Global Mods Ice Cream Sand Witch 1650 Posted January 17, 2016 Global Mods Share Posted January 17, 2016 Minor bug. This guy's still here if you come back after the event. Link to post Share on other sites
Tomas Elliot 1 Posted January 17, 2016 Author Share Posted January 17, 2016 It's the suitcase the balls were in originally zzzz. I dunno the problem with macs tho. Minor bug. This guy's still here if you come back after the event. Multiquoting to ensure Azery sees this. Link to post Share on other sites
NickCrash 250 Posted January 18, 2016 Share Posted January 18, 2016 ^That guy appears back in the alley if you do not "claim" a reward by speaking to them at the mall or take another quest. Link to post Share on other sites
XxSilentWinterxX 4 Posted January 20, 2016 Share Posted January 20, 2016 This isn't too big of an error, but it's more of the back sprite of Bunnerd is messed up. Most of it is a white space around the sprite itself. Link to post Share on other sites
Tomas Elliot 1 Posted January 20, 2016 Author Share Posted January 20, 2016 Uh? Weird, I used a Bunnerd myself in my test run, and there was no such issue o.O I'll tell Nova to investigate. Link to post Share on other sites
Nova 31 Posted January 20, 2016 Share Posted January 20, 2016 I've tried it myself and it works normally. The problem is most likely caused by an incorrect image type: Please check, in the Graphics folder, that Bunnerd's backsprite (called "839b") is a .png image type. Only .png images can have transparency. Please replace it with the following image: Link to post Share on other sites
BananananaK 8 Posted February 13, 2016 Share Posted February 13, 2016 It's a very minor bug that is pretty unimportant, and may have been found already, but you can walk inside a tree on Route 2 right here. Link to post Share on other sites
Tomas Elliot 1 Posted February 13, 2016 Author Share Posted February 13, 2016 I thought that had been fixed actually. Will tell Az to look into it. Link to post Share on other sites
Veterans Azeria 390 Posted February 13, 2016 Veterans Share Posted February 13, 2016 Been there done that. That wasss fixed a while ago Link to post Share on other sites
Nova 31 Posted July 29, 2016 Share Posted July 29, 2016 It's been a while, hasn't it? The main topic for Se7en has been closed, so I'm posting about it here. What's this all about, you may ask? This is the aftermath of Se7en. And we have good and bad news. Let's hear them, shall we? The bad news is simple: Se7en as a game is not going to continue. We were unprepared to handle the project, and it failed at the worst moment. But we have learned from it and moved on, which brings me to the good news. Some time in the future, a new project will arise. I can't divulge any information on it, and it won't involve all of Se7en's former members, but we hope to create a new project that will become something to look forward to. For now, however, there is something else left from our humble project. Something I would like to share with all of you. During the coming few weeks, I will post all of the finished Fakemon sprites from our project onto my Deviantart account (Shameless promotion: http://rbrnnova.deviantart.com/ for me, http://tomaselliot7.deviantart.com/ for Tomas , http://zimvader42.deviantart.com/ for Zim ). Currently, it features the Starters and their evolutions as well as the Graterras map, with more being added over time. It's nothing compared to a whole game, but I hope that you all will enjoy the Fakemon concepts and sprites that never made it to the public. Consider those the remnants of Se7en, the remnants of a project that will never truly be. With all of that addressed, I'm left with a final message to all of you: Thank you, for following the development... ...of Pokémon Se7en. Link to post Share on other sites
Red_Chaos 9 Posted July 29, 2016 Share Posted July 29, 2016 Nothing you guys will do will fill the void of my twist heart. But I wish you guys the best. Link to post Share on other sites
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