 6 damage from Vile's buster.
5 hs: Vile took 50 damage from the Wide Sword!

6 hs: Swordy A took 6 damage from Vile's buster.
8 hs: Vile took 50 damage from the Long Sword! Swordy A took 6 damage from Vile's buster.
9 hs: Vile took 50 damage from the Wide Sword, but the Under Shirt left him with 1 HP!
11 hs: Vile took 50 damage from the Long Sword! Vile lost all of his HP!

 

... The viruses gobbled up chunks of Vile's data, before leaving a meager remainder of him on the floor.

 

 

You're now stunned for two turns. You can either wait it out (at the end of which you'll be given half of your HP back), or jack out now, forcing you to redo the dungeon.

 

Axel/Mirona

Spoiler

Canodumb A's Action Sequence:

[Cannon's remaining cooldown] (1 hs)
[Wait 5 hs] (4 hs)
[Use Cannon] (4 hs)
[Use Cannon] (4 hs)

 

Canodumb B's Action Sequence:
[Wait 2 hs] (2 hs)

[Use Cannon] (4 hs)

[Deleted]

 

Timestamps:
1 hs: Mirona used Recovery 80 B and restored 80 HP to herself.
3 hs: Canodumb B took 45 damage from the Air Shot and was deleted!
6 hs: Canodumb A took 6 damage from the buster spam.
9~12 hs: Mirona took 40 damage from the Cannon. Canodumb A took 24 damage from the buster spam and was deleted!

 

Enemy Deleted!

Deletion Time: 32 hs
Busting Level: 1
Get Data: 150 Zenny

 

 

 

The Race continues... Score and Buzzkill were no longer stunned!

 

Spoiler

5492fd574b3d006dcbde3a5b038e7599.png

DungeonMaintNet1

 

4078ff9a8246e0700151525fcfd24724.png

DungeonMaintNet2

 

3c4fa8ce41bf316731540ed8fb6a2d3d.png

DungeonMaintNet3

 

 

Ayano

 

"Tch. These Swordies are getting on my nerves. Hotshot, are you okay?"

 

"Yeah. Can't say the same about the HeelNavi, though," Hotshot smirked, as she noticed Vile getting shredded by a rogue pack of Swordies.
 

[Up x3 / Right x5 / Up x2 (Forced)]

 

 

(Takes 100 damage from a set of two Swordies and one Canodumb. Gets 200 Zenny.)

 

 

Kenji

 

"Entering Area 4."

 

[Up / Right x3 (Forced) / Right / Up / Right x2]

(Takes 50 damage from a set of a Canodumb, a Swordy, and a Mettaur. Gets a Wide Sword S)

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"Mirona, you 'right?" Axel's piped up.

"Yes." Mirona said briskly, irritated by her own performance. "Moving to capture data."

 

[Up / Right x3 (Forced) / Right / Up / Up x2 (Forced)]

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The Oil Devils took their moves...

 

Buzzkill entered DungeonMaintNet2!

 

Kenji entered DungeonMaintNet4!

 

Score got Shockwave R from the GMD!

 

b11099b300cb9497baf9e40d46b347ab.png

DungeonMaintNet1

 

2b5ca02319c471f1c5660fc47176417b.png

DungeonMaintNet2

 

4a3e14ebd3ddbc82df9f9b9c140fbec0.png

DungeonMaintNet3

 

430a42e5032a6c1374f4638403b97e7b.png

DungeonMaintNet4

 

Orange NPCs: Guard Units

Black "O": ???

"Prog": Mr. Prog. Pass by to interact. (May provide information)

Red Tile: Boss Tile. Triggers a boss battle if you land on it. (You can't go any further beyond this tile!)

 

From the distance, GatlingMan could see a slender, pure black figure. He had a huge eye protruding out of his liquid-like body. He seemed to be engaging several orange NormalNavis, likely the technicians that were supposed to be working on the outage.

 

 

Battle Start!

 

Mitsuru/Score

Spoiler

[Custom Screen]

339a869fc49f61d706721b9024a909df.png

HP Status:
Score: 320/400 [Undershirt]
Mettaur A: 40/40
Mettaur B: 40/40
Canodumb: 50/50

 

Queue:
Tornado D | Recovery 80 B | Vulcan 1 D | Wide Sword L | Recovery 80 B

 

Vlastimir/Orenucu

Spoiler

[Custom Screen]

7f701d3b474ada36a743caa37c2b27d3.png

Terrain Info: Oil (Panels with a black trail over them) - Like Ice, it repeats the movement action you used to enter an Oil Panel until you are no longer on it or you cannot move any further. Be sure to keep this quirk in mind, or a chunk of your action sequence won't be processed due to them being beyond the given timeframe! The Oil can simply be removed by having a Fire element projectile or attack used over them; this will set off a chain reaction, raising flames over every Oil Panel connected and dealing 50 damage.


HP Status:
Orenucu: 300/300 [First Barrier]
Swordy: 90/90
Mettaur A: 40/40
Mettaur B: 40/40
 

Queue:
Recovery 80 B | Cannon D | Recovery 80 B | Fast Gauge B | Spreader C

 

Axel/Mirona

Spoiler

f7dd84b7f17077a3ba6b7c6e233c8232.png

Terrain Info: Oil (Panels with a black trail over them) - Like Ice, it repeats the movement action you used to enter an Oil Panel until you are no longer on it or you cannot move any further. Be sure to keep this quirk in mind, or a chunk of your action sequence won't be processed due to them being beyond the given timeframe! The Oil can simply be removed by having a Fire element projectile or attack used over them; this will set off a chain reaction, raising flames over every Oil Panel connected and dealing 50 damage.

 

HP Status:
Mirona: 220/300 [Undershirt]
Canodumb A: 50/50
Canodumb B: 50/50
Canodumb C: 50/50

 

Queue:
Spreader C | Fast Gauge B | Cannon D | Vulcan 1 D | Area Grab L

 

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