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-Probably a better place to continue that discussion-
Most of my playthroughs have been through regular teams, with the occasional challenge run such as a nuzlocke, or the recent ghost mono, so I tend to restrict myself to set mode to keep things fair; the AI doesn't particularly get to switch between KO's either. It adds a layer of strategy in positioning which isn't nearly as existent in shift mode in my eyes.
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I've seen the AI swap out in cases you use a Super-effective move with charging turn.
e.g., I used Dig with my Sandslash vs Heliolisk. Half the times I did so, it swapped out (in Rejuvenation, but still).
A nuzlocke/mono in such games are already punishing/hard enough, so Set would be really masochistic, if I'm allowed to put it this way. Especially in a nuzlocke, in a mono you may manage, be tough vs the type disadvantage leaders, but manageable with correct roster. Nuzlocke... NOPE!
I might try it in my Normal monorun though. When I actually find time to start it...
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