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FMW Stage 64. I talked about it before in a status update but Stage 64 is basically an interactive story-cutscene with limited gameplay that took about 20-30 minutes since I knew what was going on. While that might sound bad, it created interesting twists to the already altered SRW mechanics of FMW. I go a bit more in depth about the stage, and FMW's handling of Koishi in the status linked below (though don't expect too much).
Time to start what I've heard is hardest stage in FMW......pain, here I come.
My past statuses about it:
http://www.rebornevo.com/forum/index.php?/profile/69875-seki108/&status=113270&type=status
http://www.rebornevo.com/forum/index.php?/profile/69875-seki108/&status=113281&type=status
The translated stage video (have annotations on)
Spoiler