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Rubedo

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Rubedo last won the day on September 2 2025

Rubedo had the most liked content!

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7 Fledgling

About Rubedo

  • Birthday 09/09/1998

Profile Information

  • Alias
    Roy
  • Gender
    Male
  • Location
    Kanto
  • Interests
    Pokemon, RPGs, Video Games, Comics, Manga, Anime, Music, Dance, Football/Soccer, MMA

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  1. Awesome! Turns out it still works. You just have to Mega Evolve the mons naturally and after that they will remain as a permanent mega!
  2. Might be because of the most recent updates, but I've tried this on a completely unmodded version of Reborn and it just crashes my game, unfortunately
  3. So, Iโ€™d like to start by saying that it should be obvious I donโ€™t intend to play the game with any online features. I just really enjoy using Debug because it lets me have my whole team in a specific type of ball (Reborn Ball, for anyone wondering). While experimenting with Debug in my latest run, I noticed the โ€œFormโ€ option for Pokรฉmon and saw that their forms could be changed into their Mega Evolutions! Naturally, I got excited about the idea of trying an all-Mega run with basically every difficulty-altering password enabled. However, I noticed that after leaving battle, the Pokรฉmon always reverted back to their base forms, along with a pop-up message. Iโ€™m not sure if anyone knows a way to disable this, or if thereโ€™s a mod that allows permanent Megas? This is just for fun, guys, so please donโ€™t eat my soul. <3
  4. Hello, hope you're doing well. Not sure if it's something worth fixing or even mentioning since it's likely that Reborn 19.6 will be released some time soon. However, I am currently running on Reborn 19.5.34 and it seems like the Mega icon is misaligned.
  5. Happy Birthday ๐Ÿ˜„, i hope that you will have a fun day ^^๐Ÿฐ

  6. Love the mod! However, I think I've encountered a bug and I'm not quite sure how to fix it. For whatever reason, the pokemon don't display their genders when in battle. But I can check their gender in the menu.
  7. Love the Mod! However, I was wondering if this mod has the potential to conflict with Karvanha's Music mod. On the surface, there shouldn't be an issue, but I do know that there's some crossover between the two. Mainly; Map821, Map826, Map828, and trainertypes.dat I tried it out in the opening of the game, and there doesn't seem to be much of an issue. But I only got into a handful of battles and figured it'd be best to ask on here.
  8. Pumped for an E19 update to this mod. These tracks are so good and makes battles with unique characters feel special
  9. Thanks for letting me know! I really appreciate that
  10. Hey! Just wondering if the unreal clock will be added to the modpack at any point in time. Hands down one of my favorite mods, and would really hate to play without.
  11. Happy Birthday ๐Ÿ˜„, i hope that you will have a great day ๐Ÿ™‚๐Ÿฐ

  12. Pumped for whenever it releases. I am curious however (and I apologize if the question was already answered), but how far into the story will this chapter progress?
  13. Overall, I'm a fan of the changes being made to the difficulty. Just a shame that the level cap is still a thing, but I guess it won't be a massive issue. E18 had exp distribution pretty well balanced so over leveling was never really an issue. Excited to see how things play out with all of the updates to the difficulty of the game
  14. Rubedo

    hi again

    Having been playing this game for as long as I can remember, I am so glad to see you working on development once again. I hope the break served you well. Cheers to the team and the amazing community.
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